Commit graph

  • fa46b7d155 Added a new CON command: getticks <VAR> hnt_ts 2008-06-11 07:35:30 +0000
  • 2922adb278 Improved formating of the help. hnt_ts 2008-06-11 07:06:10 +0000
  • 0fe0777ab3 Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility terminx 2008-06-11 02:33:23 +0000
  • 21519fddff 64 bit fixes for weaponstuff, gamevars, vars readable from con, warnings qbix79 2008-06-10 19:32:14 +0000
  • 567288d392 Fix warnings qbix79 2008-06-10 19:29:57 +0000
  • b23047f722 Fix 64 bit game saving and loading. qbix79 2008-06-10 19:28:56 +0000
  • e61ca5120a Fix a 64 bit warning. Possibly a crash. qbix79 2008-06-10 19:27:39 +0000
  • bd039f617e argh forgot one qbix79 2008-06-10 19:23:55 +0000
  • 22085fa9d3 General warning fixes and regular fixes. (64 bit only) qbix79 2008-06-10 19:23:13 +0000
  • 9f361fd293 When doing pointer math use intptr_t qbix79 2008-06-10 19:21:16 +0000
  • 5a4ccf69af leng is now int again. remove some warnings. qbix79 2008-06-10 19:19:30 +0000
  • 5000ff0f52 polymost 64 bit zbuffer modifications. qbix79 2008-06-10 19:18:45 +0000
  • 3d2820f1bc Help file... needs a lot of work terminx 2008-06-10 05:56:34 +0000
  • fa6cb48383 use ^P instead of blank lines to designate a new page in help files terminx 2008-06-10 02:40:06 +0000
  • 41cfe16a61 git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-06-10 02:29:58 +0000
  • b6b3716373 git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-06-09 23:41:54 +0000
  • 5edc3d6096 Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed. hnt_ts 2008-06-09 10:39:32 +0000
  • b3ac01c04d Skybox VBOs. plagman 2008-06-09 09:43:12 +0000
  • 77a2adbd62 Skyboxes. plagman 2008-06-09 09:25:47 +0000
  • 9dd9ccfa46 Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives. plagman 2008-06-09 02:36:45 +0000
  • 8fbe6b54b6 git-svn-id: https://svn.eduke32.com/eduke32@777 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-06-06 23:03:22 +0000
  • 3f14c6aaad Fixed name conflict with mods hnt_ts 2008-06-06 17:18:07 +0000
  • 2eab017106 Model animation interpolation. plagman 2008-06-06 14:00:12 +0000
  • c29194cce9 Model flipping, centering, floor-alignment, color, maphacks. Next is CON model rotation. plagman 2008-06-06 11:35:24 +0000
  • 3ad3dfc9be Silence a warning qbix79 2008-06-06 10:43:16 +0000
  • 0ff4f3b736 Fixed a bug which was introduced in the revision #759. Mapster32 would delete many sprites on saving maps. hnt_ts 2008-06-06 08:01:30 +0000
  • 36a4e54b56 git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-06-06 01:06:43 +0000
  • 72e0302353 Added new variable for CONs: numwalls numsectors hnt_ts 2008-06-05 20:07:34 +0000
  • e84130c650 Fixed a recently introduced memory leak with the helppage. hnt_ts 2008-06-05 19:10:34 +0000
  • 61a3223bd8 Remove unneeded (and thus confusing) casts. qbix79 2008-06-05 14:39:13 +0000
  • 3e7abf87f4 64 bit fix for caching sounds. Maybe nyXXXX will be happy now. qbix79 2008-06-05 14:10:18 +0000
  • bb24d228c7 actor 64 bit fixes. qbix79 2008-06-05 14:04:49 +0000
  • dbd4e83d6e colorized printext16() terminx 2008-06-05 10:10:26 +0000
  • 5c6a1ae789 Help file reader patch from Philipp Kutin terminx 2008-06-05 02:51:58 +0000
  • 97f98dcdfc Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors terminx 2008-06-05 02:29:18 +0000
  • 0602988743 New events: EVENT_DISPLAYBONUSSCREEN EVENT_DISPLAYMENU EVENT_DISPLAYMENUREST EVENT_DISPLAYLOADINGSCREEN hnt_ts 2008-06-04 21:08:47 +0000
  • c634a708aa 1. Fixed this crash (http://forums.3drealms.com/vb/showpost.php?p=706802&postcount=533) 2. Optimized the setactorvar,setplayervar,getactorvar,getplayervar commands. They may be compiled as the setvarvar command. hnt_ts 2008-06-04 13:36:37 +0000
  • 1747bc460e win32 gcc 4.3.0 fixes terminx 2008-06-04 08:58:02 +0000
  • 65c2fd394a fixes terminx 2008-06-04 07:38:11 +0000
  • 34b7ac0714 mousewheel control for circle points insertion terminx 2008-06-03 07:54:20 +0000
  • 53577209f5 git-svn-id: https://svn.eduke32.com/eduke32@757 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-06-02 21:35:51 +0000
  • 2dbbf9c505 Fix for the autosave hnt_ts 2008-06-01 10:20:39 +0000
  • fa405211ed Interim MD2 support for polymer. Interim because it relies on a change in the model conversion code that breaks the HRP oozfilter model. It can be reverted pretty easily, see comment in mdsprite.c. plagman 2008-06-01 09:41:56 +0000
  • f661a56e2f Models in VBOs. plagman 2008-06-01 08:58:06 +0000
  • 59b8d7b757 git-svn-id: https://svn.eduke32.com/eduke32@753 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-06-01 01:57:01 +0000
  • b0a2d52771 Fixed this problem: http://duke3d.bur.st/forum/index.php?topic=8.msg1938#msg1938. Also it was impossible to assign "no action" to the left mouse button. hnt_ts 2008-05-31 13:18:02 +0000
  • 394b0e4423 git-svn-id: https://svn.eduke32.com/eduke32@751 1a8010ca-5511-0410-912e-c29ae57300e0 plagman 2008-05-31 08:29:40 +0000
  • 512148b9a5 TRUE isn't defined in sdlayer. plagman 2008-05-31 07:27:43 +0000
  • e2e461bcc8 update list of contributors terminx 2008-05-31 04:19:39 +0000
  • d0c714b125 git-svn-id: https://svn.eduke32.com/eduke32@748 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-31 03:53:53 +0000
  • ca83297b10 git-svn-id: https://svn.eduke32.com/eduke32@747 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-31 01:57:14 +0000
  • 8e40b85cfa The ifpdistl and ifpdistg commands are fixed now. hnt_ts 2008-05-30 22:45:43 +0000
  • c380f40bc6 Oops. Minute have 60 seconds not 3. hnt_ts 2008-05-30 17:48:28 +0000
  • 7f9e4157fa 1. Mapster32 saves autosave variable in the cfg. 2. Autosaving interval is configurable. 3. Sprite noclip is on by default(CTRL+N to toggle). 4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down. hnt_ts 2008-05-30 09:07:50 +0000
  • 6778e2c201 Fix a bug where stuff was trying to read rotated sprite tspr owners qbix79 2008-05-27 15:47:24 +0000
  • 43aa2bbc23 Update lzf to 3.2 fixes texturecache on 64 bit. qbix79 2008-05-25 08:23:53 +0000
  • 67e777a899 Map VBOs. pr_vbos to enable them. plagman 2008-05-24 09:37:09 +0000
  • 710c131835 Second oops. plagman 2008-05-24 08:21:53 +0000
  • 551937fbc5 Oops. With that, MD3 models should display correctly on 64-bit. The compressed texcache appears to be broken, though. plagman 2008-05-24 07:58:21 +0000
  • dd7983a4e8 64-bit compatible MD3 loading. plagman 2008-05-24 06:53:56 +0000
  • 0189cf6064 Most functions in kplib.c now use a intptr_t for (da)frameplace kzopen and kzipopen now retrun a intptr_t as this actually a FILE* qbix79 2008-05-23 10:00:43 +0000
  • 3cf48e1f1a git-svn-id: https://svn.eduke32.com/eduke32@736 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-22 10:08:17 +0000
  • 8a0a8c8a36 git-svn-id: https://svn.eduke32.com/eduke32@735 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-18 22:40:33 +0000
  • b0ceecbdee git-svn-id: https://svn.eduke32.com/eduke32@734 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-18 21:09:30 +0000
  • 4e3faa9c00 Reorganize polymer data. Fill sector VBOs. plagman 2008-05-18 07:35:35 +0000
  • 1c29512812 Fixes terminx 2008-05-17 21:44:49 +0000
  • 2efcb2bf95 git-svn-id: https://svn.eduke32.com/eduke32@731 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-17 01:37:17 +0000
  • b7ef82f9d1 git-svn-id: https://svn.eduke32.com/eduke32@730 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-16 20:27:52 +0000
  • f7e8583a52 git-svn-id: https://svn.eduke32.com/eduke32@729 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-16 20:15:43 +0000
  • 310c7240e1 Huge, awesome patch from Hunter_rus terminx 2008-05-16 19:51:38 +0000
  • 26de39bc2e Cleanup patch from Hunter_rus terminx 2008-05-16 00:23:33 +0000
  • 3844f1eb55 Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix terminx 2008-05-15 03:16:38 +0000
  • 09110012e8 Some 64 bit correction. qbix79 2008-05-11 07:33:16 +0000
  • 3af85cab2d Correct MD3 scales. No zoff, flipping or floor alignment yet. plagman 2008-05-10 04:28:24 +0000
  • 67e2466b0e Patch from hunter_rus terminx 2008-05-10 01:29:37 +0000
  • a56eb92f1c Models. I think the scale may still be a bit off on certain models, but that may also be just me. plagman 2008-05-05 09:05:07 +0000
  • 21fc17b70b git-svn-id: https://svn.eduke32.com/eduke32@721 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2008-05-02 07:52:13 +0000
  • 6b0f2d5956 Fixes palette/shade for swapped underwalls (toxic waterfall in The Abyss). plagman 2008-04-29 04:46:06 +0000
  • 6c11addc08 Correct relative floor texture alignment (with slopes too). Also avoids a crash with mirrors in the editor. plagman 2008-04-28 08:29:40 +0000
  • 72867ff880 Fuck. plagman 2008-04-27 22:48:18 +0000
  • 3895de1e06 Polymer external view when above and below sectors. Noclip in the editor also works for vertical movement now. (Hunter) plagman 2008-04-27 22:47:47 +0000
  • 1c88276aab win32 build fix terminx 2008-04-27 06:55:17 +0000
  • 9bfd183cec Negative gamearray access terminx 2008-04-27 06:54:28 +0000
  • 48dae664b8 8-bit classic renderer works on my system now in 64 bit. (at least no crashes) qbix79 2008-04-25 11:21:08 +0000
  • b63ef25d6e Fix door opening qbix79 2008-04-25 10:22:22 +0000
  • 9ed478a719 Fix timing. Added comment to reverse changes incase we ever go to offsets. qbix79 2008-04-25 08:14:08 +0000
  • 9285600313 Oops terminx 2008-04-25 07:28:51 +0000
  • 2ad666c159 SDL and GTK+ version check patches from Ozkan Sezer terminx 2008-04-25 01:46:19 +0000
  • 168573d5aa Minimal changes to get it compiling (and not crashing when ran under valgrind. Changes don't affect 32 bit mode). Changed aplWeaponClip and friends to int* ,but intptr_t* works as well for me. Final type will determined once the con code has been checked. qbix79 2008-04-24 09:53:16 +0000
  • 60fbc40611 Hunter_rus patch terminx 2008-04-15 01:08:04 +0000
  • c9d48ef096 Correct sprite offsets. plagman 2008-04-13 00:46:31 +0000
  • 9f14ec92bd Oops. plagman 2008-04-13 00:29:13 +0000
  • 68393132c9 Leaking doors. plagman 2008-04-12 08:27:09 +0000
  • 22dc84d4ca Corrected parallax problems. (_zoo and e3l10). plagman 2008-04-12 08:16:01 +0000
  • c247c3540b ART offsets (with support for Hunter's definetile stuff) and correct sprite positions. plagman 2008-04-12 05:44:16 +0000
  • 1db4ea8f36 Lost, in a dream of mirrors, lost, in a paradox... plagman 2008-04-10 08:39:05 +0000
  • e872a59fa5 The dream is true... plagman 2008-04-10 08:24:06 +0000
  • 7b03cef01a BUT YOU DONT KNOW HOW.. ? plagman 2008-04-09 07:59:37 +0000
  • 7c7b1c6590 THE FUTURE IS THE PAST plagman 2008-04-09 07:27:17 +0000
  • 65d095f88a Patch from hunter_rus terminx 2008-04-07 00:43:09 +0000