hendricks266
dfffa5a9c5
Clear userquotes when returning to the menu.
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git-svn-id: https://svn.eduke32.com/eduke32@6699 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:31 +00:00
pogokeen
c0b0ed2240
polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.
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git-svn-id: https://svn.eduke32.com/eduke32@6698 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 11:26:40 +00:00
pogokeen
cb9ee858bf
menus.cpp: Make windowed-only resolutions clear in both their name and by disabling the fullscreen menu option
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Additionally, increase MAXRESOLUTIONSTRINGLENGTH to accomodate new resolution name suffix
git-svn-id: https://svn.eduke32.com/eduke32@6697 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:09 +00:00
pogokeen
15b11232c3
sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
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git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:06 +00:00
pogokeen
5370beb026
baselayer.cpp: add 1280x720 resolution to defaultres windowed resolutions
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git-svn-id: https://svn.eduke32.com/eduke32@6695 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:03 +00:00
hendricks266
3117dcf006
Save the player's map time before EVENT_ENDLEVELSCREEN, which happens regardless of whether the hardcoded bonus screen is displayed.
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Make sure ud.displaybonusscreen is set to 1 if you want this to take place. The bonus screen can still be skipped by setting RETURN to -1 in EVENT_ENDLEVELSCREEN.
git-svn-id: https://svn.eduke32.com/eduke32@6694 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:36 +00:00
hendricks266
042c0e9796
Fix the interaction between starttrack and toggling music off.
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git-svn-id: https://svn.eduke32.com/eduke32@6693 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:32 +00:00
hendricks266
aa94f12666
Fix autoaim getting overwritten on load by whatever it was when the save was created.
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git-svn-id: https://svn.eduke32.com/eduke32@6692 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:29 +00:00
hendricks266
cd796647d1
animlib: Editorialize the code style a bit more.
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git-svn-id: https://svn.eduke32.com/eduke32@6691 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:25 +00:00
hendricks266
f10551086b
animlib: Make some weird code easier to read.
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git-svn-id: https://svn.eduke32.com/eduke32@6690 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-25 01:18:21 +00:00
pogokeen
9f48927ea8
sdlayer.cpp: fix vsync heartbeat issue on some NVidia & Intel drivers
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git-svn-id: https://svn.eduke32.com/eduke32@6689 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 23:25:56 +00:00
hendricks266
b2470aa677
Fix typo in collections.h. DONT_BUILD
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git-svn-id: https://svn.eduke32.com/eduke32@6688 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:15:13 +00:00
hendricks266
7a9684e350
Amend previous commit
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git-svn-id: https://svn.eduke32.com/eduke32@6687 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:09:38 +00:00
hendricks266
63d93e8d9f
New userdef structures: "menu_scrollbartilenum", "menu_scrollbarz", "menu_scrollcursorz"
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Set "menu_scrollbartilenum" to the first tilenum of a series of 4 tiles:
<tilenum> = Middle (tiled to fill the scrollbar height)
<tilenum> + 1 = Top
<tilenum> + 2 = Bottom
<tilenum> + 3 = Cursor
Default value for menu_scrollbartilenum is -1, which will display EDuke32's default scrollbar.
Use "menu_scrollbarz" and "menu_scrollcursorz" to control the scale of the scrollbar. Default values are 65536.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6686 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:34 +00:00
hendricks266
50ac58f374
Improve translucence of menu cursor
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git-svn-id: https://svn.eduke32.com/eduke32@6685 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:28 +00:00
hendricks266
3543d6f3fa
Some screentext fixes (that don't affect CON scripts)
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git-svn-id: https://svn.eduke32.com/eduke32@6684 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 13:34:24 +00:00
pogokeen
e5c6cc2238
sdlayer.cpp: remove unnecessary call to SDL_WarpMouseInWindow() on SDL2 that was causing issues with mouse movement when vsync was enabled on some hardware
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git-svn-id: https://svn.eduke32.com/eduke32@6683 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 03:38:54 +00:00
pogokeen
94246b5dd1
game.cpp: fixed GL vsync resetting issue due to system_getcvars() call coming before cvars were loaded
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git-svn-id: https://svn.eduke32.com/eduke32@6682 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 01:05:18 +00:00
hendricks266
92091a4425
CON: Change OSD_Printf to initprintf for addlog and addlogvar
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git-svn-id: https://svn.eduke32.com/eduke32@6681 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:28 +00:00
hendricks266
d26635cfa9
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6680 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:24 +00:00
hendricks266
7a30b3452f
CON: Add undefinecheat.
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git-svn-id: https://svn.eduke32.com/eduke32@6679 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:20 +00:00
hendricks266
5bd6f6e28f
Menus: Hide blank cheats
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git-svn-id: https://svn.eduke32.com/eduke32@6678 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:16 +00:00
hendricks266
26749bf881
CON: Add resetplayerflag 4, which always loads if possible
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git-svn-id: https://svn.eduke32.com/eduke32@6677 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:13 +00:00
hendricks266
60223012be
Menus: Add MenuEntryFlag "Hidden", which is safer than setting the entry's position in its parent's EntryList to null.
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git-svn-id: https://svn.eduke32.com/eduke32@6676 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-20 11:55:07 +00:00
pogokeen
9001ec60a0
Polymost: workaround for texcache expecting all mipmap levels to be available
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git-svn-id: https://svn.eduke32.com/eduke32@6675 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-19 06:11:44 +00:00
hendricks266
dc7e727f0c
Fix the definetint def token, broken in r6557.
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git-svn-id: https://svn.eduke32.com/eduke32@6674 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-18 00:24:54 +00:00
hendricks266
3ae7cb1de5
Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
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git-svn-id: https://svn.eduke32.com/eduke32@6673 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:39 +00:00
hendricks266
a5be1c2e17
Update credits.
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git-svn-id: https://svn.eduke32.com/eduke32@6672 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:26 +00:00
pogokeen
d6926cb7d3
Fix building on Visual Studio after GLAD & Polymost changes
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git-svn-id: https://svn.eduke32.com/eduke32@6671 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 06:38:15 +00:00
terminx
97de73a760
Don't save skill level to settings.cfg
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git-svn-id: https://svn.eduke32.com/eduke32@6670 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 00:06:01 +00:00
pogokeen
59b01d9d67
Polymost: fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled
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git-svn-id: https://svn.eduke32.com/eduke32@6669 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:35:45 +00:00
hendricks266
a8370e8d0c
Keep individually specified RTS files and the rtsname cfg setting completely separate. This fixes a few issues.
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git-svn-id: https://svn.eduke32.com/eduke32@6668 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:44 +00:00
hendricks266
0c9b00e277
CON: Remove GAMEFUNC_* hardcoded labels.
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git-svn-id: https://svn.eduke32.com/eduke32@6666 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:36 +00:00
hendricks266
aa4c8f75f5
Make sure we clear the keyboard buffer when beginning text input.
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git-svn-id: https://svn.eduke32.com/eduke32@6665 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:33:32 +00:00
pogokeen
451bdb4601
Polymost: fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1
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git-svn-id: https://svn.eduke32.com/eduke32@6664 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:54 +00:00
pogokeen
7b2ac67e9d
Polymost: adjust parenthesis to cease compiler warnings
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git-svn-id: https://svn.eduke32.com/eduke32@6663 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:51 +00:00
pogokeen
1f133cd049
Polymost: streaming VBO optimizations for polymost_drawpoly()
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git-svn-id: https://svn.eduke32.com/eduke32@6662 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:48 +00:00
pogokeen
e416c0a953
GLAD: update to include "GL_ARB_sync" extension
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git-svn-id: https://svn.eduke32.com/eduke32@6661 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:44 +00:00
pogokeen
512b396c54
screens.cpp: Fixed a bug in FPS calculation
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git-svn-id: https://svn.eduke32.com/eduke32@6660 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:40 +00:00
pogokeen
8ebb8083a5
polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6659 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:37 +00:00
pogokeen
ff1d948d44
In-progress POLYMOST2 work
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git-svn-id: https://svn.eduke32.com/eduke32@6658 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:34 +00:00
pogokeen
a2cf961591
Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
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git-svn-id: https://svn.eduke32.com/eduke32@6657 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:31 +00:00
pogokeen
3ca5f33c73
Moved to GLAD for dynamic GL/WGL and extension loading.
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Refactored extension usage that became core in GL2, and adjusted some types for GL2 compatibility.
git-svn-id: https://svn.eduke32.com/eduke32@6656 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:21 +00:00
pogokeen
037289a812
polymost_drawpoly(): only change the blend mode if blending is enabled
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git-svn-id: https://svn.eduke32.com/eduke32@6655 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:07 +00:00
pogokeen
28f9fcebb4
Polymost: Avoid generation of mipmaps if filter mode isn't set to use them
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git-svn-id: https://svn.eduke32.com/eduke32@6654 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:05 +00:00
pogokeen
a1c88b740f
Polymost: texture format optimizations
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git-svn-id: https://svn.eduke32.com/eduke32@6653 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:02 +00:00
pogokeen
464e65541c
polymost_drawpoly(): drawarrays optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6652 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:37:58 +00:00
hendricks266
ff0768eaa9
Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6651 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-15 03:49:23 +00:00
hendricks266
8094104f0b
Menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@6650 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-13 00:13:06 +00:00
hendricks266
7be5abbe37
Revert the functional changes of r4741 and r4703 relating to conveyors. This restores conveyor belts to their original v1.5 speeds at the expense of the corner cases the original commits addressed.
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This can be revisited in the future to address these corner cases without breaking the original game.
git-svn-id: https://svn.eduke32.com/eduke32@6649 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-12 02:32:43 +00:00