Commit graph

55 commits

Author SHA1 Message Date
Ozkan Sezer
8ccc4ac773 rebuilt SDL2 for OSX/Win from mainstream SDL2-2.0.9 release:
post-release bug fixes up to hg-12379:5dc13016cf34 included.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1599 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-11-01 14:10:29 +00:00
Ozkan Sezer
aaba723840 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12339:86dcfbbcacaf
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1598 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-10-18 21:39:38 +00:00
Ozkan Sezer
427dd37d09 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12319:06e89f1159f9
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1596 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-10-12 08:10:51 +00:00
Ozkan Sezer
e2bf27c7d5 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12266:0a1710b7c321
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1594 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-30 15:51:30 +00:00
Ozkan Sezer
ac6a2b1711 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12241:f72836cfb92b (not-yet-released v2.0.9)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1593 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-27 17:20:46 +00:00
Ozkan Sezer
06e6f01fdc rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12191:3c9c784e85bb
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1591 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-17 17:15:26 +00:00
Ozkan Sezer
1090e2e1e6 rebuilt SDL2 for OSX/Win from mainstream SDL repo, hg-12184:02509665751f
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1590 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-09-14 11:51:47 +00:00
Ozkan Sezer
7ad20fe4ab SDL2, windows: put the windows 10 mouse bug workaround back in.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1584 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-05-16 11:29:51 +00:00
Ozkan Sezer
a4da5cc43b SDL2 rebuild:
Windows:
- Remove the windows 10 mouse bug workaround: the issue is fixed in
  windows 10 version 1803 (i.e. the April 2018 update build 17134.)
 (see SDL bug #4152.)

- SDL_ShowWindow() should not activate the window if the window has
  the WS_EX_NOACTIVATE window flag (mainstream commit 11939.)

Mac OS X:
- fix pthread_mutex_trylock() error checks (mainstream commit 11950)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1580 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-05-03 17:42:24 +00:00
Ozkan Sezer
8b24098367 SDL2: rebuilt for windows after applying commit rev. 11938 from mainstream.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1576 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-03-26 23:55:17 +00:00
Ozkan Sezer
b11c115a9c SDL2: rebuilt from SDL hg repo, rev.11911
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1567 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-28 17:24:10 +00:00
Ozkan Sezer
45ec3d87f0 SDL2: rebuilt for Mac and Win from the SDL hg repo, v2.0.8, rev. 11875.
dropped local patches which are accepted by mainstream.  changes since
the previous build from r11861 include fixes for SDL bugs #3739, 3920,
3947, 3950, 4027, 4075, 4078, 4079, 4080, and 4081, along with another
windows fullscreen-related fix (i.e. changeset 11874.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1559 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-16 05:36:32 +00:00
Ozkan Sezer
ca534461fb SDL2: rebuilt for Mac and Win from the SDL hg repo, v2.0.8, r11861.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1558 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-11 09:10:22 +00:00
Ozkan Sezer
3e2ee378b3 rebuilt SDL2 for windows and macosx after applying some fixes from
mainstream.  some of the changes relevant to our supported targets
include:

- all:     - SDL2 hg r11769 (SDL bug #3996)

- mac:     - SDL2 hg r11709 (SDL bug #3951)
           - SDL2 hg r11710 (SDL bug #3976)
           - SDL2 hg r11786

- windows: - SDL2 hg r11716
           - SDL2 hg r11721 (SDL bug #3990)
           - SDL2 hg r11722 (SDL bug #3990)
           - SDL2 hg r11725
           - SDL2 hg r11758 (SDL bug #3931)
           - SDL2 hg r11761 (SDL bug #3931)
           - SDL2 hg r11803 (SDL bug #4019)
           - SDL2 hg r11815 (SDL bug #4018)
           - SDL2 hg r11824
           - SDL2 hg r11825 (SDL bug #4043)
           - SDL2 hg r11835 (SDL bug #3985)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1555 af15c1b1-3010-417e-b628-4374ebc0bcbd
2018-02-03 11:51:24 +00:00
Ozkan Sezer
7ac26b0a66 SDL2 rebuild:
- osx fix for #3949 (SDL2 hg rev. 11696)
- another osx fix (SDL2 hg rev. 11697)
- fix for bug 3947 (not yet in SDL2 hg)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1531 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-12 20:50:51 +00:00
Ozkan Sezer
0887c985a6 SDL2: rebuilt for osx and windows after applying fixes for SDL bugs
3920, 3921, 3926, and 3739. (only the bug/3926 patch is in official
SDL repo, for now.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1525 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-11-02 14:32:42 +00:00
Ozkan Sezer
97b5dfc86d rebuilt SDL2 for osx and windows from official SDL2-2.0.7 release.
osx version has SDL changeset r11654 applied to fix a minor issue.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1522 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-26 18:25:11 +00:00
Ozkan Sezer
2b8f031b62 SDL2: rebuilt (again) after fixing a stupid typo..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1521 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-21 05:16:50 +00:00
Ozkan Sezer
f921e86db7 Rebuilt SDL2 for windows and osx after applying patches from mainstream:
fixes SDL bugs 3887 (windows), 3890 (proper CVE-2017-2888 fix) and 3883

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1520 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-20 15:50:49 +00:00
Ozkan Sezer
2289896f55 SDL2: rebuilt after applying multiple fixes from the mainstream hg repo:
addresses SDL bugs 2307, 3849, 3848, 3851, 3866, 3867, 3868, 3869, 3871,
3874, and 3875.  SDL2-2.0.6 bugs 2157, 3845, 3846, 3876, and 3878 still
are not resolved.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1519 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-14 13:01:14 +00:00
Ozkan Sezer
289b228a34 SDL2: rebuilt after applying fixes for SDL bugs #3857 and 3865. Also
applied Eric's suggested patch for bug #3851.
- SDL-2.0.6 bugs #2157, 3845, and 3848 still not resolved.
- SDL2 bug #3846: possibly a dup of #3851
- SDL2 bug #3858: possibly a dup of #3848 (and 3849)
- Windows version is built using VS2013-update5 with the WinXP option.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1518 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-08 18:55:18 +00:00
Ozkan Sezer
7577250380 SDL2: rebuilt after applying fixes for SDL bugs #3855, 3857, and 3862.
Also applied Eric's memmove() suggestion for bug #3849.
- Windows version is built using VS2013-update5 with the WinXP option.
- SDL-2.0.6 bugs #2157, 3845, 3846, 3848, and 3851 still not resolved.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1517 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-07 08:33:11 +00:00
Ozkan Sezer
f1c6595996 SDL2: rebuilt after applying fixes for SDL bugs 3051, 3814, 3842, 3847, 3852, 3854.
- Windows version is now built using VS2013-update5 with the WinXP option.
- SDL-2.0.6 bugs #3845, 3846, 3848, 3849, and 3851 are still not resolved.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1513 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-10-01 20:47:25 +00:00
Ozkan Sezer
5fba56326f SDL2 for Windows and OSX: rebuilt using SDL2-2.0.6 official release
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1509 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-09-22 21:03:08 +00:00
Ozkan Sezer
151bcb5786 SDL2 for Windows and OSX: rebuilt from SDL hg-11511:833d4fbb3d76
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1507 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-09-21 14:52:08 +00:00
Ozkan Sezer
14e157d051 SDL2 for Windows and OSX: rebuilt from SDL hg-11493:93013728e8a3
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1498 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-09-11 14:40:26 +00:00
Ozkan Sezer
63ee3643ae SDL2 for Windows and OSX: rebuilt from SDL hg-11445:8d0fb04ecb13 :
Changes since rev. 11442: the SDL_WINDOW_VULKAN constant changed.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1496 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-09-03 20:15:08 +00:00
Ozkan Sezer
050283be01 SDL2 for Windows and OSX: rebuilt from SDL hg-11442:11413fa29401 :
- Mainly includes a few Mac OS X fixes since rev. 11427, and some
  game controller updates (SDL bugs 3483, 3691, 3789, 3791, 3792.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1493 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-09-02 12:10:42 +00:00
Ozkan Sezer
5a999570e2 SDL2 for Windows and OSX: rebuilt from SDL hg-11427:381449ca1cd2 :
- Mainly includes a few Mac OS X fixes since rev. 11413.

- The Windows builds exclude the new wasapi audio feature, because it
  keeps sending AUDIO_F32LSB in the obtained.format for me.

- The x64 part of the OSX builds does include the new Vulkan support
 (I build against 10.8 SDK to target 10.6+, but I hacked && butchered
  Metal.framework headers from 10.11 SDK to play nice with 10.8 SDK.)

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1492 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-30 20:28:28 +00:00
Ozkan Sezer
998d480d62 SDL2 for Windows and OSX: rebuilt from SDL hg-11413:16fe5acdcaa7 :
- The OSX builds exclude the new Vulkan support, because it requires
  building against 10.11 or newer SDK, and I build against 10.8 SDK.

- The Windows builds exclude the new wasapi audio feature, because it
  keeps sending AUDIO_F32LSB in the obtained.format for me.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1490 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-29 12:11:17 +00:00
Ozkan Sezer
df1c7ee3ff SDL2 for Windows and OSX: rebuilt from SDL hg-11347:7f254d0b7842
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1482 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-25 12:02:25 +00:00
Ozkan Sezer
2b70f3251b SDL2 for Windows and OSX: rebuilt from SDL hg-11216:908e4fe53f5a
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1473 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-08-11 12:05:21 +00:00
Ozkan Sezer
f493939483 oslibs: rebuilt all win64 libraries with an updated toolchain.
toolchain updates include :
- applies the pseudo-reloc patch from mingw-w64 git/master (commit 1259532)
- fixes a badly merged bfd patch.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1426 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-07-14 00:05:35 +00:00
Ozkan Sezer
d5c3058022 rebuilt SDL2 after applying changesets r10883 and r10887 from SDL repo.
I doubt that we'd ever hit those bugs, but whatever.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1378 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-15 23:03:35 +00:00
Ozkan Sezer
b3135e794b rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10881
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1375 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-02-12 08:20:38 +00:00
Ozkan Sezer
2baee92202 rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10735
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1371 af15c1b1-3010-417e-b628-4374ebc0bcbd
2017-01-01 17:14:12 +00:00
Ozkan Sezer
a0f0c5683f rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10712
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1369 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-20 07:10:07 +00:00
Ozkan Sezer
e0f66533b7 rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10710
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1368 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-18 20:05:14 +00:00
Ozkan Sezer
8d531519fe rebased our windows & macosx SDL2 builds to SDL mercurial repo rev.10700
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1366 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-12 14:01:38 +00:00
Ozkan Sezer
bad6a88a08 rebuilt SDL2 for windows and macosx from SDL hg rev. 10668
(the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1360 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-12-01 15:28:13 +00:00
Ozkan Sezer
5955fd38ed rebuilt SDL2 for windows and macosx from SDL hg rev. 10602, which
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-11-11 14:11:22 +00:00
Ozkan Sezer
945be672af - rebuilt SDL2 for windows and osx from SDL hg rev.10541
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
  10.6+ which is an SDL2-2.0.5 requirement.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-10-15 19:28:47 +00:00
Ozkan Sezer
50402836c4 rebuilt SDL2 for windows and macosx after applying the following
changesets from the SDL mercurial repo:
http://hg.libsdl.org/SDL/rev/17e0ded12e6f
http://hg.libsdl.org/SDL/rev/26104a670291
http://hg.libsdl.org/SDL/rev/3134026517cb
http://hg.libsdl.org/SDL/rev/cb13d22b7f09
http://hg.libsdl.org/SDL/rev/a64e365c1e38
http://hg.libsdl.org/SDL/rev/42768c568a50
http://hg.libsdl.org/SDL/rev/61a87b05c0b5
http://hg.libsdl.org/SDL/rev/7b037d1387a0


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1341 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-09-05 19:15:13 +00:00
Ozkan Sezer
3104464c0d rebuilt SDL2.0.4 for windows and osx after applying fixes/updates from mainstream:
- Windows: Fix other window positions/sizes being changed when exiting exclusive
  fullscreen (bug #3315.)
- Fixed a 'dead keys' issue on international keyboards (bug #3332, patch not yet
  applied to SDL hg repo.)
- Fixed infinite timeout in SDL_WaitEventTimeout()  (SDL hg rev. 10106)
- Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in
  OS X 10.6. (SDL h2 revs. 10122 and 10158)
- Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (bug #3312.)
- Windows: make sure SDL_TicksInit has been called before calling Sleep(ms) in
  SDL_Delay. This ensures the Windows system timer resolution is properly set
  before Sleep is called.  (SDL hg rev. 10067)
- Fixed console_wmain in SDL_windows_main.c does not null terminate the argument
  list it is creating. (bug #3338, patch not yet applied to SDL hg repo.)


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1306 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-05-25 20:11:37 +00:00
Ozkan Sezer
153eba1f71 rebuilt SDL2 from SDL2-2.04 release version.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1273 af15c1b1-3010-417e-b628-4374ebc0bcbd
2016-01-03 10:51:44 +00:00
Ozkan Sezer
d4c4cb7908 rebuilt SDL2 from SDL hg repo r9972 (2015-12-28) to catch a few small fixes.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1269 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-28 10:11:42 +00:00
Ozkan Sezer
488b90cf78 oslibs: rebuilt opusfile library from current xiph.org to catch the
recent seek bug fixes. rebuilt SDL2 from current SDL mercurial repo
(2015-12-11, rev. 9959).


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-12-11 15:47:41 +00:00
Ozkan Sezer
f715aca4d1 rebuilt SDL2 for windows and osx from SDL2 hg rev. 9915 (2015.11.14)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1258 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-11-14 14:05:34 +00:00
Ozkan Sezer
d26fdb9b37 rebuilt SDL2 for windows and macosx from SDL hg rev.9861
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-09-11 23:32:18 +00:00
Ozkan Sezer
1399fe843e rebuilt SDL2 from SDL hg rev. 9702 to fix osx borkage
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1226 af15c1b1-3010-417e-b628-4374ebc0bcbd
2015-06-04 17:04:54 +00:00