Grind Core
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dd79c66f20
|
Changes in adjustSprites
# Conflicts:
# source/blood/src/mapedit.cpp
# source/build/src/2d.cpp
|
2019-09-21 10:15:58 +02:00 |
|
nukeykt
|
599f086fd9
|
Xobjects editor wip
# Conflicts:
# source/blood/src/mapedit.cpp
|
2019-09-21 10:13:02 +02:00 |
|
nukeykt
|
14401ca694
|
Fix TROR NULL texture
|
2019-09-21 10:11:03 +02:00 |
|
nukeykt
|
2f49b549df
|
Oops
|
2019-09-21 10:11:02 +02:00 |
|
nukeykt
|
107a630883
|
Add TROR rendering
# Conflicts:
# source/blood/src/mapedit.cpp
# source/build/include/editor.h
# source/build/include/polymer.h
# source/build/src/build.cpp
# source/build/src/polymer.cpp
|
2019-09-21 10:11:02 +02:00 |
|
nukeykt
|
1fe344d273
|
Free cstat bit 14
# Conflicts:
# source/blood/src/mapedit.cpp
# source/build/src/build.cpp
# source/build/src/engine.cpp
# source/duke3d/src/astub.cpp
|
2019-09-21 10:10:15 +02:00 |
|
nukeykt
|
858da4351c
|
Semi-working map save
|
2019-09-21 10:08:04 +02:00 |
|
nukeykt
|
140174d1ee
|
Minor tweaks
# Conflicts:
# source/blood/src/m32common.cpp
# source/blood/src/mapedit.cpp
|
2019-09-21 10:08:04 +02:00 |
|
nukeykt
|
db5c628b34
|
Fix silly error with yax stuff
|
2019-09-21 10:07:11 +02:00 |
|
nukeykt
|
2867131c86
|
Add ability to load blood maps
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/mapedit.cpp
# source/build/src/build.cpp
# source/build/src/engine.cpp
|
2019-09-21 10:06:57 +02:00 |
|
nukeykt
|
57e9ff2fbc
|
Move stuff around
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/config.cpp
# source/blood/src/config.h
# source/blood/src/mapedit.cpp
# source/blood/src/screen.cpp
# source/blood/src/screen.h
|
2019-09-21 10:05:26 +02:00 |
|
nukeykt
|
381f5dcac2
|
Increase build objects count max size
# Conflicts:
# source/blood/src/mapedit.cpp
|
2019-09-21 10:04:03 +02:00 |
|
nukeykt
|
4e0a563cfe
|
Add macros.h
|
2019-09-21 10:03:34 +02:00 |
|
nukeykt
|
afff9ce61f
|
wip
# Conflicts:
# platform/Windows/nmapedit.vcxproj
# platform/Windows/nmapedit.vcxproj.filters
# source/blood/src/blood.cpp
# source/blood/src/blood.h
# source/blood/src/gui.cpp
# source/blood/src/m32def.cpp
# source/blood/src/m32def.h
# source/blood/src/m32exec.cpp
# source/blood/src/mapedit.cpp
|
2019-09-21 10:02:46 +02:00 |
|
nukeykt
|
8fd6e0e183
|
TROR related tweaks
# Conflicts:
# source/blood/src/mirrors.cpp
|
2019-09-21 09:59:58 +02:00 |
|
nukeykt
|
388bf2665f
|
Enable TROR code and rotated wall cstat bit for blood
|
2019-09-21 09:59:16 +02:00 |
|
nukeykt
|
d7865bfab4
|
nothing
|
2019-09-21 09:57:27 +02:00 |
|
nukeykt
|
d2c9734e9c
|
Hope this fixes mp lags
|
2019-09-21 09:54:01 +02:00 |
|
nukeykt
|
dcc950378e
|
Update prediction code to account for RR
|
2019-09-21 09:54:01 +02:00 |
|
nukeykt
|
dbe93a1671
|
Fix accept option in game setup not returning to host game menu
patch from Striker
|
2019-09-21 09:54:00 +02:00 |
|
nukeykt
|
976fb2c9e9
|
Fix squished player self fragging
patch from Striker
|
2019-09-21 09:54:00 +02:00 |
|
nukeykt
|
ab0cc0d578
|
Oops
|
2019-09-21 09:54:00 +02:00 |
|
nukeykt
|
222f9cc282
|
Network prediction
|
2019-09-21 09:53:59 +02:00 |
|
nukeykt
|
20420dc702
|
Semiworking mp
|
2019-09-21 09:53:59 +02:00 |
|
nukeykt
|
3ce70b7c3a
|
Non mp stuff fix
|
2019-09-21 09:53:58 +02:00 |
|
nukeykt
|
5e182e2962
|
oldmp wip
# Conflicts:
# source/rr/src/game.cpp
# source/rr/src/net.cpp
|
2019-09-21 09:53:58 +02:00 |
|
nukeykt
|
c3fc897a3e
|
oldmp wip
# Conflicts:
# source/rr/src/net.cpp
|
2019-09-21 09:53:37 +02:00 |
|
nukeykt
|
fe80b46d54
|
OldMP wip
|
2019-09-21 09:53:19 +02:00 |
|
nukeykt
|
fb59a49342
|
Fix mirrors in polymost
|
2019-09-21 09:50:34 +02:00 |
|
nukeykt
|
6eaff57831
|
Accuracy fixes
|
2019-09-21 09:49:28 +02:00 |
|
nukeykt
|
36e932a6cb
|
Fix BOSS2 RPG attack
|
2019-09-21 09:49:28 +02:00 |
|
nukeykt
|
6b7245ec97
|
Revert tripbomb logic
|
2019-09-21 09:49:27 +02:00 |
|
nukeykt
|
1fb877445c
|
Fix player speed reduction logic
|
2019-09-21 09:49:27 +02:00 |
|
nukeykt
|
fdcf92e28b
|
Hack to parse checkbossXseekstate like Todd's code did
|
2019-09-21 09:46:26 +02:00 |
|
nukeykt
|
24c2b2473d
|
Off, thanks Todd for implicit if else conditions
|
2019-09-21 09:45:55 +02:00 |
|
nukeykt
|
7a877d8782
|
Remove EDuke32 VM leftovers
|
2019-09-21 09:45:15 +02:00 |
|
nukeykt
|
7b02bcbb3f
|
DUKE -> !RR
|
2019-09-21 09:44:41 +02:00 |
|
nukeykt
|
eafeb27996
|
Add NAM/NAPALM support
Big thanks to NY00123 for his NAM.EXE reconstruction work
|
2019-09-21 09:38:57 +02:00 |
|
nukeykt
|
75d2e81e98
|
Move midi stuff to audiolib
# Conflicts:
# platform/Windows/eduke32.vcxproj
# platform/Windows/nblood.vcxproj.filters
# source/audiolib/include/al_midi.h
# source/audiolib/include/opl3.h
# source/audiolib/include/oplmidi.h
# source/audiolib/src/_al_midi.h
# source/audiolib/src/_oplmidi.h
# source/audiolib/src/al_midi.cpp
# source/audiolib/src/opl3.cpp
# source/audiolib/src/oplmidi.cpp
# source/duke3d/Dependencies.mak
# source/duke3d/src/sdlmusic.cpp
|
2019-09-21 09:37:07 +02:00 |
|
nukeykt
|
9b63ab5279
|
GNU makefile
# Conflicts:
# GNUmakefile
|
2019-09-21 09:34:24 +02:00 |
|
Christoph Oelckers
|
6942d4c50b
|
- added missing #define
|
2019-09-21 09:33:39 +02:00 |
|
nukeykt
|
bdd7bb72d8
|
NRedneck compiles with MSVC now
# Conflicts:
# platform/Windows/eduke32.sln
# source/build/src/tilepacker.cpp
# source/rr/src/common.cpp
# source/rr/src/duke3d.h
# source/rr/src/game.cpp
# source/rr/src/menus.cpp
# source/rr/src/osdcmds.cpp
# source/rr/src/screens.cpp
|
2019-09-21 09:25:29 +02:00 |
|
Christoph Oelckers
|
26c0490763
|
- this define is not needed.
|
2019-09-20 23:52:38 +02:00 |
|
terminx
|
6317706b03
|
Derp
git-svn-id: https://svn.eduke32.com/eduke32@8133 1a8010ca-5511-0410-912e-c29ae57300e0
|
2019-09-20 23:29:40 +02:00 |
|
terminx
|
8de955053c
|
Update libxmp-lite
git-svn-id: https://svn.eduke32.com/eduke32@8132 1a8010ca-5511-0410-912e-c29ae57300e0
|
2019-09-20 23:29:40 +02:00 |
|
terminx
|
225be48aca
|
Fix issue where the borderless windowed mode menu option wasn't starting out reflecting the current value
git-svn-id: https://svn.eduke32.com/eduke32@8130 1a8010ca-5511-0410-912e-c29ae57300e0
|
2019-09-20 23:27:47 +02:00 |
|
terminx
|
4ad6dd65b1
|
EDUKE32_STANDALONE does, however, need this
git-svn-id: https://svn.eduke32.com/eduke32@8129 1a8010ca-5511-0410-912e-c29ae57300e0
|
2019-09-20 23:27:32 +02:00 |
|
terminx
|
d3448c0ccc
|
EDUKE32_STANDALONE doesn't need this
git-svn-id: https://svn.eduke32.com/eduke32@8128 1a8010ca-5511-0410-912e-c29ae57300e0
|
2019-09-20 23:27:32 +02:00 |
|
terminx
|
701c67eb9e
|
"digital axis shit based on mouse movement should be eliminated"
git-svn-id: https://svn.eduke32.com/eduke32@8127 1a8010ca-5511-0410-912e-c29ae57300e0
# Conflicts:
# source/duke3d/src/menus.cpp
|
2019-09-20 23:27:31 +02:00 |
|
terminx
|
97fd50e1ec
|
Hook CONTROL_MouseAxesScale[] up to mousex/mousey in ControlInfo
git-svn-id: https://svn.eduke32.com/eduke32@8126 1a8010ca-5511-0410-912e-c29ae57300e0
|
2019-09-20 23:26:30 +02:00 |
|