Commit Graph

42 Commits

Author SHA1 Message Date
terminx e65891aad6 Very few actual changes... mostly formatting fixes from astyle
git-svn-id: https://svn.eduke32.com/eduke32@1593 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-23 22:12:02 +00:00
terminx 66e7dd15c2 Clean out remaining changes from tree... this is mostly crap like variable name cleanup
git-svn-id: https://svn.eduke32.com/eduke32@1587 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-16 23:08:17 +00:00
terminx 44575d7e2c Ball-busting true client-server multiplayer prototype/alpha/whatever
git-svn-id: https://svn.eduke32.com/eduke32@1552 1a8010ca-5511-0410-912e-c29ae57300e0
2009-12-05 09:22:43 +00:00
terminx 1770c60af6 Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
git-svn-id: https://svn.eduke32.com/eduke32@1544 1a8010ca-5511-0410-912e-c29ae57300e0
2009-11-18 01:17:56 +00:00
terminx 2c9aeac2d5 A bunch of crap I meant to commit days ago... gtk startup window patch from bioman, nedmalloc REPLACE_SYSTEM_ALLOCATOR fix (related code uses #ifdef REPLACE_SYSTEM_ALLOCATOR so defining it to 0 was still satisfying the condition), slightly lower CPU usage in Mapster 2D mode, fix an ancient bug causing the player to not make vent footstep sounds on sprite based vents, fix map save state cvars, add "skill" cvar to console, fix saving the game while CON_SHOWVIEW is in use
git-svn-id: https://svn.eduke32.com/eduke32@1540 1a8010ca-5511-0410-912e-c29ae57300e0
2009-11-14 02:30:47 +00:00
terminx 3964ca6766 fixes... mostly sound fuckery
git-svn-id: https://svn.eduke32.com/eduke32@1481 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 11:45:29 +00:00
terminx 71cc476cb8 bring back MIDI support for linux plus a few bug fixes
git-svn-id: https://svn.eduke32.com/eduke32@1473 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 06:32:58 +00:00
terminx 505d3475ce Hack MIDI back in for win32
MSVC still broken


git-svn-id: https://svn.eduke32.com/eduke32@1472 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 10:46:42 +00:00
terminx f80a415898 this commit is also broken
git-svn-id: https://svn.eduke32.com/eduke32@1469 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:34:05 +00:00
terminx 98a359f3e1 Clean out tree... misc changes
git-svn-id: https://svn.eduke32.com/eduke32@1465 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-24 02:31:34 +00:00
terminx 3504c0bf97 Misc minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1458 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 23:41:16 +00:00
terminx 402221cad3 Replace LibLZF with FastLZ (http://www.fastlz.org/lzf.htm)
git-svn-id: https://svn.eduke32.com/eduke32@1455 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 03:54:18 +00:00
terminx 3aaab4b63d Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 02:29:48 +00:00
terminx 47a9332a16 More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
git-svn-id: https://svn.eduke32.com/eduke32@1430 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:06:45 +00:00
terminx 2f86c2a20f Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:19:58 +00:00
terminx af5128bcdd MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:09:13 +00:00
terminx 7c036eb073 Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 05:57:42 +00:00
terminx 1e5bac7ef4 git-svn-id: https://svn.eduke32.com/eduke32@1248 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-16 15:18:01 +00:00
terminx 9095a4911d git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
terminx 26a97cb6b7 git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-24 09:22:07 +00:00
terminx 4910928877 source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx 7aa2930514 git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:48:59 +00:00
terminx 81bbb7eab8 git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
terminx dfdd9af1ca git-svn-id: https://svn.eduke32.com/eduke32@1108 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:35:57 +00:00
terminx 60a4224533 Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read
git-svn-id: https://svn.eduke32.com/eduke32@1099 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-13 01:16:40 +00:00
terminx a5d9881709 Adds getnumberptr256() which lets us update the map in real time based on the number typed in
This is good for stuff like palettes, shades, sector visibility, et cetera where the user might want to see the results of a change before committing to it


git-svn-id: https://svn.eduke32.com/eduke32@1050 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 11:59:54 +00:00
terminx 127bc3fe91 git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 10:27:18 +00:00
terminx a55cc4479a git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-10 13:07:07 +00:00
terminx 4ddfc3e9d9 Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 23:25:38 +00:00
terminx 0fe0777ab3 Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
git-svn-id: https://svn.eduke32.com/eduke32@795 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 02:33:23 +00:00
terminx 74d7485a19 OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 05:23:15 +00:00
terminx bef6dfe7b6 git-svn-id: https://svn.eduke32.com/eduke32@602 1a8010ca-5511-0410-912e-c29ae57300e0 2008-01-27 22:50:29 +00:00
terminx 2376ac3806 git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0 2007-09-11 05:26:38 +00:00
terminx 997883a2f9 git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0 2007-09-11 02:23:08 +00:00
terminx 92ef761289 git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-31 06:18:56 +00:00
Plagman 94a22e4d62 Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-01 06:32:03 +00:00
Plagman fc613042a0 Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-30 18:02:00 +00:00
Plagman 3081c87724 Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 03:07:10 +00:00
Plagman 19719cf7fb Detail map scaling.
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-01 18:19:11 +00:00
Plagman 8a5a966cd0 Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-14 07:00:29 +00:00
Plagman 08e4113086 Broken depth peeling.
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-31 06:32:04 +00:00
Plagman 879a75817b More MSVC goodness.
git-svn-id: https://svn.eduke32.com/eduke32@436 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-22 15:04:49 +00:00