mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-05 20:41:06 +00:00
0dfc03afa0
git-svn-id: https://svn.eduke32.com/eduke32@506 1a8010ca-5511-0410-912e-c29ae57300e0
6150 lines
197 KiB
C
6150 lines
197 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2004, 2007 - EDuke32 developers
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This file is part of EDuke32
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "build.h"
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#include "editor.h"
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#include "pragmas.h"
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#include "baselayer.h"
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#include "names.h"
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#include "osd.h"
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#include "osdfuncs.h"
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#include "cache1d.h"
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#include "mapster32.h"
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#include "keys.h"
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#include "types.h"
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#include "keyboard.h"
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#include "scriptfile.h"
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#define VERSION " 1.1.0 svn"
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short floor_over_floor;
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static char *startwin_labeltext = "Starting Mapster32...";
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static char setupfilename[BMAX_PATH]= "mapster32.cfg";
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static char defaultduke3dgrp[BMAX_PATH] = "duke3d.grp";
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static char *duke3dgrp = defaultduke3dgrp;
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static int usecwd = 0;
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static int fixmapbeforesaving = 1;
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static struct strllist
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{
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struct strllist *next;
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char *str;
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}
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*CommandPaths = NULL;
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#define MAXHELP2D (signed int)(sizeof(Help2d)/sizeof(Help2d[0]))
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char *Help2d[]= {
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" 'A = Autosave toggle",
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" 'J = Jump to location",
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" 'L = Adjust sprite/wall coords",
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" 'S = Sprite size",
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" '3 = Caption mode",
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" '7 = Swap tags",
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" 'F = Special functions",
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" X = Horiz. flip selected sects",
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" Y = Vert. flip selected sects",
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" F5 = Item count",
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" F6 = Actor count/SE help",
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" F7 = Edit sector",
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" F8 = Edit wall/sprite",
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" F9 = Sector tag help",
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" Ctrl-S = Quick save",
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" Alt-F7 = Search sector lotag",
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" Alt-F8 = Search wall/sprite tags",
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" [ = Search forward",
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" ] = Search backward",
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};
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char *SpriteMode[]= {
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"NONE",
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"SECTORS",
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"WALLS",
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"SPRITES",
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"ALL",
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"ITEMS ONLY",
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"CURRENT SPRITE ONLY",
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"ONLY SECTOREFFECTORS AND SECTORS",
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"NO SECTOREFFECTORS OR SECTORS"
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};
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#define MAXSKILL 5
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char *SKILLMODE[MAXSKILL]= {
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"Actor skill display: PIECE OF CAKE",
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"Actor skill display: LET'S ROCK",
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"Actor skill display: COME GET SOME",
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"Actor skill display: DAMN I'M GOOD",
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"Actor skill display: ALL SKILL LEVELS"
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};
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#define MAXNOSPRITES 4
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char *SPRDSPMODE[MAXNOSPRITES]= {
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"Sprite display: DISPLAY ALL SPRITES",
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"Sprite display: NO EFFECTORS",
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"Sprite display: NO ACTORS",
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"Sprite display: NO EFFECTORS OR ACTORS"
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};
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#define MAXHELP3D (signed int)(sizeof(Help3d)/sizeof(Help3d[0]))
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char *Help3d[]= {
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"Mapster32 3D mode help",
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" ",
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" F1 = TOGGLE THIS HELP DISPLAY",
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" F2 = TOGGLE CLIPBOARD",
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" F3 = MOUSELOOK",
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" F6 = AUTOMATIC SECTOREFFECTOR HELP",
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" F7 = AUTOMATIC SECTOR TAG HELP",
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"",
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" ' A = TOGGLE AUTOSAVE",
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" ' D = CYCLE SPRITE SKILL DISPLAY",
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" ' G = TOGGLE CLIPBOARD GRAPHIC DISPLAY",
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" ' R = TOGGLE FRAMERATE DISPLAY",
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" ' W = TOGGLE SPRITE DISPLAY",
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" ' X = SPRITE SHADE PREVIEW",
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" ' Y = TOGGLE PURPLE BACKGROUND",
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"",
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" ' T = CHANGE LOTAG",
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" ' H = CHANGE HITAG",
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" ' S = CHANGE SHADE",
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" ' M = CHANGE EXTRA",
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" ' V = CHANGE VISIBILITY",
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" ' L = CHANGE OBJECT COORDINATES",
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" ' C = CHANGE GLOBAL SHADE",
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"",
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" ' ENTER = PASTE GRAPHIC ONLY",
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" ' P & ; P = PASTE PALETTE TO ALL SELECTED SECTORS",
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" ; V = SET VISIBILITY ON ALL SELECTED SECTORS",
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" ' DEL = CSTAT=0",
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" CTRL-S = SAVE BOARD",
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" HOME = PGUP/PGDN MODIFIER (256 UNITS)",
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" END = PGUP/PGDN MODIFIER (512 UNITS)",
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};
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static inline long GetTime(void)
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{
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return totalclock;
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}
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void ExtLoadMap(const char *mapname)
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{
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long i;
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long sky=0;
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int j;
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// PreCache Wall Tiles
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/*
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for(j=0;j<numwalls;j++)
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if(waloff[wall[j].picnum] == 0)
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{
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loadtile(wall[j].picnum);
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if (bpp != 8)
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polymost_precache(wall[j].picnum,wall[j].pal,0);
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}
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for(j=0;j<numsectors;j++)
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if(waloff[sector[j].floorpicnum] == 0 || waloff[sector[j].ceilingpicnum] == 0)
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{
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loadtile(sector[j].floorpicnum);
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loadtile(sector[j].ceilingpicnum);
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if (bpp != 8)
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{
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polymost_precache(sector[j].floorpicnum,sector[j].floorpal,0);
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polymost_precache(sector[j].floorpicnum,sector[j].floorpal,0);
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}
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}
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for(j=0;j<numsprites;j++)
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if(waloff[sprite[j].picnum] == 0)
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{
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loadtile(sprite[j].picnum);
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if (bpp != 8)
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polymost_precache(sprite[j].picnum,sprite[j].pal,1);
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}
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*/
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// Presize Sprites
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for (j=0;j<MAXSPRITES;j++)
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{
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if (tilesizx[sprite[j].picnum]==0 || tilesizy[sprite[j].picnum]==0)
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sprite[j].picnum=0;
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if (sprite[j].picnum>=20 && sprite[j].picnum<=59)
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{
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if (sprite[j].picnum==26)
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{
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sprite[j].xrepeat = 8;
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sprite[j].yrepeat = 8;
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}
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else
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{
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sprite[j].xrepeat = 32;
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sprite[j].yrepeat = 32;
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}
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}
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}
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Bstrcpy(levelname,mapname);
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pskyoff[0]=0;
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for (i=0;i<8;i++) pskyoff[i]=0;
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for (i=0;i<numsectors;i++)
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{
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switch (sector[i].ceilingpicnum)
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{
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case MOONSKY1 :
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case BIGORBIT1 : // orbit
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case LA : // la city
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sky=sector[i].ceilingpicnum;
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break;
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}
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}
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switch (sky)
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{
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case MOONSKY1 :
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// earth mountian mountain sun
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pskyoff[6]=1;
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pskyoff[1]=2;
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pskyoff[4]=2;
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pskyoff[2]=3;
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break;
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case BIGORBIT1 : // orbit
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// earth1 2 3 moon/sun
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pskyoff[5]=1;
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pskyoff[6]=2;
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pskyoff[7]=3;
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pskyoff[2]=4;
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break;
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case LA : // la city
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// earth1 2 3 moon/sun
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pskyoff[0]=1;
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pskyoff[1]=2;
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pskyoff[2]=1;
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pskyoff[3]=3;
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pskyoff[4]=4;
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pskyoff[5]=0;
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pskyoff[6]=2;
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pskyoff[7]=3;
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break;
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}
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pskybits=3;
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parallaxtype=0;
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Bsprintf(tempbuf, "Mapster32"VERSION" - %s",mapname);
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wm_setapptitle(tempbuf);
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}
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void ExtSaveMap(const char *mapname)
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{
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saveboard("backup.map",&posx,&posy,&posz,&ang,&cursectnum);
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}
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const char *ExtGetSectorCaption(short sectnum)
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{
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if (qsetmode != 200 && (!(onnames==1 || onnames==4 || onnames==7) || (onnames==8)))
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{
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tempbuf[0] = 0;
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return(tempbuf);
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}
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if (qsetmode != 200 && (sector[sectnum].lotag|sector[sectnum].hitag) == 0)
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{
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tempbuf[0] = 0;
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}
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else
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{
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switch (sector[sectnum].lotag)
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{
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case 1:
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Bsprintf(lo,"1 WATER (SE 7)");
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break;
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case 2:
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Bsprintf(lo,"2 UNDERWATER (SE 7)");
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break;
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case 9:
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Bsprintf(lo,"9 STAR TREK DOORS");
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break;
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case 15:
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Bsprintf(lo,"15 ELEVATOR TRANSPORT (SE 17)");
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break;
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case 16:
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Bsprintf(lo,"16 ELEVATOR PLATFORM DOWN");
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break;
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case 17:
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Bsprintf(lo,"17 ELEVATOR PLATFORM UP");
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break;
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case 18:
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Bsprintf(lo,"18 ELEVATOR DOWN");
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break;
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case 19:
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Bsprintf(lo,"19 ELEVATOR UP");
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break;
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case 20:
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Bsprintf(lo,"20 CEILING DOOR");
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break;
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case 21:
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Bsprintf(lo,"21 FLOOR DOOR");
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break;
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case 22:
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Bsprintf(lo,"22 SPLIT DOOR");
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break;
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case 23:
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Bsprintf(lo,"23 SWING DOOR (SE 11)");
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break;
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case 25:
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Bsprintf(lo,"25 SLIDE DOOR (SE 15)");
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break;
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case 26:
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Bsprintf(lo,"26 SPLIT STAR TREK DOOR");
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break;
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case 27:
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Bsprintf(lo,"27 BRIDGE (SE 20)");
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break;
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case 28:
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Bsprintf(lo,"28 DROP FLOOR (SE 21)");
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break;
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case 29:
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Bsprintf(lo,"29 TEETH DOOR (SE 22)");
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break;
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case 30:
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Bsprintf(lo,"30 ROTATE RISE BRIDGE");
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break;
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case 31:
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Bsprintf(lo,"31 2 WAY TRAIN (SE=30)");
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break;
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case 32767:
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Bsprintf(lo,"32767 SECRET ROOM");
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break;
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case -1:
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Bsprintf(lo,"65535 END OF LEVEL");
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break;
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default :
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Bsprintf(lo,"%hu",sector[sectnum].lotag);
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break;
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}
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if (sector[sectnum].lotag > 10000 && sector[sectnum].lotag < 32767)
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Bsprintf(lo,"%d 1 TIME SOUND",sector[sectnum].lotag);
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if (qsetmode != 200)
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Bsprintf(tempbuf,"%hu,%s",sector[sectnum].hitag,lo);
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else Bstrcpy(tempbuf,lo);
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}
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return(tempbuf);
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}
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const char *ExtGetWallCaption(short wallnum)
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{
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if (!(onnames==2 || onnames==4))
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{
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tempbuf[0] = 0;
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return(tempbuf);
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}
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// HERE
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if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0)
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{
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tempbuf[0] = 0;
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}
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else
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{
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Bsprintf(tempbuf,"%hu,%hu",wall[wallnum].hitag,wall[wallnum].lotag);
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}
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return(tempbuf);
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} //end
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const char *SectorEffectorText(short spritenum)
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{
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switch (sprite[spritenum].lotag)
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{
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case 0:
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Bsprintf(tempbuf,"SE: ROTATED SECTOR");
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break;
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case 1:
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Bsprintf(tempbuf,"SE: PIVOT SPRITE FOR SE 0");
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break;
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case 2:
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Bsprintf(tempbuf,"SE: EARTHQUAKE");
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break;
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case 3:
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Bsprintf(tempbuf,"SE: RANDOM LIGHTS AFTER SHOT OUT");
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break;
|
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case 4:
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Bsprintf(tempbuf,"SE: RANDOM LIGHTS");
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break;
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case 6:
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Bsprintf(tempbuf,"SE: SUBWAY");
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break;
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case 7:
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Bsprintf(tempbuf,"SE: TRANSPORT");
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break;
|
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case 8:
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Bsprintf(tempbuf,"SE: UP OPEN DOOR LIGHTS");
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break;
|
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case 9:
|
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Bsprintf(tempbuf,"SE: DOWN OPEN DOOR LIGHTS");
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break;
|
|
case 10:
|
|
Bsprintf(tempbuf,"SE: DOOR AUTO CLOSE (H=DELAY)");
|
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break;
|
|
case 11:
|
|
Bsprintf(tempbuf,"SE: ROTATE SECTOR DOOR");
|
|
break;
|
|
case 12:
|
|
Bsprintf(tempbuf,"SE: LIGHT SWITCH");
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|
break;
|
|
case 13:
|
|
Bsprintf(tempbuf,"SE: EXPLOSIVE");
|
|
break;
|
|
case 14:
|
|
Bsprintf(tempbuf,"SE: SUBWAY CAR");
|
|
break;
|
|
case 15:
|
|
Bsprintf(tempbuf,"SE: SLIDE DOOR (ST 25)");
|
|
break;
|
|
case 16:
|
|
Bsprintf(tempbuf,"SE: ROTATE REACTOR SECTOR");
|
|
break;
|
|
case 17:
|
|
Bsprintf(tempbuf,"SE: ELEVATOR TRANSPORT (ST 15)");
|
|
break;
|
|
case 18:
|
|
Bsprintf(tempbuf,"SE: INCREMENTAL SECTOR RISE/FALL");
|
|
break;
|
|
case 19:
|
|
Bsprintf(tempbuf,"SE: CEILING FALL ON EXPLOSION");
|
|
break;
|
|
case 20:
|
|
Bsprintf(tempbuf,"SE: BRIDGE (ST 27)");
|
|
break;
|
|
case 21:
|
|
Bsprintf(tempbuf,"SE: DROP FLOOR (ST 28)");
|
|
break;
|
|
case 22:
|
|
Bsprintf(tempbuf,"SE: TEETH DOOR (ST 29)");
|
|
break;
|
|
case 23:
|
|
Bsprintf(tempbuf,"SE: 1-WAY SE7 DESTINATION (H=SE 7)");
|
|
break;
|
|
case 24:
|
|
Bsprintf(tempbuf,"SE: CONVAYER BELT");
|
|
break;
|
|
case 25:
|
|
Bsprintf(tempbuf,"SE: ENGINE");
|
|
break;
|
|
case 28:
|
|
Bsprintf(tempbuf,"SE: LIGHTNING (H= TILE#4890)");
|
|
break;
|
|
case 27:
|
|
Bsprintf(tempbuf,"SE: CAMERA FOR PLAYBACK");
|
|
break;
|
|
case 29:
|
|
Bsprintf(tempbuf,"SE: FLOAT");
|
|
break;
|
|
case 30:
|
|
Bsprintf(tempbuf,"SE: 2 WAY TRAIN (ST=31)");
|
|
break;
|
|
case 31:
|
|
Bsprintf(tempbuf,"SE: FLOOR RISE");
|
|
break;
|
|
case 32:
|
|
Bsprintf(tempbuf,"SE: CEILING FALL");
|
|
break;
|
|
case 33:
|
|
Bsprintf(tempbuf,"SE: SPAWN JIB W/QUAKE");
|
|
break;
|
|
case 36:
|
|
Bsprintf(tempbuf,"SE: SKRINK RAY SHOOTER");
|
|
break;
|
|
default:
|
|
SpriteName(spritenum,tempbuf);
|
|
break;
|
|
}
|
|
return (tempbuf);
|
|
}
|
|
|
|
const char *ExtGetSpriteCaption(short spritenum)
|
|
{
|
|
if ((onnames!=5 && onnames!=6 &&(!(onnames==3 || onnames==4 || onnames==7 || onnames==8))) || (onnames==7 && sprite[spritenum].picnum!=1))
|
|
{
|
|
tempbuf[0] = 0;
|
|
return(tempbuf);
|
|
}
|
|
|
|
if (onnames==5)
|
|
{
|
|
switch (sprite[spritenum].picnum)
|
|
{
|
|
case FIRSTGUNSPRITE:
|
|
case CHAINGUNSPRITE :
|
|
case RPGSPRITE:
|
|
case FREEZESPRITE:
|
|
case SHRINKERSPRITE:
|
|
case HEAVYHBOMB:
|
|
case TRIPBOMBSPRITE:
|
|
case SHOTGUNSPRITE:
|
|
case DEVISTATORSPRITE:
|
|
case FREEZEAMMO:
|
|
case AMMO:
|
|
case BATTERYAMMO:
|
|
case DEVISTATORAMMO:
|
|
case RPGAMMO:
|
|
case GROWAMMO:
|
|
case CRYSTALAMMO:
|
|
case HBOMBAMMO:
|
|
case AMMOLOTS:
|
|
case SHOTGUNAMMO:
|
|
case COLA:
|
|
case SIXPAK:
|
|
case FIRSTAID:
|
|
case SHIELD:
|
|
case STEROIDS:
|
|
case AIRTANK:
|
|
case JETPACK:
|
|
case HEATSENSOR:
|
|
case ACCESSCARD:
|
|
case BOOTS:
|
|
break;
|
|
default:
|
|
{
|
|
tempbuf[0] = 0;
|
|
return(tempbuf);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (onnames==6 && sprite[spritenum].picnum != sprite[cursprite].picnum)
|
|
{
|
|
tempbuf[0] = 0;
|
|
return(tempbuf);
|
|
}
|
|
|
|
tempbuf[0] = 0;
|
|
if ((sprite[spritenum].lotag|sprite[spritenum].hitag) == 0)
|
|
{
|
|
SpriteName(spritenum,lo);
|
|
if (lo[0]!=0)
|
|
{
|
|
if (sprite[spritenum].pal==1) Bsprintf(tempbuf,"%s (MULTIPLAYER)",lo);
|
|
else Bsprintf(tempbuf,"%s",lo);
|
|
}
|
|
}
|
|
else
|
|
if (sprite[spritenum].picnum==SECTOREFFECTOR)
|
|
{
|
|
if (onnames==8)
|
|
tempbuf[0] = 0;
|
|
else
|
|
{
|
|
Bsprintf(lo,"%s: %hu",SectorEffectorText(spritenum),sprite[spritenum].lotag);
|
|
Bsprintf(tempbuf,"%s, %hu",lo,sprite[spritenum].hitag);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SpriteName(spritenum,lo);
|
|
if (sprite[spritenum].extra != -1)
|
|
Bsprintf(tempbuf,"%hu,%hu,%d %s",sprite[spritenum].hitag,sprite[spritenum].lotag,sprite[spritenum].extra,lo);
|
|
else
|
|
Bsprintf(tempbuf,"%hu,%hu %s",sprite[spritenum].hitag,sprite[spritenum].lotag,lo);
|
|
}
|
|
return(tempbuf);
|
|
|
|
} //end
|
|
|
|
//printext16 parameters:
|
|
//printext16(long xpos, long ypos, short col, short backcol,
|
|
// char name[82], char fontsize)
|
|
// xpos 0-639 (top left)
|
|
// ypos 0-479 (top left)
|
|
// col 0-15
|
|
// backcol 0-15, -1 is transparent background
|
|
// name
|
|
// fontsize 0=8*8, 1=3*5
|
|
|
|
//drawline16 parameters:
|
|
// drawline16(long x1, long y1, long x2, long y2, char col)
|
|
// x1, x2 0-639
|
|
// y1, y2 0-143 (status bar is 144 high, origin is top-left of STATUS BAR)
|
|
// col 0-15
|
|
|
|
void ExtShowSectorData(short sectnum) //F5
|
|
{
|
|
short statnum=0;
|
|
int x,x2,y;
|
|
int nexti;
|
|
int i;
|
|
int secrets=0;
|
|
int totalactors1=0,totalactors2=0,totalactors3=0,totalactors4=0;
|
|
int totalrespawn=0;
|
|
|
|
if (qsetmode==200)
|
|
return;
|
|
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
if (sector[i].lotag==32767) secrets++;
|
|
}
|
|
|
|
statnum=0;
|
|
i = headspritestat[statnum];
|
|
while (i != -1)
|
|
{
|
|
nexti = nextspritestat[i];
|
|
i = nexti;
|
|
|
|
{
|
|
switch (sprite[i].picnum)
|
|
{
|
|
case RECON:
|
|
case DRONE:
|
|
case LIZTROOPONTOILET:
|
|
case LIZTROOPSTAYPUT:
|
|
case LIZTROOPSHOOT:
|
|
case LIZTROOPJETPACK:
|
|
case LIZTROOPDUCKING:
|
|
case LIZTROOPRUNNING:
|
|
case LIZTROOP:
|
|
case OCTABRAIN:
|
|
case OCTABRAINSTAYPUT:
|
|
case COMMANDER:
|
|
case COMMANDERSTAYPUT:
|
|
case EGG:
|
|
case PIGCOP:
|
|
case PIGCOPSTAYPUT:
|
|
case PIGCOPDIVE:
|
|
case LIZMAN:
|
|
case LIZMANSTAYPUT:
|
|
case LIZMANSPITTING:
|
|
case LIZMANFEEDING:
|
|
case LIZMANJUMP:
|
|
case ORGANTIC:
|
|
case BOSS1:
|
|
case BOSS2:
|
|
case BOSS3:
|
|
case GREENSLIME:
|
|
case ROTATEGUN:
|
|
case TANK:
|
|
case NEWBEAST:
|
|
case BOSS4:
|
|
if (sprite[i].lotag<=1) totalactors1++;
|
|
if (sprite[i].lotag<=2) totalactors2++;
|
|
if (sprite[i].lotag<=3) totalactors3++;
|
|
if (sprite[i].lotag<=4) totalactors4++;
|
|
break;
|
|
|
|
case RESPAWN:
|
|
totalrespawn++;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i=0;i<MAXSPRITES;i++) numsprite[i]=0;
|
|
for (i=0;i<MAXSPRITES;i++) multisprite[i]=0;
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if (sprite[i].statnum==0)
|
|
{
|
|
if (sprite[i].pal!=0) multisprite[sprite[i].picnum]++;
|
|
else numsprite[sprite[i].picnum]++;
|
|
}
|
|
}
|
|
|
|
clearmidstatbar16(); //Clear middle of status bar
|
|
Bsprintf(tempbuf,"Level %s",levelname);
|
|
printmessage16(tempbuf);
|
|
|
|
x=1;
|
|
x2=14;
|
|
y=4;
|
|
begindrawing();
|
|
printext16(x*8,ydim16+y*8,11,-1,"Item Count",0);
|
|
enddrawing();
|
|
PrintStatus("10%health=",numsprite[COLA],x,y+2,11);
|
|
PrintStatus("",multisprite[COLA],x2,y+2,1);
|
|
PrintStatus("30%health=",numsprite[SIXPAK],x,y+3,11);
|
|
PrintStatus("",multisprite[SIXPAK],x2,y+3,1);
|
|
PrintStatus("Med-Kit =",numsprite[FIRSTAID],x,y+4,11);
|
|
PrintStatus("",multisprite[FIRSTAID],x2,y+4,1);
|
|
PrintStatus("Atom =",numsprite[ATOMICHEALTH],x,y+5,11);
|
|
PrintStatus("",multisprite[ATOMICHEALTH],x2,y+5,1);
|
|
PrintStatus("Shields =",numsprite[SHIELD],x,y+6,11);
|
|
PrintStatus("",multisprite[SHIELD],x2,y+6,1);
|
|
|
|
x=17;
|
|
x2=30;
|
|
y=4;
|
|
begindrawing();
|
|
printext16(x*8,ydim16+y*8,11,-1,"Inventory",0);
|
|
enddrawing();
|
|
PrintStatus("Steroids =",numsprite[STEROIDS],x,y+2,11);
|
|
PrintStatus("",multisprite[STEROIDS],x2,y+2,1);
|
|
PrintStatus("Airtank =",numsprite[AIRTANK],x,y+3,11);
|
|
PrintStatus("",multisprite[AIRTANK],x2,y+3,1);
|
|
PrintStatus("Jetpack =",numsprite[JETPACK],x,y+4,11);
|
|
PrintStatus("",multisprite[JETPACK],x2,y+4,1);
|
|
PrintStatus("Goggles =",numsprite[HEATSENSOR],x,y+5,11);
|
|
PrintStatus("",multisprite[HEATSENSOR],x2,y+5,1);
|
|
PrintStatus("Boots =",numsprite[BOOTS],x,y+6,11);
|
|
PrintStatus("",multisprite[BOOTS],x2,y+6,1);
|
|
PrintStatus("HoloDuke =",numsprite[HOLODUKE],x,y+7,11);
|
|
PrintStatus("",multisprite[HOLODUKE],x2,y+7,1);
|
|
PrintStatus("Multi D =",numsprite[APLAYER],x,y+8,11);
|
|
|
|
x=33;
|
|
x2=46;
|
|
y=4;
|
|
begindrawing();
|
|
printext16(x*8,ydim16+y*8,11,-1,"Weapon Count",0);
|
|
enddrawing();
|
|
PrintStatus("Pistol =",numsprite[FIRSTGUNSPRITE],x,y+2,11);
|
|
PrintStatus("",multisprite[FIRSTGUNSPRITE],x2,y+2,1);
|
|
PrintStatus("Shotgun =",numsprite[SHOTGUNSPRITE],x,y+3,11);
|
|
PrintStatus("",multisprite[SHOTGUNSPRITE],x2,y+3,1);
|
|
PrintStatus("Chaingun =",numsprite[CHAINGUNSPRITE],x,y+4,11);
|
|
PrintStatus("",multisprite[CHAINGUNSPRITE],x2,y+4,1);
|
|
PrintStatus("RPG =",numsprite[RPGSPRITE],x,y+5,11);
|
|
PrintStatus("",multisprite[RPGSPRITE],x2,y+5,1);
|
|
PrintStatus("Pipe Bomb=",numsprite[HEAVYHBOMB],x,y+6,11);
|
|
PrintStatus("",multisprite[HEAVYHBOMB],x2,y+6,1);
|
|
PrintStatus("Shrinker =",numsprite[SHRINKERSPRITE],x,y+7,11);
|
|
PrintStatus("",multisprite[SHRINKERSPRITE],x2,y+7,1);
|
|
PrintStatus("Devastatr=",numsprite[DEVISTATORSPRITE],x,y+8,11);
|
|
PrintStatus("",multisprite[DEVISTATORSPRITE],x2,y+8,1);
|
|
PrintStatus("Trip mine=",numsprite[TRIPBOMBSPRITE],x,y+9,11);
|
|
PrintStatus("",multisprite[TRIPBOMBSPRITE],x2,y+9,1);
|
|
PrintStatus("Freezeray=",numsprite[FREEZESPRITE],x,y+10,11);
|
|
PrintStatus("",multisprite[FREEZESPRITE],x2,y+10,1);
|
|
|
|
x=49;
|
|
x2=62;
|
|
y=4;
|
|
begindrawing();
|
|
printext16(x*8,ydim16+y*8,11,-1,"Ammo Count",0);
|
|
enddrawing();
|
|
PrintStatus("Pistol =",numsprite[AMMO],x,y+2,11);
|
|
PrintStatus("",multisprite[AMMO],x2,y+2,1);
|
|
PrintStatus("Shot =",numsprite[SHOTGUNAMMO],x,y+3,11);
|
|
PrintStatus("",multisprite[SHOTGUNAMMO],x2,y+3,1);
|
|
PrintStatus("Chain =",numsprite[BATTERYAMMO],x,y+4,11);
|
|
PrintStatus("",multisprite[BATTERYAMMO],x2,y+4,1);
|
|
PrintStatus("RPG Box =",numsprite[RPGAMMO],x,y+5,11);
|
|
PrintStatus("",multisprite[RPGAMMO],x2,y+5,1);
|
|
PrintStatus("Pipe Bomb=",numsprite[HBOMBAMMO],x,y+6,11);
|
|
PrintStatus("",multisprite[HBOMBAMMO],x2,y+6,1);
|
|
PrintStatus("Shrinker =",numsprite[CRYSTALAMMO],x,y+7,11);
|
|
PrintStatus("",multisprite[CRYSTALAMMO],x2,y+7,1);
|
|
PrintStatus("Devastatr=",numsprite[DEVISTATORAMMO],x,y+8,11);
|
|
PrintStatus("",multisprite[DEVISTATORAMMO],x2,y+8,1);
|
|
PrintStatus("Expander =",numsprite[GROWAMMO],x,y+9,11);
|
|
PrintStatus("",multisprite[GROWAMMO],x2,y+9,1);
|
|
PrintStatus("Freezeray=",numsprite[FREEZEAMMO],x,y+10,11);
|
|
PrintStatus("",multisprite[FREEZEAMMO],x2,y+10,1);
|
|
|
|
begindrawing();
|
|
printext16(65*8,ydim16+4*8,11,-1,"MISC",0);
|
|
enddrawing();
|
|
PrintStatus("Secrets =",secrets,65,6,11);
|
|
begindrawing();
|
|
printext16(65*8,ydim16+8*8,11,-1,"ACTORS",0);
|
|
enddrawing();
|
|
PrintStatus("Skill 1 =",totalactors1,65,10,11);
|
|
PrintStatus("Skill 2 =",totalactors2,65,11,11);
|
|
PrintStatus("Skill 3 =",totalactors3,65,12,11);
|
|
PrintStatus("Skill 4 =",totalactors4,65,13,11);
|
|
PrintStatus("Respawn =",totalrespawn,65,14,11);
|
|
|
|
}// end ExtShowSectorData
|
|
|
|
void ExtShowWallData(short wallnum) //F6
|
|
{
|
|
int i,nextfreetag=0,total=0;
|
|
char x,y;
|
|
|
|
if (qsetmode==200)
|
|
return;
|
|
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if (sprite[i].statnum==0)
|
|
switch (sprite[i].picnum)
|
|
{
|
|
//LOTAG
|
|
case ACTIVATOR:
|
|
case ACTIVATORLOCKED:
|
|
case TOUCHPLATE:
|
|
case MASTERSWITCH:
|
|
case RESPAWN:
|
|
case ACCESSSWITCH:
|
|
case SLOTDOOR:
|
|
case LIGHTSWITCH:
|
|
case SPACEDOORSWITCH:
|
|
case SPACELIGHTSWITCH:
|
|
case FRANKENSTINESWITCH:
|
|
case MULTISWITCH:
|
|
case DIPSWITCH:
|
|
case DIPSWITCH2:
|
|
case TECHSWITCH:
|
|
case DIPSWITCH3:
|
|
case ACCESSSWITCH2:
|
|
case POWERSWITCH1:
|
|
case LOCKSWITCH1:
|
|
case POWERSWITCH2:
|
|
case PULLSWITCH:
|
|
case ALIENSWITCH:
|
|
if (sprite[i].lotag>nextfreetag) nextfreetag=1+sprite[i].lotag;
|
|
break;
|
|
|
|
//HITAG
|
|
case SEENINE:
|
|
case OOZFILTER:
|
|
case SECTOREFFECTOR:
|
|
if (sprite[i].lotag==10 || sprite[i].lotag==27 || sprite[i].lotag==28 || sprite[i].lotag==29)
|
|
break;
|
|
else
|
|
if (sprite[i].hitag>nextfreetag) nextfreetag=1+sprite[i].hitag;
|
|
break;
|
|
default:
|
|
break;
|
|
|
|
}
|
|
|
|
} // end sprite loop
|
|
|
|
//Count Normal Actors
|
|
for (i=0;i<MAXSPRITES;i++) numsprite[i]=0;
|
|
for (i=0;i<MAXSPRITES;i++) multisprite[i]=0;
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if (sprite[i].statnum==0)
|
|
{
|
|
if (sprite[i].pal!=0)
|
|
switch (sprite[i].picnum)
|
|
{
|
|
case LIZTROOP :
|
|
case LIZTROOPRUNNING :
|
|
case LIZTROOPSTAYPUT :
|
|
case LIZTROOPSHOOT :
|
|
case LIZTROOPJETPACK :
|
|
case LIZTROOPONTOILET :
|
|
case LIZTROOPDUCKING :
|
|
numsprite[LIZTROOP]++;
|
|
break;
|
|
case BOSS1:
|
|
case BOSS1STAYPUT:
|
|
case BOSS1SHOOT:
|
|
case BOSS1LOB:
|
|
case BOSSTOP:
|
|
multisprite[BOSS1]++;
|
|
break;
|
|
case BOSS2:
|
|
multisprite[BOSS2]++;
|
|
break;
|
|
case BOSS3:
|
|
multisprite[BOSS3]++;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
else
|
|
switch (sprite[i].picnum)
|
|
{
|
|
case LIZTROOP :
|
|
case LIZTROOPRUNNING :
|
|
case LIZTROOPSTAYPUT :
|
|
case LIZTROOPSHOOT :
|
|
case LIZTROOPJETPACK :
|
|
case LIZTROOPONTOILET :
|
|
case LIZTROOPDUCKING :
|
|
numsprite[LIZTROOP]++;
|
|
break;
|
|
case PIGCOP:
|
|
case PIGCOPSTAYPUT:
|
|
case PIGCOPDIVE:
|
|
numsprite[PIGCOP]++;
|
|
break;
|
|
case LIZMAN:
|
|
case LIZMANSTAYPUT:
|
|
case LIZMANSPITTING:
|
|
case LIZMANFEEDING:
|
|
case LIZMANJUMP:
|
|
numsprite[LIZMAN]++;
|
|
break;
|
|
case BOSS1:
|
|
case BOSS1STAYPUT:
|
|
case BOSS1SHOOT:
|
|
case BOSS1LOB:
|
|
case BOSSTOP:
|
|
numsprite[BOSS1]++;
|
|
break;
|
|
case COMMANDER:
|
|
case COMMANDERSTAYPUT:
|
|
numsprite[COMMANDER]++;
|
|
break;
|
|
case OCTABRAIN:
|
|
case OCTABRAINSTAYPUT:
|
|
numsprite[OCTABRAIN]++;
|
|
break;
|
|
case RECON:
|
|
case DRONE:
|
|
case ROTATEGUN:
|
|
case EGG:
|
|
case ORGANTIC:
|
|
case GREENSLIME:
|
|
case BOSS2:
|
|
case BOSS3:
|
|
case TANK:
|
|
case NEWBEAST:
|
|
case BOSS4:
|
|
|
|
numsprite[sprite[i].picnum]++;
|
|
default:
|
|
break;
|
|
|
|
}// end switch
|
|
}// end if
|
|
}//end for
|
|
total=0;
|
|
for (i=0;i<MAXSPRITES;i++) if (numsprite[i]!=0) total+=numsprite[i];
|
|
for (i=0;i<MAXSPRITES;i++) if (multisprite[i]!=0) total+=multisprite[i];
|
|
|
|
clearmidstatbar16();
|
|
|
|
Bsprintf(tempbuf,"Level %s next tag %d",levelname,nextfreetag);
|
|
printmessage16(tempbuf);
|
|
|
|
x=2;
|
|
y=4;
|
|
PrintStatus("Normal Actors =",total,x,y,11);
|
|
|
|
PrintStatus(" Liztroop =",numsprite[LIZTROOP],x,y+1,11);
|
|
PrintStatus(" Lizman =",numsprite[LIZMAN],x,y+2,11);
|
|
PrintStatus(" Commander =",numsprite[COMMANDER],x,y+3,11);
|
|
PrintStatus(" Octabrain =",numsprite[OCTABRAIN],x,y+4,11);
|
|
PrintStatus(" PigCop =",numsprite[PIGCOP],x,y+5,11);
|
|
PrintStatus(" Recon Car =",numsprite[RECON],x,y+6,11);
|
|
PrintStatus(" Drone =",numsprite[DRONE],x,y+7,11);
|
|
PrintStatus(" Turret =",numsprite[ROTATEGUN],x,y+8,11);
|
|
PrintStatus(" Egg =",numsprite[EGG],x,y+9,11);
|
|
x+=17;
|
|
PrintStatus("Slimer =",numsprite[GREENSLIME],x,y+1,11);
|
|
PrintStatus("Boss1 =",numsprite[BOSS1],x,y+2,11);
|
|
PrintStatus("MiniBoss1 =",multisprite[BOSS1],x,y+3,11);
|
|
PrintStatus("Boss2 =",numsprite[BOSS2],x,y+4,11);
|
|
PrintStatus("Boss3 =",numsprite[BOSS3],x,y+5,11);
|
|
PrintStatus("Riot Tank =",numsprite[TANK],x,y+6,11);
|
|
PrintStatus("Newbeast =",numsprite[NEWBEAST],x,y+7,11);
|
|
PrintStatus("Boss4 =",numsprite[BOSS4],x,y+8,11);
|
|
|
|
//Count Respawn Actors
|
|
for (i=0;i<MAXSPRITES;i++) numsprite[i]=0;
|
|
for (i=0;i<MAXSPRITES;i++) multisprite[i]=0;
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if (sprite[i].statnum==0 && sprite[i].picnum==RESPAWN)
|
|
{
|
|
switch (sprite[i].hitag)
|
|
{
|
|
case LIZTROOP :
|
|
case LIZTROOPRUNNING :
|
|
case LIZTROOPSTAYPUT :
|
|
case LIZTROOPSHOOT :
|
|
case LIZTROOPJETPACK :
|
|
case LIZTROOPONTOILET :
|
|
case LIZTROOPDUCKING :
|
|
numsprite[LIZTROOP]++;
|
|
break;
|
|
case PIGCOP:
|
|
case PIGCOPSTAYPUT:
|
|
case PIGCOPDIVE:
|
|
numsprite[PIGCOP]++;
|
|
break;
|
|
case LIZMAN:
|
|
case LIZMANSTAYPUT:
|
|
case LIZMANSPITTING:
|
|
case LIZMANFEEDING:
|
|
case LIZMANJUMP:
|
|
numsprite[LIZMAN]++;
|
|
break;
|
|
case BOSS1:
|
|
case BOSS1STAYPUT:
|
|
case BOSS1SHOOT:
|
|
case BOSS1LOB:
|
|
case BOSSTOP:
|
|
if (sprite[i].pal!=0) multisprite[BOSS1]++;
|
|
else numsprite[BOSS1]++;
|
|
break;
|
|
case COMMANDER:
|
|
case COMMANDERSTAYPUT:
|
|
numsprite[COMMANDER]++;
|
|
break;
|
|
case OCTABRAIN:
|
|
case OCTABRAINSTAYPUT:
|
|
numsprite[OCTABRAIN]++;
|
|
break;
|
|
case RECON:
|
|
case DRONE:
|
|
case ROTATEGUN:
|
|
case EGG:
|
|
case ORGANTIC:
|
|
case GREENSLIME:
|
|
case BOSS2:
|
|
case BOSS3:
|
|
case TANK:
|
|
case NEWBEAST:
|
|
case BOSS4:
|
|
numsprite[sprite[i].hitag]++;
|
|
default:
|
|
break;
|
|
}//end switch
|
|
}// end if
|
|
}// end for
|
|
total=0;
|
|
for (i=0;i<MAXSPRITES;i++) if (numsprite[i]!=0) total+=numsprite[i];
|
|
for (i=0;i<MAXSPRITES;i++) if (multisprite[i]!=0) total+=multisprite[i];
|
|
|
|
|
|
x=36;
|
|
y=4;
|
|
PrintStatus("Respawn",total,x,y,11);
|
|
|
|
PrintStatus(" Liztroop =",numsprite[LIZTROOP],x,y+1,11);
|
|
PrintStatus(" Lizman =",numsprite[LIZMAN],x,y+2,11);
|
|
PrintStatus(" Commander =",numsprite[COMMANDER],x,y+3,11);
|
|
PrintStatus(" Octabrain =",numsprite[OCTABRAIN],x,y+4,11);
|
|
PrintStatus(" PigCop =",numsprite[PIGCOP],x,y+5,11);
|
|
PrintStatus(" Recon Car =",numsprite[RECON],x,y+6,11);
|
|
PrintStatus(" Drone =",numsprite[DRONE],x,y+7,11);
|
|
PrintStatus(" Turret =",numsprite[ROTATEGUN],x,y+8,11);
|
|
PrintStatus(" Egg =",numsprite[EGG],x,y+9,11);
|
|
x+=17;
|
|
PrintStatus("Slimer =",numsprite[GREENSLIME],x,y+1,11);
|
|
PrintStatus("Boss1 =",numsprite[BOSS1],x,y+2,11);
|
|
PrintStatus("MiniBoss1 =",multisprite[BOSS1],x,y+3,11);
|
|
PrintStatus("Boss2 =",numsprite[BOSS2],x,y+4,11);
|
|
PrintStatus("Boss3 =",numsprite[BOSS3],x,y+5,11);
|
|
PrintStatus("Riot Tank =",numsprite[TANK],x,y+6,11);
|
|
PrintStatus("Newbeast =",numsprite[NEWBEAST],x,y+7,11);
|
|
PrintStatus("Boss4 =",numsprite[BOSS4],x,y+8,11);
|
|
}// end ExtShowWallData
|
|
|
|
static void Show2dText(char *name)
|
|
{
|
|
int fp,t;
|
|
unsigned char x=0,y=4,xmax=0,xx=0,col=0;
|
|
clearmidstatbar16();
|
|
if ((fp=kopen4load(name,0)) == -1)
|
|
{
|
|
begindrawing();
|
|
printext16(1*4,ydim16+4*8,11,-1,"ERROR: file not found.",0);
|
|
enddrawing();
|
|
return;
|
|
}
|
|
|
|
t=65;
|
|
begindrawing();
|
|
while (t!=EOF && col<5)
|
|
{
|
|
t = 0;
|
|
if (kread(fp,&t,1)<=0)
|
|
t = EOF;
|
|
while (t!=EOF && t!='\n' && x<250)
|
|
{
|
|
tempbuf[x]=t;
|
|
t = 0;
|
|
if (kread(fp,&t,1)<=0) t = EOF;
|
|
x++;
|
|
if (x>xmax) xmax=x;
|
|
}
|
|
tempbuf[x]=0;
|
|
printext16(xx*4,ydim16+(y*6)+2,11,-1,tempbuf,1);
|
|
x=0;
|
|
y++;
|
|
if (y>18)
|
|
{
|
|
col++;
|
|
y=6;
|
|
xx+=xmax;
|
|
xmax=0;
|
|
}
|
|
}
|
|
enddrawing();
|
|
|
|
kclose(fp);
|
|
|
|
}// end Show2dText
|
|
|
|
static void Show3dText(char *name)
|
|
{
|
|
int fp,t;
|
|
unsigned char x=0,y=4,xmax=0,xx=0,col=0;
|
|
|
|
if ((fp=kopen4load(name,0)) == -1)
|
|
{
|
|
begindrawing();
|
|
printext256(1*4,4*8,whitecol,-1,"ERROR: file not found.",0);
|
|
enddrawing();
|
|
return;
|
|
}
|
|
t=65;
|
|
begindrawing();
|
|
while (t!=EOF && col<5)
|
|
{
|
|
t = 0;
|
|
if (kread(fp,&t,1)<=0)
|
|
t = EOF;
|
|
while (t!=EOF && t!='\n' && x<250)
|
|
{
|
|
tempbuf[x]=t;
|
|
t = 0;
|
|
if (kread(fp,&t,1)<=0) t = EOF;
|
|
x++;
|
|
if (x>xmax) xmax=x;
|
|
}
|
|
tempbuf[x]=0;
|
|
printext256(xx*4,(y*6)+2,whitecol,-1,tempbuf,1);
|
|
x=0;
|
|
y++;
|
|
if (y>18)
|
|
{
|
|
col++;
|
|
y=6;
|
|
xx+=xmax;
|
|
xmax=0;
|
|
}
|
|
}
|
|
enddrawing();
|
|
|
|
kclose(fp);
|
|
}// end Show3dText
|
|
|
|
static void ShowHelpText(char *name)
|
|
{
|
|
BFILE *fp;
|
|
char x=0,y=4;
|
|
if ((fp=fopenfrompath("helpdoc.txt","rb")) == NULL)
|
|
{
|
|
begindrawing();
|
|
printext256(1*4,4*8,whitecol,-1,"ERROR: file not found.",0);
|
|
enddrawing();
|
|
return;
|
|
}
|
|
/*
|
|
Bfgets(tempbuf,80,fp);
|
|
while(!Bfeof(fp) && Bstrcmp(tempbuf,"SectorEffector"))
|
|
{
|
|
Bfgets(tempbuf,80,fp);
|
|
}
|
|
*/
|
|
y=2;
|
|
Bfgets(tempbuf,80,fp);
|
|
Bstrcat(tempbuf,"\n");
|
|
begindrawing();
|
|
while (!Bfeof(fp) && !(Bstrcmp(tempbuf,"SectorEffector")==0))
|
|
{
|
|
Bfgets(tempbuf,80,fp);
|
|
Bstrcat(tempbuf,"\n");
|
|
printext256(x*4,(y*6)+2,whitecol,-1,tempbuf,1);
|
|
y++;
|
|
}
|
|
enddrawing();
|
|
|
|
Bfclose(fp);
|
|
}// end ShowHelpText
|
|
|
|
void ExtShowSpriteData(short spritenum) //F6
|
|
{
|
|
if (qsetmode != 200)
|
|
Show2dText("sehelp.hlp");
|
|
/* if (qsetmode == 200) // In 3D mode
|
|
return;
|
|
|
|
while (KEY_PRESSED(KEYSC_F6));
|
|
ResetKeys();
|
|
ContextHelp(spritenum); // Get context sensitive help */
|
|
}// end ExtShowSpriteData
|
|
|
|
// Floor Over Floor (duke3d)
|
|
|
|
// If standing in sector with SE42 or SE44
|
|
// then draw viewing to SE41 and raise all =hi SE43 cielings.
|
|
|
|
// If standing in sector with SE43 or SE45
|
|
// then draw viewing to SE40 and lower all =hi SE42 floors.
|
|
|
|
int fofsizex = -1;
|
|
int fofsizey = -1;
|
|
static void ResetFOFSize()
|
|
{
|
|
if (fofsizex != -1) tilesizx[FOF] = fofsizex;
|
|
if (fofsizey != -1) tilesizy[FOF] = fofsizey;
|
|
}
|
|
|
|
static void ExtSE40Draw(int spnum,long x,long y,long z,short a,short h)
|
|
{
|
|
static long tempsectorz[MAXSECTORS];
|
|
static long tempsectorpicnum[MAXSECTORS];
|
|
|
|
int i=0,j=0,k=0;
|
|
int floor1=0,floor2=0,ok=0,fofmode=0,draw_both=0;
|
|
long offx,offy,offz;
|
|
|
|
if (sprite[spnum].ang!=512) return;
|
|
|
|
// Things are a little different now, as we allow for masked transparent
|
|
// floors and ceilings. So the FOF textures is no longer required
|
|
// if (!(gotpic[FOF>>3]&(1<<(FOF&7))))
|
|
// return;
|
|
// gotpic[FOF>>3] &= ~(1<<(FOF&7));
|
|
|
|
if (tilesizx[562])
|
|
{
|
|
fofsizex = tilesizx[562];
|
|
tilesizx[562] = 0;
|
|
}
|
|
if (tilesizy[562])
|
|
{
|
|
fofsizey = tilesizy[562];
|
|
tilesizy[562] = 0;
|
|
}
|
|
|
|
floor1=spnum;
|
|
|
|
if (sprite[spnum].lotag==42) fofmode=40;
|
|
if (sprite[spnum].lotag==43) fofmode=41;
|
|
if (sprite[spnum].lotag==44) fofmode=40;
|
|
if (sprite[spnum].lotag==45) fofmode=41;
|
|
|
|
// fofmode=sprite[spnum].lotag-2;
|
|
|
|
// sectnum=sprite[j].sectnum;
|
|
// sectnum=cursectnum;
|
|
ok++;
|
|
|
|
/* recursive?
|
|
for(j=0;j<MAXSPRITES;j++)
|
|
{
|
|
if(
|
|
sprite[j].sectnum==sectnum &&
|
|
sprite[j].picnum==1 &&
|
|
sprite[j].lotag==110
|
|
) { DrawFloorOverFloor(j); break;}
|
|
}
|
|
*/
|
|
|
|
// if(ok==0) { Message("no fof",RED); return; }
|
|
|
|
for (j=0;j<MAXSPRITES;j++)
|
|
{
|
|
if (sprite[j].picnum==1 && sprite[j].lotag==fofmode && sprite[j].hitag==sprite[floor1].hitag)
|
|
{
|
|
floor1=j;
|
|
fofmode=sprite[j].lotag;
|
|
ok++;
|
|
break;
|
|
}
|
|
}
|
|
// if(ok==1) { Message("no floor1",RED); return; }
|
|
|
|
if (fofmode==40) k=41;
|
|
else k=40;
|
|
|
|
for (j=0;j<MAXSPRITES;j++)
|
|
{
|
|
if (sprite[j].picnum==1 && sprite[j].lotag==k && sprite[j].hitag==sprite[floor1].hitag)
|
|
{
|
|
floor2=j;
|
|
ok++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
i=floor1;
|
|
offx=sprite[floor2].x-sprite[floor1].x;
|
|
offy=sprite[floor2].y-sprite[floor1].y;
|
|
offz=0;
|
|
|
|
if (sprite[floor2].ang >= 1024)
|
|
offz = sprite[floor2].z;
|
|
else if (fofmode==41)
|
|
offz = sector[sprite[floor2].sectnum].floorz;
|
|
else
|
|
offz = sector[sprite[floor2].sectnum].ceilingz;
|
|
|
|
if (sprite[floor1].ang >= 1024)
|
|
offz -= sprite[floor1].z;
|
|
else if (fofmode==40)
|
|
offz -= sector[sprite[floor1].sectnum].floorz;
|
|
else
|
|
offz -= sector[sprite[floor1].sectnum].ceilingz;
|
|
|
|
// if(ok==2) { Message("no floor2",RED); return; }
|
|
|
|
for (j=0;j<MAXSPRITES;j++) // raise ceiling or floor
|
|
{
|
|
if (sprite[j].picnum==1 && sprite[j].lotag==k+2 && sprite[j].hitag==sprite[floor1].hitag)
|
|
{
|
|
if (k==40)
|
|
{
|
|
tempsectorz[sprite[j].sectnum]=sector[sprite[j].sectnum].floorz;
|
|
sector[sprite[j].sectnum].floorz+=(((z-sector[sprite[j].sectnum].floorz)/32768)+1)*32768;
|
|
tempsectorpicnum[sprite[j].sectnum]=sector[sprite[j].sectnum].floorpicnum;
|
|
sector[sprite[j].sectnum].floorpicnum=562;
|
|
}
|
|
else
|
|
{
|
|
tempsectorz[sprite[j].sectnum]=sector[sprite[j].sectnum].ceilingz;
|
|
sector[sprite[j].sectnum].ceilingz+=(((z-sector[sprite[j].sectnum].ceilingz)/32768)-1)*32768;
|
|
tempsectorpicnum[sprite[j].sectnum]=sector[sprite[j].sectnum].ceilingpicnum;
|
|
sector[sprite[j].sectnum].ceilingpicnum=562;
|
|
}
|
|
draw_both = 1;
|
|
}
|
|
}
|
|
|
|
drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
|
|
ExtAnalyzeSprites();
|
|
drawmasks();
|
|
|
|
if (draw_both)
|
|
{
|
|
for (j=0;j<MAXSPRITES;j++) // restore ceiling or floor for the draw both sectors
|
|
{
|
|
if (sprite[j].picnum==1 &&
|
|
sprite[j].lotag==k+2 &&
|
|
sprite[j].hitag==sprite[floor1].hitag)
|
|
{
|
|
if (k==40)
|
|
{
|
|
sector[sprite[j].sectnum].floorz=tempsectorz[sprite[j].sectnum];
|
|
sector[sprite[j].sectnum].floorpicnum=tempsectorpicnum[sprite[j].sectnum];
|
|
}
|
|
else
|
|
{
|
|
sector[sprite[j].sectnum].ceilingz=tempsectorz[sprite[j].sectnum];
|
|
sector[sprite[j].sectnum].ceilingpicnum=tempsectorpicnum[sprite[j].sectnum];
|
|
}
|
|
}// end if
|
|
}// end for
|
|
|
|
// Now re-draw
|
|
drawrooms(x+offx,y+offy,z+offz,a,h,sprite[floor2].sectnum);
|
|
ExtAnalyzeSprites();
|
|
drawmasks();
|
|
}
|
|
|
|
} // end SE40
|
|
|
|
static void SE40Code(long x,long y,long z,long a,long h)
|
|
{
|
|
int i;
|
|
|
|
i = 0;
|
|
while (i<MAXSPRITES)
|
|
{
|
|
int t = sprite[i].lotag;
|
|
switch (t)
|
|
{
|
|
// case 40:
|
|
// case 41:
|
|
// ExtSE40Draw(i,x,y,z,a,h);
|
|
// break;
|
|
case 42:
|
|
case 43:
|
|
case 44:
|
|
case 45:
|
|
if (cursectnum == sprite[i].sectnum)
|
|
ExtSE40Draw(i,x,y,z,a,h);
|
|
break;
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
|
|
void ExtEditSectorData(short sectnum) //F7
|
|
{
|
|
// if (qsetmode != 200) Show2dText("sthelp.hlp");
|
|
if (qsetmode == 200)
|
|
return;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT
|
|
{
|
|
keystatus[67] = 0;
|
|
wallsprite=0;
|
|
curwall = 0;
|
|
curwallnum = 0;
|
|
cursearchspritenum = 0;
|
|
cursectornum=0;
|
|
cursector_lotag = sector[sectnum].lotag;
|
|
cursector_lotag=getnumber16("Enter search sector lotag : ", cursector_lotag, 65536L,0);
|
|
Bsprintf(tempbuf,"Search sector lotag %d",cursector_lotag);
|
|
printmessage16(tempbuf);
|
|
}
|
|
else EditSectorData(sectnum);
|
|
}// end ExtEditSectorData
|
|
|
|
void ExtEditWallData(short wallnum) //F8
|
|
{
|
|
if (qsetmode==200)
|
|
return;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT
|
|
{
|
|
wallsprite=1;
|
|
curwall = wallnum;
|
|
curwallnum = 0;
|
|
cursearchspritenum = 0;
|
|
cursectornum = 0;
|
|
search_lotag = wall[curwall].lotag;
|
|
search_hitag = wall[curwall].hitag;
|
|
search_lotag=getnumber16("Enter wall search lotag : ", search_lotag, 65536L,0);
|
|
search_hitag=getnumber16("Enter wall search hitag : ", search_hitag, 65536L,0);
|
|
// Bsprintf(tempbuf,"Current wall %d lo=%d hi=%d",
|
|
// curwall,wall[curwall].lotag,wall[curwall].hitag);
|
|
Bsprintf(tempbuf,"Search wall lo=%d hi=%d",search_lotag,search_hitag);
|
|
printmessage16(tempbuf);
|
|
}
|
|
else EditWallData(wallnum);
|
|
}
|
|
|
|
void ExtEditSpriteData(short spritenum) //F8
|
|
{
|
|
if (qsetmode==200)
|
|
return;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT
|
|
{
|
|
wallsprite=2;
|
|
cursearchsprite = spritenum;
|
|
curwallnum = 0;
|
|
cursearchspritenum = 0;
|
|
cursectornum = 0;
|
|
search_lotag = sprite[cursearchsprite].lotag;
|
|
search_hitag = sprite[cursearchsprite].hitag;
|
|
search_lotag=getnumber16("Enter sprite search lotag : ", search_lotag, 65536L,0);
|
|
search_hitag=getnumber16("Enter sprite search hitag : ", search_hitag, 65536L,0);
|
|
Bsprintf(tempbuf,"Search sprite lo=%d hi=%d",search_lotag,search_hitag);
|
|
printmessage16(tempbuf);
|
|
}
|
|
else EditSpriteData(spritenum);
|
|
}
|
|
|
|
static void PrintStatus(char *string,int num,char x,char y,char color)
|
|
{
|
|
Bsprintf(tempbuf,"%s %d",string,num);
|
|
begindrawing();
|
|
printext16(x*8,ydim16+y*8,color,-1,tempbuf,0);
|
|
enddrawing();
|
|
}
|
|
|
|
static inline void SpriteName(short spritenum, char *lo2)
|
|
{
|
|
Bsprintf(lo2,names[sprite[spritenum].picnum]);
|
|
}// end SpriteName
|
|
|
|
static void ReadPaletteTable()
|
|
{
|
|
int i,j,fp;
|
|
char lookup_num;
|
|
if ((fp=kopen4load("lookup.dat",0)) == -1)
|
|
{
|
|
if ((fp=kopen4load("lookup.dat",1)) == -1)
|
|
{
|
|
initprintf("LOOKUP.DAT not found, creating dummy palette lookups\n");
|
|
for (i=0;i<256;i++)
|
|
tempbuf[i] = ((i+32)&255); //remap colors for screwy palette sectors
|
|
makepalookup(MAXPALOOKUPS,tempbuf,0,0,0,1);
|
|
return;
|
|
}
|
|
}
|
|
initprintf("Loading palette lookups... ");
|
|
kread(fp,&num_tables,1);
|
|
for (j=0;j<num_tables;j++)
|
|
{
|
|
kread(fp,&lookup_num,1);
|
|
kread(fp,tempbuf,256);
|
|
makepalookup(lookup_num,tempbuf,0,0,0,1);
|
|
}
|
|
for (j = 0; j < 256; j++)
|
|
tempbuf[j] = j;
|
|
num_tables++;
|
|
makepalookup(num_tables, tempbuf, 15, 15, 15, 1);
|
|
makepalookup(num_tables + 1, tempbuf, 15, 0, 0, 1);
|
|
makepalookup(num_tables + 2, tempbuf, 0, 15, 0, 1);
|
|
makepalookup(num_tables + 3, tempbuf, 0, 0, 15, 1);
|
|
|
|
kread(fp,WATERpalette,768);
|
|
kread(fp,SLIMEpalette,768);
|
|
kread(fp,TITLEpalette,768);
|
|
kread(fp,REALMSpalette,768);
|
|
kread(fp,BOSS1palette,768);
|
|
kclose(fp);
|
|
initprintf("success.\n");
|
|
}// end ReadPaletteTable
|
|
|
|
static void ReadGamePalette()
|
|
{
|
|
int i,fp;
|
|
if ((fp=kopen4load("palette.dat",0)) == -1)
|
|
if ((fp=kopen4load("palette.dat",1)) == -1)
|
|
{
|
|
initprintf("!!! PALETTE.DAT NOT FOUND !!!\n");
|
|
Bstrcpy(tempbuf, "Mapster32"VERSION"");
|
|
wm_msgbox(tempbuf,"palette.dat not found");
|
|
exit(0);
|
|
}
|
|
initprintf("Loading game palette... ");
|
|
kread(fp,GAMEpalette,768);
|
|
for (i=0;i<768;++i) GAMEpalette[i]=GAMEpalette[i];
|
|
kclose(fp);
|
|
initprintf("success.\n");
|
|
ReadPaletteTable();
|
|
}
|
|
|
|
static inline void _message(char message[162])
|
|
{
|
|
Bstrcpy(getmessage,message);
|
|
getmessageleng = strlen(getmessage);
|
|
getmessagetimeoff = totalclock+120*5;
|
|
}
|
|
|
|
static void message(char message[162])
|
|
{
|
|
char tmpbuf[2048];
|
|
|
|
_message(message);
|
|
Bstrcpy(tmpbuf,message);
|
|
Bstrcat(tmpbuf,"\n");
|
|
OSD_Printf(tmpbuf);
|
|
lastmessagetime = totalclock;
|
|
}
|
|
|
|
static char lockbyte4094;
|
|
|
|
long lastupdate, mousecol, mouseadd = 1, bstatus;
|
|
|
|
static void m32_showmouse(void)
|
|
{
|
|
int i, j, col;
|
|
|
|
j = (xdimgame > 640);
|
|
|
|
if (totalclock > lastupdate)
|
|
{
|
|
mousecol += mouseadd;
|
|
if (mousecol >= 30 || mousecol <= 0)
|
|
{
|
|
mouseadd = -mouseadd;
|
|
mousecol += mouseadd;
|
|
}
|
|
lastupdate = totalclock + 3;
|
|
}
|
|
|
|
switch (whitecol)
|
|
{
|
|
case 1: // Shadow Warrior
|
|
col = whitecol+mousecol;
|
|
break;
|
|
case 31: // Duke Nukem 3D
|
|
col = whitecol-mousecol;
|
|
break;
|
|
default:
|
|
col = whitecol;
|
|
break;
|
|
}
|
|
|
|
if (col != whitecol)
|
|
{
|
|
for (i=(j?3:2);i<=(j?7:3);i++)
|
|
{
|
|
plotpixel(searchx+i,searchy,col);
|
|
plotpixel(searchx-i,searchy,col);
|
|
plotpixel(searchx,searchy-i,col);
|
|
plotpixel(searchx,searchy+i,col);
|
|
}
|
|
for (i=1;i<=(j?2:1);i++)
|
|
{
|
|
plotpixel(searchx+i,searchy,whitecol);
|
|
plotpixel(searchx-i,searchy,whitecol);
|
|
plotpixel(searchx,searchy-i,whitecol);
|
|
plotpixel(searchx,searchy+i,whitecol);
|
|
}
|
|
i=(j?8:4);
|
|
plotpixel(searchx+i,searchy,0);
|
|
plotpixel(searchx-i,searchy,0);
|
|
plotpixel(searchx,searchy-i,0);
|
|
plotpixel(searchx,searchy+i,0);
|
|
}
|
|
}
|
|
|
|
static int AskIfSure(void)
|
|
{
|
|
int retval=1;
|
|
|
|
begindrawing(); //{{{
|
|
printext256(0,0,whitecol,0,"Are you sure you want to proceed?",0);
|
|
enddrawing(); //}}}
|
|
|
|
showframe(1);
|
|
|
|
while ((keystatus[1]|keystatus[0x1c]|keystatus[0x39]|keystatus[0x31]) == 0)
|
|
{
|
|
if (handleevents())
|
|
{
|
|
if (quitevent)
|
|
{
|
|
retval = 1;
|
|
break;
|
|
}
|
|
}
|
|
idle();
|
|
if (keystatus[0x15] != 0)
|
|
{
|
|
keystatus[0x15] = 0;
|
|
retval = 0;
|
|
break;
|
|
}
|
|
}
|
|
while (keystatus[1])
|
|
{
|
|
keystatus[1] = 0;
|
|
retval = 1;
|
|
break;
|
|
}
|
|
return(retval);
|
|
}
|
|
|
|
static void Keys3d(void)
|
|
{
|
|
long i,count,rate,nexti;
|
|
long j, k, templong, changedir, hiz, loz;
|
|
long hitx, hity, hitz, hihit, lohit;
|
|
long repeatcountx=0,repeatcounty=0;
|
|
char smooshyalign=0, repeatpanalign=0, buffer[80];
|
|
short startwall, endwall, dasector, hitsect, hitwall, hitsprite, statnum=0;
|
|
|
|
/* start Mapster32 */
|
|
|
|
if (sidemode != 0)
|
|
{
|
|
setviewback();
|
|
rotatesprite(320<<15,200<<15,65536,(horiz-100)<<2,4094,0,0,2+4,0,0,0,0);
|
|
lockbyte4094 = 0;
|
|
searchx = ydim-1-searchx;
|
|
searchx ^= searchy;
|
|
searchy ^= searchx;
|
|
searchx ^= searchy;
|
|
|
|
// overwritesprite(160L,170L,1153,0,1+2,0);
|
|
rotatesprite(160<<16,170<<16,65536,(100-horiz+1024)<<3,1153,0,0,2,0,0,0,0);
|
|
|
|
}
|
|
|
|
if (usedcount && !helpon)
|
|
{
|
|
if (searchstat!=3)
|
|
{
|
|
count=0;
|
|
for (i=0;i<numwalls;i++)
|
|
{
|
|
if (wall[i].picnum == temppicnum) count++;
|
|
if (wall[i].overpicnum == temppicnum) count++;
|
|
if (sector[i].ceilingpicnum == temppicnum) count++;
|
|
if (sector[i].floorpicnum == temppicnum) count++;
|
|
}
|
|
}
|
|
|
|
if (searchstat==3)
|
|
{
|
|
count=0;
|
|
statnum=0;
|
|
i = headspritestat[statnum];
|
|
while (i != -1)
|
|
{
|
|
nexti = nextspritestat[i];
|
|
if (sprite[i].picnum == temppicnum) count++;
|
|
i = nexti;
|
|
}
|
|
}
|
|
|
|
if (tabgraphic == 1)
|
|
rotatesprite((44+(tilesizx[temppicnum]>>2))<<16,(114)<<16,32768,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L);
|
|
else if (tabgraphic == 2)
|
|
rotatesprite((44+(tilesizx[temppicnum]>>2))<<16,(114)<<16,16384,0,temppicnum,tempshade,temppal,2,0L,0L,xdim-1L,ydim-1L);
|
|
|
|
begindrawing();
|
|
j = xdimgame>640?0:1;
|
|
i = (ydimgame>>6)+(j<<2);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2,0,-1,"Clipboard",j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1),whitecol,-1,"Clipboard",j);
|
|
Bsprintf(tempbuf,"Pic: %d %s",temppicnum,names[temppicnum]);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i,whitecol,-1,tempbuf,j);
|
|
Bsprintf(tempbuf,"Shd: %d",tempshade);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i,whitecol,-1,tempbuf,j);
|
|
Bsprintf(tempbuf,"Pal: %d",temppal);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i,whitecol,-1,tempbuf,j);
|
|
Bsprintf(tempbuf,"Cst: %d",tempcstat);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i,whitecol,-1,tempbuf,j);
|
|
Bsprintf(tempbuf,"Lot: %d",templotag);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i+i,whitecol,-1,tempbuf,j);
|
|
Bsprintf(tempbuf,"Hit: %d",temphitag);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i+i+i,whitecol,-1,tempbuf,j);
|
|
Bsprintf(tempbuf,"Ext: %d",tempextra);
|
|
printext256((xdimgame>>6)+2,ydimgame-(ydimgame>>1)+2+i+i+i+i+i+i+i+i,0,-1,tempbuf,j);
|
|
printext256((xdimgame>>6),ydimgame-(ydimgame>>1)+i+i+i+i+i+i+i+i,whitecol,-1,tempbuf,j);
|
|
enddrawing();
|
|
}// end if usedcount
|
|
|
|
if ((totalclock > (lastmessagetime + 120*3)))
|
|
{
|
|
char msgbuf[2048];
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
{
|
|
long dax, day, dist;
|
|
dax = wall[searchwall].x-wall[wall[searchwall].point2].x;
|
|
day = wall[searchwall].y-wall[wall[searchwall].point2].y;
|
|
dist = ksqrt(dax*dax+day*day);
|
|
Bsprintf(msgbuf,"Wall %d: length:%ld lo:%d hi:%d",searchwall,dist,wall[searchwall].lotag,wall[searchwall].hitag);
|
|
_message(msgbuf);
|
|
break;
|
|
}
|
|
case 1:
|
|
Bsprintf(msgbuf,"Sector %d ceiling: lo:%s hi:%d",searchsector,ExtGetSectorCaption(searchsector),sector[searchsector].hitag);
|
|
_message(msgbuf);
|
|
break;
|
|
case 2:
|
|
Bsprintf(msgbuf,"Sector %d floor: lo:%s hi:%d",searchsector,ExtGetSectorCaption(searchsector),sector[searchsector].hitag);
|
|
_message(msgbuf);
|
|
break;
|
|
case 3:
|
|
{
|
|
if (strlen(names[sprite[searchwall].picnum]) > 0)
|
|
{
|
|
if (sprite[searchwall].picnum==SECTOREFFECTOR)
|
|
Bsprintf(msgbuf,"Sprite %d %s: lo:%d hi:%d",searchwall,SectorEffectorText(searchwall),sprite[searchwall].lotag,sprite[searchwall].hitag);
|
|
else Bsprintf(msgbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",searchwall,names[sprite[searchwall].picnum],sprite[searchwall].lotag,sprite[searchwall].hitag,sprite[searchwall].extra);
|
|
}
|
|
else Bsprintf(msgbuf,"Sprite %d picnum %d: lo:%d hi:%d ex:%d",searchwall,sprite[searchwall].picnum,sprite[searchwall].lotag,sprite[searchwall].hitag,sprite[searchwall].extra);
|
|
_message(msgbuf);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (keystatus[0x4] > 0) /* 3 (toggle floor-over-floor (cduke3d only) */
|
|
{
|
|
floor_over_floor = !floor_over_floor;
|
|
// if (!floor_over_floor) ResetFOFSize();
|
|
keystatus[0x4] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_F3])
|
|
{
|
|
mlook = 1-mlook;
|
|
Bsprintf(tempbuf,"Mouselook: %d",mlook);
|
|
message(tempbuf);
|
|
keystatus[KEYSC_F3] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x0e]==1) // ' del
|
|
{
|
|
keystatus[0x0e] = 0;
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
wall[searchwall].cstat = 0;
|
|
break;
|
|
// case 1: case 2: sector[searchsector].cstat = 0; break;
|
|
case 3:
|
|
sprite[searchwall].cstat = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// 'P - Will copy palette to all sectors highlighted with R-Alt key
|
|
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_P]) // ' P
|
|
{
|
|
short w, start_wall, end_wall, currsector;
|
|
unsigned char pal;
|
|
|
|
keystatus[KEYSC_P] = 0;
|
|
|
|
if (highlightsectorcnt == -1)
|
|
{
|
|
message("You didn't select any sectors!");
|
|
return;
|
|
}
|
|
|
|
pal = (unsigned char)getnumber256("Palette: ",0,MAXPALOOKUPS,0);
|
|
if (AskIfSure()) return;
|
|
|
|
for (i = 0; i < highlightsectorcnt; i++)
|
|
{
|
|
currsector = highlightsector[i];
|
|
sector[currsector].ceilingpal = pal;
|
|
sector[currsector].floorpal = pal;
|
|
// Do all the walls in the sector
|
|
start_wall = sector[currsector].wallptr;
|
|
end_wall = start_wall + sector[currsector].wallnum;
|
|
|
|
for (w = start_wall; w < end_wall; w++)
|
|
{
|
|
wall[w].pal = pal;
|
|
}
|
|
}
|
|
message("Palettes changed");
|
|
}
|
|
|
|
// ;P - Will copy palette to all sectors & sprites within highlighted with R-Alt key
|
|
if (keystatus[KEYSC_SEMI] && keystatus[KEYSC_P]) // ; P
|
|
{
|
|
short w, start_wall, end_wall, currsector;
|
|
unsigned char pal;
|
|
|
|
keystatus[KEYSC_P] = 0;
|
|
|
|
if (highlightsectorcnt == -1)
|
|
{
|
|
message("You didn't select any sectors!");
|
|
return;
|
|
}
|
|
|
|
pal = (unsigned char)getnumber256("Palette: ",0,MAXPALOOKUPS,0);
|
|
if (AskIfSure()) return;
|
|
|
|
for (i = 0; i < highlightsectorcnt; i++)
|
|
{
|
|
currsector = highlightsector[i];
|
|
sector[currsector].ceilingpal = pal;
|
|
sector[currsector].floorpal = pal;
|
|
// Do all the walls in the sector
|
|
start_wall = sector[currsector].wallptr;
|
|
end_wall = start_wall + sector[currsector].wallnum;
|
|
for (w = start_wall; w < end_wall; w++)
|
|
{
|
|
wall[w].pal = pal;
|
|
}
|
|
for (k=0;k<highlightsectorcnt;k++)
|
|
{
|
|
w = headspritesect[highlightsector[k]];
|
|
while (w >= 0)
|
|
{
|
|
j = nextspritesect[w];
|
|
sprite[i].pal = pal;
|
|
w = j;
|
|
}
|
|
}
|
|
}
|
|
message("Palettes changed");
|
|
}
|
|
|
|
if (keystatus[KEYSC_SEMI] && keystatus[KEYSC_V]) // ; V
|
|
{
|
|
short currsector;
|
|
unsigned char visval;
|
|
|
|
keystatus[KEYSC_V] = 0;
|
|
|
|
if (highlightsectorcnt == -1)
|
|
{
|
|
message("You didn't select any sectors!");
|
|
return;
|
|
}
|
|
visval = (unsigned char)getnumber256("Visibility of selected sectors: ",sector[searchsector].visibility,256L,0);
|
|
if (AskIfSure()) return;
|
|
|
|
for (i = 0; i < highlightsectorcnt; i++)
|
|
{
|
|
currsector = highlightsector[i];
|
|
sector[currsector].visibility = visval;
|
|
}
|
|
message("Visibility changed on all selected sectors");
|
|
}
|
|
|
|
if (keystatus[0xd3] > 0)
|
|
{
|
|
if (searchstat == 3)
|
|
{
|
|
deletesprite(searchwall);
|
|
updatenumsprites();
|
|
Bsprintf(tempbuf,"Sprite (%d) deleted",searchwall);
|
|
message(tempbuf);
|
|
asksave = 1;
|
|
}
|
|
keystatus[0xd3] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_F6] > 0) //F6
|
|
{
|
|
keystatus[KEYSC_F6] = 0;
|
|
autospritehelp=!autospritehelp;
|
|
Bsprintf(tempbuf,"Automatic SECTOREFFECTOR help: %d",autospritehelp);
|
|
message(tempbuf);
|
|
}
|
|
if (keystatus[KEYSC_F7] > 0) //F7
|
|
{
|
|
keystatus[KEYSC_F7] = 0;
|
|
autosecthelp=!autosecthelp;
|
|
Bsprintf(tempbuf,"Automatic sector tag help: %d",autosecthelp);
|
|
message(tempbuf);
|
|
|
|
}
|
|
|
|
if ((searchstat == 3) && (sprite[searchwall].picnum==SECTOREFFECTOR))
|
|
if (autospritehelp && helpon==0) Show3dText("sehelp.hlp");
|
|
|
|
if (searchstat == 1 || searchstat == 2)
|
|
if (autosecthelp && helpon==0) Show3dText("sthelp.hlp");
|
|
|
|
|
|
|
|
if (keystatus[0x33] > 0) // , Search & fix panning to the left (3D)
|
|
{
|
|
if (searchstat == 3)
|
|
{
|
|
i = searchwall;
|
|
if ((keystatus[0x2a]|keystatus[0x36]) > 0)
|
|
sprite[i].ang = ((sprite[i].ang+2048-1)&2047);
|
|
else
|
|
{
|
|
sprite[i].ang = ((sprite[i].ang+2048-128)&2047);
|
|
keystatus[0x33] = 0;
|
|
}
|
|
Bsprintf(tempbuf,"Sprite (%ld) angle: %d",i,sprite[i].ang);
|
|
message(tempbuf);
|
|
}
|
|
}
|
|
if (keystatus[0x34] > 0) // . Search & fix panning to the right (3D)
|
|
{
|
|
if ((searchstat == 0) || (searchstat == 4))
|
|
{
|
|
AutoAlignWalls((long)searchwall,0L);
|
|
keystatus[0x34] = 0;
|
|
}
|
|
if (searchstat == 3)
|
|
{
|
|
i = searchwall;
|
|
if ((keystatus[0x2a]|keystatus[0x36]) > 0)
|
|
sprite[i].ang = ((sprite[i].ang+2048+1)&2047);
|
|
else
|
|
{
|
|
sprite[i].ang = ((sprite[i].ang+2048+128)&2047);
|
|
keystatus[0x34] = 0;
|
|
}
|
|
Bsprintf(tempbuf,"Sprite (%ld) angle: %d",i,sprite[i].ang);
|
|
message(tempbuf);
|
|
}
|
|
}
|
|
|
|
if ((keystatus[KEYSC_L] > 0) && (keystatus[KEYSC_QUOTE] > 0)) // ' L
|
|
{
|
|
switch (searchstat)
|
|
{
|
|
case 1:
|
|
strcpy(tempbuf,"Sector ceilingz: ");
|
|
sector[searchsector].ceilingz = getnumber256(tempbuf,sector[searchsector].ceilingz,8388608,1);
|
|
if (!(sector[searchsector].ceilingstat&2))
|
|
sector[searchsector].ceilingheinum = 0;
|
|
|
|
strcpy(tempbuf,"Sector ceiling slope: ");
|
|
sector[searchsector].ceilingheinum = getnumber256(tempbuf,sector[searchsector].ceilingheinum,65536,1);
|
|
break;
|
|
case 2:
|
|
strcpy(tempbuf,"Sector floorz: ");
|
|
sector[searchsector].floorz = getnumber256(tempbuf,sector[searchsector].floorz,8388608,1);
|
|
if (!(sector[searchsector].floorstat&2))
|
|
sector[searchsector].floorheinum = 0;
|
|
strcpy(tempbuf,"Sector floor slope: ");
|
|
sector[searchsector].floorheinum = getnumber256(tempbuf,sector[searchsector].floorheinum,65536,1);
|
|
break;
|
|
case 3:
|
|
strcpy(tempbuf,"Sprite x: ");
|
|
sprite[searchwall].x = getnumber256(tempbuf,sprite[searchwall].x,131072,1);
|
|
strcpy(tempbuf,"Sprite y: ");
|
|
sprite[searchwall].y = getnumber256(tempbuf,sprite[searchwall].y,131072,1);
|
|
strcpy(tempbuf,"Sprite z: ");
|
|
sprite[searchwall].z = getnumber256(tempbuf,sprite[searchwall].z,8388608,1);
|
|
strcpy(tempbuf,"Sprite angle: ");
|
|
sprite[searchwall].ang = getnumber256(tempbuf,sprite[searchwall].ang,2048L,0);
|
|
break;
|
|
}
|
|
if (sector[searchsector].ceilingheinum == 0)
|
|
sector[searchsector].ceilingstat &= ~2;
|
|
else
|
|
sector[searchsector].ceilingstat |= 2;
|
|
|
|
if (sector[searchsector].floorheinum == 0)
|
|
sector[searchsector].floorstat &= ~2;
|
|
else
|
|
sector[searchsector].floorstat |= 2;
|
|
asksave = 1;
|
|
keystatus[KEYSC_L] = 0;
|
|
}
|
|
|
|
getzrange(posx,posy,posz,cursectnum,&hiz,&hihit,&loz,&lohit,128L,CLIPMASK0);
|
|
|
|
if (keystatus[KEYSC_CAPS] > 0)
|
|
{
|
|
zmode++;
|
|
if (zmode == 3) zmode = 0;
|
|
else if (zmode == 1) zlock = (loz-posz)&0xfffffc00;
|
|
if (zmode == 0) message("Zmode = Gravity");
|
|
else if (zmode == 1) message("Zmode = Locked/Sector");
|
|
else if (zmode == 2) message("Zmode = Locked/Free");
|
|
keystatus[KEYSC_CAPS] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_M] > 0 && (keystatus[KEYSC_QUOTE]) > 0) // M
|
|
{
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
strcpy(buffer,"Wall extra: ");
|
|
wall[searchwall].extra = getnumber256(buffer,(long)wall[searchwall].extra,65536L,1);
|
|
break;
|
|
case 1:
|
|
strcpy(buffer,"Sector extra: ");
|
|
sector[searchsector].extra = getnumber256(buffer,(long)sector[searchsector].extra,65536L,1);
|
|
break;
|
|
case 2:
|
|
strcpy(buffer,"Sector extra: ");
|
|
sector[searchsector].extra = getnumber256(buffer,(long)sector[searchsector].extra,65536L,1);
|
|
break;
|
|
case 3:
|
|
strcpy(buffer,"Sprite extra: ");
|
|
sprite[searchwall].extra = getnumber256(buffer,(long)sprite[searchwall].extra,65536L,1);
|
|
break;
|
|
}
|
|
asksave = 1;
|
|
keystatus[KEYSC_M] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_1] > 0) // 1 (make 1-way wall)
|
|
{
|
|
if (searchstat != 3)
|
|
{
|
|
wall[searchwall].cstat ^= 32;
|
|
sprintf(getmessage,"Wall (%d) 1 side masking %s",searchwall,wall[searchwall].cstat&32?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
else
|
|
{
|
|
sprite[searchwall].cstat ^= 64;
|
|
i = sprite[searchwall].cstat;
|
|
if ((i&48) == 32)
|
|
{
|
|
sprite[searchwall].cstat &= ~8;
|
|
if ((i&64) > 0)
|
|
if (posz > sprite[searchwall].z)
|
|
sprite[searchwall].cstat |= 8;
|
|
}
|
|
asksave = 1;
|
|
sprintf(getmessage,"Sprite (%d) 1 sided %s",searchwall,sprite[searchwall].cstat&64?"ON":"OFF");
|
|
message(getmessage);
|
|
|
|
}
|
|
keystatus[KEYSC_1] = 0;
|
|
}
|
|
if (keystatus[KEYSC_2] > 0) // 2 (bottom wall swapping)
|
|
{
|
|
if (searchstat != 3)
|
|
{
|
|
wall[searchwall].cstat ^= 2;
|
|
sprintf(getmessage,"Wall (%d) bottom texture swap %s",searchwall,wall[searchwall].cstat&2?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
keystatus[KEYSC_2] = 0;
|
|
}
|
|
if (keystatus[KEYSC_O] > 0) // O (top/bottom orientation - for doors)
|
|
{
|
|
if ((searchstat == 0) || (searchstat == 4))
|
|
{
|
|
wall[searchwall].cstat ^= 4;
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 3) // O (ornament onto wall) (2D)
|
|
{
|
|
asksave = 1;
|
|
i = searchwall;
|
|
|
|
hitscan(sprite[i].x,sprite[i].y,sprite[i].z,sprite[i].sectnum,
|
|
sintable[(sprite[i].ang+2560+1024)&2047],
|
|
sintable[(sprite[i].ang+2048+1024)&2047],
|
|
0,
|
|
&hitsect,&hitwall,&hitsprite,&hitx,&hity,&hitz,CLIPMASK1);
|
|
|
|
sprite[i].x = hitx;
|
|
sprite[i].y = hity;
|
|
sprite[i].z = hitz;
|
|
changespritesect(i,hitsect);
|
|
if (hitwall >= 0)
|
|
sprite[i].ang = ((getangle(wall[wall[hitwall].point2].x-wall[hitwall].x,wall[wall[hitwall].point2].y-wall[hitwall].y)+512)&2047);
|
|
|
|
//Make sure sprite's in right sector
|
|
if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0)
|
|
{
|
|
j = wall[hitwall].point2;
|
|
sprite[i].x -= ksgn(wall[j].y-wall[hitwall].y);
|
|
sprite[i].y += ksgn(wall[j].x-wall[hitwall].x);
|
|
}
|
|
}
|
|
keystatus[KEYSC_O] = 0;
|
|
}
|
|
if (keystatus[KEYSC_M] > 0) // M (masking walls)
|
|
{
|
|
if (searchstat != 3)
|
|
{
|
|
i = wall[searchwall].nextwall;
|
|
templong = (keystatus[0x2a]|keystatus[0x36]);
|
|
if (i >= 0)
|
|
{
|
|
wall[searchwall].cstat ^= 16;
|
|
sprintf(getmessage,"Wall (%d) masking %s",searchwall,wall[searchwall].cstat&16?"ON":"OFF");
|
|
message(getmessage);
|
|
if ((wall[searchwall].cstat&16) > 0)
|
|
{
|
|
wall[searchwall].cstat &= ~8;
|
|
if (templong == 0)
|
|
{
|
|
wall[i].cstat |= 8; //auto other-side flip
|
|
wall[i].cstat |= 16;
|
|
wall[i].overpicnum = wall[searchwall].overpicnum;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wall[searchwall].cstat &= ~8;
|
|
if (templong == 0)
|
|
{
|
|
wall[i].cstat &= ~8; //auto other-side unflip
|
|
wall[i].cstat &= ~16;
|
|
}
|
|
}
|
|
wall[searchwall].cstat &= ~32;
|
|
if (templong == 0) wall[i].cstat &= ~32;
|
|
asksave = 1;
|
|
}
|
|
}
|
|
keystatus[KEYSC_M] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_H] > 0) // H (hitscan sensitivity)
|
|
{
|
|
if ((keystatus[KEYSC_QUOTE]) > 0)
|
|
{
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
strcpy(buffer,"Wall hitag: ");
|
|
wall[searchwall].hitag = getnumber256(buffer,(long)wall[searchwall].hitag,65536L,0);
|
|
break;
|
|
case 1:
|
|
strcpy(buffer,"Sector hitag: ");
|
|
sector[searchsector].hitag = getnumber256(buffer,(long)sector[searchsector].hitag,65536L,0);
|
|
break;
|
|
case 2:
|
|
strcpy(buffer,"Sector hitag: ");
|
|
sector[searchsector].hitag = getnumber256(buffer,(long)sector[searchsector].hitag,65536L,0);
|
|
break;
|
|
case 3:
|
|
strcpy(buffer,"Sprite hitag: ");
|
|
sprite[searchwall].hitag = getnumber256(buffer,(long)sprite[searchwall].hitag,65536L,0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
|
|
if (searchstat == 3)
|
|
{
|
|
sprite[searchwall].cstat ^= 256;
|
|
sprintf(getmessage,"Sprite (%d) hitscan sensitivity %s",searchwall,sprite[searchwall].cstat&256?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
else
|
|
{
|
|
wall[searchwall].cstat ^= 64;
|
|
|
|
if ((wall[searchwall].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0))
|
|
{
|
|
wall[wall[searchwall].nextwall].cstat &= ~64;
|
|
wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&64);
|
|
}
|
|
sprintf(getmessage,"Wall (%d) hitscan sensitivity %s",searchwall,wall[searchwall].cstat&64?"ON":"OFF");
|
|
message(getmessage);
|
|
|
|
asksave = 1;
|
|
}
|
|
}
|
|
keystatus[KEYSC_H] = 0;
|
|
}
|
|
|
|
smooshyalign = keystatus[0x4c];
|
|
repeatpanalign = (keystatus[0x2a]|keystatus[0x36]|(bstatus&2));
|
|
|
|
if (mlook == 2)
|
|
mlook = 0;
|
|
|
|
if (bstatus&4)
|
|
{
|
|
if (bstatus&1)
|
|
{
|
|
mlook = 2;
|
|
}
|
|
if (bstatus&32) // -
|
|
{
|
|
mouseb &= ~32;
|
|
bstatus &= ~32;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT
|
|
{
|
|
if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL
|
|
{
|
|
if (visibility < 16384) visibility += visibility;
|
|
}
|
|
else
|
|
{
|
|
if ((keystatus[0x2a]|keystatus[0x36]) == 0)
|
|
k = 16;
|
|
else k = 1;
|
|
|
|
if (highlightsectorcnt >= 0)
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
if (highlightsector[i] == searchsector)
|
|
{
|
|
while (k > 0)
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
{
|
|
sector[highlightsector[i]].visibility++;
|
|
if (sector[highlightsector[i]].visibility == 240)
|
|
sector[highlightsector[i]].visibility = 239;
|
|
}
|
|
k--;
|
|
}
|
|
break;
|
|
}
|
|
while (k > 0)
|
|
{
|
|
sector[searchsector].visibility++;
|
|
if (sector[searchsector].visibility == 240)
|
|
sector[searchsector].visibility = 239;
|
|
k--;
|
|
}
|
|
asksave = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
k = 0;
|
|
if (highlightsectorcnt >= 0)
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
if (highlightsector[i] == searchsector)
|
|
{
|
|
k = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (k == 0)
|
|
{
|
|
if (searchstat == 0) wall[searchwall].shade++;
|
|
if (searchstat == 1) sector[searchsector].ceilingshade++;
|
|
if (searchstat == 2) sector[searchsector].floorshade++;
|
|
if (searchstat == 3) sprite[searchwall].shade++;
|
|
if (searchstat == 4) wall[searchwall].shade++;
|
|
}
|
|
else
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
{
|
|
dasector = highlightsector[i];
|
|
|
|
sector[dasector].ceilingshade++; //sector shade
|
|
sector[dasector].floorshade++;
|
|
|
|
startwall = sector[dasector].wallptr; //wall shade
|
|
endwall = startwall + sector[dasector].wallnum - 1;
|
|
for (j=startwall;j<=endwall;j++)
|
|
wall[j].shade++;
|
|
|
|
j = headspritesect[dasector]; //sprite shade
|
|
while (j != -1)
|
|
{
|
|
sprite[j].shade++;
|
|
j = nextspritesect[j];
|
|
}
|
|
}
|
|
}
|
|
asksave = 1;
|
|
}
|
|
}
|
|
if (bstatus&16) // +
|
|
{
|
|
mouseb &= ~16;
|
|
bstatus &= ~16;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT
|
|
{
|
|
if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL
|
|
{
|
|
if (visibility > 32) visibility >>= 1;
|
|
}
|
|
else
|
|
{
|
|
if ((keystatus[0x2a]|keystatus[0x36]) == 0)
|
|
k = 16;
|
|
else k = 1;
|
|
|
|
if (highlightsectorcnt >= 0)
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
if (highlightsector[i] == searchsector)
|
|
{
|
|
while (k > 0)
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
{
|
|
sector[highlightsector[i]].visibility--;
|
|
if (sector[highlightsector[i]].visibility == 239)
|
|
sector[highlightsector[i]].visibility = 240;
|
|
}
|
|
k--;
|
|
}
|
|
break;
|
|
}
|
|
while (k > 0)
|
|
{
|
|
sector[searchsector].visibility--;
|
|
if (sector[searchsector].visibility == 239)
|
|
sector[searchsector].visibility = 240;
|
|
k--;
|
|
}
|
|
asksave = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
k = 0;
|
|
if (highlightsectorcnt >= 0)
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
if (highlightsector[i] == searchsector)
|
|
{
|
|
k = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (k == 0)
|
|
{
|
|
if (searchstat == 0) wall[searchwall].shade--;
|
|
if (searchstat == 1) sector[searchsector].ceilingshade--;
|
|
if (searchstat == 2) sector[searchsector].floorshade--;
|
|
if (searchstat == 3) sprite[searchwall].shade--;
|
|
if (searchstat == 4) wall[searchwall].shade--;
|
|
}
|
|
else
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
{
|
|
dasector = highlightsector[i];
|
|
|
|
sector[dasector].ceilingshade--; //sector shade
|
|
sector[dasector].floorshade--;
|
|
|
|
startwall = sector[dasector].wallptr; //wall shade
|
|
endwall = startwall + sector[dasector].wallnum - 1;
|
|
for (j=startwall;j<=endwall;j++)
|
|
wall[j].shade--;
|
|
|
|
j = headspritesect[dasector]; //sprite shade
|
|
while (j != -1)
|
|
{
|
|
sprite[j].shade--;
|
|
j = nextspritesect[j];
|
|
}
|
|
}
|
|
}
|
|
asksave = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((keystatus[KEYSC_DASH]|keystatus[KEYSC_EQUAL]|((bstatus&(16|32)) && !(bstatus&2))) > 0) // mousewheel, -, and +, cycle picnum
|
|
{
|
|
j = i = (keystatus[KEYSC_EQUAL]|(bstatus&16))?1:-1;
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
while (!tilesizx[wall[searchwall].picnum]||!tilesizy[wall[searchwall].picnum]||j)
|
|
{
|
|
if (wall[searchwall].picnum+i >= MAXTILES) wall[searchwall].picnum = 0;
|
|
else if (wall[searchwall].picnum+i < 0) wall[searchwall].picnum = MAXTILES-1;
|
|
else wall[searchwall].picnum += i;
|
|
j = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
while (!tilesizx[sector[searchsector].ceilingpicnum]||!tilesizy[sector[searchsector].ceilingpicnum]||j)
|
|
{
|
|
if (sector[searchsector].ceilingpicnum+i >= MAXTILES) sector[searchsector].ceilingpicnum = 0;
|
|
else if (sector[searchsector].ceilingpicnum+i < 0) sector[searchsector].ceilingpicnum = MAXTILES-1;
|
|
else sector[searchsector].ceilingpicnum += i;
|
|
j = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
while (!tilesizx[sector[searchsector].floorpicnum]||!tilesizy[sector[searchsector].floorpicnum]||j)
|
|
{
|
|
if (sector[searchsector].floorpicnum+i >= MAXTILES) sector[searchsector].floorpicnum = 0;
|
|
else if (sector[searchsector].floorpicnum+i < 0) sector[searchsector].floorpicnum = MAXTILES-1;
|
|
else sector[searchsector].floorpicnum += i;
|
|
j = 0;
|
|
}
|
|
break;
|
|
case 3:
|
|
while (!tilesizx[sprite[searchwall].picnum]||!tilesizy[sprite[searchwall].picnum]||j)
|
|
{
|
|
if (sprite[searchwall].picnum+i >= MAXTILES) sprite[searchwall].picnum = 0;
|
|
else if (sprite[searchwall].picnum+i < 0) sprite[searchwall].picnum = MAXTILES-1;
|
|
else sprite[searchwall].picnum += i;
|
|
j = 0;
|
|
}
|
|
break;
|
|
case 4:
|
|
while (!tilesizx[wall[searchwall].overpicnum]||!tilesizy[wall[searchwall].overpicnum]||j)
|
|
{
|
|
if (wall[searchwall].overpicnum+i >= MAXTILES) wall[searchwall].overpicnum = 0;
|
|
else if (wall[searchwall].overpicnum+i < 0) wall[searchwall].overpicnum = MAXTILES-1;
|
|
else wall[searchwall].overpicnum += i;
|
|
j = 0;
|
|
}
|
|
break;
|
|
}
|
|
asksave = 1;
|
|
keystatus[KEYSC_DASH] = keystatus[KEYSC_EQUAL] = 0;
|
|
mouseb &= ~(16|32);
|
|
}
|
|
|
|
if (keystatus[KEYSC_E] > 0) // E (expand)
|
|
{
|
|
if (searchstat == 1)
|
|
{
|
|
sector[searchsector].ceilingstat ^= 8;
|
|
sprintf(getmessage,"Sector (%d) ceiling texture expansion %s",searchsector,sector[searchsector].ceilingstat&8?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 2)
|
|
{
|
|
sector[searchsector].floorstat ^= 8;
|
|
sprintf(getmessage,"Sector (%d) floor texture expansion %s",searchsector,sector[searchsector].floorstat&8?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
keystatus[KEYSC_E] = 0;
|
|
}
|
|
if (keystatus[KEYSC_R] > 0) // R (relative alignment, rotation)
|
|
{
|
|
|
|
if (keystatus[KEYSC_QUOTE] > 0) // FRAMERATE TOGGLE
|
|
{
|
|
|
|
framerateon = !framerateon;
|
|
if (framerateon) message("Show framerate ON");
|
|
else message("Show framerate OFF");
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
if (searchstat == 1)
|
|
{
|
|
sector[searchsector].ceilingstat ^= 64;
|
|
sprintf(getmessage,"Sector (%d) ceiling texture relativity %s",searchsector,sector[searchsector].ceilingstat&64?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 2)
|
|
{
|
|
sector[searchsector].floorstat ^= 64;
|
|
sprintf(getmessage,"Sector (%d) ceiling texture relativity %s",searchsector,sector[searchsector].floorstat&64?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 3)
|
|
{
|
|
i = sprite[searchwall].cstat;
|
|
if ((i&48) < 32) i += 16;
|
|
|
|
else i &= ~48;
|
|
sprite[searchwall].cstat = i;
|
|
|
|
if (sprite[searchwall].cstat&16)
|
|
sprintf(getmessage,"Sprite (%d) wall aligned",searchwall);
|
|
else if (sprite[searchwall].cstat&32)
|
|
sprintf(getmessage,"Sprite (%d) floor aligned",searchwall);
|
|
else
|
|
sprintf(getmessage,"Sprite (%d) un-aligned",searchwall);
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
}
|
|
keystatus[KEYSC_R] = 0;
|
|
}
|
|
if (keystatus[KEYSC_F] > 0) //F (Flip)
|
|
{
|
|
keystatus[KEYSC_F] = 0;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT-F (relative alignmment flip)
|
|
{
|
|
if (searchstat != 3)
|
|
{
|
|
setfirstwall(searchsector,searchwall);
|
|
asksave = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((searchstat == 0) || (searchstat == 4))
|
|
{
|
|
i = wall[searchwall].cstat;
|
|
i = ((i>>3)&1)+((i>>7)&2); //3-x,8-y
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
i = 1;
|
|
break;
|
|
case 1:
|
|
i = 3;
|
|
break;
|
|
case 2:
|
|
i = 0;
|
|
break;
|
|
case 3:
|
|
i = 2;
|
|
break;
|
|
}
|
|
i = ((i&1)<<3)+((i&2)<<7);
|
|
wall[searchwall].cstat &= ~0x0108;
|
|
wall[searchwall].cstat |= i;
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 1) //8-way ceiling flipping (bits 2,4,5)
|
|
{
|
|
i = sector[searchsector].ceilingstat;
|
|
i = (i&0x4)+((i>>4)&3);
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
i = 6;
|
|
break;
|
|
case 6:
|
|
i = 3;
|
|
break;
|
|
case 3:
|
|
i = 5;
|
|
break;
|
|
case 5:
|
|
i = 1;
|
|
break;
|
|
case 1:
|
|
i = 7;
|
|
break;
|
|
case 7:
|
|
i = 2;
|
|
break;
|
|
case 2:
|
|
i = 4;
|
|
break;
|
|
case 4:
|
|
i = 0;
|
|
break;
|
|
}
|
|
i = (i&0x4)+((i&3)<<4);
|
|
sector[searchsector].ceilingstat &= ~0x34;
|
|
sector[searchsector].ceilingstat |= i;
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 2) //8-way floor flipping (bits 2,4,5)
|
|
{
|
|
i = sector[searchsector].floorstat;
|
|
i = (i&0x4)+((i>>4)&3);
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
i = 6;
|
|
break;
|
|
case 6:
|
|
i = 3;
|
|
break;
|
|
case 3:
|
|
i = 5;
|
|
break;
|
|
case 5:
|
|
i = 1;
|
|
break;
|
|
case 1:
|
|
i = 7;
|
|
break;
|
|
case 7:
|
|
i = 2;
|
|
break;
|
|
case 2:
|
|
i = 4;
|
|
break;
|
|
case 4:
|
|
i = 0;
|
|
break;
|
|
}
|
|
i = (i&0x4)+((i&3)<<4);
|
|
sector[searchsector].floorstat &= ~0x34;
|
|
sector[searchsector].floorstat |= i;
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 3)
|
|
{
|
|
i = sprite[searchwall].cstat;
|
|
if (((i&48) == 32) && ((i&64) == 0))
|
|
{
|
|
sprite[searchwall].cstat &= ~0xc;
|
|
sprite[searchwall].cstat |= ((i&4)^4);
|
|
}
|
|
else
|
|
{
|
|
i = ((i>>2)&3);
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
i = 1;
|
|
break;
|
|
case 1:
|
|
i = 3;
|
|
break;
|
|
case 2:
|
|
i = 0;
|
|
break;
|
|
case 3:
|
|
i = 2;
|
|
break;
|
|
}
|
|
i <<= 2;
|
|
sprite[searchwall].cstat &= ~0xc;
|
|
sprite[searchwall].cstat |= i;
|
|
}
|
|
asksave = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (keystatus[0xc7] > 0) // HOME
|
|
updownunits = 256;
|
|
else if (keystatus[0xcf] > 0) // END
|
|
updownunits = 512;
|
|
else
|
|
updownunits = 1024;
|
|
|
|
if ((keystatus[0xc9] > 0) || ((bstatus&2) && (bstatus&16))) // PGUP
|
|
{
|
|
k = 0;
|
|
if (highlightsectorcnt >= 0)
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
if (highlightsector[i] == searchsector)
|
|
{
|
|
k = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((searchstat == 0) || (searchstat == 1))
|
|
{
|
|
if (k == 0)
|
|
{
|
|
i = headspritesect[searchsector];
|
|
while (i != -1)
|
|
{
|
|
templong = getceilzofslope(searchsector,sprite[i].x,sprite[i].y);
|
|
templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<2);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[searchsector].ceilingz -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) ceilingz = %ld",searchsector,sector[searchsector].ceilingz);
|
|
message(getmessage);
|
|
|
|
}
|
|
else
|
|
{
|
|
for (j=0;j<highlightsectorcnt;j++)
|
|
{
|
|
i = headspritesect[highlightsector[j]];
|
|
while (i != -1)
|
|
{
|
|
templong = getceilzofslope(highlightsector[j],sprite[i].x,sprite[i].y);
|
|
templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<2);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[highlightsector[j]].ceilingz -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) ceilingz = %ld",*highlightsector,sector[highlightsector[j]].ceilingz);
|
|
message(getmessage);
|
|
|
|
}
|
|
}
|
|
}
|
|
if (searchstat == 2)
|
|
{
|
|
if (k == 0)
|
|
{
|
|
i = headspritesect[searchsector];
|
|
while (i != -1)
|
|
{
|
|
templong = getflorzofslope(searchsector,sprite[i].x,sprite[i].y);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[searchsector].floorz -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) floorz = %ld",searchsector,sector[searchsector].floorz);
|
|
message(getmessage);
|
|
|
|
}
|
|
else
|
|
{
|
|
for (j=0;j<highlightsectorcnt;j++)
|
|
{
|
|
i = headspritesect[highlightsector[j]];
|
|
while (i != -1)
|
|
{
|
|
templong = getflorzofslope(highlightsector[j],sprite[i].x,sprite[i].y);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[highlightsector[j]].floorz -= updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) floorz = %ld",*highlightsector,sector[highlightsector[j]].floorz);
|
|
message(getmessage);
|
|
|
|
}
|
|
}
|
|
|
|
}
|
|
if (sector[searchsector].floorz < sector[searchsector].ceilingz)
|
|
sector[searchsector].floorz = sector[searchsector].ceilingz;
|
|
if (searchstat == 3)
|
|
{
|
|
if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL - put sprite on ceiling
|
|
{
|
|
sprite[searchwall].z = getceilzofslope(searchsector,sprite[searchwall].x,sprite[searchwall].y);
|
|
if (sprite[searchwall].cstat&128) sprite[searchwall].z -= ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<1);
|
|
if ((sprite[searchwall].cstat&48) != 32)
|
|
sprite[searchwall].z += ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<2);
|
|
}
|
|
else
|
|
{
|
|
k = 0;
|
|
if (highlightcnt >= 0)
|
|
for (i=0;i<highlightcnt;i++)
|
|
if (highlight[i] == searchwall+16384)
|
|
{
|
|
k = 1;
|
|
break;
|
|
}
|
|
|
|
if (k == 0)
|
|
{
|
|
sprite[searchwall].z -= updownunits;
|
|
sprintf(getmessage,"Sprite (%d) z = %ld",searchwall,sprite[searchwall].z);
|
|
message(getmessage);
|
|
|
|
}
|
|
else
|
|
{
|
|
for (i=0;i<highlightcnt;i++)
|
|
if ((highlight[i]&0xc000) == 16384)
|
|
sprite[highlight[i]&16383].z -= updownunits;
|
|
sprintf(getmessage,"Sprite (%d) z = %ld",highlight[i]&16383,sprite[highlight[i]&16383].z);
|
|
message(getmessage);
|
|
|
|
}
|
|
}
|
|
}
|
|
asksave = 1;
|
|
keystatus[0xc9] = 0;
|
|
mouseb &= ~16;
|
|
}
|
|
if ((keystatus[0xd1] > 0) || ((bstatus&2) && (bstatus&32))) // PGDN
|
|
{
|
|
k = 0;
|
|
if (highlightsectorcnt >= 0)
|
|
{
|
|
for (i=0;i<highlightsectorcnt;i++)
|
|
if (highlightsector[i] == searchsector)
|
|
{
|
|
k = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((searchstat == 0) || (searchstat == 1))
|
|
{
|
|
if (k == 0)
|
|
{
|
|
i = headspritesect[searchsector];
|
|
while (i != -1)
|
|
{
|
|
templong = getceilzofslope(searchsector,sprite[i].x,sprite[i].y);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<2);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[searchsector].ceilingz += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) ceilingz = %ld",searchsector,sector[searchsector].ceilingz);
|
|
message(getmessage);
|
|
|
|
}
|
|
else
|
|
{
|
|
for (j=0;j<highlightsectorcnt;j++)
|
|
{
|
|
i = headspritesect[highlightsector[j]];
|
|
while (i != -1)
|
|
{
|
|
templong = getceilzofslope(highlightsector[j],sprite[i].x,sprite[i].y);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<2);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[highlightsector[j]].ceilingz += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) ceilingz = %ld",*highlightsector,sector[highlightsector[j]].ceilingz);
|
|
message(getmessage);
|
|
|
|
}
|
|
}
|
|
}
|
|
if (searchstat == 2)
|
|
{
|
|
if (k == 0)
|
|
{
|
|
i = headspritesect[searchsector];
|
|
while (i != -1)
|
|
{
|
|
templong = getflorzofslope(searchsector,sprite[i].x,sprite[i].y);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[searchsector].floorz += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) floorz = %ld",searchsector,sector[searchsector].floorz);
|
|
message(getmessage);
|
|
|
|
}
|
|
else
|
|
{
|
|
for (j=0;j<highlightsectorcnt;j++)
|
|
{
|
|
i = headspritesect[highlightsector[j]];
|
|
while (i != -1)
|
|
{
|
|
templong = getflorzofslope(highlightsector[j],sprite[i].x,sprite[i].y);
|
|
if (sprite[i].cstat&128) templong += ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1);
|
|
if (sprite[i].z == templong)
|
|
sprite[i].z += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
i = nextspritesect[i];
|
|
}
|
|
sector[highlightsector[j]].floorz += updownunits << ((keystatus[0x1d]|keystatus[0x9d])<<1); // JBF 20031128
|
|
sprintf(getmessage,"Sector (%d) floorz = %ld",*highlightsector,sector[highlightsector[j]].floorz);
|
|
message(getmessage);
|
|
|
|
}
|
|
}
|
|
}
|
|
if (sector[searchsector].ceilingz > sector[searchsector].floorz)
|
|
sector[searchsector].ceilingz = sector[searchsector].floorz;
|
|
if (searchstat == 3)
|
|
{
|
|
if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL - put sprite on ground
|
|
{
|
|
sprite[searchwall].z = getflorzofslope(searchsector,sprite[searchwall].x,sprite[searchwall].y);
|
|
if (sprite[searchwall].cstat&128) sprite[searchwall].z -= ((tilesizy[sprite[searchwall].picnum]*sprite[searchwall].yrepeat)<<1);
|
|
}
|
|
else
|
|
{
|
|
k = 0;
|
|
if (highlightcnt >= 0)
|
|
for (i=0;i<highlightcnt;i++)
|
|
if (highlight[i] == searchwall+16384)
|
|
{
|
|
k = 1;
|
|
break;
|
|
}
|
|
|
|
if (k == 0)
|
|
{
|
|
sprite[searchwall].z += updownunits;
|
|
sprintf(getmessage,"Sprite (%d) z = %ld",searchwall,sprite[searchwall].z);
|
|
message(getmessage);
|
|
|
|
}
|
|
else
|
|
{
|
|
for (i=0;i<highlightcnt;i++)
|
|
if ((highlight[i]&0xc000) == 16384)
|
|
sprite[highlight[i]&16383].z += updownunits;
|
|
sprintf(getmessage,"Sprite (%d) z = %ld",highlight[i]&16383,sprite[highlight[i]&16383].z);
|
|
message(getmessage);
|
|
|
|
}
|
|
}
|
|
}
|
|
asksave = 1;
|
|
keystatus[0xd1] = 0;
|
|
mouseb &= ~32;
|
|
}
|
|
|
|
/* end Mapster32 */
|
|
|
|
// DoWater(horiz);
|
|
|
|
i = totalclock;
|
|
if (i != clockval[clockcnt])
|
|
{
|
|
rate=(120<<4)/(i-clockval[clockcnt])-1;
|
|
if (framerateon)
|
|
{
|
|
int p = 8;
|
|
|
|
Bsprintf(tempbuf,"%ld",rate);
|
|
if (rate > 9) p += 8;
|
|
if (rate > 99) p += 8;
|
|
if (rate > 999) p += 8;
|
|
if (xdimgame <= 640) p >>= 1;
|
|
|
|
begindrawing();
|
|
printext256(xdimgame-p-1,2,0,-1,tempbuf,!(xdimgame > 640));
|
|
printext256(xdimgame-p-2,1,rate < 40?248:whitecol,-1,tempbuf,!(xdimgame > 640));
|
|
enddrawing();
|
|
}
|
|
}
|
|
clockval[clockcnt] = i;
|
|
clockcnt = ((clockcnt+1)&15);
|
|
|
|
tempbuf[0] = 0;
|
|
if ((bstatus&4) && (bstatus&2))
|
|
Bsprintf(tempbuf,"PAN");
|
|
else if (bstatus&4)
|
|
{
|
|
if (bstatus&1) Bsprintf(tempbuf,"VIEW");
|
|
else Bsprintf(tempbuf,"SHADE");
|
|
}
|
|
else if (bstatus&2)
|
|
Bsprintf(tempbuf,"Z");
|
|
else if (bstatus&1)
|
|
Bsprintf(tempbuf,"LOCK");
|
|
if (tempbuf[0] != 0)
|
|
{
|
|
i = (Bstrlen(tempbuf)<<3)+6;
|
|
if ((searchx+i) < (xdim-1))
|
|
i = 0;
|
|
else i = (searchx+i)-(xdim-1);
|
|
if ((searchy+16) < (ydim-1))
|
|
j = 0;
|
|
else j = (searchy+16)-(ydim-1);
|
|
// printext16(searchx+6-i,searchy+6-j,11,-1,tempbuf,0);
|
|
printext256(searchx+4+2-i,searchy+4+2-j,0,-1,tempbuf,!(xdimgame > 640));
|
|
printext256(searchx+4-i,searchy+4-j,whitecol,-1,tempbuf,!(xdimgame > 640));
|
|
|
|
// printext256(searchx+4+2,searchy+4+2,0,-1,tempbuf,!(xdimgame > 640));
|
|
// printext256(searchx+4,searchy+4,whitecol,-1,tempbuf,!(xdimgame > 640));
|
|
}
|
|
if (helpon==1)
|
|
{
|
|
for (i=0;i<MAXHELP3D;i++)
|
|
{
|
|
begindrawing();
|
|
printext256(0*8+2,8+(i*(8+(xdimgame > 640)))+2,0,-1,Help3d[i],!(xdimgame > 640));
|
|
printext256(0*8,8+(i*(8+(xdimgame > 640))),whitecol,-1,Help3d[i],!(xdimgame > 640));
|
|
enddrawing();
|
|
switch (i)
|
|
{
|
|
case 8:
|
|
Bsprintf(tempbuf,"%d",autosave);
|
|
break;
|
|
case 9:
|
|
Bsprintf(tempbuf,"%s",SKILLMODE[skill]);
|
|
break;
|
|
case 10:
|
|
Bsprintf(tempbuf,"%d",tabgraphic);
|
|
break;
|
|
case 11:
|
|
Bsprintf(tempbuf,"%d",framerateon);
|
|
break;
|
|
case 12:
|
|
Bsprintf(tempbuf,"%s",SPRDSPMODE[nosprites]);
|
|
break;
|
|
case 13:
|
|
Bsprintf(tempbuf,"%d",shadepreview);
|
|
break;
|
|
case 14:
|
|
Bsprintf(tempbuf,"%d",purpleon);
|
|
break;
|
|
default :
|
|
sprintf(tempbuf," ");
|
|
break;
|
|
}
|
|
begindrawing();
|
|
if (!strcmp(tempbuf,"0"))
|
|
Bsprintf(tempbuf,"OFF");
|
|
else if (!strcmp(tempbuf,"1"))
|
|
Bsprintf(tempbuf,"ON");
|
|
else if (!strcmp(tempbuf,"2"))
|
|
Bsprintf(tempbuf,"ON (2)");
|
|
|
|
printext256((20+((xdimgame > 640) * 20))*8+2,8+(i*8+(xdimgame > 640))+2,0,-1,tempbuf,!(xdimgame > 640));
|
|
printext256((20+((xdimgame > 640) * 20))*8,8+(i*8+(xdimgame > 640)),whitecol,-1,tempbuf,!(xdimgame > 640));
|
|
enddrawing();
|
|
}
|
|
}
|
|
|
|
/* if(purpleon) {
|
|
begindrawing();
|
|
// printext256(1*4,1*8,whitecol,-1,"Purple ON",0);
|
|
sprintf(getmessage,"Purple ON");
|
|
message(getmessage);
|
|
enddrawing();
|
|
}
|
|
*/
|
|
if (sector[cursectnum].lotag==2)
|
|
{
|
|
if (sector[cursectnum].floorpal==8) SetBOSS1Palette();
|
|
else SetWATERPalette();
|
|
}
|
|
else SetGAMEPalette();
|
|
|
|
|
|
//Stick this in 3D part of ExtCheckKeys
|
|
//Also choose your own key scan codes
|
|
|
|
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x20]==1) // ' d
|
|
/*
|
|
{
|
|
ShowHelpText("SectorEffector");
|
|
} */
|
|
|
|
{
|
|
keystatus[0x20] = 0;
|
|
skill++;
|
|
if (skill>MAXSKILL-1) skill=0;
|
|
sprintf(tempbuf,"%s",SKILLMODE[skill]);
|
|
// printext256(1*4,1*8,11,-1,tempbuf,0);
|
|
message(tempbuf);
|
|
}
|
|
|
|
begindrawing();
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x22]==1) // ' g
|
|
{
|
|
keystatus[0x22] = 0;
|
|
tabgraphic++;
|
|
if (tabgraphic > 2) tabgraphic = 0;
|
|
if (tabgraphic) message("Graphics ON");
|
|
else message("Graphics OFF");
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x2d]==1) // ' x
|
|
{
|
|
keystatus[0x2d] = 0;
|
|
shadepreview=!shadepreview;
|
|
if (shadepreview) message("Sprite shade preview ON");
|
|
else message("Sprite shade preview OFF");
|
|
}
|
|
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x13]==1) // ' r
|
|
{
|
|
keystatus[0x13] = 0;
|
|
framerateon=!framerateon;
|
|
if (framerateon) message("Framerate ON");
|
|
else message("Framerate OFF");
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x11]==1) // ' w
|
|
{
|
|
keystatus[0x11] = 0;
|
|
nosprites++;
|
|
if (nosprites>3) nosprites=0;
|
|
Bsprintf(tempbuf,"%s",SPRDSPMODE[nosprites]);
|
|
// printext256(1*4,1*8,whitecol,-1,tempbuf,0);
|
|
message(tempbuf);
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x15]==1) // ' y
|
|
{
|
|
keystatus[0x15] = 0;
|
|
purpleon=!purpleon;
|
|
if (nosprites>3) nosprites=0;
|
|
if (purpleon) message("Purple ON");
|
|
else message("Purple OFF");
|
|
}
|
|
enddrawing();
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x2e]==1) // ' C
|
|
{
|
|
keystatus[0x2e] = 0;
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
for (i=0;i<MAXWALLS;i++)
|
|
{
|
|
if (wall[i].picnum==temppicnum)
|
|
wall[i].shade=tempshade;
|
|
}
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
for (i=0;i<MAXSECTORS;i++)
|
|
{
|
|
if (searchstat==1)
|
|
if (sector[i].ceilingpicnum==temppicnum)
|
|
{
|
|
sector[i].ceilingshade=tempshade;
|
|
}
|
|
if (searchstat==2)
|
|
if (sector[i].floorpicnum==temppicnum)
|
|
{
|
|
sector[i].floorshade=tempshade;
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if (sprite[i].picnum==temppicnum)
|
|
{
|
|
sprite[i].shade=tempshade;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x14]==1) // ' T
|
|
{
|
|
keystatus[0x14] = 0;
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
Bstrcpy(tempbuf,"Wall lotag: ");
|
|
wall[searchwall].lotag =
|
|
getnumber256(tempbuf,wall[searchwall].lotag,65536L,0);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
Bstrcpy(tempbuf,"Sector lotag: ");
|
|
sector[searchsector].lotag =
|
|
getnumber256(tempbuf,sector[searchsector].lotag,65536L,0);
|
|
break;
|
|
case 3:
|
|
Bstrcpy(tempbuf,"Sprite lotag: ");
|
|
sprite[searchwall].lotag =
|
|
getnumber256(tempbuf,sprite[searchwall].lotag,65536L,0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x23]==1) // ' H
|
|
{
|
|
keystatus[0x23] = 0;
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
Bstrcpy(tempbuf,"Wall hitag: ");
|
|
wall[searchwall].hitag =
|
|
getnumber256(tempbuf,wall[searchwall].hitag,65536L,0);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
Bstrcpy(tempbuf,"Sector hitag: ");
|
|
sector[searchsector].hitag =
|
|
getnumber256(tempbuf,sector[searchsector].hitag,65536L,0);
|
|
break;
|
|
case 3:
|
|
Bstrcpy(tempbuf,"Sprite hitag: ");
|
|
sprite[searchwall].hitag =
|
|
getnumber256(tempbuf,sprite[searchwall].hitag,65536L,0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x1f]==1) // ' S
|
|
{
|
|
keystatus[0x1f] = 0;
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
Bstrcpy(tempbuf,"Wall shade: ");
|
|
wall[searchwall].shade =
|
|
getnumber256(tempbuf,wall[searchwall].shade,128L,1);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
Bstrcpy(tempbuf,"Sector shade: ");
|
|
if (searchstat==1)
|
|
sector[searchsector].ceilingshade =
|
|
getnumber256(tempbuf,sector[searchsector].ceilingshade,128L,1);
|
|
if (searchstat==2)
|
|
sector[searchsector].floorshade =
|
|
getnumber256(tempbuf,sector[searchsector].floorshade,128L,1);
|
|
break;
|
|
case 3:
|
|
Bstrcpy(tempbuf,"Sprite shade: ");
|
|
sprite[searchwall].shade =
|
|
getnumber256(tempbuf,sprite[searchwall].shade,128L,1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x2f]==1) // ' V
|
|
{
|
|
keystatus[0x2f] = 0;
|
|
switch (searchstat)
|
|
{
|
|
case 1:
|
|
case 2:
|
|
Bstrcpy(tempbuf,"Sector visibility: ");
|
|
sector[searchsector].visibility =
|
|
getnumber256(tempbuf,sector[searchsector].visibility,256L,0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (keystatus[0x3c]>0) // F2
|
|
{
|
|
usedcount=!usedcount;
|
|
keystatus[0x3c] = 0;
|
|
}
|
|
if (keystatus[0x0f]>0) // TAB : USED
|
|
{
|
|
// usedcount=!usedcount;
|
|
|
|
count=0;
|
|
for (i=0;i<numwalls;i++)
|
|
{
|
|
if (wall[i].picnum == temppicnum) count++;
|
|
if (wall[i].overpicnum == temppicnum) count++;
|
|
}
|
|
for (i=0;i<numsectors;i++) // JBF 20040307: was numwalls, thanks Semicharm
|
|
{
|
|
if (sector[i].ceilingpicnum == temppicnum) count++;
|
|
if (sector[i].floorpicnum == temppicnum) count++;
|
|
}
|
|
statnum = 0; //status 1
|
|
i = headspritestat[statnum];
|
|
while (i != -1)
|
|
{
|
|
nexti = nextspritestat[i];
|
|
|
|
//your code goes here
|
|
//ex: printf("Sprite %d has a status of 1 (active)\n",i,statnum);
|
|
|
|
if (sprite[i].picnum == temppicnum) count++;
|
|
i = nexti;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
if (keystatus[0x3b]==1) // F1
|
|
{
|
|
helpon=!helpon;
|
|
keystatus[0x23]=0;
|
|
keystatus[0x3b]=0;
|
|
}
|
|
|
|
if ((keystatus[KEYSC_G] > 0)) // G
|
|
{
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
strcpy(tempbuf,"Wall picnum: ");
|
|
i = getnumber256(tempbuf,wall[searchwall].picnum,MAXTILES-1,0);
|
|
if (tilesizx[i] != 0)
|
|
wall[searchwall].picnum = i;
|
|
break;
|
|
case 1:
|
|
strcpy(tempbuf,"Sector ceiling picnum: ");
|
|
i = getnumber256(tempbuf,sector[searchsector].ceilingpicnum,MAXTILES-1,0);
|
|
if (tilesizx[i] != 0)
|
|
sector[searchsector].ceilingpicnum = i;
|
|
break;
|
|
case 2:
|
|
strcpy(tempbuf,"Sector floor picnum: ");
|
|
i = getnumber256(tempbuf,sector[searchsector].floorpicnum,MAXTILES-1,0);
|
|
if (tilesizx[i] != 0)
|
|
sector[searchsector].floorpicnum = i;
|
|
break;
|
|
case 3:
|
|
strcpy(tempbuf,"Sprite picnum: ");
|
|
i = getnumber256(tempbuf,sprite[searchwall].picnum,MAXTILES-1,0);
|
|
if (tilesizx[i] != 0)
|
|
sprite[searchwall].picnum = i;
|
|
break;
|
|
case 4:
|
|
strcpy(tempbuf,"Masked wall picnum: ");
|
|
i = getnumber256(tempbuf,wall[searchwall].overpicnum,MAXTILES-1,0);
|
|
if (tilesizx[i] != 0)
|
|
wall[searchwall].overpicnum = i;
|
|
break;
|
|
}
|
|
asksave = 1;
|
|
keystatus[KEYSC_G] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_B] > 0) // B (clip Blocking xor) (3D)
|
|
{
|
|
if (searchstat == 3)
|
|
{
|
|
sprite[searchwall].cstat ^= 1;
|
|
// sprite[searchwall].cstat &= ~256;
|
|
// sprite[searchwall].cstat |= ((sprite[searchwall].cstat&1)<<8);
|
|
sprintf(getmessage,"Sprite (%d) blocking %s",searchwall,sprite[searchwall].cstat&1?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
else
|
|
{
|
|
wall[searchwall].cstat ^= 1;
|
|
// wall[searchwall].cstat &= ~64;
|
|
if ((wall[searchwall].nextwall >= 0) && ((keystatus[0x2a]|keystatus[0x36]) == 0))
|
|
{
|
|
wall[wall[searchwall].nextwall].cstat &= ~(1+64);
|
|
wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&1);
|
|
}
|
|
sprintf(getmessage,"Wall (%d) blocking %s",searchwall,wall[searchwall].cstat&1?"ON":"OFF");
|
|
message(getmessage);
|
|
asksave = 1;
|
|
}
|
|
keystatus[KEYSC_B] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_T] > 0) // T (transluscence for sprites/masked walls)
|
|
{
|
|
if (searchstat == 1) //Set masked/transluscent ceilings/floors
|
|
{
|
|
i = (sector[searchsector].ceilingstat&(128+256));
|
|
sector[searchsector].ceilingstat &= ~(128+256);
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
sector[searchsector].ceilingstat |= 128;
|
|
break;
|
|
case 128:
|
|
sector[searchsector].ceilingstat |= 256;
|
|
break;
|
|
case 256:
|
|
sector[searchsector].ceilingstat |= 384;
|
|
break;
|
|
case 384:
|
|
sector[searchsector].ceilingstat |= 0;
|
|
break;
|
|
}
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 2)
|
|
{
|
|
i = (sector[searchsector].floorstat&(128+256));
|
|
sector[searchsector].floorstat &= ~(128+256);
|
|
switch (i)
|
|
{
|
|
case 0:
|
|
sector[searchsector].floorstat |= 128;
|
|
break;
|
|
case 128:
|
|
sector[searchsector].floorstat |= 256;
|
|
break;
|
|
case 256:
|
|
sector[searchsector].floorstat |= 384;
|
|
break;
|
|
case 384:
|
|
sector[searchsector].floorstat |= 0;
|
|
break;
|
|
}
|
|
asksave = 1;
|
|
}
|
|
|
|
if ((keystatus[KEYSC_QUOTE]) > 0)
|
|
{
|
|
switch (searchstat)
|
|
{
|
|
case 0:
|
|
case 4:
|
|
strcpy(buffer,"Wall lotag: ");
|
|
wall[searchwall].lotag = getnumber256(buffer,(long)wall[searchwall].lotag,65536L,0);
|
|
break;
|
|
case 1:
|
|
strcpy(buffer,"Sector lotag: ");
|
|
sector[searchsector].lotag = getnumber256(buffer,(long)sector[searchsector].lotag,65536L,0);
|
|
break;
|
|
case 2:
|
|
strcpy(buffer,"Sector lotag: ");
|
|
sector[searchsector].lotag = getnumber256(buffer,(long)sector[searchsector].lotag,65536L,0);
|
|
break;
|
|
case 3:
|
|
strcpy(buffer,"Sprite lotag: ");
|
|
sprite[searchwall].lotag = getnumber256(buffer,(long)sprite[searchwall].lotag,65536L,0);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (searchstat == 3)
|
|
{
|
|
if ((sprite[searchwall].cstat&2) == 0)
|
|
sprite[searchwall].cstat |= 2;
|
|
else if ((sprite[searchwall].cstat&512) == 0)
|
|
sprite[searchwall].cstat |= 512;
|
|
else
|
|
sprite[searchwall].cstat &= ~(2+512);
|
|
asksave = 1;
|
|
}
|
|
if (searchstat == 4)
|
|
{
|
|
if ((wall[searchwall].cstat&128) == 0)
|
|
wall[searchwall].cstat |= 128;
|
|
else if ((wall[searchwall].cstat&512) == 0)
|
|
wall[searchwall].cstat |= 512;
|
|
else
|
|
wall[searchwall].cstat &= ~(128+512);
|
|
|
|
if (wall[searchwall].nextwall >= 0)
|
|
{
|
|
wall[wall[searchwall].nextwall].cstat &= ~(128+512);
|
|
wall[wall[searchwall].nextwall].cstat |= (wall[searchwall].cstat&(128+512));
|
|
}
|
|
asksave = 1;
|
|
}
|
|
}
|
|
keystatus[KEYSC_T] = 0;
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x1c]==1) // ' ENTER
|
|
{
|
|
begindrawing();
|
|
message("Pasted graphic only");
|
|
enddrawing();
|
|
switch (searchstat)
|
|
{
|
|
case 0 :
|
|
wall[searchwall].picnum = temppicnum;
|
|
break;
|
|
case 1 :
|
|
sector[searchsector].ceilingpicnum = temppicnum;
|
|
break;
|
|
case 2 :
|
|
sector[searchsector].floorpicnum = temppicnum;
|
|
break;
|
|
case 3 :
|
|
sprite[searchwall].picnum = temppicnum;
|
|
break;
|
|
case 4 :
|
|
wall[searchwall].overpicnum = temppicnum;
|
|
break;
|
|
}
|
|
keystatus[0x1c]=0;
|
|
}
|
|
|
|
|
|
|
|
}// end 3d
|
|
|
|
static void Keys2d(void)
|
|
{
|
|
short temp=0;
|
|
int i=0, j,k;
|
|
long radius, xp1, yp1;
|
|
char col;
|
|
|
|
long repeatcountx=0,repeatcounty=0,smooshyalign,changedir;
|
|
/*
|
|
for(i=0;i<0x50;i++)
|
|
{if(keystatus[i]==1) {Bsprintf(tempbuf,"key %ld",i); printmessage16(tempbuf);
|
|
}}
|
|
*/
|
|
|
|
Bsprintf(tempbuf, "Mapster32"VERSION"");
|
|
printext16(9L,ydim-STATUS2DSIZ+9L,4,-1,tempbuf,0);
|
|
printext16(8L,ydim-STATUS2DSIZ+8L,12,-1,tempbuf,0);
|
|
|
|
if ((totalclock > getmessagetimeoff) && (totalclock > (lastpm16time + 120*3)))
|
|
{
|
|
updatesector(mousxplc,mousyplc,&cursectornum);
|
|
if (pointhighlight >= 16384)
|
|
{
|
|
char tmpbuf[2048];
|
|
i = pointhighlight-16384;
|
|
if (strlen(names[sprite[i].picnum]) > 0)
|
|
{
|
|
if (sprite[i].picnum==SECTOREFFECTOR)
|
|
Bsprintf(tmpbuf,"Sprite %d %s: lo:%d hi:%d",i,SectorEffectorText(i),sprite[i].lotag,sprite[i].hitag);
|
|
else Bsprintf(tmpbuf,"Sprite %d %s: lo:%d hi:%d ex:%d",i,names[sprite[i].picnum],sprite[i].lotag,sprite[i].hitag,sprite[i].extra);
|
|
}
|
|
else Bsprintf(tmpbuf,"Sprite %d picnum %d: lo:%d hi:%d ex:%d",i,sprite[i].picnum,sprite[i].lotag,sprite[i].hitag,sprite[i].extra);
|
|
_printmessage16(tmpbuf);
|
|
}
|
|
else if ((linehighlight >= 0) && (sectorofwall(linehighlight) == cursectornum))
|
|
{
|
|
long dax, day, dist;
|
|
dax = wall[linehighlight].x-wall[wall[linehighlight].point2].x;
|
|
day = wall[linehighlight].y-wall[wall[linehighlight].point2].y;
|
|
dist = ksqrt(dax*dax+day*day);
|
|
Bsprintf(tempbuf,"Wall %d: length:%ld lo:%d hi:%d",linehighlight,dist,wall[linehighlight].lotag,wall[linehighlight].hitag);
|
|
_printmessage16(tempbuf);
|
|
}
|
|
else if (cursectornum >= 0)
|
|
{
|
|
Bsprintf(tempbuf,"Sector %d: lo:%d hi:%d",cursectornum,sector[cursectornum].lotag,sector[cursectornum].hitag);
|
|
_printmessage16(tempbuf);
|
|
}
|
|
else _printmessage16("");
|
|
}
|
|
|
|
begindrawing();
|
|
for (i=0;i<numsprites;i++) // Game specific 2D sprite stuff goes here. Drawn on top of everything else.
|
|
{
|
|
xp1 = mulscale14(sprite[i].x-posx,zoom);
|
|
yp1 = mulscale14(sprite[i].y-posy,zoom);
|
|
|
|
if (sprite[i].picnum == 5 /*&& zoom >= 256*/ && sprite[i].sectnum != MAXSECTORS)
|
|
{
|
|
radius = mulscale15(sprite[i].hitag,zoom);
|
|
col = 6;
|
|
if (i+16384 == pointhighlight)
|
|
if (totalclock & 32) col += (2<<2);
|
|
drawlinepat = 0xf0f0f0f0;
|
|
drawcircle16(halfxdim16+xp1, midydim16+yp1, radius, col);
|
|
drawlinepat = 0xffffffff;
|
|
}
|
|
}
|
|
enddrawing();
|
|
|
|
if (keystatus[0x3b]==1 || (keystatus[KEYSC_QUOTE]==1 && keystatus[0x29]==1)) //F1 or ' ~
|
|
{
|
|
keystatus[0x3b]=0;
|
|
clearmidstatbar16();
|
|
begindrawing();
|
|
for (i=0;i<MAXHELP2D;i++)
|
|
{
|
|
k = 0;
|
|
j = 0;
|
|
if (i > 9)
|
|
{
|
|
j = 256;
|
|
k = 90;
|
|
}
|
|
printext16(j,ydim16+32+(i*9)-k,11,-1,Help2d[i],0);
|
|
}
|
|
enddrawing();
|
|
}
|
|
|
|
getpoint(searchx,searchy,&mousxplc,&mousyplc);
|
|
ppointhighlight = getpointhighlight(mousxplc,mousyplc);
|
|
|
|
if ((ppointhighlight&0xc000) == 16384)
|
|
{
|
|
// sprite[ppointhighlight&16383].cstat ^= 1;
|
|
cursprite=(ppointhighlight&16383);
|
|
}
|
|
|
|
if (keystatus[67]==1) // F9 f1=3b
|
|
{
|
|
Show2dText("sthelp.hlp");
|
|
}
|
|
|
|
/* start Mapster32 */
|
|
|
|
if (keystatus[0x32] > 0) // M (tag)
|
|
{
|
|
keystatus[0x32] = 0;
|
|
if ((keystatus[0x38]|keystatus[0xb8]) > 0) //ALT
|
|
{
|
|
if (pointhighlight >= 16384)
|
|
{
|
|
i = pointhighlight-16384;
|
|
Bsprintf(tempbuf,"Sprite (%d) Extra: ",i);
|
|
sprite[i].extra = getnumber16(tempbuf,sprite[i].extra,65536L,1);
|
|
clearmidstatbar16();
|
|
showspritedata((short)i);
|
|
}
|
|
else if (linehighlight >= 0)
|
|
{
|
|
i = linehighlight;
|
|
Bsprintf(tempbuf,"Wall (%d) Extra: ",i);
|
|
wall[i].extra = getnumber16(tempbuf,wall[i].extra,65536L,1);
|
|
clearmidstatbar16();
|
|
showwalldata((short)i);
|
|
}
|
|
printmessage16("");
|
|
}
|
|
else
|
|
{
|
|
for (i=0;i<numsectors;i++)
|
|
if (inside(mousxplc,mousyplc,i) == 1)
|
|
{
|
|
Bsprintf(tempbuf,"Sector (%d) Extra: ",i);
|
|
sector[i].extra = getnumber16(tempbuf,sector[i].extra,65536L,1);
|
|
clearmidstatbar16();
|
|
showsectordata((short)i);
|
|
break;
|
|
}
|
|
printmessage16("");
|
|
}
|
|
}
|
|
|
|
if (keystatus[0x35] > 0) // /? Reset panning&repeat to 0
|
|
{
|
|
if ((ppointhighlight&0xc000) == 16384)
|
|
{
|
|
if ((keystatus[0x2a]|keystatus[0x36]) > 0)
|
|
{
|
|
sprite[cursprite].xrepeat = sprite[cursprite].yrepeat;
|
|
}
|
|
else
|
|
{
|
|
sprite[cursprite].xrepeat = 64;
|
|
sprite[cursprite].yrepeat = 64;
|
|
}
|
|
}
|
|
keystatus[0x35] = 0;
|
|
asksave = 1;
|
|
}
|
|
|
|
if ((keystatus[0x4b]|keystatus[0x4d]) > 0) // 4 & 6 (keypad)
|
|
{
|
|
smooshyalign = keystatus[0x4c];
|
|
if ((repeatcountx == 0) || (repeatcountx > 16))
|
|
{
|
|
changedir = 0;
|
|
if (keystatus[0x4b] > 0) changedir = -1;
|
|
if (keystatus[0x4d] > 0) changedir = 1;
|
|
|
|
if ((ppointhighlight&0xc000) == 16384)
|
|
{
|
|
sprite[cursprite].xrepeat = changechar(sprite[cursprite].xrepeat,changedir,smooshyalign,1);
|
|
if (sprite[cursprite].xrepeat < 4)
|
|
sprite[cursprite].xrepeat = 4;
|
|
}
|
|
asksave = 1;
|
|
repeatcountx = max(1,repeatcountx);
|
|
}
|
|
repeatcountx += synctics;
|
|
}
|
|
else
|
|
repeatcountx = 0;
|
|
|
|
if ((keystatus[0x48]|keystatus[0x50]) > 0) // 2 & 8 (keypad)
|
|
{
|
|
smooshyalign = keystatus[0x4c];
|
|
if ((repeatcounty == 0) || (repeatcounty > 16))
|
|
{
|
|
changedir = 0;
|
|
if (keystatus[0x48] > 0) changedir = -1;
|
|
if (keystatus[0x50] > 0) changedir = 1;
|
|
|
|
if ((ppointhighlight&0xc000) == 16384)
|
|
{
|
|
sprite[cursprite].yrepeat = changechar(sprite[cursprite].yrepeat,changedir,smooshyalign,1);
|
|
if (sprite[cursprite].yrepeat < 4)
|
|
sprite[cursprite].yrepeat = 4;
|
|
}
|
|
asksave = 1;
|
|
repeatcounty = max(1,repeatcounty);
|
|
}
|
|
repeatcounty += synctics;
|
|
//}
|
|
}
|
|
else
|
|
repeatcounty = 0;
|
|
|
|
if (keystatus[0x13] > 0) // R (relative alignment, rotation)
|
|
{
|
|
if (pointhighlight >= 16384)
|
|
{
|
|
i = sprite[cursprite].cstat;
|
|
if ((i&48) < 32) i += 16;
|
|
|
|
else i &= ~48;
|
|
sprite[cursprite].cstat = i;
|
|
|
|
if (sprite[cursprite].cstat&16)
|
|
sprintf(getmessage,"Sprite (%d) is wall aligned",cursprite);
|
|
else if (sprite[cursprite].cstat&32)
|
|
sprintf(getmessage,"Sprite (%d) is floor aligned",cursprite);
|
|
else
|
|
sprintf(getmessage,"Sprite (%d) is un-aligned",cursprite);
|
|
message(getmessage);
|
|
asksave = 1;
|
|
|
|
}
|
|
keystatus[0x13] = 0;
|
|
}
|
|
|
|
|
|
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_S]) // ' S
|
|
{
|
|
if (pointhighlight >= 16384)
|
|
{
|
|
keystatus[0x1f] = 0;
|
|
Bsprintf(tempbuf,"Sprite (%d) xrepeat: ",cursprite);
|
|
sprite[cursprite].xrepeat=getnumber16(tempbuf, sprite[cursprite].xrepeat, 256,0);
|
|
Bsprintf(tempbuf,"Sprite (%d) yrepeat: ",cursprite);
|
|
sprite[cursprite].yrepeat=getnumber16(tempbuf, sprite[cursprite].yrepeat, 256,0);
|
|
Bsprintf(tempbuf,"Sprite (%d) updated",i);
|
|
printmessage16(tempbuf);
|
|
}
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE] && keystatus[KEYSC_F]) // ' F
|
|
{
|
|
keystatus[KEYSC_F] = 0;
|
|
FuncMenu();
|
|
}
|
|
|
|
if (keystatus[0x1a]>0) // [ search backward
|
|
{
|
|
keystatus[0x1a]=0;
|
|
if (wallsprite==0)
|
|
{
|
|
SearchSectorsBackward();
|
|
}
|
|
else
|
|
|
|
if (wallsprite==1)
|
|
{
|
|
if (curwallnum>0) curwallnum--;
|
|
for (i=curwallnum;i>=0;i--)
|
|
{
|
|
if (
|
|
(wall[i].picnum==wall[curwall].picnum)
|
|
&&((search_lotag==0)||
|
|
(search_lotag!=0 && search_lotag==wall[i].lotag))
|
|
&&((search_hitag==0)||
|
|
(search_hitag!=0 && search_hitag==wall[i].hitag))
|
|
)
|
|
{
|
|
posx=(wall[i].x)-(((wall[i].x)-(wall[wall[i].point2].x))/2);
|
|
posy=(wall[i].y)-(((wall[i].y)-(wall[wall[i].point2].y))/2);
|
|
printmessage16("< Wall search: found");
|
|
// curwallnum--;
|
|
keystatus[0x1a]=0;
|
|
return;
|
|
}
|
|
curwallnum--;
|
|
}
|
|
printmessage16("< Wall search: none found");
|
|
}
|
|
else
|
|
|
|
if (wallsprite==2)
|
|
{
|
|
if (cursearchspritenum>0) cursearchspritenum--;
|
|
for (i=cursearchspritenum;i>=0;i--)
|
|
{
|
|
|
|
if (
|
|
(sprite[i].picnum==sprite[cursearchsprite].picnum &&
|
|
sprite[i].statnum==0)
|
|
&&((search_lotag==0)||
|
|
(search_lotag!=0 && search_lotag==sprite[i].lotag))
|
|
&&((search_hitag==0)||
|
|
(search_hitag!=0 && search_hitag==sprite[i].hitag))
|
|
)
|
|
{
|
|
posx=sprite[i].x;
|
|
posy=sprite[i].y;
|
|
ang= sprite[i].ang;
|
|
printmessage16("< Sprite search: found");
|
|
// curspritenum--;
|
|
keystatus[0x1a]=0;
|
|
return;
|
|
}
|
|
cursearchspritenum--;
|
|
}
|
|
printmessage16("< Sprite search: none found");
|
|
}
|
|
}
|
|
|
|
|
|
if (keystatus[0x1b]>0) // ] search forward
|
|
{
|
|
keystatus[0x1b]=0;
|
|
if (wallsprite==0)
|
|
{
|
|
SearchSectorsForward();
|
|
}
|
|
else
|
|
|
|
if (wallsprite==1)
|
|
{
|
|
if (curwallnum<MAXWALLS) curwallnum++;
|
|
for (i=curwallnum;i<=MAXWALLS;i++)
|
|
{
|
|
if (
|
|
(wall[i].picnum==wall[curwall].picnum)
|
|
&&((search_lotag==0)||
|
|
(search_lotag!=0 && search_lotag==wall[i].lotag))
|
|
&&((search_hitag==0)||
|
|
(search_hitag!=0 && search_hitag==wall[i].hitag))
|
|
)
|
|
{
|
|
posx=(wall[i].x)-(((wall[i].x)-(wall[wall[i].point2].x))/2);
|
|
posy=(wall[i].y)-(((wall[i].y)-(wall[wall[i].point2].y))/2);
|
|
printmessage16("> Wall search: found");
|
|
// curwallnum++;
|
|
keystatus[0x1b]=0;
|
|
return;
|
|
}
|
|
curwallnum++;
|
|
}
|
|
printmessage16("> Wall search: none found");
|
|
}
|
|
else
|
|
|
|
if (wallsprite==2)
|
|
{
|
|
if (cursearchspritenum<MAXSPRITES) cursearchspritenum++;
|
|
for (i=cursearchspritenum;i<=MAXSPRITES;i++)
|
|
{
|
|
if (
|
|
(sprite[i].picnum==sprite[cursearchsprite].picnum &&
|
|
sprite[i].statnum==0)
|
|
&&((search_lotag==0)||
|
|
(search_lotag!=0 && search_lotag==sprite[i].lotag))
|
|
&&((search_hitag==0)||
|
|
(search_hitag!=0 && search_hitag==sprite[i].hitag))
|
|
)
|
|
{
|
|
posx=sprite[i].x;
|
|
posy=sprite[i].y;
|
|
ang= sprite[i].ang;
|
|
printmessage16("> Sprite search: found");
|
|
// curspritenum++;
|
|
keystatus[0x1b]=0;
|
|
return;
|
|
}
|
|
cursearchspritenum++;
|
|
}
|
|
printmessage16("> Sprite search: none found");
|
|
}
|
|
}
|
|
|
|
if (keystatus[0x22] > 0) // G (grid on/off)
|
|
{
|
|
grid += ((keystatus[0x2a]|keystatus[0x36]) > 0?-1:1);
|
|
if (grid == -1 || grid == 9)
|
|
{
|
|
switch (grid)
|
|
{
|
|
case -1:
|
|
grid = 8;
|
|
break;
|
|
case 9:
|
|
grid = 0;
|
|
break;
|
|
}
|
|
}
|
|
if (!grid) sprintf(tempbuf,"Grid off");
|
|
else sprintf(tempbuf,"Grid size: %d (%d units)",grid,2048>>grid);
|
|
printmessage16(tempbuf);
|
|
keystatus[0x22] = 0;
|
|
}
|
|
|
|
if ((keystatus[0x26] > 0) && (keystatus[KEYSC_QUOTE] > 0)) // ' L
|
|
{
|
|
if (pointhighlight >= 16384)
|
|
{
|
|
i = pointhighlight - 16384;
|
|
Bsprintf(tempbuf,"Sprite %d x: ",i);
|
|
sprite[i].x = getnumber16(tempbuf,sprite[i].x,131072,1);
|
|
Bsprintf(tempbuf,"Sprite %d y: ",i);
|
|
sprite[i].y = getnumber16(tempbuf,sprite[i].y,131072,1);
|
|
Bsprintf(tempbuf,"Sprite %d z: ",i);
|
|
sprite[i].z = getnumber16(tempbuf,sprite[i].z,8388608,1);
|
|
Bsprintf(tempbuf,"Sprite %d angle: ",i);
|
|
sprite[i].ang = getnumber16(tempbuf,sprite[i].ang,2048L,0);
|
|
Bsprintf(tempbuf,"Sprite %d updated",i);
|
|
printmessage16(tempbuf);
|
|
}
|
|
|
|
else if (pointhighlight <= 16383)
|
|
{
|
|
i = linehighlight;
|
|
Bsprintf(tempbuf,"Wall %d x: ",i);
|
|
wall[i].x = getnumber16(tempbuf,wall[i].x,131072,1);
|
|
Bsprintf(tempbuf,"Wall %d y: ",i);
|
|
wall[i].y = getnumber16(tempbuf,wall[i].y,131072,1);
|
|
Bsprintf(tempbuf,"Wall %d updated",i);
|
|
printmessage16(tempbuf);
|
|
}
|
|
|
|
keystatus[0x26] = 0;
|
|
}
|
|
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x04]==1) // ' 3
|
|
{
|
|
onnames++;
|
|
if (onnames>8) onnames=0;
|
|
keystatus[0x04]=0;
|
|
Bsprintf(tempbuf,"Mode %d %s",onnames,SpriteMode[onnames]);
|
|
printmessage16(tempbuf);
|
|
// clearmidstatbar16();
|
|
// for(i=0;i<MAXMODE32D;i++) {printext16(0*8,ydim16+32+(i*8),15,-1,SpriteMode[i],0);
|
|
}
|
|
// Ver();
|
|
|
|
/*
|
|
if(keystatus[KEYSC_QUOTE]==1 && keystatus[0x06]==1) // ' 5
|
|
{
|
|
keystatus[0x06]=0;
|
|
sprintf(tempbuf,"Power-Up Ammo now equals Normal");
|
|
printmessage16(tempbuf);
|
|
for(i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if(sprite[i].picnum>=20 && sprite[i].picnum<=59)
|
|
{
|
|
sprite[i].xrepeat = 32;
|
|
sprite[i].yrepeat = 32;
|
|
}
|
|
}
|
|
|
|
}
|
|
*/
|
|
|
|
// What the fuck is this supposed to do?
|
|
|
|
/* Motorcycle ha ha ha
|
|
if(keystatus[KEYSC_QUOTE]==1 && keystatus[0x06]==1) // ' 5
|
|
{
|
|
keystatus[0x06]=0;
|
|
sidemode++; if (sidemode > 2) sidemode = 0;
|
|
if (sidemode == 1)
|
|
{
|
|
editstatus = 0;
|
|
zmode = 2;
|
|
posz = ((sector[cursectnum].ceilingz+sector[cursectnum].floorz)>>1);
|
|
}
|
|
else
|
|
{
|
|
editstatus = 1;
|
|
zmode = 1;
|
|
}
|
|
}
|
|
*/
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x08]==1) // ' 7 : swap hilo
|
|
{
|
|
keystatus[0x08]=0;
|
|
|
|
if (pointhighlight >= 16384)
|
|
{
|
|
temp=sprite[cursprite].lotag;
|
|
sprite[cursprite].lotag=sprite[cursprite].hitag;
|
|
sprite[cursprite].hitag=temp;
|
|
Bsprintf(tempbuf,"Sprite %d tags swapped",cursprite);
|
|
printmessage16(tempbuf);
|
|
}
|
|
else if (linehighlight >= 0)
|
|
{
|
|
temp=wall[linehighlight].lotag;
|
|
wall[linehighlight].lotag=wall[linehighlight].hitag;
|
|
wall[linehighlight].hitag=temp;
|
|
Bsprintf(tempbuf,"Wall %d tags swapped",linehighlight);
|
|
printmessage16(tempbuf);
|
|
}
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x24]==1) // ' J
|
|
{
|
|
posx=getnumber16("X-coordinate: ",posx,131072L,1);
|
|
posy=getnumber16("Y-coordinate: ",posy,131072L,1);
|
|
Bsprintf(tempbuf,"Current pos now (%ld, %ld)",posx,posy);
|
|
printmessage16(tempbuf);
|
|
keystatus[0x24]=0;
|
|
}
|
|
|
|
}// end key2d
|
|
|
|
void ExtSetupSpecialSpriteCols(void)
|
|
{
|
|
short i;
|
|
for (i=0;i<MAXTILES;i++)
|
|
|
|
switch (i)
|
|
{
|
|
case SECTOREFFECTOR:
|
|
case ACTIVATOR:
|
|
case TOUCHPLATE:
|
|
case ACTIVATORLOCKED:
|
|
case MUSICANDSFX:
|
|
case LOCATORS:
|
|
case CYCLER:
|
|
case MASTERSWITCH:
|
|
case RESPAWN:
|
|
case GPSPEED:
|
|
spritecol2d[i][0] = 15;
|
|
spritecol2d[i][1] = 15;
|
|
break;
|
|
case APLAYER:
|
|
spritecol2d[i][0] = 2;
|
|
spritecol2d[i][1] = 2;
|
|
break;
|
|
case LIZTROOP :
|
|
case LIZTROOPRUNNING :
|
|
case LIZTROOPSTAYPUT :
|
|
case LIZTROOPSHOOT :
|
|
case LIZTROOPJETPACK :
|
|
case LIZTROOPONTOILET :
|
|
case LIZTROOPDUCKING :
|
|
case PIGCOP:
|
|
case PIGCOPSTAYPUT:
|
|
case PIGCOPDIVE:
|
|
case LIZMAN:
|
|
case LIZMANSTAYPUT:
|
|
case LIZMANSPITTING:
|
|
case LIZMANFEEDING:
|
|
case LIZMANJUMP:
|
|
case BOSS1:
|
|
case BOSS1STAYPUT:
|
|
case BOSS1SHOOT:
|
|
case BOSS1LOB:
|
|
case BOSSTOP:
|
|
case COMMANDER:
|
|
case COMMANDERSTAYPUT:
|
|
case OCTABRAIN:
|
|
case OCTABRAINSTAYPUT:
|
|
case RECON:
|
|
case DRONE:
|
|
case ROTATEGUN:
|
|
case EGG:
|
|
case ORGANTIC:
|
|
case GREENSLIME:
|
|
case BOSS2:
|
|
case BOSS3:
|
|
case TANK:
|
|
case NEWBEAST:
|
|
case BOSS4:
|
|
spritecol2d[i][0] = 31;
|
|
spritecol2d[i][1] = 31;
|
|
break;
|
|
case FIRSTGUNSPRITE:
|
|
case CHAINGUNSPRITE :
|
|
case RPGSPRITE:
|
|
case FREEZESPRITE:
|
|
case SHRINKERSPRITE:
|
|
case HEAVYHBOMB:
|
|
case TRIPBOMBSPRITE:
|
|
case SHOTGUNSPRITE:
|
|
case DEVISTATORSPRITE:
|
|
case FREEZEAMMO:
|
|
case AMMO:
|
|
case BATTERYAMMO:
|
|
case DEVISTATORAMMO:
|
|
case RPGAMMO:
|
|
case GROWAMMO:
|
|
case CRYSTALAMMO:
|
|
case HBOMBAMMO:
|
|
case AMMOLOTS:
|
|
case SHOTGUNAMMO:
|
|
case COLA:
|
|
case SIXPAK:
|
|
case FIRSTAID:
|
|
case SHIELD:
|
|
case STEROIDS:
|
|
case AIRTANK:
|
|
case JETPACK:
|
|
case HEATSENSOR:
|
|
case ACCESSCARD:
|
|
case BOOTS:
|
|
spritecol2d[i][0] = 24;
|
|
spritecol2d[i][1] = 24;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void InitCustomColors(void)
|
|
{
|
|
/* blue */
|
|
/* vgapal16[9*4+0] = 63;
|
|
vgapal16[9*4+1] = 31;
|
|
vgapal16[9*4+2] = 7; */
|
|
|
|
/* orange */
|
|
vgapal16[31*4+0] = 20; // blue
|
|
vgapal16[31*4+1] = 45; // green
|
|
vgapal16[31*4+2] = 60; // red
|
|
|
|
vgapal16[39*4+0] = 36;
|
|
vgapal16[39*4+1] = 53;
|
|
vgapal16[39*4+2] = 63;
|
|
|
|
|
|
/* light yellow */
|
|
vgapal16[22*4+0] = 51;
|
|
vgapal16[22*4+1] = 63;
|
|
vgapal16[22*4+2] = 63;
|
|
|
|
/* grey */
|
|
vgapal16[23*4+0] = 45;
|
|
vgapal16[23*4+1] = 45;
|
|
vgapal16[23*4+2] = 45;
|
|
|
|
/* blue */
|
|
vgapal16[24*4+0] = 51;
|
|
vgapal16[24*4+1] = 41;
|
|
vgapal16[24*4+2] = 12;
|
|
|
|
vgapal16[32*4+0] = 60;
|
|
vgapal16[32*4+1] = 50;
|
|
vgapal16[32*4+2] = 21;
|
|
}
|
|
|
|
void ExtPreSaveMap(void)
|
|
{
|
|
if (fixmapbeforesaving)
|
|
{
|
|
short i, startwall, j, endwall;
|
|
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
startwall = sector[i].wallptr;
|
|
for (j=startwall;j<numwalls;j++)
|
|
if (wall[j].point2 < startwall) startwall = wall[j].point2;
|
|
sector[i].wallptr = startwall;
|
|
}
|
|
for (i=numsectors-2;i>=0;i--)
|
|
sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr;
|
|
sector[numsectors-1].wallnum = numwalls-sector[numsectors-1].wallptr;
|
|
|
|
for (i=0;i<numwalls;i++)
|
|
{
|
|
wall[i].nextsector = -1;
|
|
wall[i].nextwall = -1;
|
|
}
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
startwall = sector[i].wallptr;
|
|
endwall = startwall + sector[i].wallnum;
|
|
for (j=startwall;j<endwall;j++)
|
|
checksectorpointer((short)j,(short)i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ExtPreLoadMap(void)
|
|
{}
|
|
|
|
static void comlinehelp(void)
|
|
{
|
|
char *s = "Usage: mapster32 [OPTIONS] [FILE]\n\n"
|
|
"-gFILE, -grp FILE\tUse extra group file FILE\n"
|
|
"-hFILE\t\tUse definitions file FILE\n"
|
|
"-jDIR, -game_dir DIR\n\t\tAdds DIR to the file path stack\n"
|
|
"-nocheck\t\tDisables map pointer checking when saving\n"
|
|
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
|
|
"-setup\t\tDisplays the configuration dialog\n"
|
|
#endif
|
|
#if !defined(_WIN32)
|
|
"-usecwd\t\tRead game data and configuration file from working directory\n"
|
|
#endif
|
|
"\n-?, -help, --help\tDisplay this help message and exit"
|
|
;
|
|
wm_msgbox("Mapster32"VERSION,s);
|
|
}
|
|
|
|
static void addgamepath(const char *buffer)
|
|
{
|
|
struct strllist *s;
|
|
s = (struct strllist *)calloc(1,sizeof(struct strllist));
|
|
s->str = strdup(buffer);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandPaths; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandPaths = s;
|
|
}
|
|
|
|
extern void buildaddgroup(const char *buffer);
|
|
|
|
static void checkcommandline(int argc,char **argv)
|
|
{
|
|
int i = 1;
|
|
char *c;
|
|
|
|
if (argc > 1)
|
|
{
|
|
while (i < argc)
|
|
{
|
|
c = argv[i];
|
|
if (((*c == '/') || (*c == '-')))
|
|
{
|
|
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help"))
|
|
{
|
|
comlinehelp();
|
|
exit(0);
|
|
}
|
|
|
|
if (!Bstrcasecmp(c+1,"game_dir"))
|
|
{
|
|
if (argc > i+1)
|
|
{
|
|
addgamepath(argv[i+1]);
|
|
i++;
|
|
}
|
|
i++;
|
|
continue;
|
|
}
|
|
if (!Bstrcasecmp(c+1,"cfg"))
|
|
{
|
|
if (argc > i+1)
|
|
{
|
|
Bstrcpy(setupfilename,argv[i+1]);
|
|
i++;
|
|
}
|
|
i++;
|
|
continue;
|
|
}
|
|
if (!Bstrcasecmp(c+1,"nam"))
|
|
{
|
|
strcpy(duke3dgrp, "nam.grp");
|
|
i++;
|
|
continue;
|
|
}
|
|
if (!Bstrcasecmp(c+1,"ww2gi"))
|
|
{
|
|
strcpy(duke3dgrp, "ww2gi.grp");
|
|
i++;
|
|
continue;
|
|
}
|
|
if (!Bstrcasecmp(c+1,"nocheck"))
|
|
{
|
|
initprintf("Map pointer checking disabled\n");
|
|
fixmapbeforesaving = 0;
|
|
i++;
|
|
continue;
|
|
}
|
|
#if !defined(_WIN32)
|
|
if (!Bstrcasecmp(c+1,"usecwd"))
|
|
{
|
|
usecwd = 1;
|
|
i++;
|
|
continue;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if ((*c == '/') || (*c == '-'))
|
|
{
|
|
c++;
|
|
switch (*c)
|
|
{
|
|
case 'h':
|
|
case 'H':
|
|
c++;
|
|
if (*c)
|
|
{
|
|
defsfilename = c;
|
|
initprintf("Using DEF file: %s.\n",defsfilename);
|
|
}
|
|
break;
|
|
case 'j':
|
|
case 'J':
|
|
c++;
|
|
if (!*c) break;
|
|
addgamepath(c);
|
|
break;
|
|
case 'g':
|
|
case 'G':
|
|
c++;
|
|
if (!*c) break;
|
|
buildaddgroup(c);
|
|
break;
|
|
}
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
|
|
int ExtPreInit(int argc,char **argv)
|
|
{
|
|
wm_setapptitle("Mapster32"VERSION);
|
|
|
|
OSD_SetLogFile("mapster32.log");
|
|
OSD_SetVersionString("Mapster32"VERSION);
|
|
initprintf("Mapster32"VERSION" ("__DATE__" "__TIME__")\n");
|
|
initprintf("Copyright (c) 2006 EDuke32 team\n\n");
|
|
|
|
checkcommandline(argc,argv);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int osdcmd_quit(const osdfuncparm_t *parm)
|
|
{
|
|
clearfilenames();
|
|
ExtUnInit();
|
|
uninitengine();
|
|
|
|
exit(0);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
enum {
|
|
T_EOF = -2,
|
|
T_ERROR = -1,
|
|
T_INCLUDE = 0,
|
|
T_LOADGRP = 1,
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
char *text;
|
|
int tokenid;
|
|
}
|
|
tokenlist;
|
|
|
|
static int getatoken(scriptfile *sf, tokenlist *tl, int ntokens)
|
|
{
|
|
char *tok;
|
|
int i;
|
|
|
|
if (!sf) return T_ERROR;
|
|
tok = scriptfile_gettoken(sf);
|
|
if (!tok) return T_EOF;
|
|
|
|
for (i=0;i<ntokens;i++)
|
|
{
|
|
if (!Bstrcasecmp(tok, tl[i].text))
|
|
return tl[i].tokenid;
|
|
}
|
|
return T_ERROR;
|
|
}
|
|
|
|
static tokenlist grptokens[] =
|
|
{
|
|
{ "include", T_INCLUDE },
|
|
{ "loadgrp", T_LOADGRP },
|
|
};
|
|
|
|
int loadgroupfiles(char *fn)
|
|
{
|
|
int tokn;
|
|
char *cmdtokptr;
|
|
scriptfile *script;
|
|
|
|
script = scriptfile_fromfile(fn);
|
|
if (!script) return -1;
|
|
|
|
while (1)
|
|
{
|
|
tokn = getatoken(script,grptokens,sizeof(grptokens)/sizeof(tokenlist));
|
|
cmdtokptr = script->ltextptr;
|
|
switch (tokn)
|
|
{
|
|
case T_LOADGRP:
|
|
{
|
|
char *fn;
|
|
if (!scriptfile_getstring(script,&fn))
|
|
{
|
|
int j = initgroupfile(fn);
|
|
|
|
if (j == -1)
|
|
initprintf("Could not find GRP file %s.\n",fn);
|
|
else
|
|
initprintf("Using GRP file %s.\n",fn);
|
|
}
|
|
}
|
|
case T_INCLUDE:
|
|
{
|
|
char *fn;
|
|
if (!scriptfile_getstring(script,&fn)) {
|
|
scriptfile *included;
|
|
|
|
included = scriptfile_fromfile(fn);
|
|
if (!included) {
|
|
initprintf("Warning: Failed including %s on line %s:%d\n",
|
|
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
|
|
} else {
|
|
loadgroupfiles((char *)included);
|
|
scriptfile_close(included);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case T_EOF:
|
|
return(0);
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
scriptfile_close(script);
|
|
scriptfile_clearsymbols();
|
|
|
|
return 0;
|
|
}
|
|
|
|
int ExtInit(void)
|
|
{
|
|
long rv = 0;
|
|
char cwd[BMAX_PATH];
|
|
|
|
if (getcwd(cwd,BMAX_PATH)) addsearchpath(cwd);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
struct strllist *s;
|
|
while (CommandPaths)
|
|
{
|
|
s = CommandPaths->next;
|
|
addsearchpath(CommandPaths->str);
|
|
|
|
free(CommandPaths->str);
|
|
free(CommandPaths);
|
|
CommandPaths = s;
|
|
}
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
if (!access("user_profiles_enabled", F_OK))
|
|
#else
|
|
if (usecwd == 0)
|
|
#endif
|
|
{
|
|
char cwd[BMAX_PATH];
|
|
char *homedir;
|
|
int asperr;
|
|
|
|
#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
|
|
addsearchpath("/usr/share/games/jfduke3d");
|
|
addsearchpath("/usr/local/share/games/jfduke3d");
|
|
addsearchpath("/usr/share/games/eduke32");
|
|
addsearchpath("/usr/local/share/games/eduke32");
|
|
#elif defined(__APPLE__)
|
|
addsearchpath("/Library/Application Support/JFDuke3D");
|
|
addsearchpath("/Library/Application Support/EDuke32");
|
|
#endif
|
|
if (getcwd(cwd,BMAX_PATH)) addsearchpath(cwd);
|
|
if ((homedir = Bgethomedir()))
|
|
{
|
|
Bsnprintf(cwd,sizeof(cwd),"%s/"
|
|
#if defined(_WIN32)
|
|
"EDuke32 Settings"
|
|
#elif defined(__APPLE__)
|
|
"Library/Application Support/EDuke32"
|
|
#else
|
|
".eduke32"
|
|
#endif
|
|
,homedir);
|
|
asperr = addsearchpath(cwd);
|
|
if (asperr == -2)
|
|
{
|
|
if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
|
|
else asperr = -1;
|
|
}
|
|
if (asperr == 0)
|
|
chdir(cwd);
|
|
Bfree(homedir);
|
|
}
|
|
}
|
|
|
|
// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
|
|
if (getenv("DUKE3DGRP"))
|
|
{
|
|
duke3dgrp = getenv("DUKE3DGRP");
|
|
initprintf("Using %s as main GRP file\n", duke3dgrp);
|
|
}
|
|
initgroupfile(duke3dgrp);
|
|
|
|
if (getenv("DUKE3DDEF"))
|
|
{
|
|
defsfilename = getenv("DUKE3DDEF");
|
|
initprintf("Using %s as definitions file\n", defsfilename);
|
|
}
|
|
loadgroupfiles(defsfilename);
|
|
|
|
bpp = 32;
|
|
|
|
#if defined(POLYMOST) && defined(USE_OPENGL)
|
|
glusetexcache = glusetexcachecompression = -1;
|
|
|
|
initprintf("Using config file %s.\n",setupfilename);
|
|
if (loadsetup(setupfilename) < 0) initprintf("Configuration file not found, using defaults.\n"), rv = 1;
|
|
|
|
if (glusetexcache == -1 || glusetexcachecompression == -1)
|
|
{
|
|
int i;
|
|
#if 1
|
|
i=wm_ynbox("Texture Caching",
|
|
"Would you like to enable the on-disk texture cache? This feature will use an undetermined amount of space "
|
|
"on your hard disk to store textures in your video card's native format, enabling them to load dramatically "
|
|
"faster after the first time they are loaded.\n\n"
|
|
"You will generally want to say 'yes' here, especially if using the HRP.");
|
|
#else
|
|
i = 1;
|
|
#endif
|
|
if (i)
|
|
glusetexcompr = glusetexcache = glusetexcachecompression = 1;
|
|
else glusetexcache = glusetexcachecompression = 0;
|
|
}
|
|
#endif
|
|
|
|
Bmemcpy((void *)buildkeys,(void *)keys,NUMBUILDKEYS); //Trick to make build use setup.dat keys
|
|
|
|
if (initengine())
|
|
{
|
|
initprintf("There was a problem initialising the engine.\n");
|
|
return -1;
|
|
}
|
|
|
|
kensplayerheight = 40; //32
|
|
zmode = 2;
|
|
zlock = kensplayerheight<<8;
|
|
defaultspritecstat = 0;
|
|
|
|
ReadGamePalette();
|
|
// InitWater();
|
|
|
|
InitCustomColors();
|
|
|
|
getmessageleng = 0;
|
|
getmessagetimeoff = 0;
|
|
|
|
Bstrcpy(apptitle, "Mapster32"VERSION"");
|
|
autosavetimer = totalclock+120*180;
|
|
|
|
OSD_RegisterFunction("quit","you tried to get help on quit?",osdcmd_quit);
|
|
|
|
return rv;
|
|
}
|
|
|
|
void ExtUnInit(void)
|
|
{
|
|
// setvmode(0x03);
|
|
uninitgroupfile();
|
|
writesetup(setupfilename);
|
|
}
|
|
|
|
void ExtPreCheckKeys(void) // just before drawrooms
|
|
{
|
|
if (qsetmode == 200) //In 3D mode
|
|
{
|
|
if (floor_over_floor) SE40Code(posx,posy,posz,ang,horiz);
|
|
if (purpleon) clearview(255);
|
|
if (sidemode != 0)
|
|
{
|
|
lockbyte4094 = 1;
|
|
if (waloff[4094] == 0)
|
|
allocache(&waloff[4094],320L*200L,&lockbyte4094);
|
|
setviewtotile(4094,320L,200L);
|
|
searchx ^= searchy;
|
|
searchy ^= searchx;
|
|
searchx ^= searchy;
|
|
searchx = ydim-1-searchx;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ExtAnalyzeSprites(void)
|
|
{
|
|
long i, k;
|
|
spritetype *tspr;
|
|
char frames=0;
|
|
signed char l;
|
|
|
|
for (i=0,tspr=&tsprite[0];i<spritesortcnt;i++,tspr++)
|
|
{
|
|
frames=0;
|
|
|
|
if ((nosprites==1||nosprites==3)&&tspr->picnum<11) tspr->xrepeat=0;
|
|
|
|
if (nosprites==1||nosprites==3)
|
|
switch (tspr->picnum)
|
|
{
|
|
case SEENINE :
|
|
tspr->xrepeat=0;
|
|
}
|
|
|
|
if (shadepreview && !(tspr->cstat & 16))
|
|
{
|
|
if (sector[tspr->sectnum].ceilingstat&1)
|
|
l = sector[tspr->sectnum].ceilingshade;
|
|
else
|
|
{
|
|
l = sector[tspr->sectnum].floorshade;
|
|
if (sector[tspr->sectnum].floorpal != 0 && sector[tspr->sectnum].floorpal < num_tables)
|
|
tspr->pal=sector[tspr->sectnum].floorpal;
|
|
}
|
|
if (l < -127) l = -127;
|
|
if (l > 126) l = 127;
|
|
|
|
tspr->shade = l;
|
|
|
|
}
|
|
|
|
switch (tspr->picnum)
|
|
{
|
|
// 5-frame walk
|
|
case 1550 : // Shark
|
|
frames=5;
|
|
// 2-frame walk
|
|
case 1445 : // duke kick
|
|
case LIZTROOPDUCKING :
|
|
case 2030 : // pig shot
|
|
case OCTABRAIN :
|
|
case PIGCOPDIVE :
|
|
case 2190 : // liz capt shot
|
|
case BOSS1SHOOT :
|
|
case BOSS1LOB :
|
|
case LIZTROOPSHOOT :
|
|
if (frames==0) frames=2;
|
|
|
|
// 4-frame walk
|
|
case 1491 : // duke crawl
|
|
case LIZTROOP :
|
|
case LIZTROOPRUNNING :
|
|
case PIGCOP :
|
|
case LIZMAN :
|
|
case BOSS1 :
|
|
case BOSS2 :
|
|
case BOSS3 :
|
|
case BOSS4 :
|
|
case NEWBEAST:
|
|
if (frames==0) frames=4;
|
|
case LIZTROOPJETPACK :
|
|
case DRONE :
|
|
case COMMANDER :
|
|
case TANK :
|
|
case RECON :
|
|
if (frames==0) frames = 10;
|
|
case CAMERA1:
|
|
case APLAYER :
|
|
if (frames==0) frames=1;
|
|
case GREENSLIME :
|
|
case EGG :
|
|
case PIGCOPSTAYPUT :
|
|
case LIZMANSTAYPUT:
|
|
case LIZTROOPSTAYPUT :
|
|
case LIZMANSPITTING :
|
|
case LIZMANFEEDING :
|
|
case LIZMANJUMP :
|
|
if (skill!=4)
|
|
{
|
|
if (tspr->lotag>skill+1)
|
|
{
|
|
tspr->xrepeat=0;
|
|
break;
|
|
}
|
|
}
|
|
if (nosprites==2||nosprites==3)
|
|
{
|
|
tspr->xrepeat=0;
|
|
// tspr->cstat|=32768;
|
|
}
|
|
// else tspr->cstat&=32767;
|
|
|
|
if (!usemodels || md_tilehasmodel(tspr->picnum) < 0)
|
|
{
|
|
if (frames!=0)
|
|
{
|
|
if (frames==10) frames=0;
|
|
k = getangle(tspr->x-posx,tspr->y-posy);
|
|
k = (((tspr->ang+3072+128-k)&2047)>>8)&7;
|
|
//This guy has only 5 pictures for 8 angles (3 are x-flipped)
|
|
if (k <= 4)
|
|
{
|
|
tspr->picnum += k;
|
|
tspr->cstat &= ~4; //clear x-flipping bit
|
|
}
|
|
else
|
|
{
|
|
tspr->picnum += 8-k;
|
|
tspr->cstat |= 4; //set x-flipping bit
|
|
}
|
|
}
|
|
|
|
if (frames==2) tspr->picnum+=((((4-(totalclock>>5)))&1)*5);
|
|
if (frames==4) tspr->picnum+=((((4-(totalclock>>5)))&3)*5);
|
|
if (frames==5) tspr->picnum+=(((totalclock>>5)%5))*5;
|
|
|
|
if (tilesizx[tspr->picnum] == 0)
|
|
tspr->picnum -= 5; //Hack, for actors
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Keys2d3d(void)
|
|
{
|
|
int i, j;
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x1e]==1) // ' a
|
|
{
|
|
keystatus[0x1e] = 0;
|
|
autosave=!autosave;
|
|
if (autosave) message("Autosave ON");
|
|
else message("Autosave OFF");
|
|
}
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[KEYSC_N]==1) // ' n
|
|
{
|
|
keystatus[KEYSC_N] = 0;
|
|
noclip=!noclip;
|
|
if (noclip) message("Clipping disabled");
|
|
else message("Clipping enabled");
|
|
}
|
|
|
|
if ((totalclock > autosavetimer) && (autosave))
|
|
{
|
|
if (asksave)
|
|
{
|
|
fixspritesectors(); //Do this before saving!
|
|
// updatesector(startposx,startposy,&startsectnum);
|
|
ExtPreSaveMap();
|
|
saveboard("autosave.map",&startposx,&startposy,&startposz,&startang,&startsectnum);
|
|
ExtSaveMap("autosave.map");
|
|
message("Board autosaved to AUTOSAVE.MAP");
|
|
}
|
|
autosavetimer = totalclock+120*180;
|
|
}
|
|
|
|
if ((keystatus[0x1d]|keystatus[0x9d]) > 0) //CTRL
|
|
if (keystatus[0x1f] > 0) // S
|
|
{
|
|
if (levelname)
|
|
{
|
|
fixspritesectors(); //Do this before saving!
|
|
updatesector(startposx,startposy,&startsectnum);
|
|
ExtPreSaveMap();
|
|
saveboard(levelname,&startposx,&startposy,&startposz,&startang,&startsectnum);
|
|
ExtSaveMap(levelname);
|
|
message("Board saved");
|
|
asksave = 0;
|
|
keystatus[0x1f] = 0;
|
|
}
|
|
}
|
|
|
|
if (keystatus[buildkeys[14]] > 0) // Enter
|
|
{
|
|
getmessageleng = 0;
|
|
getmessagetimeoff = 0;
|
|
}
|
|
|
|
if (getmessageleng > 0)
|
|
{
|
|
charsperline = 64;
|
|
//if (dimensionmode[snum] == 2) charsperline = 80;
|
|
if (qsetmode == 200)
|
|
{
|
|
for (i=0;i<=getmessageleng;i+=charsperline)
|
|
{
|
|
for (j=0;j<charsperline;j++)
|
|
tempbuf[j] = getmessage[i+j];
|
|
if (getmessageleng < i+charsperline)
|
|
tempbuf[(getmessageleng-i)] = 0;
|
|
else
|
|
tempbuf[charsperline] = 0;
|
|
begindrawing();
|
|
if (tempbuf[charsperline] != 0)
|
|
{
|
|
printext256((xdimgame>>6)+2,((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3)+2,0,-1,tempbuf,xdimgame>640?0:1);
|
|
printext256((xdimgame>>6),((i/charsperline)<<3)+(ydimgame-(ydimgame>>3))-(((getmessageleng-1)/charsperline)<<3),whitecol,-1,tempbuf,xdimgame>640?0:1);
|
|
}
|
|
enddrawing();
|
|
}
|
|
}
|
|
else printmessage16(getmessage);
|
|
if (totalclock > getmessagetimeoff)
|
|
getmessageleng = 0;
|
|
}
|
|
|
|
}
|
|
|
|
void ExtCheckKeys(void)
|
|
{
|
|
readmousebstatus(&bstatus);
|
|
Keys2d3d();
|
|
if (qsetmode == 200) //In 3D mode
|
|
{
|
|
Keys3d();
|
|
m32_showmouse();
|
|
if (sidemode != 1) editinput();
|
|
return;
|
|
}
|
|
Keys2d();
|
|
}
|
|
|
|
void faketimerhandler(void)
|
|
{
|
|
long i, dist;
|
|
long hiz, hihit, loz, lohit, oposx, oposy;
|
|
short hitwall, daang;
|
|
|
|
counter++;
|
|
if (counter>=5) counter=0;
|
|
|
|
sampletimer();
|
|
if (totalclock < ototalclock+TICSPERFRAME || qsetmode != 200 || sidemode != 1)
|
|
return;
|
|
ototalclock = totalclock;
|
|
|
|
oposx = posx;
|
|
oposy = posy;
|
|
hitwall = clipmove(&posx,&posy,&posz,&cursectnum,xvel,yvel,128L,4L<<8,4L<<8,0);
|
|
xvel = ((posx-oposx)<<14);
|
|
yvel = ((posy-oposy)<<14);
|
|
|
|
yvel += 80000;
|
|
if ((hitwall&0xc000) == 32768)
|
|
{
|
|
hitwall &= (MAXWALLS-1);
|
|
i = wall[hitwall].point2;
|
|
daang = getangle(wall[i].x-wall[hitwall].x,wall[i].y-wall[hitwall].y);
|
|
|
|
xvel -= (xvel>>4);
|
|
if (xvel < 0) xvel++;
|
|
if (xvel > 0) xvel--;
|
|
|
|
yvel -= (yvel>>4);
|
|
if (yvel < 0) yvel++;
|
|
if (yvel > 0) yvel--;
|
|
|
|
i = 4-keystatus[buildkeys[4]];
|
|
xvel += mulscale(vel,(long)sintable[(ang+512)&2047],i);
|
|
yvel += mulscale(vel,(long)sintable[ang&2047],i);
|
|
|
|
if (((daang-ang)&2047) < 1024)
|
|
ang = ((ang+((((daang-ang)&2047)+24)>>4))&2047);
|
|
else
|
|
ang = ((ang-((((ang-daang)&2047)+24)>>4))&2047);
|
|
|
|
timoff = ototalclock;
|
|
}
|
|
else
|
|
{
|
|
if (ototalclock > timoff+32)
|
|
ang = ((ang+((timoff+32-ototalclock)>>4))&2047);
|
|
}
|
|
|
|
getzrange(posx,posy,posz,cursectnum,&hiz,&hihit,&loz,&lohit,128L,0);
|
|
|
|
oposx -= posx;
|
|
oposy -= posy;
|
|
|
|
dist = ksqrt(oposx*oposx+oposy*oposy);
|
|
if (ototalclock > timoff+32) dist = 0;
|
|
|
|
daang = mulscale(dist,angvel,9);
|
|
posz += (daang<<6);
|
|
if (posz > loz-(4<<8)) posz = loz-(4<<8), hvel = 0;
|
|
if (posz < hiz+(4<<8)) posz = hiz+(4<<8), hvel = 0;
|
|
|
|
horiz = ((horiz*7+(100-(daang>>1)))>>3);
|
|
if (horiz < 100) horiz++;
|
|
if (horiz > 100) horiz--;
|
|
|
|
if (keystatus[KEYSC_QUOTE]==1 && keystatus[0x06]==1) // ' 5
|
|
{
|
|
keystatus[0x06]=0;
|
|
editstatus = 1;
|
|
sidemode = 2;
|
|
}
|
|
}
|
|
|
|
static void SetBOSS1Palette()
|
|
{
|
|
if (acurpalette==3) return;
|
|
acurpalette=3;
|
|
kensetpalette(BOSS1palette);
|
|
}
|
|
|
|
|
|
static void SetSLIMEPalette()
|
|
{
|
|
if (acurpalette==2) return;
|
|
acurpalette=2;
|
|
kensetpalette(SLIMEpalette);
|
|
}
|
|
|
|
static void SetWATERPalette()
|
|
{
|
|
if (acurpalette==1) return;
|
|
acurpalette=1;
|
|
kensetpalette(WATERpalette);
|
|
}
|
|
|
|
|
|
static void SetGAMEPalette()
|
|
{
|
|
if (acurpalette==0) return;
|
|
acurpalette=0;
|
|
kensetpalette(GAMEpalette);
|
|
}
|
|
|
|
static void kensetpalette(char *vgapal)
|
|
{
|
|
long i;
|
|
char vesapal[1024];
|
|
|
|
for (i=0;i<256;i++)
|
|
{
|
|
vesapal[i*4+0] = vgapal[i*3+2];
|
|
vesapal[i*4+1] = vgapal[i*3+1];
|
|
vesapal[i*4+2] = vgapal[i*3+0];
|
|
vesapal[i*4+3] = 0;
|
|
}
|
|
setpalette(0L,256L,vesapal);
|
|
}
|
|
|
|
static void SearchSectorsForward()
|
|
{
|
|
long ii=0;
|
|
if (cursector_lotag!=0)
|
|
{
|
|
if (cursectornum<MAXSECTORS) cursectornum++;
|
|
for (ii=cursectornum;ii<=MAXSECTORS;ii++)
|
|
{
|
|
if (sector[ii].lotag==cursector_lotag)
|
|
{
|
|
posx=wall[sector[ii].wallptr].x;
|
|
posy=wall[sector[ii].wallptr].y;
|
|
printmessage16("> Sector search: found");
|
|
// cursectornum++;
|
|
keystatus[0x1b]=0; // ]
|
|
return;
|
|
}
|
|
cursectornum++;
|
|
}
|
|
}
|
|
printmessage16("> Sector search: none found");
|
|
}
|
|
|
|
static void SearchSectorsBackward()
|
|
{
|
|
long ii=0;
|
|
if (cursector_lotag!=0)
|
|
{
|
|
if (cursectornum>0) cursectornum--;
|
|
for (ii=cursectornum;ii>=0;ii--)
|
|
{
|
|
if (sector[ii].lotag==cursector_lotag)
|
|
{
|
|
posx=wall[sector[ii].wallptr].x;
|
|
posy=wall[sector[ii].wallptr].y;
|
|
printmessage16("< Sector search: found");
|
|
// cursectornum--;
|
|
keystatus[0x1a]=0; // [
|
|
return;
|
|
}
|
|
cursectornum--;
|
|
}
|
|
}
|
|
printmessage16("< Sector search: none found");
|
|
}
|
|
|
|
// Build edit originally by Ed Coolidge <semicharm@earthlink.net>
|
|
static void EditSectorData(short sectnum)
|
|
{
|
|
char disptext[80];
|
|
char edittext[80];
|
|
unsigned char col=1, row=0, rowmax = 6, dispwidth = 24, editval = 0;
|
|
long xpos = 200, ypos = ydim-STATUS2DSIZ+48;
|
|
int i = -1;
|
|
|
|
disptext[dispwidth] = 0;
|
|
clearmidstatbar16();
|
|
showsectordata(sectnum);
|
|
|
|
begindrawing();
|
|
while (keystatus[1] == 0)
|
|
{
|
|
if (handleevents())
|
|
{
|
|
if (quitevent) quitevent = 0;
|
|
}
|
|
idle();
|
|
printmessage16("Edit mode, press <Esc> to exit");
|
|
if (keystatus[0xd0] > 0)
|
|
{
|
|
if (row < rowmax)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row++;
|
|
}
|
|
keystatus[0xd0] = 0;
|
|
}
|
|
if (keystatus[0xc8] > 0)
|
|
{
|
|
if (row > 0)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row--;
|
|
}
|
|
keystatus[0xc8] = 0;
|
|
}
|
|
if (keystatus[0xcb] > 0)
|
|
{
|
|
if (col == 2)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 1;
|
|
xpos = 200;
|
|
rowmax = 6;
|
|
dispwidth = 24;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
keystatus[0xcb] = 0;
|
|
}
|
|
if (keystatus[0xcd] > 0)
|
|
{
|
|
if (col == 1)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 2;
|
|
xpos = 400;
|
|
rowmax = 6;
|
|
dispwidth = 24;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
keystatus[0xcd] = 0;
|
|
}
|
|
if (keystatus[0x1c] > 0)
|
|
{
|
|
keystatus[0x1c] = 0;
|
|
editval = 1;
|
|
}
|
|
|
|
if (col == 1)
|
|
{
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
for (i=Bsprintf(disptext,"Flags (hex): %x",sector[sectnum].ceilingstat); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Flags: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingstat = (short)getnumber16(edittext,(long)sector[sectnum].ceilingstat,65536L,0);
|
|
}
|
|
break;
|
|
case 1:
|
|
for (i=Bsprintf(disptext,"(X,Y)pan: %d, %d",sector[sectnum].ceilingxpanning,sector[sectnum].ceilingypanning); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(edittext,"Sector (%d) Ceiling X Pan: ",sectnum);
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingxpanning = (char)getnumber16(edittext,(long)sector[sectnum].ceilingxpanning,256L,0);
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Y Pan: ",sectnum);
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingypanning = (char)getnumber16(edittext,(long)sector[sectnum].ceilingypanning,256L,0);
|
|
}
|
|
break;
|
|
case 2:
|
|
for (i=Bsprintf(disptext,"Shade byte: %d",sector[sectnum].ceilingshade); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Shade: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingshade = (char)getnumber16(edittext,(long)sector[sectnum].ceilingshade,128L,1);
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
for (i=Bsprintf(disptext,"Z-coordinate: %ld",sector[sectnum].ceilingz); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Z-coordinate: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingz = getnumber16(edittext,sector[sectnum].ceilingz,8388608,1); //2147483647L,-2147483648L
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
for (i=Bsprintf(disptext,"Tile number: %d",sector[sectnum].ceilingpicnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Tile Number: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingpicnum = (short)getnumber16(edittext,(long)sector[sectnum].ceilingpicnum,MAXTILES,0);
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
for (i=Bsprintf(disptext,"Ceiling heinum: %d",sector[sectnum].ceilingheinum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Heinum: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingheinum = (short)getnumber16(edittext,(long)sector[sectnum].ceilingheinum,65536L,1);
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
for (i=Bsprintf(disptext,"Palookup number: %d",sector[sectnum].ceilingpal); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Ceiling Palookup Number: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].ceilingpal = (char)getnumber16(edittext,(long)sector[sectnum].ceilingpal,MAXPALOOKUPS,0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (col == 2)
|
|
{
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
for (i=Bsprintf(disptext,"Flags (hex): %x",sector[sectnum].floorstat); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Floor Flags: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorstat = (short)getnumber16(edittext,(long)sector[sectnum].floorstat,65536L,0);
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
for (i=Bsprintf(disptext,"(X,Y)pan: %d, %d",sector[sectnum].floorxpanning,sector[sectnum].floorypanning); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(edittext,"Sector (%d) Floor X Pan: ",sectnum);
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorxpanning = (char)getnumber16(edittext,(long)sector[sectnum].floorxpanning,256L,0);
|
|
Bsprintf(edittext,"Sector (%d) Floor Y Pan: ",sectnum);
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorypanning = (char)getnumber16(edittext,(long)sector[sectnum].floorypanning,256L,0);
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
for (i=Bsprintf(disptext,"Shade byte: %d",sector[sectnum].floorshade); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Floor Shade: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorshade = (char)getnumber16(edittext,(long)sector[sectnum].floorshade,128L,1L);
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
for (i=Bsprintf(disptext,"Z-coordinate: %ld",sector[sectnum].floorz); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Floor Z-coordinate: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorz = getnumber16(edittext,sector[sectnum].floorz,8388608L,1); //2147483647L,-2147483648L
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
for (i=Bsprintf(disptext,"Tile number: %d",sector[sectnum].floorpicnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Floor Tile Number: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorpicnum = (short)getnumber16(edittext,(long)sector[sectnum].floorpicnum,MAXTILES,0);
|
|
}
|
|
break;
|
|
case 5:
|
|
for (i=Bsprintf(disptext,"Floor heinum: %d",sector[sectnum].floorheinum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Flooring Heinum: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorheinum = (short)getnumber16(edittext,(long)sector[sectnum].floorheinum,65536L,1);
|
|
}
|
|
break;
|
|
case 6:
|
|
for (i=Bsprintf(disptext,"Palookup number: %d",sector[sectnum].floorpal); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sector (%d) Floor Palookup Number: ",sectnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sector[sectnum].floorpal = (char)getnumber16(edittext,(long)sector[sectnum].floorpal,MAXPALOOKUPS,0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
printext16(xpos,ypos+row*8,11,1,disptext,0);
|
|
if (editval)
|
|
{
|
|
editval = 0;
|
|
}
|
|
showframe(1);
|
|
}
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
printmessage16("");
|
|
enddrawing();
|
|
showframe(1);
|
|
keystatus[1] = 0;
|
|
}
|
|
|
|
static void EditWallData(short wallnum)
|
|
{
|
|
char disptext[80];
|
|
char edittext[80];
|
|
unsigned char row=0, dispwidth = 24, editval = 0;
|
|
long xpos = 200, ypos = ydim-STATUS2DSIZ+48;
|
|
int i = -1;
|
|
|
|
disptext[dispwidth] = 0;
|
|
clearmidstatbar16();
|
|
showwalldata(wallnum);
|
|
begindrawing();
|
|
while (keystatus[1] == 0)
|
|
{
|
|
if (handleevents())
|
|
{
|
|
if (quitevent) quitevent = 0;
|
|
}
|
|
idle();
|
|
printmessage16("Edit mode, press <Esc> to exit");
|
|
if (keystatus[0xd0] > 0)
|
|
{
|
|
if (row < 6)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row++;
|
|
}
|
|
keystatus[0xd0] = 0;
|
|
}
|
|
if (keystatus[0xc8] > 0)
|
|
{
|
|
if (row > 0)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row--;
|
|
}
|
|
keystatus[0xc8] = 0;
|
|
}
|
|
if (keystatus[0x1c] > 0)
|
|
{
|
|
keystatus[0x1c] = 0;
|
|
editval = 1;
|
|
}
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
for (i=Bsprintf(disptext,"Flags (hex): %x",wall[wallnum].cstat); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Wall (%d) Flags: ",wallnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
wall[wallnum].cstat = (short)getnumber16(edittext,(long)wall[wallnum].cstat,65536L,0);
|
|
}
|
|
break;
|
|
case 1:
|
|
for (i=Bsprintf(disptext,"Shade: %d",wall[wallnum].shade); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Wall (%d) Shade: ",wallnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
wall[wallnum].shade = (char)getnumber16(edittext,(long)wall[wallnum].shade,128,1);
|
|
}
|
|
break;
|
|
case 2:
|
|
for (i=Bsprintf(disptext,"Pal: %d",wall[wallnum].pal); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Wall (%d) Pal: ",wallnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
wall[wallnum].pal = (char)getnumber16(edittext,(long)wall[wallnum].pal,MAXPALOOKUPS,0);
|
|
}
|
|
break;
|
|
case 3:
|
|
for (i=Bsprintf(disptext,"(X,Y)repeat: %d, %d",wall[wallnum].xrepeat,wall[wallnum].yrepeat); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(edittext,"Wall (%d) X Repeat: ",wallnum);
|
|
printmessage16(edittext);
|
|
wall[wallnum].xrepeat = (char)getnumber16(edittext,(long)wall[wallnum].xrepeat,256L,0);
|
|
Bsprintf(edittext,"Wall (%d) Y Repeat: ",wallnum);
|
|
printmessage16(edittext);
|
|
wall[wallnum].yrepeat = (char)getnumber16(edittext,(long)wall[wallnum].yrepeat,256L,0);
|
|
}
|
|
break;
|
|
case 4:
|
|
for (i=Bsprintf(disptext,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(edittext,"Wall (%d) X Pan: ",wallnum);
|
|
printmessage16(edittext);
|
|
wall[wallnum].xpanning = (char)getnumber16(edittext,(long)wall[wallnum].xpanning,256L,0);
|
|
Bsprintf(edittext,"Wall (%d) Y Pan: ",wallnum);
|
|
printmessage16(edittext);
|
|
wall[wallnum].ypanning = (char)getnumber16(edittext,(long)wall[wallnum].ypanning,256L,0);
|
|
}
|
|
break;
|
|
case 5:
|
|
for (i=Bsprintf(disptext,"Tile number: %d",wall[wallnum].picnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Wall (%d) Tile number: ",wallnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
wall[wallnum].picnum = (short)getnumber16(edittext,(long)wall[wallnum].picnum,MAXTILES,0);
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
for (i=Bsprintf(disptext,"OverTile number: %d",wall[wallnum].overpicnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Wall (%d) OverTile number: ",wallnum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
wall[wallnum].overpicnum = (short)getnumber16(edittext,(long)wall[wallnum].overpicnum,MAXTILES,0);
|
|
}
|
|
break;
|
|
}
|
|
printext16(xpos,ypos+row*8,11,1,disptext,0);
|
|
if (editval)
|
|
{
|
|
editval = 0;
|
|
//showwalldata(wallnum);
|
|
//printmessage16("");
|
|
}
|
|
//enddrawing();
|
|
showframe(1);
|
|
}
|
|
//begindrawing();
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
printmessage16("");
|
|
enddrawing();
|
|
showframe(1);
|
|
keystatus[1] = 0;
|
|
}
|
|
|
|
static void EditSpriteData(short spritenum)
|
|
{
|
|
char disptext[80];
|
|
char edittext[80];
|
|
unsigned char col=0, row=0, rowmax=4, dispwidth = 24, editval = 0;
|
|
long xpos = 8, ypos = ydim-STATUS2DSIZ+48;
|
|
int i = -1;
|
|
|
|
disptext[dispwidth] = 0;
|
|
clearmidstatbar16();
|
|
showspritedata(spritenum);
|
|
|
|
while (keystatus[1] == 0)
|
|
{
|
|
begindrawing();
|
|
if (handleevents())
|
|
{
|
|
if (quitevent) quitevent = 0;
|
|
}
|
|
idle();
|
|
printmessage16("Edit mode, press <Esc> to exit");
|
|
if (keystatus[0xd0] > 0)
|
|
{
|
|
if (row < rowmax)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row++;
|
|
}
|
|
keystatus[0xd0] = 0;
|
|
}
|
|
if (keystatus[0xc8] > 0)
|
|
{
|
|
if (row > 0)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row--;
|
|
}
|
|
keystatus[0xc8] = 0;
|
|
}
|
|
if (keystatus[0xcb] > 0)
|
|
{
|
|
switch (col)
|
|
{
|
|
case 1:
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 0;
|
|
xpos = 8;
|
|
rowmax = 4;
|
|
dispwidth = 23;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 1;
|
|
xpos = 200;
|
|
rowmax = 5;
|
|
dispwidth = 24;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
break;
|
|
}
|
|
keystatus[0xcb] = 0;
|
|
}
|
|
if (keystatus[0xcd] > 0)
|
|
{
|
|
switch (col)
|
|
{
|
|
case 0:
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 1;
|
|
xpos = 200;
|
|
rowmax = 5;
|
|
dispwidth = 24;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 2;
|
|
xpos = 400;
|
|
rowmax = 6;
|
|
dispwidth = 26;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
break;
|
|
}
|
|
keystatus[0xcd] = 0;
|
|
}
|
|
if (keystatus[0x1c] > 0)
|
|
{
|
|
keystatus[0x1c] = 0;
|
|
editval = 1;
|
|
}
|
|
switch (col)
|
|
{
|
|
case 0:
|
|
{
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
{
|
|
for (i=Bsprintf(disptext,"X-coordinate: %ld",sprite[spritenum].x); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) X-coordinate: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].x = getnumber16(edittext,sprite[spritenum].x,131072,1);
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
for (i=Bsprintf(disptext,"Y-coordinate: %ld",sprite[spritenum].y); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Y-coordinate: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].y = getnumber16(edittext,sprite[spritenum].y,131072,1);
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
for (i=Bsprintf(disptext,"Z-coordinate: %ld",sprite[spritenum].z); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Z-coordinate: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].z = getnumber16(edittext,sprite[spritenum].z,8388608,1); //2147483647L,-2147483648L
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
{
|
|
for (i=Bsprintf(disptext,"Sectnum: %d",sprite[spritenum].sectnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Sectnum: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
i = getnumber16(edittext,sprite[spritenum].sectnum,MAXSECTORS-1,0);
|
|
if (i != sprite[spritenum].sectnum)
|
|
changespritesect(spritenum,i);
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
for (i=Bsprintf(disptext,"Statnum: %d",sprite[spritenum].statnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Statnum: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
i = getnumber16(edittext,sprite[spritenum].statnum,MAXSTATUS-1,0);
|
|
if (i != sprite[spritenum].statnum)
|
|
changespritestat(spritenum,i);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
{
|
|
for (i=Bsprintf(disptext,"Flags (hex): %x",sprite[spritenum].cstat); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Flags: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].cstat = (short)getnumber16(edittext,(long)sprite[spritenum].cstat,65536L,0);
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
for (i=Bsprintf(disptext,"Shade: %d",sprite[spritenum].shade); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Shade: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].shade = (char)getnumber16(edittext,(long)sprite[spritenum].shade,128,1);
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
for (i=Bsprintf(disptext,"Pal: %d",sprite[spritenum].pal); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Pal: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].pal = (char)getnumber16(edittext,(long)sprite[spritenum].pal,MAXPALOOKUPS,0);
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
{
|
|
for (i=Bsprintf(disptext,"(X,Y)repeat: %d, %d",sprite[spritenum].xrepeat,sprite[spritenum].yrepeat); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(edittext,"Sprite (%d) X Repeat: ",spritenum);
|
|
printmessage16(edittext);
|
|
sprite[spritenum].xrepeat = (char)getnumber16(edittext,(long)sprite[spritenum].xrepeat,256L,0);
|
|
Bsprintf(edittext,"Sprite (%d) Y Repeat: ",spritenum);
|
|
printmessage16(edittext);
|
|
sprite[spritenum].yrepeat = (char)getnumber16(edittext,(long)sprite[spritenum].yrepeat,256L,0);
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
for (i=Bsprintf(disptext,"(X,Y)offset: %d, %d",sprite[spritenum].xoffset,sprite[spritenum].yoffset); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(edittext,"Sprite (%d) X Offset: ",spritenum);
|
|
printmessage16(edittext);
|
|
sprite[spritenum].xoffset = (char)getnumber16(edittext,(long)sprite[spritenum].xoffset,128L,1);
|
|
Bsprintf(edittext,"Sprite (%d) Y Offset: ",spritenum);
|
|
printmessage16(edittext);
|
|
sprite[spritenum].yoffset = (char)getnumber16(edittext,(long)sprite[spritenum].yoffset,128L,1);
|
|
}
|
|
}
|
|
break;
|
|
case 5:
|
|
{
|
|
for (i=Bsprintf(disptext,"Tile number: %d",sprite[spritenum].picnum); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Tile number: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].picnum = (short)getnumber16(edittext,(long)sprite[spritenum].picnum,MAXTILES,0);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
{
|
|
for (i=Bsprintf(disptext,"Angle (2048 degrees): %d",sprite[spritenum].ang); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Angle: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].ang = (short)getnumber16(edittext,(long)sprite[spritenum].ang,2048L,0);
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
for (i=Bsprintf(disptext,"X-Velocity: %d",sprite[spritenum].xvel); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) X-Velocity: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].xvel = getnumber16(edittext,(long)sprite[spritenum].xvel,65536,1);
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
for (i=Bsprintf(disptext,"Y-Velocity: %d",sprite[spritenum].yvel); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Y-Velocity: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].yvel = getnumber16(edittext,(long)sprite[spritenum].yvel,65536,1);
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
{
|
|
for (i=Bsprintf(disptext,"Z-Velocity: %d",sprite[spritenum].zvel); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Z-Velocity: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].zvel = getnumber16(edittext,(long)sprite[spritenum].zvel,65536,1);
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
for (i=Bsprintf(disptext,"Owner: %d",sprite[spritenum].owner); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Owner: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].owner = getnumber16(edittext,(long)sprite[spritenum].owner,MAXSPRITES,0);
|
|
}
|
|
}
|
|
break;
|
|
case 5:
|
|
{
|
|
for (i=Bsprintf(disptext,"Clipdist: %d",sprite[spritenum].clipdist); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Clipdist: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].clipdist = (char)getnumber16(edittext,(long)sprite[spritenum].clipdist,256,0);
|
|
}
|
|
}
|
|
break;
|
|
case 6:
|
|
{
|
|
for (i=Bsprintf(disptext,"Extra: %d",sprite[spritenum].extra); i < dispwidth; i++) disptext[i] = ' ';
|
|
Bsprintf(edittext,"Sprite (%d) Extra: ",spritenum);
|
|
if (editval)
|
|
{
|
|
printmessage16(edittext);
|
|
sprite[spritenum].extra = getnumber16(edittext,(long)sprite[spritenum].extra,65536,1);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
printext16(xpos,ypos+row*8,11,1,disptext,0);
|
|
if (editval)
|
|
{
|
|
editval = 0;
|
|
}
|
|
enddrawing();
|
|
showframe(1);
|
|
}
|
|
begindrawing();
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
printmessage16("");
|
|
enddrawing();
|
|
showframe(1);
|
|
keystatus[1] = 0;
|
|
}
|
|
|
|
// Build edit
|
|
|
|
static void FuncMenuOpts(void)
|
|
{
|
|
char snotbuf[80];
|
|
|
|
Bsprintf(snotbuf,"Special functions");
|
|
printext16(8,ydim-STATUS2DSIZ+32,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Replace invalid tiles");
|
|
printext16(8,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Delete all spr of tile #");
|
|
printext16(8,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Global sky shade");
|
|
printext16(8,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Global sky height");
|
|
printext16(8,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Global Z coord shift");
|
|
printext16(8,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Up-size selected sectors");
|
|
printext16(8,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Down-size selected sects");
|
|
printext16(8,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Global shade divide");
|
|
printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0);
|
|
|
|
Bsprintf(snotbuf,"Global visibility divide");
|
|
printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0);
|
|
/*
|
|
Bsprintf(snotbuf," (0x%x), (0x%x)",sprite[spritenum].hitag,sprite[spritenum].lotag);
|
|
printext16(8,ydim-STATUS2DSIZ+104,11,-1,snotbuf,0);
|
|
|
|
printext16(200,ydim-STATUS2DSIZ+32,11,-1,names[sprite[spritenum].picnum],0);
|
|
Bsprintf(snotbuf,"Flags (hex): %x",sprite[spritenum].cstat);
|
|
printext16(200,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Shade: %d",sprite[spritenum].shade);
|
|
printext16(200,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Pal: %d",sprite[spritenum].pal);
|
|
printext16(200,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"(X,Y)repeat: %d, %d",sprite[spritenum].xrepeat,sprite[spritenum].yrepeat);
|
|
printext16(200,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"(X,Y)offset: %d, %d",sprite[spritenum].xoffset,sprite[spritenum].yoffset);
|
|
printext16(200,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Tile number: %d",sprite[spritenum].picnum);
|
|
printext16(200,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0);
|
|
|
|
Bsprintf(snotbuf,"Angle (2048 degrees): %d",sprite[spritenum].ang);
|
|
printext16(400,ydim-STATUS2DSIZ+48,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"X-Velocity: %d",sprite[spritenum].xvel);
|
|
printext16(400,ydim-STATUS2DSIZ+56,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Y-Velocity: %d",sprite[spritenum].yvel);
|
|
printext16(400,ydim-STATUS2DSIZ+64,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Z-Velocity: %d",sprite[spritenum].zvel);
|
|
printext16(400,ydim-STATUS2DSIZ+72,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Owner: %d",sprite[spritenum].owner);
|
|
printext16(400,ydim-STATUS2DSIZ+80,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Clipdist: %d",sprite[spritenum].clipdist);
|
|
printext16(400,ydim-STATUS2DSIZ+88,11,-1,snotbuf,0);
|
|
Bsprintf(snotbuf,"Extra: %d",sprite[spritenum].extra);
|
|
printext16(400,ydim-STATUS2DSIZ+96,11,-1,snotbuf,0); */
|
|
}
|
|
|
|
static void FuncMenu(void)
|
|
{
|
|
char disptext[80];
|
|
unsigned char col=0, row=0, rowmax=7, dispwidth = 24, editval = 0;
|
|
long xpos = 8, ypos = ydim-STATUS2DSIZ+48;
|
|
int i = -1, j;
|
|
|
|
disptext[dispwidth] = 0;
|
|
clearmidstatbar16();
|
|
|
|
FuncMenuOpts();
|
|
|
|
while (!editval && keystatus[1] == 0)
|
|
{
|
|
begindrawing();
|
|
if (handleevents())
|
|
{
|
|
if (quitevent) quitevent = 0;
|
|
}
|
|
idle();
|
|
printmessage16("Select an option, press <Esc> to exit");
|
|
if (keystatus[0xd0] > 0)
|
|
{
|
|
if (row < rowmax)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row++;
|
|
}
|
|
keystatus[0xd0] = 0;
|
|
}
|
|
if (keystatus[0xc8] > 0)
|
|
{
|
|
if (row > 0)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
row--;
|
|
}
|
|
keystatus[0xc8] = 0;
|
|
}
|
|
if (keystatus[0xcb] > 0)
|
|
{
|
|
/* if (col == 2)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 1;
|
|
xpos = 200;
|
|
rowmax = 6;
|
|
dispwidth = 24;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
else */ if (col == 1)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 0;
|
|
xpos = 8;
|
|
rowmax = 7;
|
|
dispwidth = 23;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
keystatus[0xcb] = 0;
|
|
}
|
|
if (keystatus[0xcd] > 0)
|
|
{
|
|
if (col == 0)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 1;
|
|
xpos = 200;
|
|
rowmax = 0;
|
|
dispwidth = 24;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
}
|
|
/* else if (col == 1)
|
|
{
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
col = 2;
|
|
xpos = 400;
|
|
rowmax = 6;
|
|
dispwidth = 26;
|
|
disptext[dispwidth] = 0;
|
|
if (row > rowmax) row = rowmax;
|
|
} */
|
|
keystatus[0xcd] = 0;
|
|
}
|
|
if (keystatus[0x1c] > 0)
|
|
{
|
|
keystatus[0x1c] = 0;
|
|
editval = 1;
|
|
}
|
|
switch (col)
|
|
{
|
|
case 0:
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
{
|
|
for (i=Bsprintf(disptext,"Replace invalid tiles"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j = 0;
|
|
for (i=0;i<MAXSECTORS;i++)
|
|
{
|
|
if (tilesizx[sector[i].ceilingpicnum] <= 0)
|
|
sector[i].ceilingpicnum = 0,j++;
|
|
if (tilesizx[sector[i].floorpicnum] <= 0)
|
|
sector[i].floorpicnum = 0,j++;
|
|
}
|
|
for (i=0;i<MAXWALLS;i++)
|
|
{
|
|
if (tilesizx[wall[i].picnum] <= 0)
|
|
wall[i].picnum = 0,j++;
|
|
if (tilesizx[wall[i].overpicnum] <= 0)
|
|
wall[i].overpicnum = 0,j++;
|
|
}
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
{
|
|
if (tilesizx[sprite[i].picnum] <= 0)
|
|
sprite[i].picnum = 0,j++;
|
|
}
|
|
Bsprintf(tempbuf,"Replaced %d invalid tiles",j);
|
|
printmessage16(tempbuf);
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
{
|
|
for (i=Bsprintf(disptext,"Delete all spr of tile #"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
Bsprintf(tempbuf,"Delete all sprites of tile #: ");
|
|
i = getnumber16(tempbuf,-1,MAXSPRITES-1,1);
|
|
if (i >= 0)
|
|
{
|
|
int k = 0;
|
|
for (j=0;j<MAXSPRITES-1;j++)
|
|
if (sprite[j].picnum == i)
|
|
deletesprite(j), k++;
|
|
Bsprintf(tempbuf,"%d sprite(s) deleted",k);
|
|
printmessage16(tempbuf);
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
{
|
|
for (i=Bsprintf(disptext,"Global sky shade"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Global sky shade: ",0,128,1);
|
|
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
if (sector[i].ceilingstat&1)
|
|
sector[i].ceilingshade = j;
|
|
}
|
|
printmessage16("Parallaxed skies adjusted");
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
{
|
|
for (i=Bsprintf(disptext,"Global sky height"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Global sky height: ",0,16777216,1);
|
|
if (j != 0)
|
|
{
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
if (sector[i].ceilingstat&1)
|
|
sector[i].ceilingz = j;
|
|
}
|
|
printmessage16("Parallaxed skies adjusted");
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
{
|
|
for (i=Bsprintf(disptext,"Global Z coord shift"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Z offset: ",0,16777216,1);
|
|
if (j!=0)
|
|
{
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
sector[i].ceilingz += j;
|
|
sector[i].floorz += j;
|
|
}
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
sprite[i].z += j;
|
|
printmessage16("Map adjusted");
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
case 5:
|
|
{
|
|
for (i=Bsprintf(disptext,"Up-size selected sectors"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Size multiplier: ",1,8,0);
|
|
if (j!=1)
|
|
{
|
|
int k, l, w, currsector, start_wall, end_wall;
|
|
for (i = 0; i < highlightsectorcnt; i++)
|
|
{
|
|
currsector = highlightsector[i];
|
|
sector[currsector].ceilingz *= j;
|
|
sector[currsector].floorz *= j;
|
|
// Do all the walls in the sector
|
|
start_wall = sector[currsector].wallptr;
|
|
end_wall = start_wall + sector[currsector].wallnum;
|
|
for (w = start_wall; w < end_wall; w++)
|
|
{
|
|
wall[w].x *= j;
|
|
wall[w].y *= j;
|
|
wall[w].yrepeat = min(wall[w].yrepeat/j,255);
|
|
}
|
|
w = headspritesect[highlightsector[i]];
|
|
while (w >= 0)
|
|
{
|
|
sprite[w].x *= j;
|
|
sprite[w].y *= j;
|
|
sprite[w].z *= j;
|
|
sprite[w].xrepeat = min(max(sprite[w].xrepeat*j,1),255);
|
|
sprite[w].yrepeat = min(max(sprite[w].yrepeat*j,1),255);
|
|
w = nextspritesect[w];
|
|
}
|
|
}
|
|
printmessage16("Map scaled");
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
case 6:
|
|
{
|
|
for (i=Bsprintf(disptext,"Down-size selected sects"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Size divisor: ",1,8,0);
|
|
if (j!=1)
|
|
{
|
|
int k, l, w, currsector, start_wall, end_wall;
|
|
for (i = 0; i < highlightsectorcnt; i++)
|
|
{
|
|
currsector = highlightsector[i];
|
|
sector[currsector].ceilingz /= j;
|
|
sector[currsector].floorz /= j;
|
|
// Do all the walls in the sector
|
|
start_wall = sector[currsector].wallptr;
|
|
end_wall = start_wall + sector[currsector].wallnum;
|
|
for (w = start_wall; w < end_wall; w++)
|
|
{
|
|
wall[w].x /= j;
|
|
wall[w].y /= j;
|
|
wall[w].yrepeat = min(wall[w].yrepeat*j,255);
|
|
}
|
|
w = headspritesect[highlightsector[i]];
|
|
while (w >= 0)
|
|
{
|
|
sprite[w].x /= j;
|
|
sprite[w].y /= j;
|
|
sprite[w].z /= j;
|
|
sprite[w].xrepeat = min(max(sprite[w].xrepeat/j,1),255);
|
|
sprite[w].yrepeat = min(max(sprite[w].yrepeat/j,1),255);
|
|
w = nextspritesect[w];
|
|
}
|
|
}
|
|
printmessage16("Map scaled");
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
case 7:
|
|
{
|
|
for (i=Bsprintf(disptext,"Global shade divide"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Shade divisor: ",1,128,1);
|
|
if (j!=1)
|
|
{
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
sector[i].ceilingshade /= j;
|
|
sector[i].floorshade /= j;
|
|
}
|
|
for (i=0;i<numwalls;i++)
|
|
wall[i].shade /= j;
|
|
for (i=0;i<MAXSPRITES;i++)
|
|
sprite[i].shade /= j;
|
|
printmessage16("Shades adjusted");
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case 1:
|
|
switch (row)
|
|
{
|
|
case 0:
|
|
{
|
|
for (i=Bsprintf(disptext,"Global visibility divide"); i < dispwidth; i++) disptext[i] = ' ';
|
|
if (editval)
|
|
{
|
|
j=getnumber16("Visibility divisor: ",1,128,0);
|
|
if (j!=1)
|
|
{
|
|
for (i=0;i<numsectors;i++)
|
|
{
|
|
if (sector[i].visibility < 240)
|
|
sector[i].visibility /= j;
|
|
else sector[i].visibility = 240 + (sector[i].visibility>>4)/j;
|
|
}
|
|
printmessage16("Visibility adjusted");
|
|
}
|
|
else printmessage16("Aborted");
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
printext16(xpos,ypos+row*8,11,1,disptext,0);
|
|
enddrawing();
|
|
showframe(1);
|
|
}
|
|
begindrawing();
|
|
printext16(xpos,ypos+row*8,11,0,disptext,0);
|
|
enddrawing();
|
|
clearmidstatbar16();
|
|
showframe(1);
|
|
keystatus[1] = 0;
|
|
}
|