terminx
|
ddb9379fce
|
git-svn-id: https://svn.eduke32.com/eduke32@539 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 23:59:56 +00:00 |
|
terminx
|
fecedb9ad1
|
Rawr
git-svn-id: https://svn.eduke32.com/eduke32@537 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 21:01:07 +00:00 |
|
terminx
|
fc287ec735
|
Prototype for user-defined tile groups
git-svn-id: https://svn.eduke32.com/eduke32@536 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 20:25:07 +00:00 |
|
terminx
|
62ae233489
|
Newer tile selector from Mapfun and some other stuff
git-svn-id: https://svn.eduke32.com/eduke32@534 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-17 05:54:12 +00:00 |
|
terminx
|
a5388fc0a4
|
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-15 20:04:52 +00:00 |
|
terminx
|
4785f64476
|
git-svn-id: https://svn.eduke32.com/eduke32@528 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 20:58:13 +00:00 |
|
terminx
|
7c7b8c2869
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@522 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-11 00:47:32 +00:00 |
|
terminx
|
cb77e41236
|
git-svn-id: https://svn.eduke32.com/eduke32@520 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 21:07:10 +00:00 |
|
terminx
|
67efe33c18
|
Small things
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-04 19:52:57 +00:00 |
|
terminx
|
8e86c02364
|
git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-01 00:50:59 +00:00 |
|
terminx
|
33985f1650
|
This adds a menu option for network packet rate, and more conversion of passing things as char or short to passing things as int
git-svn-id: https://svn.eduke32.com/eduke32@509 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-28 09:12:41 +00:00 |
|
terminx
|
23dbb55689
|
Bug fixes
git-svn-id: https://svn.eduke32.com/eduke32@508 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-26 01:46:38 +00:00 |
|
terminx
|
f889e552b2
|
Support for automatically loading all grp/zip/pk3 files in a directory. Files go into the "autoload" directory if they're to be loaded by all main grp files that are supported, or into autoload/grpname to be loaded only if a specific grp is used. For example, autoload/duke3d.grp/hrp.zip would only be loaded if duke3d.grp was specified as the main group file (and not nam.grp, et cetera).
git-svn-id: https://svn.eduke32.com/eduke32@507 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-25 21:11:59 +00:00 |
|
terminx
|
0dfc03afa0
|
Fixes the skybox problem, the problem with the default keyboard configuration, and adds cl_viewbob and cl_weaponsway
git-svn-id: https://svn.eduke32.com/eduke32@506 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-23 22:27:22 +00:00 |
|
terminx
|
eb35e8b927
|
git-svn-id: https://svn.eduke32.com/eduke32@505 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-18 22:16:01 +00:00 |
|
terminx
|
d3af85c064
|
Some crap I didn't commit before
git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 00:11:25 +00:00 |
|
terminx
|
e96c05767e
|
This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
git-svn-id: https://svn.eduke32.com/eduke32@485 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-11 00:49:03 +00:00 |
|
terminx
|
fd4dfeb6a5
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-08 04:19:39 +00:00 |
|
terminx
|
90c4f271b2
|
git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-05 01:33:08 +00:00 |
|
terminx
|
72ec04ff88
|
Allow use of grp files which exist outside of the game directory
git-svn-id: https://svn.eduke32.com/eduke32@481 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-30 09:03:51 +00:00 |
|
terminx
|
0a1afbd3f3
|
Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@480 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-30 02:04:14 +00:00 |
|
terminx
|
ef81aee7be
|
The mouse wheel was backwards on Win32... I think this fixes that.
git-svn-id: https://svn.eduke32.com/eduke32@478 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 03:21:12 +00:00 |
|
terminx
|
f628faefd8
|
Misc. fixes
git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-24 03:42:54 +00:00 |
|
terminx
|
23a468d956
|
git-svn-id: https://svn.eduke32.com/eduke32@468 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-22 05:00:57 +00:00 |
|
terminx
|
8ca2a3f33b
|
This adds -game_dir for Mapster, too.
git-svn-id: https://svn.eduke32.com/eduke32@467 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-22 03:10:09 +00:00 |
|
terminx
|
76c2340c83
|
Support for -game_dir similar to Duke3d_w32
git-svn-id: https://svn.eduke32.com/eduke32@465 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-22 02:35:54 +00:00 |
|
terminx
|
fe9004fafe
|
Support for -ww2gi, -nam, -cfg, -usecwd, -h, and -j in Mapster32. Because I am lazy, this is all code from game.c.
git-svn-id: https://svn.eduke32.com/eduke32@464 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-21 23:49:07 +00:00 |
|
terminx
|
44e869c8d9
|
Misc minor things
git-svn-id: https://svn.eduke32.com/eduke32@463 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-20 03:10:32 +00:00 |
|
terminx
|
699f26d1e7
|
This changes the map scaling feature to operate on sectors selected in the editor rather than the whole map
git-svn-id: https://svn.eduke32.com/eduke32@457 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-15 00:59:49 +00:00 |
|
terminx
|
8e84d072c2
|
It looks like handleevents() returns true when the window loses focus, so the processor was maxing out again if Mapster was running but wasn't the active window. This fixes that.
git-svn-id: https://svn.eduke32.com/eduke32@451 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-12 05:49:09 +00:00 |
|
terminx
|
cd4e66b71a
|
Faster movement in Mapster32.
git-svn-id: https://svn.eduke32.com/eduke32@418 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-14 08:50:18 +00:00 |
|
terminx
|
dc0dea7c09
|
Update checking for win32...
git-svn-id: https://svn.eduke32.com/eduke32@416 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-14 03:34:55 +00:00 |
|
terminx
|
e7d1346248
|
This makes the editor quite a bit friendlier in terms of CPU usage. After checking for input, we wait for 1 ms if none was reported.
git-svn-id: https://svn.eduke32.com/eduke32@406 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 21:56:00 +00:00 |
|
terminx
|
3d867963b9
|
Support for a version string to stick in the lower right hand corner of the OSD
git-svn-id: https://svn.eduke32.com/eduke32@403 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 04:38:10 +00:00 |
|
terminx
|
169e0c824b
|
Give most of the gamevar stuff its own object
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 06:49:01 +00:00 |
|
terminx
|
b93ae5baa9
|
Blar.
git-svn-id: https://svn.eduke32.com/eduke32@377 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-03 00:27:43 +00:00 |
|
terminx
|
20c261babd
|
git-svn-id: https://svn.eduke32.com/eduke32@353 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:43:27 +00:00 |
|
terminx
|
715bc289e8
|
Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:24:46 +00:00 |
|
terminx
|
80c51ac2de
|
Fix some gcc4 warnings
git-svn-id: https://svn.eduke32.com/eduke32@344 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-18 08:13:33 +00:00 |
|
terminx
|
3413ff8dd9
|
A couple of SDL-related fixes
git-svn-id: https://svn.eduke32.com/eduke32@342 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-17 05:05:16 +00:00 |
|
terminx
|
bbbccb7b11
|
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:02:42 +00:00 |
|
terminx
|
628ef41cc4
|
An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:16:55 +00:00 |
|
terminx
|
38e3d16aeb
|
More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 21:35:50 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
terminx
|
44d1866c5a
|
Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct
git-svn-id: https://svn.eduke32.com/eduke32@328 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-05 06:54:22 +00:00 |
|
terminx
|
59f5ab835f
|
Fix building without GL and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@324 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-29 20:18:04 +00:00 |
|
terminx
|
4f021f4736
|
New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-19 23:02:33 +00:00 |
|
terminx
|
c0f93c2aad
|
Add a missing header, fix a config file bug and switch "exponentially" for "dramatically" in the texture caching dialog.
git-svn-id: https://svn.eduke32.com/eduke32@288 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-02 01:40:20 +00:00 |
|
terminx
|
8765f0a215
|
Added some commands for getting the current compiled CON ptr and jumping to another location
git-svn-id: https://svn.eduke32.com/eduke32@277 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-28 19:18:05 +00:00 |
|
terminx
|
cc1925110a
|
This makes the dialog that asks you on first startup whether or not you want to enable the on-disk texture caching work again.
git-svn-id: https://svn.eduke32.com/eduke32@261 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-10 02:10:24 +00:00 |
|