Move midi stuff to audiolib

# Conflicts:
#	platform/Windows/eduke32.vcxproj
#	platform/Windows/nblood.vcxproj.filters
#	source/audiolib/include/al_midi.h
#	source/audiolib/include/opl3.h
#	source/audiolib/include/oplmidi.h
#	source/audiolib/src/_al_midi.h
#	source/audiolib/src/_oplmidi.h
#	source/audiolib/src/al_midi.cpp
#	source/audiolib/src/opl3.cpp
#	source/audiolib/src/oplmidi.cpp
#	source/duke3d/Dependencies.mak
#	source/duke3d/src/sdlmusic.cpp
This commit is contained in:
nukeykt 2019-06-08 21:25:39 +09:00 committed by Christoph Oelckers
parent 9b63ab5279
commit 75d2e81e98
33 changed files with 79 additions and 4839 deletions

View file

@ -369,6 +369,9 @@ audiolib_objs := \
xa.cpp \
xmp.cpp \
driver_nosound.cpp \
al_midi.cpp \
gmtimbre.cpp \
opl3.cpp \
audiolib_root := $(source)/$(audiolib)
audiolib_src := $(audiolib_root)/src
@ -381,7 +384,7 @@ audiolib_deps :=
ifeq ($(PLATFORM),WINDOWS)
ifeq ($(MIXERTYPE),WIN)
audiolib_objs += driver_directsound.cpp
audiolib_objs += driver_directsound.cpp music.cpp midi.cpp mpu401.cpp
endif
endif
@ -389,7 +392,7 @@ ifeq ($(MIXERTYPE),SDL)
ifeq (,$(filter $(PLATFORM),DARWIN WINDOWS WII))
audiolib_cflags += `$(PKG_CONFIG) --cflags vorbis`
endif
audiolib_objs += driver_sdl.cpp
audiolib_objs += driver_sdl.cpp sdlmusic.cpp
endif
ifneq (0,$(HAVE_XMP))
@ -519,7 +522,7 @@ duke3d_cflags := -I$(duke3d_src)
common_editor_deps := duke3d_common_editor engine_editor
duke3d_game_deps := duke3d_common_midi audiolib mact
duke3d_game_deps := audiolib mact
duke3d_editor_deps := audiolib
ifneq (0,$(NETCODE))
@ -703,7 +706,6 @@ ifeq ($(PLATFORM),WINDOWS)
endif
ifeq ($(MIXERTYPE),WIN)
LIBS += -ldsound
duke3d_common_midi_objs := music.cpp midi.cpp mpu401.cpp
endif
endif
@ -720,9 +722,6 @@ ifeq ($(RENDERTYPE),SDL)
duke3d_game_rsrc_objs += game_icon.c
duke3d_editor_rsrc_objs += build_icon.c
endif
ifeq ($(MIXERTYPE),SDL)
duke3d_common_midi_objs := sdlmusic.cpp
endif
#### Blood
@ -740,7 +739,7 @@ blood_obj := $(obj)/$(blood)
blood_cflags := -I$(blood_src)
blood_game_deps := blood_common_midi audiolib mact libsmackerdec
blood_game_deps := audiolib mact libsmackerdec
ifneq (0,$(NETCODE))
blood_game_deps += enet
@ -844,9 +843,6 @@ ifeq ($(PLATFORM),WINDOWS)
ifeq ($(STARTUP_WINDOW),1)
blood_game_objs += startwin.game.cpp
endif
ifeq ($(MIXERTYPE),WIN)
blood_common_midi_objs := music.cpp midi.cpp mpu401.cpp al_midi.cpp gmtimbre.cpp opl3.cpp
endif
endif
ifeq (11,$(HAVE_GTK2)$(STARTUP_WINDOW))
@ -856,9 +852,6 @@ endif
ifeq ($(RENDERTYPE),SDL)
blood_game_rsrc_objs += game_icon.c
endif
ifeq ($(MIXERTYPE),SDL)
blood_common_midi_objs := sdlmusic.cpp oplmidi.cpp al_midi.cpp gmtimbre.cpp opl3.cpp
endif
#### Redneck Rampage
@ -879,7 +872,7 @@ rr_cflags := -I$(rr_src)
common_editor_deps := rr_common_editor engine_editor
rr_game_deps := rr_common_midi audiolib mact
rr_game_deps := audiolib mact
rr_editor_deps := audiolib
ifneq (0,$(NETCODE))
@ -967,9 +960,6 @@ ifeq ($(PLATFORM),WINDOWS)
ifeq ($(STARTUP_WINDOW),1)
rr_game_objs += startwin.game.cpp
endif
ifeq ($(MIXERTYPE),WIN)
rr_common_midi_objs := music.cpp midi.cpp mpu401.cpp
endif
endif
ifeq ($(PLATFORM),WII)
@ -985,9 +975,6 @@ ifeq ($(RENDERTYPE),SDL)
rr_game_rsrc_objs += game_icon.c
rr_editor_rsrc_objs += build_icon.c
endif
ifeq ($(MIXERTYPE),SDL)
rr_common_midi_objs := sdlmusic.cpp
endif
#### Shadow Warrior
@ -1000,7 +987,7 @@ sw_obj := $(obj)/$(sw)
sw_cflags := -I$(sw_src)
sw_game_deps := duke3d_common_midi audiolib mact
sw_game_deps := audiolib mact
sw_editor_deps := audiolib
sw_game := voidsw

View file

@ -189,6 +189,7 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\source\audiolib\src\al_midi.cpp" />
<ClCompile Include="..\..\source\audiolib\src\drivers.cpp" />
<ClCompile Include="..\..\source\audiolib\src\driver_directsound.cpp" />
<ClCompile Include="..\..\source\audiolib\src\driver_nosound.cpp" />
@ -201,25 +202,45 @@
<ClCompile Include="..\..\source\audiolib\src\flac.cpp" />
<ClCompile Include="..\..\source\audiolib\src\formats.cpp" />
<ClCompile Include="..\..\source\audiolib\src\fx_man.cpp" />
<ClCompile Include="..\..\source\audiolib\src\gmtimbre.cpp" />
<ClCompile Include="..\..\source\audiolib\src\midi.cpp" />
<ClCompile Include="..\..\source\audiolib\src\mix.cpp" />
<ClCompile Include="..\..\source\audiolib\src\mixst.cpp" />
<ClCompile Include="..\..\source\audiolib\src\mpu401.cpp" />
<ClCompile Include="..\..\source\audiolib\src\multivoc.cpp" />
<ClCompile Include="..\..\source\audiolib\src\music.cpp" />
<ClCompile Include="..\..\source\audiolib\src\opl3.cpp" />
<ClCompile Include="..\..\source\audiolib\src\oplmidi.cpp" />
<ClCompile Include="..\..\source\audiolib\src\pitch.cpp" />
<ClCompile Include="..\..\source\audiolib\src\sdlmusic.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\vorbis.cpp" />
<ClCompile Include="..\..\source\audiolib\src\xa.cpp" />
<ClCompile Include="..\..\source\audiolib\src\xmp.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\audiolib\include\al_midi.h" />
<ClInclude Include="..\..\source\audiolib\include\drivers.h" />
<ClInclude Include="..\..\source\audiolib\include\fx_man.h" />
<ClInclude Include="..\..\source\audiolib\include\midi.h" />
<ClInclude Include="..\..\source\audiolib\include\mpu401.h" />
<ClInclude Include="..\..\source\audiolib\include\multivoc.h" />
<ClInclude Include="..\..\source\audiolib\include\music.h" />
<ClInclude Include="..\..\source\audiolib\include\opl3.h" />
<ClInclude Include="..\..\source\audiolib\include\oplmidi.h" />
<ClInclude Include="..\..\source\audiolib\src\driver_directsound.h" />
<ClInclude Include="..\..\source\audiolib\src\driver_nosound.h" />
<ClInclude Include="..\..\source\audiolib\src\driver_sdl.h" />
<ClInclude Include="..\..\source\audiolib\src\linklist.h" />
<ClInclude Include="..\..\source\audiolib\src\pitch.h" />
<ClInclude Include="..\..\source\audiolib\src\_al_midi.h" />
<ClInclude Include="..\..\source\audiolib\src\_midi.h" />
<ClInclude Include="..\..\source\audiolib\src\_multivc.h" />
<ClInclude Include="..\..\source\audiolib\src\_oplmidi.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -53,6 +53,30 @@
<ClCompile Include="..\..\source\audiolib\src\xmp.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\sdlmusic.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\al_midi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\gmtimbre.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\midi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\mpu401.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\opl3.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\audiolib\src\oplmidi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\source\audiolib\src\pitch.h">
@ -85,5 +109,29 @@
<ClInclude Include="..\..\source\audiolib\include\music.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\src\_al_midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\src\_midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\src\_oplmidi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\include\al_midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\include\midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\include\mpu401.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\include\opl3.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\audiolib\include\oplmidi.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View file

@ -184,7 +184,6 @@
<ClInclude Include="..\..\source\duke3d\src\input.h" />
<ClInclude Include="..\..\source\duke3d\src\inv.h" />
<ClInclude Include="..\..\source\duke3d\src\menus.h" />
<ClInclude Include="..\..\source\duke3d\src\mpu401.h" />
<ClInclude Include="..\..\source\duke3d\src\network.h" />
<ClInclude Include="..\..\source\duke3d\src\player.h" />
<ClInclude Include="..\..\source\duke3d\src\premap.h" />
@ -195,7 +194,6 @@
<ClInclude Include="..\..\source\duke3d\src\screentext.h" />
<ClInclude Include="..\..\source\duke3d\src\sector.h" />
<ClInclude Include="..\..\source\duke3d\src\_functio.h" />
<ClInclude Include="..\..\source\duke3d\src\_midi.h" />
<ClInclude Include="..\..\source\duke3d\src\_rts.h" />
<ClInclude Include="..\..\source\duke3d\src\config.h" />
<ClInclude Include="..\..\source\duke3d\src\duke3d.h" />
@ -240,9 +238,6 @@
<ClCompile Include="..\..\source\duke3d\src\input.cpp" />
<ClCompile Include="..\..\source\duke3d\src\mdump.cpp" />
<ClCompile Include="..\..\source\duke3d\src\menus.cpp" />
<ClCompile Include="..\..\source\duke3d\src\midi.cpp" />
<ClCompile Include="..\..\source\duke3d\src\mpu401.cpp" />
<ClCompile Include="..\..\source\duke3d\src\music.cpp" />
<ClCompile Include="..\..\source\duke3d\src\namesdyn.cpp" />
<ClCompile Include="..\..\source\duke3d\src\network.cpp" />
<ClCompile Include="..\..\source\duke3d\src\osdcmds.cpp" />
@ -254,12 +249,6 @@
<ClCompile Include="..\..\source\duke3d\src\sbar.cpp" />
<ClCompile Include="..\..\source\duke3d\src\screens.cpp" />
<ClCompile Include="..\..\source\duke3d\src\screentext.cpp" />
<ClCompile Include="..\..\source\duke3d\src\sdlmusic.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\sector.cpp" />
<ClCompile Include="..\..\source\duke3d\src\sounds.cpp" />
<ClCompile Include="..\..\source\duke3d\src\soundsdyn.cpp" />

View file

@ -132,12 +132,6 @@
<ClInclude Include="..\..\source\duke3d\src\android.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\duke3d\src\mpu401.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\duke3d\src\_midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\duke3d\src\cheats.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -194,15 +188,6 @@
<ClCompile Include="..\..\source\duke3d\src\menus.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\midi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\mpu401.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\namesdyn.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -224,9 +209,6 @@
<ClCompile Include="..\..\source\duke3d\src\savegame.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\sdlmusic.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\duke3d\src\sector.cpp">
<Filter>Source Files</Filter>
</ClCompile>

View file

@ -214,7 +214,6 @@
<ClCompile Include="..\..\source\blood\src\getopt.cpp" />
<ClCompile Include="..\..\source\blood\src\gib.cpp" />
<ClCompile Include="..\..\source\blood\src\globals.cpp" />
<ClCompile Include="..\..\source\blood\src\gmtimbre.cpp" />
<ClCompile Include="..\..\source\blood\src\inifile.cpp" />
<ClCompile Include="..\..\source\blood\src\iob.cpp" />
<ClCompile Include="..\..\source\blood\src\levels.cpp" />
@ -222,11 +221,8 @@
<ClCompile Include="..\..\source\blood\src\map2d.cpp" />
<ClCompile Include="..\..\source\blood\src\menu.cpp" />
<ClCompile Include="..\..\source\blood\src\messages.cpp" />
<ClCompile Include="..\..\source\blood\src\midi.cpp" />
<ClCompile Include="..\..\source\blood\src\mirrors.cpp" />
<ClCompile Include="..\..\source\blood\src\misc.cpp" />
<ClCompile Include="..\..\source\blood\src\mpu401.cpp" />
<ClCompile Include="..\..\source\blood\src\music.cpp" />
<ClCompile Include="..\..\source\blood\src\network.cpp" />
<ClCompile Include="..\..\source\blood\src\osdcmd.cpp" />
<ClCompile Include="..\..\source\blood\src\player.cpp" />
@ -334,9 +330,7 @@
<ClInclude Include="..\..\source\blood\src\iob.h" />
<ClInclude Include="..\..\source\blood\src\levels.h" />
<ClInclude Include="..\..\source\blood\src\loadsave.h" />
<ClInclude Include="..\..\source\blood\src\midi.h" />
<ClInclude Include="..\..\source\blood\src\misc.h" />
<ClInclude Include="..\..\source\blood\src\mpu401.h" />
<ClInclude Include="..\..\source\blood\src\network.h" />
<ClInclude Include="..\..\source\blood\src\osdcmds.h" />
<ClInclude Include="..\..\source\blood\src\player.h" />
@ -357,7 +351,6 @@
<ClInclude Include="..\..\source\blood\src\view.h" />
<ClInclude Include="..\..\source\blood\src\weapon.h" />
<ClInclude Include="..\..\source\blood\src\_functio.h" />
<ClInclude Include="..\..\source\blood\src\_midi.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View file

@ -93,15 +93,6 @@
<ClCompile Include="..\..\source\blood\src\sound.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\blood\src\mpu401.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\blood\src\music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\blood\src\midi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\blood\src\gameutil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -234,9 +225,6 @@
<ClCompile Include="..\..\source\blood\src\loadsave.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\blood\src\gmtimbre.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\blood\src\common.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -337,15 +325,6 @@
<ClInclude Include="..\..\source\blood\src\sound.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\blood\src\midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\blood\src\mpu401.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\blood\src\_midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\blood\src\loadsave.h">
<Filter>Header Files</Filter>
</ClInclude>

View file

@ -184,7 +184,6 @@
<ClInclude Include="..\..\source\rr\src\input.h" />
<ClInclude Include="..\..\source\rr\src\inv.h" />
<ClInclude Include="..\..\source\rr\src\menus.h" />
<ClInclude Include="..\..\source\rr\src\mpu401.h" />
<ClInclude Include="..\..\source\rr\src\net.h" />
<ClInclude Include="..\..\source\rr\src\player.h" />
<ClInclude Include="..\..\source\rr\src\premap.h" />
@ -195,7 +194,6 @@
<ClInclude Include="..\..\source\rr\src\screentext.h" />
<ClInclude Include="..\..\source\rr\src\sector.h" />
<ClInclude Include="..\..\source\rr\src\_functio.h" />
<ClInclude Include="..\..\source\rr\src\_midi.h" />
<ClInclude Include="..\..\source\rr\src\_rts.h" />
<ClInclude Include="..\..\source\rr\src\config.h" />
<ClInclude Include="..\..\source\rr\src\duke3d.h" />
@ -240,9 +238,6 @@
<ClCompile Include="..\..\source\rr\src\input.cpp" />
<ClCompile Include="..\..\source\rr\src\mdump.cpp" />
<ClCompile Include="..\..\source\rr\src\menus.cpp" />
<ClCompile Include="..\..\source\rr\src\midi.cpp" />
<ClCompile Include="..\..\source\rr\src\mpu401.cpp" />
<ClCompile Include="..\..\source\rr\src\music.cpp" />
<ClCompile Include="..\..\source\rr\src\namesdyn.cpp" />
<ClCompile Include="..\..\source\rr\src\net.cpp" />
<ClCompile Include="..\..\source\rr\src\osdcmds.cpp" />
@ -254,12 +249,6 @@
<ClCompile Include="..\..\source\rr\src\sbar.cpp" />
<ClCompile Include="..\..\source\rr\src\screens.cpp" />
<ClCompile Include="..\..\source\rr\src\screentext.cpp" />
<ClCompile Include="..\..\source\rr\src\sdlmusic.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\sector.cpp" />
<ClCompile Include="..\..\source\rr\src\sounds.cpp" />
<ClCompile Include="..\..\source\rr\src\soundsdyn.cpp" />

View file

@ -132,12 +132,6 @@
<ClInclude Include="..\..\source\rr\src\android.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\rr\src\mpu401.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\rr\src\_midi.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\source\rr\src\cheats.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -194,15 +188,6 @@
<ClCompile Include="..\..\source\rr\src\menus.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\midi.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\mpu401.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\namesdyn.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@ -224,9 +209,6 @@
<ClCompile Include="..\..\source\rr\src\savegame.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\sdlmusic.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\source\rr\src\sector.cpp">
<Filter>Source Files</Filter>
</ClCompile>

View file

@ -41,8 +41,7 @@ common_h=\
$(blood_src)/common_game.h \
$(blood_src)/blood.h \
$(blood_src)/actor.h \
$(blood_src)/ai.h \
$(blood_src)/al_midi.h \
$(blood_src)/ai.h \
$(blood_src)/asound.h \
$(blood_src)/callback.h \
$(blood_src)/choke.h \
@ -69,12 +68,9 @@ common_h=\
$(blood_src)/map2d.h \
$(blood_src)/menu.h \
$(blood_src)/messages.h \
$(blood_src)/midi.h \
$(blood_src)/mirrors.h \
$(blood_src)/misc.h \
$(blood_src)/mpu401.h \
$(blood_src)/network.h \
$(blood_src)/opl3.h \
$(blood_src)/osdcmds.h \
$(blood_src)/player.h \
$(blood_src)/pqueue.h \
@ -181,11 +177,3 @@ $(mact_obj)/control.$o: $(mact_src)/control.cpp $(mact_inc)/control.h $(mact_inc
$(mact_obj)/keyboard.$o: $(mact_src)/keyboard.cpp $(mact_inc)/keyboard.h $(engine_inc)/compat.h $(engine_inc)/baselayer.h
$(mact_obj)/joystick.$o: $(mact_src)/joystick.cpp $(mact_inc)/joystick.h $(engine_inc)/baselayer.h
$(mact_obj)/scriplib.$o: $(mact_src)/scriplib.cpp $(mact_inc)/scriplib.h $(mact_src)/_scrplib.h $(engine_inc)/compat.h
$(blood_obj)/al_midi.$o: $(blood_src)/al_midi.cpp $(engine_inc)/compat.h $(blood_src)/al_midi.h $(blood_src)/_al_midi.h $(blood_src)/opl3.h
$(blood_obj)/gmtimbre.$o: $(blood_src)/gmtimbre.cpp
$(blood_obj)/opl3.$o: $(blood_src)/opl3.cpp
$(blood_obj)/midi.$o: $(blood_src)/midi.cpp $(blood_src)/_midi.h $(blood_src)/midi.h $(blood_src)/al_midi.h $(audiolib_inc)/music.h
$(blood_obj)/oplmidi.$o: $(blood_src)/oplmidi.cpp $(blood_src)/_oplmidi.h $(blood_src)/oplmidi.h $(blood_src)/al_midi.h $(audiolib_inc)/music.h
$(blood_obj)/mpu401.$o: $(blood_src)/mpu401.cpp $(blood_src)/mpu401.h $(audiolib_inc)/music.h
$(blood_obj)/music.$o: $(blood_src)/music.cpp $(blood_src)/midi.h $(blood_src)/mpu401.h $(blood_src)/al_midi.h $(audiolib_inc)/music.h

View file

@ -1,147 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef ___MIDI_H
#define ___MIDI_H
#include "compat.h"
#define RELATIVE_BEAT( measure, beat, tick ) \
( ( tick ) + ( ( beat ) << 9 ) + ( ( measure ) << 16 ) )
//Bobby Prince thinks this may be 100
//#define GENMIDI_DefaultVolume 100
#define GENMIDI_DefaultVolume 90
#define MAX_FORMAT 1
#define NUM_MIDI_CHANNELS 16
#define TIME_PRECISION 16
#define MIDI_HEADER_SIGNATURE 0x6468544d // "MThd"
#define MIDI_TRACK_SIGNATURE 0x6b72544d // "MTrk"
#define MIDI_VOLUME 7
#define MIDI_PAN 10
#define MIDI_DETUNE 94
#define MIDI_RHYTHM_CHANNEL 9
#define MIDI_RPN_MSB 100
#define MIDI_RPN_LSB 101
#define MIDI_DATAENTRY_MSB 6
#define MIDI_DATAENTRY_LSB 38
#define MIDI_PITCHBEND_MSB 0
#define MIDI_PITCHBEND_LSB 0
#define MIDI_RUNNING_STATUS 0x80
#define MIDI_NOTE_OFF 0x8
#define MIDI_NOTE_ON 0x9
#define MIDI_POLY_AFTER_TCH 0xA
#define MIDI_CONTROL_CHANGE 0xB
#define MIDI_PROGRAM_CHANGE 0xC
#define MIDI_AFTER_TOUCH 0xD
#define MIDI_PITCH_BEND 0xE
#define MIDI_SPECIAL 0xF
#define MIDI_SYSEX 0xF0
#define MIDI_SYSEX_CONTINUE 0xF7
#define MIDI_META_EVENT 0xFF
#define MIDI_END_OF_TRACK 0x2F
#define MIDI_TEMPO_CHANGE 0x51
#define MIDI_TIME_SIGNATURE 0x58
#define MIDI_RESET_ALL_CONTROLLERS 0x79
#define MIDI_ALL_NOTES_OFF 0x7b
#define MIDI_MONO_MODE_ON 0x7E
#define MIDI_SYSTEM_RESET 0xFF
#define GET_NEXT_EVENT( track, data ) do { \
( data ) = *( track )->pos; \
( track )->pos += 1; \
} while (0)
#define GET_MIDI_CHANNEL( event ) ( ( event ) & 0xf )
#define GET_MIDI_COMMAND( event ) ( ( event ) >> 4 )
#define EMIDI_INFINITE -1
#define EMIDI_END_LOOP_VALUE 127
#define EMIDI_ALL_CARDS 127
#define EMIDI_INCLUDE_TRACK 110
#define EMIDI_EXCLUDE_TRACK 111
#define EMIDI_PROGRAM_CHANGE 112
#define EMIDI_VOLUME_CHANGE 113
#define EMIDI_CONTEXT_START 114
#define EMIDI_CONTEXT_END 115
#define EMIDI_LOOP_START 116
#define EMIDI_LOOP_END 117
#define EMIDI_SONG_LOOP_START 118
#define EMIDI_SONG_LOOP_END 119
#define EMIDI_GeneralMIDI 0
#define EMIDI_AffectsCurrentCard(c, type) (((c) == EMIDI_ALL_CARDS) || ((c) == (type)))
#define EMIDI_NUM_CONTEXTS 7
typedef struct
{
char *pos;
char *loopstart;
int16_t loopcount;
int16_t RunningStatus;
unsigned time;
int32_t FPSecondsPerTick;
int16_t tick;
int16_t beat;
int16_t measure;
int16_t BeatsPerMeasure;
int16_t TicksPerBeat;
int16_t TimeBase;
int32_t delay;
int16_t active;
} songcontext;
typedef struct
{
char *start;
char *pos;
int32_t delay;
int16_t active;
int16_t RunningStatus;
int16_t currentcontext;
songcontext context[EMIDI_NUM_CONTEXTS];
char EMIDI_IncludeTrack;
char EMIDI_ProgramChange;
char EMIDI_VolumeChange;
} track;
static int32_t _MIDI_ReadNumber(void *from, size_t size);
static int32_t _MIDI_ReadDelta(track *ptr);
static void _MIDI_ResetTracks(void);
static void _MIDI_AdvanceTick(void);
static void _MIDI_MetaEvent(track *Track);
static void _MIDI_SysEx(track *Track);
static int32_t _MIDI_InterpretControllerInfo(track *Track, int32_t TimeSet, int32_t channel, int32_t c1, int32_t c2);
static int32_t _MIDI_SendControlChange(int32_t channel, int32_t c1, int32_t c2);
static void _MIDI_SetChannelVolume(int32_t channel, int32_t volume);
static void _MIDI_SendChannelVolumes(void);
static void _MIDI_InitEMIDI(void);
#endif

View file

@ -1,952 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/**********************************************************************
module: MIDI.C
author: James R. Dose
date: May 25, 1994
Midi song file playback routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
// This object is shared by all Build games with MIDI playback!
#include "compat.h"
#include "music.h"
#include "_midi.h"
#include "midi.h"
#include "mpu401.h"
#include "compat.h"
#include "pragmas.h"
#include "windows_inc.h"
extern int32_t MUSIC_SoundDevice;
static const int32_t _MIDI_CommandLengths[ NUM_MIDI_CHANNELS ] =
{
0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 1, 1, 2, 0
};
static track *_MIDI_TrackPtr = NULL;
static int32_t _MIDI_TrackMemSize;
static int32_t _MIDI_NumTracks;
static int32_t _MIDI_SongActive = FALSE;
static int32_t _MIDI_SongLoaded = FALSE;
static int32_t _MIDI_Loop = FALSE;
static int32_t _MIDI_Division;
static int32_t _MIDI_Tick = 0;
static int32_t _MIDI_Beat = 1;
static int32_t _MIDI_Measure = 1;
static uint32_t _MIDI_Time;
static int32_t _MIDI_BeatsPerMeasure;
static int32_t _MIDI_TicksPerBeat;
static int32_t _MIDI_TimeBase;
static int32_t _MIDI_FPSecondsPerTick;
static uint32_t _MIDI_TotalTime;
static int32_t _MIDI_TotalTicks;
static int32_t _MIDI_TotalBeats;
static int32_t _MIDI_TotalMeasures;
uint32_t _MIDI_PositionInTicks;
uint32_t _MIDI_GlobalPositionInTicks;
static int32_t _MIDI_Context;
static int32_t _MIDI_ActiveTracks;
static int32_t _MIDI_TotalVolume = MIDI_MaxVolume;
static int32_t _MIDI_ChannelVolume[ NUM_MIDI_CHANNELS ];
static midifuncs *_MIDI_Funcs = NULL;
static int32_t Reset = FALSE;
int32_t MIDI_Tempo = 120;
static int32_t _MIDI_ReadNumber(void *from, size_t size)
{
if (size > 4)
size = 4;
char *FromPtr = (char *)from;
int32_t value = 0;
while (size--)
{
value <<= 8;
value += *FromPtr++;
}
return value;
}
static int32_t _MIDI_ReadDelta(track *ptr)
{
int32_t value;
GET_NEXT_EVENT(ptr, value);
if (value & 0x80)
{
value &= 0x7f;
char c;
do
{
GET_NEXT_EVENT(ptr, c);
value = (value << 7) + (c & 0x7f);
}
while (c & 0x80);
}
return value;
}
static void _MIDI_ResetTracks(void)
{
_MIDI_Tick = 0;
_MIDI_Beat = 1;
_MIDI_Measure = 1;
_MIDI_Time = 0;
_MIDI_BeatsPerMeasure = 4;
_MIDI_TicksPerBeat = _MIDI_Division;
_MIDI_TimeBase = 4;
_MIDI_PositionInTicks = 0;
_MIDI_ActiveTracks = 0;
_MIDI_Context = 0;
track *ptr = _MIDI_TrackPtr;
for (bssize_t i = 0; i < _MIDI_NumTracks; ++i)
{
ptr->pos = ptr->start;
ptr->delay = _MIDI_ReadDelta(ptr);
ptr->active = ptr->EMIDI_IncludeTrack;
ptr->RunningStatus = 0;
ptr->currentcontext = 0;
ptr->context[ 0 ].loopstart = ptr->start;
ptr->context[ 0 ].loopcount = 0;
if (ptr->active)
_MIDI_ActiveTracks++;
ptr++;
}
}
static void _MIDI_AdvanceTick(void)
{
_MIDI_PositionInTicks++;
_MIDI_Time += _MIDI_FPSecondsPerTick;
_MIDI_Tick++;
while (_MIDI_Tick > _MIDI_TicksPerBeat)
{
_MIDI_Tick -= _MIDI_TicksPerBeat;
_MIDI_Beat++;
}
while (_MIDI_Beat > _MIDI_BeatsPerMeasure)
{
_MIDI_Beat -= _MIDI_BeatsPerMeasure;
_MIDI_Measure++;
}
}
static void _MIDI_SysEx(track *Track)
{
int32_t length = _MIDI_ReadDelta(Track);
Track->pos += length;
}
static void _MIDI_MetaEvent(track *Track)
{
int32_t command;
int32_t length;
GET_NEXT_EVENT(Track, command);
GET_NEXT_EVENT(Track, length);
switch (command)
{
case MIDI_END_OF_TRACK:
Track->active = FALSE;
_MIDI_ActiveTracks--;
break;
case MIDI_TEMPO_CHANGE:
{
int32_t tempo = tabledivide32_noinline(60000000L, _MIDI_ReadNumber(Track->pos, 3));
MIDI_SetTempo(tempo);
break;
}
case MIDI_TIME_SIGNATURE:
{
if ((_MIDI_Tick > 0) || (_MIDI_Beat > 1))
_MIDI_Measure++;
_MIDI_Tick = 0;
_MIDI_Beat = 1;
_MIDI_TimeBase = 1;
_MIDI_BeatsPerMeasure = (int32_t)*Track->pos;
int32_t denominator = (int32_t) * (Track->pos + 1);
while (denominator > 0)
{
_MIDI_TimeBase += _MIDI_TimeBase;
denominator--;
}
_MIDI_TicksPerBeat = tabledivide32_noinline(_MIDI_Division * 4, _MIDI_TimeBase);
break;
}
}
Track->pos += length;
}
static int32_t _MIDI_InterpretControllerInfo(track *Track, int32_t TimeSet, int32_t channel, int32_t c1, int32_t c2)
{
track *trackptr;
int32_t tracknum;
int32_t loopcount;
switch (c1)
{
case MIDI_MONO_MODE_ON :
Track->pos++;
break;
case MIDI_VOLUME :
if (!Track->EMIDI_VolumeChange)
_MIDI_SetChannelVolume(channel, c2);
break;
case EMIDI_INCLUDE_TRACK :
case EMIDI_EXCLUDE_TRACK :
break;
case EMIDI_PROGRAM_CHANGE :
if (Track->EMIDI_ProgramChange)
_MIDI_Funcs->ProgramChange(channel, c2 & 0x7f);
break;
case EMIDI_VOLUME_CHANGE :
if (Track->EMIDI_VolumeChange)
_MIDI_SetChannelVolume(channel, c2);
break;
case EMIDI_CONTEXT_START :
break;
case EMIDI_CONTEXT_END :
if ((Track->currentcontext == _MIDI_Context) || (_MIDI_Context < 0) ||
(Track->context[_MIDI_Context].pos == NULL))
break;
Track->currentcontext = _MIDI_Context;
Track->context[ 0 ].loopstart = Track->context[ _MIDI_Context ].loopstart;
Track->context[ 0 ].loopcount = Track->context[ _MIDI_Context ].loopcount;
Track->pos = Track->context[ _MIDI_Context ].pos;
Track->RunningStatus = Track->context[ _MIDI_Context ].RunningStatus;
if (TimeSet)
{
break;
}
_MIDI_Time = Track->context[ _MIDI_Context ].time;
_MIDI_FPSecondsPerTick = Track->context[ _MIDI_Context ].FPSecondsPerTick;
_MIDI_Tick = Track->context[ _MIDI_Context ].tick;
_MIDI_Beat = Track->context[ _MIDI_Context ].beat;
_MIDI_Measure = Track->context[ _MIDI_Context ].measure;
_MIDI_BeatsPerMeasure = Track->context[ _MIDI_Context ].BeatsPerMeasure;
_MIDI_TicksPerBeat = Track->context[ _MIDI_Context ].TicksPerBeat;
_MIDI_TimeBase = Track->context[ _MIDI_Context ].TimeBase;
TimeSet = TRUE;
break;
case EMIDI_LOOP_START :
case EMIDI_SONG_LOOP_START :
loopcount = (c2 == 0) ? EMIDI_INFINITE : c2;
if (c1 == EMIDI_SONG_LOOP_START)
{
trackptr = _MIDI_TrackPtr;
tracknum = _MIDI_NumTracks;
}
else
{
trackptr = Track;
tracknum = 1;
}
while (tracknum > 0)
{
trackptr->context[ 0 ].loopcount = loopcount;
trackptr->context[ 0 ].pos = trackptr->pos;
trackptr->context[ 0 ].loopstart = trackptr->pos;
trackptr->context[ 0 ].RunningStatus = trackptr->RunningStatus;
trackptr->context[ 0 ].active = trackptr->active;
trackptr->context[ 0 ].delay = trackptr->delay;
trackptr->context[ 0 ].time = _MIDI_Time;
trackptr->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
trackptr->context[ 0 ].tick = _MIDI_Tick;
trackptr->context[ 0 ].beat = _MIDI_Beat;
trackptr->context[ 0 ].measure = _MIDI_Measure;
trackptr->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
trackptr->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat;
trackptr->context[ 0 ].TimeBase = _MIDI_TimeBase;
trackptr++;
tracknum--;
}
break;
case EMIDI_LOOP_END :
case EMIDI_SONG_LOOP_END :
if ((c2 != EMIDI_END_LOOP_VALUE) || (Track->context[0].loopstart == NULL) || (Track->context[0].loopcount == 0))
break;
if (c1 == EMIDI_SONG_LOOP_END)
{
trackptr = _MIDI_TrackPtr;
tracknum = _MIDI_NumTracks;
_MIDI_ActiveTracks = 0;
}
else
{
trackptr = Track;
tracknum = 1;
_MIDI_ActiveTracks--;
}
while (tracknum > 0)
{
if (trackptr->context[ 0 ].loopcount != EMIDI_INFINITE)
{
trackptr->context[ 0 ].loopcount--;
}
trackptr->pos = trackptr->context[ 0 ].loopstart;
trackptr->RunningStatus = trackptr->context[ 0 ].RunningStatus;
trackptr->delay = trackptr->context[ 0 ].delay;
trackptr->active = trackptr->context[ 0 ].active;
if (trackptr->active)
{
_MIDI_ActiveTracks++;
}
if (!TimeSet)
{
_MIDI_Time = trackptr->context[ 0 ].time;
_MIDI_FPSecondsPerTick = trackptr->context[ 0 ].FPSecondsPerTick;
_MIDI_Tick = trackptr->context[ 0 ].tick;
_MIDI_Beat = trackptr->context[ 0 ].beat;
_MIDI_Measure = trackptr->context[ 0 ].measure;
_MIDI_BeatsPerMeasure = trackptr->context[ 0 ].BeatsPerMeasure;
_MIDI_TicksPerBeat = trackptr->context[ 0 ].TicksPerBeat;
_MIDI_TimeBase = trackptr->context[ 0 ].TimeBase;
TimeSet = TRUE;
}
trackptr++;
tracknum--;
}
break;
default :
if (_MIDI_Funcs->ControlChange)
_MIDI_Funcs->ControlChange(channel, c1, c2);
}
return TimeSet;
}
static void _MIDI_ServiceRoutine(void)
{
if (!_MIDI_SongActive)
return;
track *Track = _MIDI_TrackPtr;
int32_t tracknum = 0;
int32_t TimeSet = FALSE;
int32_t c1 = 0;
int32_t c2 = 0;
while (tracknum < _MIDI_NumTracks)
{
while ((Track->active) && (Track->delay == 0))
{
int32_t event;
GET_NEXT_EVENT(Track, event);
if (GET_MIDI_COMMAND(event) == MIDI_SPECIAL)
{
switch (event)
{
case MIDI_SYSEX:
case MIDI_SYSEX_CONTINUE: _MIDI_SysEx(Track); break;
case MIDI_META_EVENT: _MIDI_MetaEvent(Track); break;
}
if (Track->active)
Track->delay = _MIDI_ReadDelta(Track);
continue;
}
if (event & MIDI_RUNNING_STATUS)
Track->RunningStatus = event;
else
{
event = Track->RunningStatus;
Track->pos--;
}
int const channel = GET_MIDI_CHANNEL(event);
int const command = GET_MIDI_COMMAND(event);
if (_MIDI_CommandLengths[ command ] > 0)
{
GET_NEXT_EVENT(Track, c1);
if (_MIDI_CommandLengths[ command ] > 1)
GET_NEXT_EVENT(Track, c2);
}
switch (command)
{
case MIDI_NOTE_OFF:
if (_MIDI_Funcs->NoteOff)
_MIDI_Funcs->NoteOff(channel, c1, c2);
break;
case MIDI_NOTE_ON:
if (_MIDI_Funcs->NoteOn)
_MIDI_Funcs->NoteOn(channel, c1, c2);
break;
case MIDI_POLY_AFTER_TCH:
if (_MIDI_Funcs->PolyAftertouch)
_MIDI_Funcs->PolyAftertouch(channel, c1, c2);
break;
case MIDI_CONTROL_CHANGE:
TimeSet = _MIDI_InterpretControllerInfo(Track, TimeSet, channel, c1, c2);
break;
case MIDI_PROGRAM_CHANGE:
if ((_MIDI_Funcs->ProgramChange) && (!Track->EMIDI_ProgramChange))
_MIDI_Funcs->ProgramChange(channel, c1 & 0x7f);
break;
case MIDI_AFTER_TOUCH:
if (_MIDI_Funcs->ChannelAftertouch)
_MIDI_Funcs->ChannelAftertouch(channel, c1);
break;
case MIDI_PITCH_BEND:
if (_MIDI_Funcs->PitchBend)
_MIDI_Funcs->PitchBend(channel, c1, c2);
break;
default: break;
}
Track->delay = _MIDI_ReadDelta(Track);
}
Track->delay--;
Track++;
tracknum++;
if (_MIDI_ActiveTracks == 0)
{
_MIDI_ResetTracks();
if (_MIDI_Loop)
{
tracknum = 0;
Track = _MIDI_TrackPtr;
}
else
{
_MIDI_SongActive = FALSE;
break;
}
}
}
_MIDI_AdvanceTick();
_MIDI_GlobalPositionInTicks++;
}
static int32_t _MIDI_SendControlChange(int32_t channel, int32_t c1, int32_t c2)
{
if (_MIDI_Funcs == NULL || _MIDI_Funcs->ControlChange == NULL)
return MIDI_Error;
_MIDI_Funcs->ControlChange(channel, c1, c2);
return MIDI_Ok;
}
int32_t MIDI_AllNotesOff(void)
{
for (bssize_t channel = 0; channel < NUM_MIDI_CHANNELS; channel++)
{
_MIDI_SendControlChange(channel, 0x40, 0);
_MIDI_SendControlChange(channel, MIDI_ALL_NOTES_OFF, 0);
_MIDI_SendControlChange(channel, 0x78, 0);
}
return MIDI_Ok;
}
static void _MIDI_SetChannelVolume(int32_t channel, int32_t volume)
{
_MIDI_ChannelVolume[ channel ] = volume;
if (_MIDI_Funcs == NULL || _MIDI_Funcs->ControlChange == NULL)
return;
volume *= _MIDI_TotalVolume;
volume = tabledivide32_noinline(volume, MIDI_MaxVolume);
_MIDI_Funcs->ControlChange(channel, MIDI_VOLUME, volume);
}
static void _MIDI_SendChannelVolumes(void)
{
for (bssize_t channel = 0; channel < NUM_MIDI_CHANNELS; channel++)
_MIDI_SetChannelVolume(channel, _MIDI_ChannelVolume[channel]);
}
int32_t MIDI_Reset(void)
{
MIDI_AllNotesOff();
for (bssize_t channel = 0; channel < NUM_MIDI_CHANNELS; channel++)
{
_MIDI_SendControlChange(channel, MIDI_RESET_ALL_CONTROLLERS, 0);
_MIDI_SendControlChange(channel, MIDI_RPN_MSB, MIDI_PITCHBEND_MSB);
_MIDI_SendControlChange(channel, MIDI_RPN_LSB, MIDI_PITCHBEND_LSB);
_MIDI_SendControlChange(channel, MIDI_DATAENTRY_MSB, 2); /* Pitch Bend Sensitivity MSB */
_MIDI_SendControlChange(channel, MIDI_DATAENTRY_LSB, 0); /* Pitch Bend Sensitivity LSB */
_MIDI_ChannelVolume[ channel ] = GENMIDI_DefaultVolume;
}
_MIDI_SendChannelVolumes();
Reset = TRUE;
return MIDI_Ok;
}
int32_t MIDI_SetVolume(int32_t volume)
{
if (_MIDI_Funcs == NULL)
return MIDI_NullMidiModule;
_MIDI_TotalVolume = max(0, min(MIDI_MaxVolume, volume));
_MIDI_SendChannelVolumes();
return MIDI_Ok;
}
int32_t MIDI_GetVolume(void) { return (_MIDI_Funcs == NULL) ? MIDI_NullMidiModule : _MIDI_TotalVolume; }
void MIDI_SetLoopFlag(int32_t loopflag) { _MIDI_Loop = loopflag; }
void MIDI_ContinueSong(void)
{
if (!_MIDI_SongLoaded)
return;
_MIDI_SongActive = TRUE;
MPU_Unpause();
}
void MIDI_PauseSong(void)
{
if (!_MIDI_SongLoaded)
return;
_MIDI_SongActive = FALSE;
MIDI_AllNotesOff();
MPU_Pause();
}
void MIDI_SetMidiFuncs(midifuncs *funcs) { _MIDI_Funcs = funcs; }
void MIDI_StopSong(void)
{
if (!_MIDI_SongLoaded)
return;
_MIDI_SongActive = FALSE;
_MIDI_SongLoaded = FALSE;
MPU_Reset();
MPU_Init(MUSIC_SoundDevice);
MIDI_Reset();
_MIDI_ResetTracks();
DO_FREE_AND_NULL(_MIDI_TrackPtr);
_MIDI_NumTracks = 0;
_MIDI_TrackMemSize = 0;
_MIDI_TotalTime = 0;
_MIDI_TotalTicks = 0;
_MIDI_TotalBeats = 0;
_MIDI_TotalMeasures = 0;
}
int32_t MIDI_PlaySong(char *song, int32_t loopflag)
{
int32_t numtracks;
int32_t format;
int32_t headersize;
int32_t tracklength;
track *CurrentTrack;
char *ptr;
if (_MIDI_Funcs == NULL)
return MIDI_NullMidiModule;
if (B_UNBUF32(song) != MIDI_HEADER_SIGNATURE)
return MIDI_InvalidMidiFile;
song += 4;
headersize = _MIDI_ReadNumber(song, 4);
song += 4;
format = _MIDI_ReadNumber(song, 2);
int32_t My_MIDI_NumTracks = _MIDI_ReadNumber(song + 2, 2);
int32_t My_MIDI_Division = _MIDI_ReadNumber(song + 4, 2);
if (My_MIDI_Division < 0)
{
// If a SMPTE time division is given, just set to 96 so no errors occur
My_MIDI_Division = 96;
}
if (format > MAX_FORMAT)
return MIDI_UnknownMidiFormat;
ptr = song + headersize;
if (My_MIDI_NumTracks == 0)
return MIDI_NoTracks;
int32_t My_MIDI_TrackMemSize = My_MIDI_NumTracks * sizeof(track);
track * My_MIDI_TrackPtr = (track *)Xmalloc(My_MIDI_TrackMemSize);
CurrentTrack = My_MIDI_TrackPtr;
numtracks = My_MIDI_NumTracks;
while (numtracks--)
{
if (B_UNBUF32(ptr) != MIDI_TRACK_SIGNATURE)
{
DO_FREE_AND_NULL(My_MIDI_TrackPtr);
My_MIDI_TrackMemSize = 0;
return MIDI_InvalidTrack;
}
tracklength = _MIDI_ReadNumber(ptr + 4, 4);
ptr += 8;
CurrentTrack->start = ptr;
ptr += tracklength;
CurrentTrack++;
}
// at this point we know song load is successful
if (_MIDI_SongLoaded)
MIDI_StopSong();
MPU_Init(MUSIC_SoundDevice);
_MIDI_Loop = loopflag;
_MIDI_NumTracks = My_MIDI_NumTracks;
_MIDI_Division = My_MIDI_Division;
_MIDI_TrackMemSize = My_MIDI_TrackMemSize;
_MIDI_TrackPtr = My_MIDI_TrackPtr;
_MIDI_InitEMIDI();
_MIDI_ResetTracks();
if (!Reset)
MIDI_Reset();
Reset = FALSE;
MIDI_SetDivision(_MIDI_Division);
//MIDI_SetTempo( 120 );
_MIDI_SongLoaded = TRUE;
_MIDI_SongActive = TRUE;
while (_MPU_BuffersWaiting < 4) _MIDI_ServiceRoutine();
MPU_BeginPlayback();
return MIDI_Ok;
}
void MIDI_SetTempo(int32_t tempo)
{
int32_t tickspersecond;
MIDI_Tempo = tempo;
tickspersecond = ((tempo) * _MIDI_Division)/60;
_MIDI_FPSecondsPerTick = tabledivide32_noinline(1 << TIME_PRECISION, tickspersecond);
MPU_SetTempo(tempo);
}
void MIDI_SetDivision(int32_t division)
{
MPU_SetDivision(division);
}
int32_t MIDI_GetTempo(void) { return MIDI_Tempo; }
static void _MIDI_InitEMIDI(void)
{
int32_t type = EMIDI_GeneralMIDI;
_MIDI_ResetTracks();
_MIDI_TotalTime = 0;
_MIDI_TotalTicks = 0;
_MIDI_TotalBeats = 0;
_MIDI_TotalMeasures = 0;
track *Track = _MIDI_TrackPtr;
int32_t tracknum = 0;
while ((tracknum < _MIDI_NumTracks) && (Track != NULL))
{
_MIDI_Tick = 0;
_MIDI_Beat = 1;
_MIDI_Measure = 1;
_MIDI_Time = 0;
_MIDI_BeatsPerMeasure = 4;
_MIDI_TicksPerBeat = _MIDI_Division;
_MIDI_TimeBase = 4;
_MIDI_PositionInTicks = 0;
_MIDI_ActiveTracks = 0;
_MIDI_Context = -1;
Track->RunningStatus = 0;
Track->active = TRUE;
Track->EMIDI_ProgramChange = FALSE;
Track->EMIDI_VolumeChange = FALSE;
Track->EMIDI_IncludeTrack = TRUE;
memset(Track->context, 0, sizeof(Track->context));
while (Track->delay > 0)
{
_MIDI_AdvanceTick();
Track->delay--;
}
int32_t IncludeFound = FALSE;
while (Track->active)
{
int32_t event;
GET_NEXT_EVENT(Track, event);
if (GET_MIDI_COMMAND(event) == MIDI_SPECIAL)
{
switch (event)
{
case MIDI_SYSEX:
case MIDI_SYSEX_CONTINUE: _MIDI_SysEx(Track); break;
case MIDI_META_EVENT: _MIDI_MetaEvent(Track); break;
}
if (Track->active)
{
Track->delay = _MIDI_ReadDelta(Track);
while (Track->delay > 0)
{
_MIDI_AdvanceTick();
Track->delay--;
}
}
continue;
}
if (event & MIDI_RUNNING_STATUS)
Track->RunningStatus = event;
else
{
event = Track->RunningStatus;
Track->pos--;
}
// channel = GET_MIDI_CHANNEL(event);
int const command = GET_MIDI_COMMAND(event);
int length = _MIDI_CommandLengths[ command ];
if (command == MIDI_CONTROL_CHANGE)
{
if (*Track->pos == MIDI_MONO_MODE_ON)
length++;
int32_t c1, c2;
GET_NEXT_EVENT(Track, c1);
GET_NEXT_EVENT(Track, c2);
length -= 2;
switch (c1)
{
case EMIDI_LOOP_START :
case EMIDI_SONG_LOOP_START :
Track->context[ 0 ].loopcount = (c2 == 0) ? EMIDI_INFINITE : c2;
Track->context[ 0 ].pos = Track->pos;
Track->context[ 0 ].loopstart = Track->pos;
Track->context[ 0 ].RunningStatus = Track->RunningStatus;
Track->context[ 0 ].time = _MIDI_Time;
Track->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
Track->context[ 0 ].tick = _MIDI_Tick;
Track->context[ 0 ].beat = _MIDI_Beat;
Track->context[ 0 ].measure = _MIDI_Measure;
Track->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
Track->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat;
Track->context[ 0 ].TimeBase = _MIDI_TimeBase;
break;
case EMIDI_LOOP_END :
case EMIDI_SONG_LOOP_END :
if (c2 == EMIDI_END_LOOP_VALUE)
{
Track->context[ 0 ].loopstart = NULL;
Track->context[ 0 ].loopcount = 0;
}
break;
case EMIDI_INCLUDE_TRACK :
if (EMIDI_AffectsCurrentCard(c2, type))
{
//printf( "Include track %d on card %d\n", tracknum, c2 );
IncludeFound = TRUE;
Track->EMIDI_IncludeTrack = TRUE;
}
else if (!IncludeFound)
{
//printf( "Track excluded %d on card %d\n", tracknum, c2 );
IncludeFound = TRUE;
Track->EMIDI_IncludeTrack = FALSE;
}
break;
case EMIDI_EXCLUDE_TRACK :
if (EMIDI_AffectsCurrentCard(c2, type))
{
//printf( "Exclude track %d on card %d\n", tracknum, c2 );
Track->EMIDI_IncludeTrack = FALSE;
}
break;
case EMIDI_PROGRAM_CHANGE :
if (!Track->EMIDI_ProgramChange)
//printf( "Program change on track %d\n", tracknum );
Track->EMIDI_ProgramChange = TRUE;
break;
case EMIDI_VOLUME_CHANGE :
if (!Track->EMIDI_VolumeChange)
//printf( "Volume change on track %d\n", tracknum );
Track->EMIDI_VolumeChange = TRUE;
break;
case EMIDI_CONTEXT_START :
if ((c2 > 0) && (c2 < EMIDI_NUM_CONTEXTS))
{
Track->context[ c2 ].pos = Track->pos;
Track->context[ c2 ].loopstart = Track->context[ 0 ].loopstart;
Track->context[ c2 ].loopcount = Track->context[ 0 ].loopcount;
Track->context[ c2 ].RunningStatus = Track->RunningStatus;
Track->context[ c2 ].time = _MIDI_Time;
Track->context[ c2 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
Track->context[ c2 ].tick = _MIDI_Tick;
Track->context[ c2 ].beat = _MIDI_Beat;
Track->context[ c2 ].measure = _MIDI_Measure;
Track->context[ c2 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
Track->context[ c2 ].TicksPerBeat = _MIDI_TicksPerBeat;
Track->context[ c2 ].TimeBase = _MIDI_TimeBase;
}
break;
case EMIDI_CONTEXT_END :
break;
}
}
Track->pos += length;
Track->delay = _MIDI_ReadDelta(Track);
while (Track->delay > 0)
{
_MIDI_AdvanceTick();
Track->delay--;
}
}
_MIDI_TotalTime = max(_MIDI_TotalTime, _MIDI_Time);
if (RELATIVE_BEAT(_MIDI_Measure, _MIDI_Beat, _MIDI_Tick) >
RELATIVE_BEAT(_MIDI_TotalMeasures, _MIDI_TotalBeats, _MIDI_TotalTicks))
{
_MIDI_TotalTicks = _MIDI_Tick;
_MIDI_TotalBeats = _MIDI_Beat;
_MIDI_TotalMeasures = _MIDI_Measure;
}
Track++;
tracknum++;
}
_MIDI_ResetTracks();
}
void MIDI_UpdateMusic(void)
{
if (!_MIDI_SongLoaded || !_MIDI_SongActive) return;
while (_MPU_BuffersWaiting < 4) _MIDI_ServiceRoutine();
}

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@ -1,87 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef __MIDI_H
#define __MIDI_H
enum MIDI_Errors
{
MIDI_Warning = -2,
MIDI_Error = -1,
MIDI_Ok = 0,
MIDI_NullMidiModule,
MIDI_InvalidMidiFile,
MIDI_UnknownMidiFormat,
MIDI_NoTracks,
MIDI_InvalidTrack,
MIDI_NoMemory,
MIDI_DPMI_Error
};
#define MIDI_PASS_THROUGH 1
#define MIDI_DONT_PLAY 0
#define MIDI_MaxVolume 255
extern char MIDI_PatchMap[ 128 ];
typedef struct
{
void (*NoteOff)(int32_t channel, int32_t key, int32_t velocity);
void (*NoteOn)(int32_t channel, int32_t key, int32_t velocity);
void (*PolyAftertouch)(int32_t channel, int32_t key, int32_t pressure);
void (*ControlChange)(int32_t channel, int32_t number, int32_t value);
void (*ProgramChange)(int32_t channel, int32_t program);
void (*ChannelAftertouch)(int32_t channel, int32_t pressure);
void (*PitchBend)(int32_t channel, int32_t lsb, int32_t msb);
void (*FinishBuffer)(void);
} midifuncs;
void MIDI_RerouteMidiChannel( int32_t channel, int32_t ( *function )( int32_t event, int32_t c1, int32_t c2 ) );
int32_t MIDI_AllNotesOff( void );
void MIDI_SetUserChannelVolume( int32_t channel, int32_t volume );
void MIDI_ResetUserChannelVolume( void );
int32_t MIDI_Reset( void );
int32_t MIDI_SetVolume( int32_t volume );
int32_t MIDI_GetVolume( void );
void MIDI_SetMidiFuncs( midifuncs *funcs );
void MIDI_SetContext( int32_t context );
int32_t MIDI_GetContext( void );
void MIDI_SetLoopFlag( int32_t loopflag );
void MIDI_ContinueSong( void );
void MIDI_PauseSong( void );
int32_t MIDI_SongPlaying( void );
void MIDI_StopSong( void );
int32_t MIDI_PlaySong( char *song, int32_t loopflag );
void MIDI_SetTempo( int32_t tempo );
int32_t MIDI_GetTempo( void );
void MIDI_SetSongTick( uint32_t PositionInTicks );
void MIDI_SetSongTime( uint32_t milliseconds );
void MIDI_SetSongPosition( int32_t measure, int32_t beat, int32_t tick );
void MIDI_GetSongPosition( songposition *pos );
void MIDI_GetSongLength( songposition *pos );
void MIDI_LoadTimbres( void );
void MIDI_UpdateMusic(void);
void MIDI_SetDivision( int32_t division );
#endif

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@ -1,496 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/**********************************************************************
module: MPU401.C
author: James R. Dose
date: January 1, 1994
Low level routines to support sending of MIDI data to MPU401
compatible MIDI interfaces.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
// This object is shared by all Build games with MIDI playback!
#include "mpu401.h"
#include "compat.h"
#include "pragmas.h"
#define NEED_MMSYSTEM_H
#include "windows_inc.h"
static HMIDISTRM hmido = (HMIDISTRM)-1;
static MIDIOUTCAPS midicaps;
static DWORD mididevice = -1;
#define PAD(x) ((((x)+3)&(~3)))
#define BUFFERLEN (32*4*4)
#define NUMBUFFERS 6
static char eventbuf[NUMBUFFERS][BUFFERLEN];
static int32_t eventcnt[NUMBUFFERS];
static MIDIHDR bufferheaders[NUMBUFFERS];
int32_t _MPU_CurrentBuffer = 0;
int32_t _MPU_BuffersWaiting = 0;
extern uint32_t _MIDI_GlobalPositionInTicks;
uint32_t _MPU_LastEvent=0;
#define MIDI_NOTE_OFF 0x80
#define MIDI_NOTE_ON 0x90
#define MIDI_POLY_AFTER_TCH 0xA0
#define MIDI_CONTROL_CHANGE 0xB0
#define MIDI_PROGRAM_CHANGE 0xC0
#define MIDI_AFTER_TOUCH 0xD0
#define MIDI_PITCH_BEND 0xE0
#define MIDI_META_EVENT 0xFF
#define MIDI_END_OF_TRACK 0x2F
#define MIDI_TEMPO_CHANGE 0x51
#define MIDI_MONO_MODE_ON 0x7E
#define MIDI_ALL_NOTES_OFF 0x7B
/**********************************************************************
Memory locked functions:
**********************************************************************/
void MPU_FinishBuffer(int32_t buffer)
{
if (!eventcnt[buffer]) return;
ZeroMemory(&bufferheaders[buffer], sizeof(MIDIHDR));
bufferheaders[buffer].lpData = eventbuf[buffer];
bufferheaders[buffer].dwBufferLength =
bufferheaders[buffer].dwBytesRecorded = eventcnt[buffer];
midiOutPrepareHeader((HMIDIOUT)hmido, &bufferheaders[buffer], sizeof(MIDIHDR));
midiStreamOut(hmido, &bufferheaders[buffer], sizeof(MIDIHDR));
// printf("Sending %d bytes (buffer %d)\n",eventcnt[buffer],buffer);
_MPU_BuffersWaiting++;
}
void MPU_BeginPlayback(void)
{
_MPU_LastEvent = _MIDI_GlobalPositionInTicks;
if (hmido != (HMIDISTRM)-1) midiStreamRestart(hmido);
}
void MPU_Pause(void)
{
if (hmido != (HMIDISTRM)-1) midiStreamPause(hmido);
}
void MPU_Unpause(void)
{
if (hmido != (HMIDISTRM)-1) midiStreamRestart(hmido);
}
void CALLBACK MPU_MIDICallback(HMIDIOUT handle, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2)
{
int32_t i;
UNREFERENCED_PARAMETER(dwInstance);
UNREFERENCED_PARAMETER(dwParam2);
switch (uMsg)
{
case MOM_DONE:
midiOutUnprepareHeader((HMIDIOUT)handle, (MIDIHDR *)dwParam1, sizeof(MIDIHDR));
for (i=0; i<NUMBUFFERS; i++)
{
if ((MIDIHDR *)dwParam1 == &bufferheaders[i])
{
eventcnt[i] = 0; // marks the buffer as free
// printf("Finished buffer %d\n",i);
_MPU_BuffersWaiting--;
break;
}
}
return;
default: return;
}
}
/*---------------------------------------------------------------------
Function: MPU_SendMidi
Queues a MIDI message to the music device.
---------------------------------------------------------------------*/
int32_t MPU_GetNextBuffer(void)
{
int32_t i;
for (i=0; i<NUMBUFFERS; i++)
{
if (eventcnt[i] == 0) return i;
}
return -1;
}
void MPU_SendMidi(char *data, int32_t count)
{
char *p;
int32_t padded, nextbuffer;
static int32_t masks[3] = { 0x000000ffl, 0x0000ffffl, 0x00ffffffl };
if (count <= 0) return;
if (count <= 3)
{
if (eventcnt[_MPU_CurrentBuffer] + 12 > BUFFERLEN)
{
// buffer over-full
nextbuffer = MPU_GetNextBuffer();
if (nextbuffer < 0)
{
// printf("All buffers full!\n");
return;
}
MPU_FinishBuffer(_MPU_CurrentBuffer);
_MPU_CurrentBuffer = nextbuffer;
}
p = eventbuf[_MPU_CurrentBuffer] + eventcnt[_MPU_CurrentBuffer];
((int32_t *)p)[0] = _MIDI_GlobalPositionInTicks - _MPU_LastEvent;
((int32_t *)p)[1] = 0;
((int32_t *)p)[2] = (MEVT_SHORTMSG << 24) | ((*((int32_t *)data)) & masks[count-1]);
eventcnt[_MPU_CurrentBuffer] += 12;
}
else
{
padded = PAD(count);
if (eventcnt[_MPU_CurrentBuffer] + 12 + padded > BUFFERLEN)
{
// buffer over-full
nextbuffer = MPU_GetNextBuffer();
if (nextbuffer < 0)
{
// printf("All buffers full!\n");
return;
}
MPU_FinishBuffer(_MPU_CurrentBuffer);
_MPU_CurrentBuffer = nextbuffer;
}
p = eventbuf[_MPU_CurrentBuffer] + eventcnt[_MPU_CurrentBuffer];
((int32_t *)p)[0] = _MIDI_GlobalPositionInTicks - _MPU_LastEvent;
((int32_t *)p)[1] = 0;
((int32_t *)p)[2] = (MEVT_LONGMSG<<24) | (count & 0xffffffl);
p+=12; eventcnt[_MPU_CurrentBuffer] += 12;
for (; count>0; count--, padded--, eventcnt[_MPU_CurrentBuffer]++)
*(p++) = *(data++);
for (; padded>0; padded--, eventcnt[_MPU_CurrentBuffer]++)
*(p++) = 0;
}
_MPU_LastEvent = _MIDI_GlobalPositionInTicks;
}
/*---------------------------------------------------------------------
Function: MPU_SendMidiImmediate
Sends a MIDI message immediately to the the music device.
---------------------------------------------------------------------*/
void MPU_SendMidiImmediate(char *data, int32_t count)
{
MIDIHDR mhdr;
static int32_t masks[3] = { 0x00ffffffl, 0x0000ffffl, 0x000000ffl };
if (!count) return;
if (count<=3) midiOutShortMsg((HMIDIOUT)hmido, (*((int32_t *)data)) & masks[count-1]);
else
{
ZeroMemory(&mhdr, sizeof(mhdr));
mhdr.lpData = data;
mhdr.dwBufferLength = count;
midiOutPrepareHeader((HMIDIOUT)hmido, &mhdr, sizeof(MIDIHDR));
midiOutLongMsg((HMIDIOUT)hmido, &mhdr, sizeof(MIDIHDR));
while (!(mhdr.dwFlags & MHDR_DONE)) ;
midiOutUnprepareHeader((HMIDIOUT)hmido, &mhdr, sizeof(MIDIHDR));
}
}
/*---------------------------------------------------------------------
Function: MPU_Reset
Resets the MPU401 card.
---------------------------------------------------------------------*/
int32_t MPU_Reset
(
void
)
{
midiStreamStop(hmido);
midiStreamClose(hmido);
hmido = (HMIDISTRM)-1;
return MPU_Ok;
}
/*---------------------------------------------------------------------
Function: MPU_Init
Detects and initializes the MPU401 card.
---------------------------------------------------------------------*/
int32_t MPU_Init
(
int32_t addr
)
{
if (hmido != (HMIDISTRM)-1)
return MPU_Ok;
int32_t i;
for (i=0; i<NUMBUFFERS; i++) eventcnt[i]=0;
mididevice = addr;
if (midiOutGetDevCaps(mididevice, &midicaps, sizeof(MIDIOUTCAPS)) != MMSYSERR_NOERROR) return MPU_Error;
if (midiStreamOpen(&hmido,(LPUINT)&mididevice,1,(DWORD_PTR)MPU_MIDICallback,0L,CALLBACK_FUNCTION) != MMSYSERR_NOERROR) return MPU_Error;
return MPU_Ok;
}
/*---------------------------------------------------------------------
Function: MPU_NoteOff
Sends a full MIDI note off event out to the music device.
---------------------------------------------------------------------*/
void MPU_NoteOff
(
int32_t channel,
int32_t key,
int32_t velocity
)
{
char msg[3];
msg[0] = (MIDI_NOTE_OFF | channel);
msg[1] = (key);
msg[2] = (velocity);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_NoteOn
Sends a full MIDI note on event out to the music device.
---------------------------------------------------------------------*/
void MPU_NoteOn
(
int32_t channel,
int32_t key,
int32_t velocity
)
{
char msg[3];
msg[0] = (MIDI_NOTE_ON | channel);
msg[1] = (key);
msg[2] = (velocity);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_PolyAftertouch
Sends a full MIDI polyphonic aftertouch event out to the music device.
---------------------------------------------------------------------*/
void MPU_PolyAftertouch
(
int32_t channel,
int32_t key,
int32_t pressure
)
{
char msg[3];
msg[0] = (MIDI_POLY_AFTER_TCH | channel);
msg[1] = (key);
msg[2] = (pressure);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_ControlChange
Sends a full MIDI control change event out to the music device.
---------------------------------------------------------------------*/
void MPU_ControlChange
(
int32_t channel,
int32_t number,
int32_t value
)
{
char msg[3];
msg[0] = (MIDI_CONTROL_CHANGE | channel);
msg[1] = (number);
msg[2] = (value);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_ProgramChange
Sends a full MIDI program change event out to the music device.
---------------------------------------------------------------------*/
void MPU_ProgramChange
(
int32_t channel,
int32_t program
)
{
char msg[2];
msg[0] = (MIDI_PROGRAM_CHANGE | channel);
msg[1] = (program);
MPU_SendMidi(msg, 2);
}
/*---------------------------------------------------------------------
Function: MPU_ChannelAftertouch
Sends a full MIDI channel aftertouch event out to the music device.
---------------------------------------------------------------------*/
void MPU_ChannelAftertouch
(
int32_t channel,
int32_t pressure
)
{
char msg[2];
msg[0] = (MIDI_AFTER_TOUCH | channel);
msg[1] = (pressure);
MPU_SendMidi(msg, 2);
}
/*---------------------------------------------------------------------
Function: MPU_PitchBend
Sends a full MIDI pitch bend event out to the music device.
---------------------------------------------------------------------*/
void MPU_PitchBend
(
int32_t channel,
int32_t lsb,
int32_t msb
)
{
char msg[3];
msg[0] = (MIDI_PITCH_BEND | channel);
msg[1] = (lsb);
msg[2] = (msb);
MPU_SendMidi(msg, 3);
}
void MPU_SetTempo(int32_t tempo)
{
MIDIPROPTEMPO prop;
prop.cbStruct = sizeof(MIDIPROPTEMPO);
prop.dwTempo = tabledivide32_noinline(60000000l, tempo);
midiStreamProperty(hmido, (LPBYTE)&prop, MIDIPROP_SET|MIDIPROP_TEMPO);
}
void MPU_SetDivision(int32_t division)
{
MIDIPROPTIMEDIV prop;
prop.cbStruct = sizeof(MIDIPROPTIMEDIV);
prop.dwTimeDiv = division;
midiStreamProperty(hmido, (LPBYTE)&prop, MIDIPROP_SET|MIDIPROP_TIMEDIV);
}
void MPU_SetVolume(int32_t volume)
{
/*
HMIXER hmixer;
int32_t mixerid;
MIXERCONTROLDETAILS mxcd;
MIXERCONTROLDETAILS_UNSIGNED mxcdu;
MMRESULT mme;
if (mididevice < 0) return;
mme = mixerOpen(&hmixer, mididevice, 0,0, MIXER_OBJECTF_MIDIOUT);
if (mme) {
puts("Failed opening mixer");
return;
}
mixerGetID(hmixer, &mixerid, MIXER_OBJECTF_HMIXER);
printf("mixerid=%d\n",mixerid);
ZeroMemory(&mxcd,sizeof(mxcd));
mxcd.cbStruct = sizeof(MIXERCONTROLDETAILS);
mxcd.dwControlID = MIXERCONTROL_CONTROLTYPE_VOLUME;
mxcd.cbDetails = sizeof(MIXERCONTROLDETAILS_UNSIGNED);
mxcd.paDetails = (LPVOID)&mxcdu;
mxcdu.dwValue = (volume << 8) & 0xffff;
printf("set %d\n",mixerSetControlDetails((HMIXEROBJ)mididevice, &mxcd,
MIXER_OBJECTF_MIDIOUT|MIXER_SETCONTROLDETAILSF_VALUE));
mixerClose(hmixer);
*/
UNREFERENCED_PARAMETER(volume);
}
int32_t MPU_GetVolume(void)
{
// if (mididevice < 0) return 0;
return 0;
}

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@ -1,68 +0,0 @@
/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
#ifndef __MPU401_H
#define __MPU401_H
#include "compat.h"
#define MPU_DefaultAddress 0x330
enum MPU_ERRORS
{
MPU_Warning = -2,
MPU_Error = -1,
MPU_Ok = 0
};
#define MPU_NotFound -1
#define MPU_UARTFailed -2
#define MPU_ReadyToWrite 0x40
#define MPU_ReadyToRead 0x80
#define MPU_CmdEnterUART 0x3f
#define MPU_CmdReset 0xff
#define MPU_CmdAcknowledge 0xfe
extern int32_t _MPU_CurrentBuffer;
extern int32_t _MPU_BuffersWaiting;
void MPU_SendMidi( char *data, int32_t count );
void MPU_SendMidiImmediate( char *data, int32_t count );
int32_t MPU_Reset( void );
int32_t MPU_Init( int32_t addr );
void MPU_NoteOff( int32_t channel, int32_t key, int32_t velocity );
void MPU_NoteOn( int32_t channel, int32_t key, int32_t velocity );
void MPU_PolyAftertouch( int32_t channel, int32_t key, int32_t pressure );
void MPU_ControlChange( int32_t channel, int32_t number, int32_t value );
void MPU_ProgramChange( int32_t channel, int32_t program );
void MPU_ChannelAftertouch( int32_t channel, int32_t pressure );
void MPU_PitchBend( int32_t channel, int32_t lsb, int32_t msb );
void MPU_SetTempo(int32_t tempo);
void MPU_SetDivision(int32_t division);
void MPU_SetVolume(int32_t volume);
int32_t MPU_GetVolume(void);
void MPU_BeginPlayback( void );
void MPU_Pause(void);
void MPU_Unpause(void);
#endif

View file

@ -1,125 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
// This object is shared by all Build games with MIDI playback!
#include "compat.h"
#include "music.h"
#include "midi.h"
#include "mpu401.h"
int32_t MUSIC_SoundDevice = -1;
int32_t MUSIC_ErrorCode = MUSIC_Ok;
static midifuncs MUSIC_MidiFunctions;
int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address);
#define MUSIC_SetErrorCode(status) MUSIC_ErrorCode = (status);
const char *MUSIC_ErrorString(int32_t ErrorNumber)
{
const char *ErrorString;
switch (ErrorNumber)
{
case MUSIC_Warning:
case MUSIC_Error: ErrorString = MUSIC_ErrorString(MUSIC_ErrorCode); break;
case MUSIC_Ok: ErrorString = "Music ok."; break;
case MUSIC_MidiError: ErrorString = "Error playing MIDI file."; break;
default: ErrorString = "Unknown Music error code."; break;
}
return ErrorString;
}
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
MUSIC_SoundDevice = SoundCard;
return MUSIC_InitMidi(SoundCard, &MUSIC_MidiFunctions, Address);
}
int32_t MUSIC_Shutdown(void)
{
MIDI_StopSong();
return MUSIC_Ok;
}
void MUSIC_SetVolume(int32_t volume)
{
if (MUSIC_SoundDevice != -1)
MIDI_SetVolume(min(max(0, volume), 255));
}
int32_t MUSIC_GetVolume(void) { return MUSIC_SoundDevice == -1 ? 0 : MIDI_GetVolume(); }
void MUSIC_SetLoopFlag(int32_t loopflag) { MIDI_SetLoopFlag(loopflag); }
void MUSIC_Continue(void) { MIDI_ContinueSong(); }
void MUSIC_Pause(void) { MIDI_PauseSong(); }
int32_t MUSIC_StopSong(void)
{
MIDI_StopSong();
MUSIC_SetErrorCode(MUSIC_Ok);
return MUSIC_Ok;
}
int32_t MUSIC_PlaySong(char *song, int32_t songsize, int32_t loopflag)
{
UNREFERENCED_PARAMETER(songsize);
MUSIC_SetErrorCode(MUSIC_Ok)
if (MIDI_PlaySong(song, loopflag) != MIDI_Ok)
{
MUSIC_SetErrorCode(MUSIC_MidiError);
return MUSIC_Warning;
}
return MUSIC_Ok;
}
int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address)
{
UNREFERENCED_PARAMETER(card);
UNREFERENCED_PARAMETER(Address);
Funcs->NoteOff = MPU_NoteOff;
Funcs->NoteOn = MPU_NoteOn;
Funcs->PolyAftertouch = MPU_PolyAftertouch;
Funcs->ControlChange = MPU_ControlChange;
Funcs->ProgramChange = MPU_ProgramChange;
Funcs->ChannelAftertouch = MPU_ChannelAftertouch;
Funcs->PitchBend = MPU_PitchBend;
MIDI_SetMidiFuncs(Funcs);
return MIDI_Ok;
}
void MUSIC_Update(void) { MIDI_UpdateMusic(); }

View file

@ -1,483 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/*
* A reimplementation of Jim Dose's FX_MAN routines, using SDL_mixer 1.2.
* Whee. FX_MAN is also known as the "Apogee Sound System", or "ASS" for
* short. How strangely appropriate that seems.
*/
// This object is shared by all Build games with MIDI playback!
#define NEED_SDL_MIXER
#include "compat.h"
#include "duke3d.h"
#include "cache1d.h"
#include "sdlayer.h"
#include "music.h"
#include "vfs.h"
#if !defined _WIN32 && !defined(GEKKO)
//# define FORK_EXEC_MIDI 1
#endif
#if defined FORK_EXEC_MIDI // fork/exec based external midi player
#include <signal.h>
#include <sys/mman.h>
#include <sys/wait.h>
static char **external_midi_argv;
static pid_t external_midi_pid=-1;
static int8_t external_midi_restart=0;
#endif
#ifdef __ANDROID__ //TODO fix
static char const *external_midi_tempfn = APPBASENAME "-music.mid";
#else
static char const *external_midi_tempfn = "/tmp/" APPBASENAME "-music.mid";
#endif
static int32_t external_midi = 0;
int32_t MUSIC_ErrorCode = MUSIC_Ok;
static char warningMessage[80];
static char errorMessage[80];
static int32_t music_initialized = 0;
static int32_t music_context = 0;
static int32_t music_loopflag = MUSIC_PlayOnce;
static Mix_Music *music_musicchunk = NULL;
static void setErrorMessage(const char *msg)
{
Bstrncpyz(errorMessage, msg, sizeof(errorMessage));
}
// The music functions...
const char *MUSIC_ErrorString(int32_t ErrorNumber)
{
switch (ErrorNumber)
{
case MUSIC_Warning:
return warningMessage;
case MUSIC_Error:
return errorMessage;
case MUSIC_Ok:
return "OK; no error.";
case MUSIC_MidiError:
return "MIDI error.";
default:
return "Unknown error.";
} // switch
return NULL;
} // MUSIC_ErrorString
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
#ifdef __ANDROID__
music_initialized = 1;
return MUSIC_Ok;
#endif
// Use an external MIDI player if the user has specified to do so
char *command = getenv("EDUKE32_MUSIC_CMD");
const SDL_version *linked = Mix_Linked_Version();
UNREFERENCED_PARAMETER(SoundCard);
UNREFERENCED_PARAMETER(Address);
if (music_initialized)
{
setErrorMessage("Music system is already initialized.");
return MUSIC_Error;
} // if
if (SDL_VERSIONNUM(linked->major,linked->minor,linked->patch) < MIX_REQUIREDVERSION)
{
// reject running with SDL_Mixer versions older than what is stated in sdl_inc.h
initprintf("You need at least v%d.%d.%d of SDL_mixer for music\n",SDL_MIXER_MIN_X,SDL_MIXER_MIN_Y,SDL_MIXER_MIN_Z);
return MUSIC_Error;
}
external_midi = (command != NULL && command[0] != 0);
if (external_midi)
{
#if defined FORK_EXEC_MIDI
int32_t ws=1, numargs=0, pagesize=sysconf(_SC_PAGE_SIZE);
char *c, *cmd;
size_t sz;
#endif
initprintf("Setting music command to \"%s\".\n", command);
#if !defined FORK_EXEC_MIDI
if (Mix_SetMusicCMD(command)==-1)
{
perror("Mix_SetMusicCMD");
goto fallback;
}
#else
if (pagesize==-1)
goto fallback;
for (c=command; *c; c++)
{
if (isspace(*c))
ws = 1;
else if (ws)
{
ws = 0;
numargs++;
}
}
if (numargs==0)
goto fallback;
sz = (numargs+2)*sizeof(char *) + (c-command+1);
sz = ((sz+pagesize-1)/pagesize)*pagesize;
#if defined(__APPLE__) || defined(__ANDROID__)
external_midi_argv = Xcalloc(1,sz+pagesize);
external_midi_argv = (char **)((intptr_t)external_midi_argv + (pagesize-(((intptr_t)external_midi_argv)&(pagesize-1))));
#else
if (posix_memalign((void **)&external_midi_argv, pagesize, sz))
goto fallback;
#endif
cmd = (char *)external_midi_argv + (numargs+2)*sizeof(char *);
Bmemcpy(cmd, command, c-command+1);
ws = 1;
numargs = 0;
for (c=cmd; *c; c++)
{
if (isspace(*c))
{
ws = 1;
*c = 0;
}
else if (ws)
{
ws = 0;
external_midi_argv[numargs++] = c;
}
}
external_midi_argv[numargs] = external_midi_tempfn;
external_midi_argv[numargs+1] = NULL;
if (mprotect(external_midi_argv, sz, PROT_READ)==-1) // make argv and command string read-only
{
perror("MUSIC_Init: mprotect");
goto fallback;
}
# if 0
{
int i;
initprintf("----Music argv:\n");
for (i=0; i<numargs+1; i++)
initprintf(" %s\n", external_midi_argv[i]);
initprintf("----\n");
}
# endif
#endif
music_initialized = 1;
return MUSIC_Ok;
fallback:
initprintf("Error setting music command, falling back to timidity.\n");
}
{
static const char *s[] = { "/etc/timidity.cfg", "/etc/timidity/timidity.cfg", "/etc/timidity/freepats.cfg" };
buildvfs_FILE fp;
int32_t i;
for (i = ARRAY_SIZE(s)-1; i>=0; i--)
{
fp = buildvfs_fopen_read(s[i]);
if (fp == NULL)
{
if (i == 0)
{
initprintf("Error: couldn't open any of the following files:\n");
for (i = ARRAY_SIZE(s)-1; i>=0; i--)
initprintf("%s\n",s[i]);
return MUSIC_Error;
}
continue;
}
else break;
}
buildvfs_fclose(fp);
}
music_initialized = 1;
return MUSIC_Ok;
} // MUSIC_Init
int32_t MUSIC_Shutdown(void)
{
// TODO - make sure this is being called from the menu -- SA
#if !defined FORK_EXEC_MIDI
if (external_midi)
Mix_SetMusicCMD(NULL);
#endif
MUSIC_StopSong();
music_context = 0;
music_initialized = 0;
music_loopflag = MUSIC_PlayOnce;
return MUSIC_Ok;
} // MUSIC_Shutdown
void MUSIC_SetMaxFMMidiChannel(int32_t channel)
{
UNREFERENCED_PARAMETER(channel);
} // MUSIC_SetMaxFMMidiChannel
void MUSIC_SetVolume(int32_t volume)
{
volume = max(0, volume);
volume = min(volume, 255);
Mix_VolumeMusic(volume >> 1); // convert 0-255 to 0-128.
} // MUSIC_SetVolume
int32_t MUSIC_GetVolume(void)
{
return (Mix_VolumeMusic(-1) << 1); // convert 0-128 to 0-255.
} // MUSIC_GetVolume
void MUSIC_SetLoopFlag(int32_t loopflag)
{
music_loopflag = loopflag;
} // MUSIC_SetLoopFlag
void MUSIC_Continue(void)
{
if (Mix_PausedMusic())
Mix_ResumeMusic();
} // MUSIC_Continue
void MUSIC_Pause(void)
{
Mix_PauseMusic();
} // MUSIC_Pause
int32_t MUSIC_StopSong(void)
{
#if defined FORK_EXEC_MIDI
if (external_midi)
{
if (external_midi_pid > 0)
{
int32_t ret;
struct timespec ts;
external_midi_restart = 0; // make SIGCHLD handler a no-op
ts.tv_sec = 0;
ts.tv_nsec = 5000000; // sleep 5ms at most
kill(external_midi_pid, SIGTERM);
nanosleep(&ts, NULL);
ret = waitpid(external_midi_pid, NULL, WNOHANG|WUNTRACED);
// printf("(%d)", ret);
if (ret != external_midi_pid)
{
if (ret==-1)
perror("waitpid");
else
{
// we tried to be nice, but no...
kill(external_midi_pid, SIGKILL);
initprintf("%s: wait for SIGTERM timed out.\n", __func__);
if (waitpid(external_midi_pid, NULL, WUNTRACED)==-1)
perror("waitpid (2)");
}
}
external_midi_pid = -1;
}
return MUSIC_Ok;
}
#endif
//if (!fx_initialized)
if (!Mix_QuerySpec(NULL, NULL, NULL))
{
setErrorMessage("Need FX system initialized, too. Sorry.");
return MUSIC_Error;
} // if
if ((Mix_PlayingMusic()) || (Mix_PausedMusic()))
Mix_HaltMusic();
if (music_musicchunk)
Mix_FreeMusic(music_musicchunk);
music_musicchunk = NULL;
return MUSIC_Ok;
} // MUSIC_StopSong
#if defined FORK_EXEC_MIDI
static int32_t playmusic()
{
pid_t pid = vfork();
if (pid==-1) // error
{
initprintf("%s: vfork: %s\n", __func__, strerror(errno));
return MUSIC_Error;
}
else if (pid==0) // child
{
// exec without PATH lookup
if (execv(external_midi_argv[0], external_midi_argv) < 0)
{
perror("execv");
_exit(1);
}
}
else // parent
{
external_midi_pid = pid;
}
return MUSIC_Ok;
}
static void sigchld_handler(int signo)
{
if (signo==SIGCHLD && external_midi_restart)
{
int status;
if (external_midi_pid > 0)
{
if (waitpid(external_midi_pid, &status, WUNTRACED)==-1)
perror("waitpid (3)");
if (WIFEXITED(status) && WEXITSTATUS(status)==0)
{
// loop ...
playmusic();
}
}
}
}
#endif
// Duke3D-specific. --ryan.
// void MUSIC_PlayMusic(char *_filename)
int32_t MUSIC_PlaySong(char *song, int32_t songsize, int32_t loopflag)
{
if (external_midi)
{
buildvfs_FILE fp;
#if defined FORK_EXEC_MIDI
static int32_t sigchld_handler_set = 0;
if (!sigchld_handler_set)
{
struct sigaction sa;
sa.sa_handler=sigchld_handler;
sa.sa_flags=0;
sigemptyset(&sa.sa_mask);
if (sigaction(SIGCHLD, &sa, NULL)==-1)
initprintf("%s: sigaction: %s\n", __func__, strerror(errno));
sigchld_handler_set = 1;
}
#endif
fp = buildvfs_fopen_write(external_midi_tempfn);
if (fp)
{
buildvfs_fwrite(song, 1, songsize, fp);
buildvfs_fclose(fp);
#if defined FORK_EXEC_MIDI
external_midi_restart = loopflag;
int32_t retval = playmusic();
if (retval != MUSIC_Ok)
return retval;
#else
music_musicchunk = Mix_LoadMUS(external_midi_tempfn);
if (!music_musicchunk)
{
initprintf("Mix_LoadMUS: %s\n", Mix_GetError());
return MUSIC_Error;
}
#endif
}
else
{
initprintf("%s: fopen: %s\n", __func__, strerror(errno));
return MUSIC_Error;
}
}
else
music_musicchunk = Mix_LoadMUS_RW(SDL_RWFromMem(song, songsize)
#if (SDL_MAJOR_VERSION > 1)
, SDL_FALSE
#endif
);
if (music_musicchunk == NULL)
return MUSIC_Error;
if (Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_LoopSong)?-1:0) == -1)
{
initprintf("Mix_PlayMusic: %s\n", Mix_GetError());
return MUSIC_Error;
}
return MUSIC_Ok;
}
void MUSIC_Update(void)
{}

View file

@ -88,7 +88,3 @@ $(mact_obj)/control.$o: $(mact_src)/control.cpp $(mact_inc)/control.h $(mact_inc
$(mact_obj)/keyboard.$o: $(mact_src)/keyboard.cpp $(mact_inc)/keyboard.h $(engine_inc)/compat.h $(engine_inc)/baselayer.h
$(mact_obj)/joystick.$o: $(mact_src)/joystick.cpp $(mact_inc)/joystick.h $(engine_inc)/baselayer.h
$(mact_obj)/scriplib.$o: $(mact_src)/scriplib.cpp $(mact_inc)/scriplib.h $(mact_src)/_scrplib.h $(engine_inc)/compat.h
$(rr_obj)/midi.$o: $(rr_src)/midi.cpp $(rr_src)/_midi.h $(rr_src)/midi.h $(audiolib_inc)/music.h
$(rr_obj)/mpu401.$o: $(rr_src)/mpu401.cpp $(rr_src)/mpu401.h $(audiolib_inc)/music.h
$(rr_obj)/music.$o: $(rr_src)/music.cpp $(rr_src)/midi.h $(rr_src)/mpu401.h $(audiolib_inc)/music.h

View file

@ -1,147 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef ___MIDI_H
#define ___MIDI_H
#include "compat.h"
#define RELATIVE_BEAT( measure, beat, tick ) \
( ( tick ) + ( ( beat ) << 9 ) + ( ( measure ) << 16 ) )
//Bobby Prince thinks this may be 100
//#define GENMIDI_DefaultVolume 100
#define GENMIDI_DefaultVolume 90
#define MAX_FORMAT 1
#define NUM_MIDI_CHANNELS 16
#define TIME_PRECISION 16
#define MIDI_HEADER_SIGNATURE 0x6468544d // "MThd"
#define MIDI_TRACK_SIGNATURE 0x6b72544d // "MTrk"
#define MIDI_VOLUME 7
#define MIDI_PAN 10
#define MIDI_DETUNE 94
#define MIDI_RHYTHM_CHANNEL 9
#define MIDI_RPN_MSB 100
#define MIDI_RPN_LSB 101
#define MIDI_DATAENTRY_MSB 6
#define MIDI_DATAENTRY_LSB 38
#define MIDI_PITCHBEND_MSB 0
#define MIDI_PITCHBEND_LSB 0
#define MIDI_RUNNING_STATUS 0x80
#define MIDI_NOTE_OFF 0x8
#define MIDI_NOTE_ON 0x9
#define MIDI_POLY_AFTER_TCH 0xA
#define MIDI_CONTROL_CHANGE 0xB
#define MIDI_PROGRAM_CHANGE 0xC
#define MIDI_AFTER_TOUCH 0xD
#define MIDI_PITCH_BEND 0xE
#define MIDI_SPECIAL 0xF
#define MIDI_SYSEX 0xF0
#define MIDI_SYSEX_CONTINUE 0xF7
#define MIDI_META_EVENT 0xFF
#define MIDI_END_OF_TRACK 0x2F
#define MIDI_TEMPO_CHANGE 0x51
#define MIDI_TIME_SIGNATURE 0x58
#define MIDI_RESET_ALL_CONTROLLERS 0x79
#define MIDI_ALL_NOTES_OFF 0x7b
#define MIDI_MONO_MODE_ON 0x7E
#define MIDI_SYSTEM_RESET 0xFF
#define GET_NEXT_EVENT( track, data ) do { \
( data ) = *( track )->pos; \
( track )->pos += 1; \
} while (0)
#define GET_MIDI_CHANNEL( event ) ( ( event ) & 0xf )
#define GET_MIDI_COMMAND( event ) ( ( event ) >> 4 )
#define EMIDI_INFINITE -1
#define EMIDI_END_LOOP_VALUE 127
#define EMIDI_ALL_CARDS 127
#define EMIDI_INCLUDE_TRACK 110
#define EMIDI_EXCLUDE_TRACK 111
#define EMIDI_PROGRAM_CHANGE 112
#define EMIDI_VOLUME_CHANGE 113
#define EMIDI_CONTEXT_START 114
#define EMIDI_CONTEXT_END 115
#define EMIDI_LOOP_START 116
#define EMIDI_LOOP_END 117
#define EMIDI_SONG_LOOP_START 118
#define EMIDI_SONG_LOOP_END 119
#define EMIDI_GeneralMIDI 0
#define EMIDI_AffectsCurrentCard(c, type) (((c) == EMIDI_ALL_CARDS) || ((c) == (type)))
#define EMIDI_NUM_CONTEXTS 7
typedef struct
{
char *pos;
char *loopstart;
int16_t loopcount;
int16_t RunningStatus;
unsigned time;
int32_t FPSecondsPerTick;
int16_t tick;
int16_t beat;
int16_t measure;
int16_t BeatsPerMeasure;
int16_t TicksPerBeat;
int16_t TimeBase;
int32_t delay;
int16_t active;
} songcontext;
typedef struct
{
char *start;
char *pos;
int32_t delay;
int16_t active;
int16_t RunningStatus;
int16_t currentcontext;
songcontext context[EMIDI_NUM_CONTEXTS];
char EMIDI_IncludeTrack;
char EMIDI_ProgramChange;
char EMIDI_VolumeChange;
} track;
static int32_t _MIDI_ReadNumber(void *from, size_t size);
static int32_t _MIDI_ReadDelta(track *ptr);
static void _MIDI_ResetTracks(void);
static void _MIDI_AdvanceTick(void);
static void _MIDI_MetaEvent(track *Track);
static void _MIDI_SysEx(track *Track);
static int32_t _MIDI_InterpretControllerInfo(track *Track, int32_t TimeSet, int32_t channel, int32_t c1, int32_t c2);
static int32_t _MIDI_SendControlChange(int32_t channel, int32_t c1, int32_t c2);
static void _MIDI_SetChannelVolume(int32_t channel, int32_t volume);
static void _MIDI_SendChannelVolumes(void);
static void _MIDI_InitEMIDI(void);
#endif

View file

@ -1,952 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/**********************************************************************
module: MIDI.C
author: James R. Dose
date: May 25, 1994
Midi song file playback routines.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
// This object is shared by all Build games with MIDI playback!
#include "compat.h"
#include "music.h"
#include "_midi.h"
#include "midi.h"
#include "mpu401.h"
#include "compat.h"
#include "pragmas.h"
#include "windows_inc.h"
extern int32_t MUSIC_SoundDevice;
static const int32_t _MIDI_CommandLengths[ NUM_MIDI_CHANNELS ] =
{
0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 1, 1, 2, 0
};
static track *_MIDI_TrackPtr = NULL;
static int32_t _MIDI_TrackMemSize;
static int32_t _MIDI_NumTracks;
static int32_t _MIDI_SongActive = FALSE;
static int32_t _MIDI_SongLoaded = FALSE;
static int32_t _MIDI_Loop = FALSE;
static int32_t _MIDI_Division;
static int32_t _MIDI_Tick = 0;
static int32_t _MIDI_Beat = 1;
static int32_t _MIDI_Measure = 1;
static uint32_t _MIDI_Time;
static int32_t _MIDI_BeatsPerMeasure;
static int32_t _MIDI_TicksPerBeat;
static int32_t _MIDI_TimeBase;
static int32_t _MIDI_FPSecondsPerTick;
static uint32_t _MIDI_TotalTime;
static int32_t _MIDI_TotalTicks;
static int32_t _MIDI_TotalBeats;
static int32_t _MIDI_TotalMeasures;
uint32_t _MIDI_PositionInTicks;
uint32_t _MIDI_GlobalPositionInTicks;
static int32_t _MIDI_Context;
static int32_t _MIDI_ActiveTracks;
static int32_t _MIDI_TotalVolume = MIDI_MaxVolume;
static int32_t _MIDI_ChannelVolume[ NUM_MIDI_CHANNELS ];
static midifuncs *_MIDI_Funcs = NULL;
static int32_t Reset = FALSE;
int32_t MIDI_Tempo = 120;
static int32_t _MIDI_ReadNumber(void *from, size_t size)
{
if (size > 4)
size = 4;
char *FromPtr = (char *)from;
int32_t value = 0;
while (size--)
{
value <<= 8;
value += *FromPtr++;
}
return value;
}
static int32_t _MIDI_ReadDelta(track *ptr)
{
int32_t value;
GET_NEXT_EVENT(ptr, value);
if (value & 0x80)
{
value &= 0x7f;
char c;
do
{
GET_NEXT_EVENT(ptr, c);
value = (value << 7) + (c & 0x7f);
}
while (c & 0x80);
}
return value;
}
static void _MIDI_ResetTracks(void)
{
_MIDI_Tick = 0;
_MIDI_Beat = 1;
_MIDI_Measure = 1;
_MIDI_Time = 0;
_MIDI_BeatsPerMeasure = 4;
_MIDI_TicksPerBeat = _MIDI_Division;
_MIDI_TimeBase = 4;
_MIDI_PositionInTicks = 0;
_MIDI_ActiveTracks = 0;
_MIDI_Context = 0;
track *ptr = _MIDI_TrackPtr;
for (bssize_t i = 0; i < _MIDI_NumTracks; ++i)
{
ptr->pos = ptr->start;
ptr->delay = _MIDI_ReadDelta(ptr);
ptr->active = ptr->EMIDI_IncludeTrack;
ptr->RunningStatus = 0;
ptr->currentcontext = 0;
ptr->context[ 0 ].loopstart = ptr->start;
ptr->context[ 0 ].loopcount = 0;
if (ptr->active)
_MIDI_ActiveTracks++;
ptr++;
}
}
static void _MIDI_AdvanceTick(void)
{
_MIDI_PositionInTicks++;
_MIDI_Time += _MIDI_FPSecondsPerTick;
_MIDI_Tick++;
while (_MIDI_Tick > _MIDI_TicksPerBeat)
{
_MIDI_Tick -= _MIDI_TicksPerBeat;
_MIDI_Beat++;
}
while (_MIDI_Beat > _MIDI_BeatsPerMeasure)
{
_MIDI_Beat -= _MIDI_BeatsPerMeasure;
_MIDI_Measure++;
}
}
static void _MIDI_SysEx(track *Track)
{
int32_t length = _MIDI_ReadDelta(Track);
Track->pos += length;
}
static void _MIDI_MetaEvent(track *Track)
{
int32_t command;
int32_t length;
GET_NEXT_EVENT(Track, command);
GET_NEXT_EVENT(Track, length);
switch (command)
{
case MIDI_END_OF_TRACK:
Track->active = FALSE;
_MIDI_ActiveTracks--;
break;
case MIDI_TEMPO_CHANGE:
{
int32_t tempo = tabledivide32_noinline(60000000L, _MIDI_ReadNumber(Track->pos, 3));
MIDI_SetTempo(tempo);
break;
}
case MIDI_TIME_SIGNATURE:
{
if ((_MIDI_Tick > 0) || (_MIDI_Beat > 1))
_MIDI_Measure++;
_MIDI_Tick = 0;
_MIDI_Beat = 1;
_MIDI_TimeBase = 1;
_MIDI_BeatsPerMeasure = (int32_t)*Track->pos;
int32_t denominator = (int32_t) * (Track->pos + 1);
while (denominator > 0)
{
_MIDI_TimeBase += _MIDI_TimeBase;
denominator--;
}
_MIDI_TicksPerBeat = tabledivide32_noinline(_MIDI_Division * 4, _MIDI_TimeBase);
break;
}
}
Track->pos += length;
}
static int32_t _MIDI_InterpretControllerInfo(track *Track, int32_t TimeSet, int32_t channel, int32_t c1, int32_t c2)
{
track *trackptr;
int32_t tracknum;
int32_t loopcount;
switch (c1)
{
case MIDI_MONO_MODE_ON :
Track->pos++;
break;
case MIDI_VOLUME :
if (!Track->EMIDI_VolumeChange)
_MIDI_SetChannelVolume(channel, c2);
break;
case EMIDI_INCLUDE_TRACK :
case EMIDI_EXCLUDE_TRACK :
break;
case EMIDI_PROGRAM_CHANGE :
if (Track->EMIDI_ProgramChange)
_MIDI_Funcs->ProgramChange(channel, c2 & 0x7f);
break;
case EMIDI_VOLUME_CHANGE :
if (Track->EMIDI_VolumeChange)
_MIDI_SetChannelVolume(channel, c2);
break;
case EMIDI_CONTEXT_START :
break;
case EMIDI_CONTEXT_END :
if ((Track->currentcontext == _MIDI_Context) || (_MIDI_Context < 0) ||
(Track->context[_MIDI_Context].pos == NULL))
break;
Track->currentcontext = _MIDI_Context;
Track->context[ 0 ].loopstart = Track->context[ _MIDI_Context ].loopstart;
Track->context[ 0 ].loopcount = Track->context[ _MIDI_Context ].loopcount;
Track->pos = Track->context[ _MIDI_Context ].pos;
Track->RunningStatus = Track->context[ _MIDI_Context ].RunningStatus;
if (TimeSet)
{
break;
}
_MIDI_Time = Track->context[ _MIDI_Context ].time;
_MIDI_FPSecondsPerTick = Track->context[ _MIDI_Context ].FPSecondsPerTick;
_MIDI_Tick = Track->context[ _MIDI_Context ].tick;
_MIDI_Beat = Track->context[ _MIDI_Context ].beat;
_MIDI_Measure = Track->context[ _MIDI_Context ].measure;
_MIDI_BeatsPerMeasure = Track->context[ _MIDI_Context ].BeatsPerMeasure;
_MIDI_TicksPerBeat = Track->context[ _MIDI_Context ].TicksPerBeat;
_MIDI_TimeBase = Track->context[ _MIDI_Context ].TimeBase;
TimeSet = TRUE;
break;
case EMIDI_LOOP_START :
case EMIDI_SONG_LOOP_START :
loopcount = (c2 == 0) ? EMIDI_INFINITE : c2;
if (c1 == EMIDI_SONG_LOOP_START)
{
trackptr = _MIDI_TrackPtr;
tracknum = _MIDI_NumTracks;
}
else
{
trackptr = Track;
tracknum = 1;
}
while (tracknum > 0)
{
trackptr->context[ 0 ].loopcount = loopcount;
trackptr->context[ 0 ].pos = trackptr->pos;
trackptr->context[ 0 ].loopstart = trackptr->pos;
trackptr->context[ 0 ].RunningStatus = trackptr->RunningStatus;
trackptr->context[ 0 ].active = trackptr->active;
trackptr->context[ 0 ].delay = trackptr->delay;
trackptr->context[ 0 ].time = _MIDI_Time;
trackptr->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
trackptr->context[ 0 ].tick = _MIDI_Tick;
trackptr->context[ 0 ].beat = _MIDI_Beat;
trackptr->context[ 0 ].measure = _MIDI_Measure;
trackptr->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
trackptr->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat;
trackptr->context[ 0 ].TimeBase = _MIDI_TimeBase;
trackptr++;
tracknum--;
}
break;
case EMIDI_LOOP_END :
case EMIDI_SONG_LOOP_END :
if ((c2 != EMIDI_END_LOOP_VALUE) || (Track->context[0].loopstart == NULL) || (Track->context[0].loopcount == 0))
break;
if (c1 == EMIDI_SONG_LOOP_END)
{
trackptr = _MIDI_TrackPtr;
tracknum = _MIDI_NumTracks;
_MIDI_ActiveTracks = 0;
}
else
{
trackptr = Track;
tracknum = 1;
_MIDI_ActiveTracks--;
}
while (tracknum > 0)
{
if (trackptr->context[ 0 ].loopcount != EMIDI_INFINITE)
{
trackptr->context[ 0 ].loopcount--;
}
trackptr->pos = trackptr->context[ 0 ].loopstart;
trackptr->RunningStatus = trackptr->context[ 0 ].RunningStatus;
trackptr->delay = trackptr->context[ 0 ].delay;
trackptr->active = trackptr->context[ 0 ].active;
if (trackptr->active)
{
_MIDI_ActiveTracks++;
}
if (!TimeSet)
{
_MIDI_Time = trackptr->context[ 0 ].time;
_MIDI_FPSecondsPerTick = trackptr->context[ 0 ].FPSecondsPerTick;
_MIDI_Tick = trackptr->context[ 0 ].tick;
_MIDI_Beat = trackptr->context[ 0 ].beat;
_MIDI_Measure = trackptr->context[ 0 ].measure;
_MIDI_BeatsPerMeasure = trackptr->context[ 0 ].BeatsPerMeasure;
_MIDI_TicksPerBeat = trackptr->context[ 0 ].TicksPerBeat;
_MIDI_TimeBase = trackptr->context[ 0 ].TimeBase;
TimeSet = TRUE;
}
trackptr++;
tracknum--;
}
break;
default :
if (_MIDI_Funcs->ControlChange)
_MIDI_Funcs->ControlChange(channel, c1, c2);
}
return TimeSet;
}
static void _MIDI_ServiceRoutine(void)
{
if (!_MIDI_SongActive)
return;
track *Track = _MIDI_TrackPtr;
int32_t tracknum = 0;
int32_t TimeSet = FALSE;
int32_t c1 = 0;
int32_t c2 = 0;
while (tracknum < _MIDI_NumTracks)
{
while ((Track->active) && (Track->delay == 0))
{
int32_t event;
GET_NEXT_EVENT(Track, event);
if (GET_MIDI_COMMAND(event) == MIDI_SPECIAL)
{
switch (event)
{
case MIDI_SYSEX:
case MIDI_SYSEX_CONTINUE: _MIDI_SysEx(Track); break;
case MIDI_META_EVENT: _MIDI_MetaEvent(Track); break;
}
if (Track->active)
Track->delay = _MIDI_ReadDelta(Track);
continue;
}
if (event & MIDI_RUNNING_STATUS)
Track->RunningStatus = event;
else
{
event = Track->RunningStatus;
Track->pos--;
}
int const channel = GET_MIDI_CHANNEL(event);
int const command = GET_MIDI_COMMAND(event);
if (_MIDI_CommandLengths[ command ] > 0)
{
GET_NEXT_EVENT(Track, c1);
if (_MIDI_CommandLengths[ command ] > 1)
GET_NEXT_EVENT(Track, c2);
}
switch (command)
{
case MIDI_NOTE_OFF:
if (_MIDI_Funcs->NoteOff)
_MIDI_Funcs->NoteOff(channel, c1, c2);
break;
case MIDI_NOTE_ON:
if (_MIDI_Funcs->NoteOn)
_MIDI_Funcs->NoteOn(channel, c1, c2);
break;
case MIDI_POLY_AFTER_TCH:
if (_MIDI_Funcs->PolyAftertouch)
_MIDI_Funcs->PolyAftertouch(channel, c1, c2);
break;
case MIDI_CONTROL_CHANGE:
TimeSet = _MIDI_InterpretControllerInfo(Track, TimeSet, channel, c1, c2);
break;
case MIDI_PROGRAM_CHANGE:
if ((_MIDI_Funcs->ProgramChange) && (!Track->EMIDI_ProgramChange))
_MIDI_Funcs->ProgramChange(channel, c1 & 0x7f);
break;
case MIDI_AFTER_TOUCH:
if (_MIDI_Funcs->ChannelAftertouch)
_MIDI_Funcs->ChannelAftertouch(channel, c1);
break;
case MIDI_PITCH_BEND:
if (_MIDI_Funcs->PitchBend)
_MIDI_Funcs->PitchBend(channel, c1, c2);
break;
default: break;
}
Track->delay = _MIDI_ReadDelta(Track);
}
Track->delay--;
Track++;
tracknum++;
if (_MIDI_ActiveTracks == 0)
{
_MIDI_ResetTracks();
if (_MIDI_Loop)
{
tracknum = 0;
Track = _MIDI_TrackPtr;
}
else
{
_MIDI_SongActive = FALSE;
break;
}
}
}
_MIDI_AdvanceTick();
_MIDI_GlobalPositionInTicks++;
}
static int32_t _MIDI_SendControlChange(int32_t channel, int32_t c1, int32_t c2)
{
if (_MIDI_Funcs == NULL || _MIDI_Funcs->ControlChange == NULL)
return MIDI_Error;
_MIDI_Funcs->ControlChange(channel, c1, c2);
return MIDI_Ok;
}
int32_t MIDI_AllNotesOff(void)
{
for (bssize_t channel = 0; channel < NUM_MIDI_CHANNELS; channel++)
{
_MIDI_SendControlChange(channel, 0x40, 0);
_MIDI_SendControlChange(channel, MIDI_ALL_NOTES_OFF, 0);
_MIDI_SendControlChange(channel, 0x78, 0);
}
return MIDI_Ok;
}
static void _MIDI_SetChannelVolume(int32_t channel, int32_t volume)
{
_MIDI_ChannelVolume[ channel ] = volume;
if (_MIDI_Funcs == NULL || _MIDI_Funcs->ControlChange == NULL)
return;
volume *= _MIDI_TotalVolume;
volume = tabledivide32_noinline(volume, MIDI_MaxVolume);
_MIDI_Funcs->ControlChange(channel, MIDI_VOLUME, volume);
}
static void _MIDI_SendChannelVolumes(void)
{
for (bssize_t channel = 0; channel < NUM_MIDI_CHANNELS; channel++)
_MIDI_SetChannelVolume(channel, _MIDI_ChannelVolume[channel]);
}
int32_t MIDI_Reset(void)
{
MIDI_AllNotesOff();
for (bssize_t channel = 0; channel < NUM_MIDI_CHANNELS; channel++)
{
_MIDI_SendControlChange(channel, MIDI_RESET_ALL_CONTROLLERS, 0);
_MIDI_SendControlChange(channel, MIDI_RPN_MSB, MIDI_PITCHBEND_MSB);
_MIDI_SendControlChange(channel, MIDI_RPN_LSB, MIDI_PITCHBEND_LSB);
_MIDI_SendControlChange(channel, MIDI_DATAENTRY_MSB, 2); /* Pitch Bend Sensitivity MSB */
_MIDI_SendControlChange(channel, MIDI_DATAENTRY_LSB, 0); /* Pitch Bend Sensitivity LSB */
_MIDI_ChannelVolume[ channel ] = GENMIDI_DefaultVolume;
}
_MIDI_SendChannelVolumes();
Reset = TRUE;
return MIDI_Ok;
}
int32_t MIDI_SetVolume(int32_t volume)
{
if (_MIDI_Funcs == NULL)
return MIDI_NullMidiModule;
_MIDI_TotalVolume = max(0, min(MIDI_MaxVolume, volume));
_MIDI_SendChannelVolumes();
return MIDI_Ok;
}
int32_t MIDI_GetVolume(void) { return (_MIDI_Funcs == NULL) ? MIDI_NullMidiModule : _MIDI_TotalVolume; }
void MIDI_SetLoopFlag(int32_t loopflag) { _MIDI_Loop = loopflag; }
void MIDI_ContinueSong(void)
{
if (!_MIDI_SongLoaded)
return;
_MIDI_SongActive = TRUE;
MPU_Unpause();
}
void MIDI_PauseSong(void)
{
if (!_MIDI_SongLoaded)
return;
_MIDI_SongActive = FALSE;
MIDI_AllNotesOff();
MPU_Pause();
}
void MIDI_SetMidiFuncs(midifuncs *funcs) { _MIDI_Funcs = funcs; }
void MIDI_StopSong(void)
{
if (!_MIDI_SongLoaded)
return;
_MIDI_SongActive = FALSE;
_MIDI_SongLoaded = FALSE;
MPU_Reset();
MPU_Init(MUSIC_SoundDevice);
MIDI_Reset();
_MIDI_ResetTracks();
DO_FREE_AND_NULL(_MIDI_TrackPtr);
_MIDI_NumTracks = 0;
_MIDI_TrackMemSize = 0;
_MIDI_TotalTime = 0;
_MIDI_TotalTicks = 0;
_MIDI_TotalBeats = 0;
_MIDI_TotalMeasures = 0;
}
int32_t MIDI_PlaySong(char *song, int32_t loopflag)
{
int32_t numtracks;
int32_t format;
int32_t headersize;
int32_t tracklength;
track *CurrentTrack;
char *ptr;
if (_MIDI_Funcs == NULL)
return MIDI_NullMidiModule;
if (B_UNBUF32(song) != MIDI_HEADER_SIGNATURE)
return MIDI_InvalidMidiFile;
song += 4;
headersize = _MIDI_ReadNumber(song, 4);
song += 4;
format = _MIDI_ReadNumber(song, 2);
int32_t My_MIDI_NumTracks = _MIDI_ReadNumber(song + 2, 2);
int32_t My_MIDI_Division = _MIDI_ReadNumber(song + 4, 2);
if (My_MIDI_Division < 0)
{
// If a SMPTE time division is given, just set to 96 so no errors occur
My_MIDI_Division = 96;
}
if (format > MAX_FORMAT)
return MIDI_UnknownMidiFormat;
ptr = song + headersize;
if (My_MIDI_NumTracks == 0)
return MIDI_NoTracks;
int32_t My_MIDI_TrackMemSize = My_MIDI_NumTracks * sizeof(track);
track * My_MIDI_TrackPtr = (track *)Xmalloc(My_MIDI_TrackMemSize);
CurrentTrack = My_MIDI_TrackPtr;
numtracks = My_MIDI_NumTracks;
while (numtracks--)
{
if (B_UNBUF32(ptr) != MIDI_TRACK_SIGNATURE)
{
DO_FREE_AND_NULL(My_MIDI_TrackPtr);
My_MIDI_TrackMemSize = 0;
return MIDI_InvalidTrack;
}
tracklength = _MIDI_ReadNumber(ptr + 4, 4);
ptr += 8;
CurrentTrack->start = ptr;
ptr += tracklength;
CurrentTrack++;
}
// at this point we know song load is successful
if (_MIDI_SongLoaded)
MIDI_StopSong();
MPU_Init(MUSIC_SoundDevice);
_MIDI_Loop = loopflag;
_MIDI_NumTracks = My_MIDI_NumTracks;
_MIDI_Division = My_MIDI_Division;
_MIDI_TrackMemSize = My_MIDI_TrackMemSize;
_MIDI_TrackPtr = My_MIDI_TrackPtr;
_MIDI_InitEMIDI();
_MIDI_ResetTracks();
if (!Reset)
MIDI_Reset();
Reset = FALSE;
MIDI_SetDivision(_MIDI_Division);
//MIDI_SetTempo( 120 );
_MIDI_SongLoaded = TRUE;
_MIDI_SongActive = TRUE;
while (_MPU_BuffersWaiting < 4) _MIDI_ServiceRoutine();
MPU_BeginPlayback();
return MIDI_Ok;
}
void MIDI_SetTempo(int32_t tempo)
{
int32_t tickspersecond;
MIDI_Tempo = tempo;
tickspersecond = ((tempo) * _MIDI_Division)/60;
_MIDI_FPSecondsPerTick = tabledivide32_noinline(1 << TIME_PRECISION, tickspersecond);
MPU_SetTempo(tempo);
}
void MIDI_SetDivision(int32_t division)
{
MPU_SetDivision(division);
}
int32_t MIDI_GetTempo(void) { return MIDI_Tempo; }
static void _MIDI_InitEMIDI(void)
{
int32_t type = EMIDI_GeneralMIDI;
_MIDI_ResetTracks();
_MIDI_TotalTime = 0;
_MIDI_TotalTicks = 0;
_MIDI_TotalBeats = 0;
_MIDI_TotalMeasures = 0;
track *Track = _MIDI_TrackPtr;
int32_t tracknum = 0;
while ((tracknum < _MIDI_NumTracks) && (Track != NULL))
{
_MIDI_Tick = 0;
_MIDI_Beat = 1;
_MIDI_Measure = 1;
_MIDI_Time = 0;
_MIDI_BeatsPerMeasure = 4;
_MIDI_TicksPerBeat = _MIDI_Division;
_MIDI_TimeBase = 4;
_MIDI_PositionInTicks = 0;
_MIDI_ActiveTracks = 0;
_MIDI_Context = -1;
Track->RunningStatus = 0;
Track->active = TRUE;
Track->EMIDI_ProgramChange = FALSE;
Track->EMIDI_VolumeChange = FALSE;
Track->EMIDI_IncludeTrack = TRUE;
memset(Track->context, 0, sizeof(Track->context));
while (Track->delay > 0)
{
_MIDI_AdvanceTick();
Track->delay--;
}
int32_t IncludeFound = FALSE;
while (Track->active)
{
int32_t event;
GET_NEXT_EVENT(Track, event);
if (GET_MIDI_COMMAND(event) == MIDI_SPECIAL)
{
switch (event)
{
case MIDI_SYSEX:
case MIDI_SYSEX_CONTINUE: _MIDI_SysEx(Track); break;
case MIDI_META_EVENT: _MIDI_MetaEvent(Track); break;
}
if (Track->active)
{
Track->delay = _MIDI_ReadDelta(Track);
while (Track->delay > 0)
{
_MIDI_AdvanceTick();
Track->delay--;
}
}
continue;
}
if (event & MIDI_RUNNING_STATUS)
Track->RunningStatus = event;
else
{
event = Track->RunningStatus;
Track->pos--;
}
// channel = GET_MIDI_CHANNEL(event);
int const command = GET_MIDI_COMMAND(event);
int length = _MIDI_CommandLengths[ command ];
if (command == MIDI_CONTROL_CHANGE)
{
if (*Track->pos == MIDI_MONO_MODE_ON)
length++;
int32_t c1, c2;
GET_NEXT_EVENT(Track, c1);
GET_NEXT_EVENT(Track, c2);
length -= 2;
switch (c1)
{
case EMIDI_LOOP_START :
case EMIDI_SONG_LOOP_START :
Track->context[ 0 ].loopcount = (c2 == 0) ? EMIDI_INFINITE : c2;
Track->context[ 0 ].pos = Track->pos;
Track->context[ 0 ].loopstart = Track->pos;
Track->context[ 0 ].RunningStatus = Track->RunningStatus;
Track->context[ 0 ].time = _MIDI_Time;
Track->context[ 0 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
Track->context[ 0 ].tick = _MIDI_Tick;
Track->context[ 0 ].beat = _MIDI_Beat;
Track->context[ 0 ].measure = _MIDI_Measure;
Track->context[ 0 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
Track->context[ 0 ].TicksPerBeat = _MIDI_TicksPerBeat;
Track->context[ 0 ].TimeBase = _MIDI_TimeBase;
break;
case EMIDI_LOOP_END :
case EMIDI_SONG_LOOP_END :
if (c2 == EMIDI_END_LOOP_VALUE)
{
Track->context[ 0 ].loopstart = NULL;
Track->context[ 0 ].loopcount = 0;
}
break;
case EMIDI_INCLUDE_TRACK :
if (EMIDI_AffectsCurrentCard(c2, type))
{
//printf( "Include track %d on card %d\n", tracknum, c2 );
IncludeFound = TRUE;
Track->EMIDI_IncludeTrack = TRUE;
}
else if (!IncludeFound)
{
//printf( "Track excluded %d on card %d\n", tracknum, c2 );
IncludeFound = TRUE;
Track->EMIDI_IncludeTrack = FALSE;
}
break;
case EMIDI_EXCLUDE_TRACK :
if (EMIDI_AffectsCurrentCard(c2, type))
{
//printf( "Exclude track %d on card %d\n", tracknum, c2 );
Track->EMIDI_IncludeTrack = FALSE;
}
break;
case EMIDI_PROGRAM_CHANGE :
if (!Track->EMIDI_ProgramChange)
//printf( "Program change on track %d\n", tracknum );
Track->EMIDI_ProgramChange = TRUE;
break;
case EMIDI_VOLUME_CHANGE :
if (!Track->EMIDI_VolumeChange)
//printf( "Volume change on track %d\n", tracknum );
Track->EMIDI_VolumeChange = TRUE;
break;
case EMIDI_CONTEXT_START :
if ((c2 > 0) && (c2 < EMIDI_NUM_CONTEXTS))
{
Track->context[ c2 ].pos = Track->pos;
Track->context[ c2 ].loopstart = Track->context[ 0 ].loopstart;
Track->context[ c2 ].loopcount = Track->context[ 0 ].loopcount;
Track->context[ c2 ].RunningStatus = Track->RunningStatus;
Track->context[ c2 ].time = _MIDI_Time;
Track->context[ c2 ].FPSecondsPerTick = _MIDI_FPSecondsPerTick;
Track->context[ c2 ].tick = _MIDI_Tick;
Track->context[ c2 ].beat = _MIDI_Beat;
Track->context[ c2 ].measure = _MIDI_Measure;
Track->context[ c2 ].BeatsPerMeasure = _MIDI_BeatsPerMeasure;
Track->context[ c2 ].TicksPerBeat = _MIDI_TicksPerBeat;
Track->context[ c2 ].TimeBase = _MIDI_TimeBase;
}
break;
case EMIDI_CONTEXT_END :
break;
}
}
Track->pos += length;
Track->delay = _MIDI_ReadDelta(Track);
while (Track->delay > 0)
{
_MIDI_AdvanceTick();
Track->delay--;
}
}
_MIDI_TotalTime = max(_MIDI_TotalTime, _MIDI_Time);
if (RELATIVE_BEAT(_MIDI_Measure, _MIDI_Beat, _MIDI_Tick) >
RELATIVE_BEAT(_MIDI_TotalMeasures, _MIDI_TotalBeats, _MIDI_TotalTicks))
{
_MIDI_TotalTicks = _MIDI_Tick;
_MIDI_TotalBeats = _MIDI_Beat;
_MIDI_TotalMeasures = _MIDI_Measure;
}
Track++;
tracknum++;
}
_MIDI_ResetTracks();
}
void MIDI_UpdateMusic(void)
{
if (!_MIDI_SongLoaded || !_MIDI_SongActive) return;
while (_MPU_BuffersWaiting < 4) _MIDI_ServiceRoutine();
}

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@ -1,87 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef __MIDI_H
#define __MIDI_H
enum MIDI_Errors
{
MIDI_Warning = -2,
MIDI_Error = -1,
MIDI_Ok = 0,
MIDI_NullMidiModule,
MIDI_InvalidMidiFile,
MIDI_UnknownMidiFormat,
MIDI_NoTracks,
MIDI_InvalidTrack,
MIDI_NoMemory,
MIDI_DPMI_Error
};
#define MIDI_PASS_THROUGH 1
#define MIDI_DONT_PLAY 0
#define MIDI_MaxVolume 255
extern char MIDI_PatchMap[ 128 ];
typedef struct
{
void (*NoteOff)(int32_t channel, int32_t key, int32_t velocity);
void (*NoteOn)(int32_t channel, int32_t key, int32_t velocity);
void (*PolyAftertouch)(int32_t channel, int32_t key, int32_t pressure);
void (*ControlChange)(int32_t channel, int32_t number, int32_t value);
void (*ProgramChange)(int32_t channel, int32_t program);
void (*ChannelAftertouch)(int32_t channel, int32_t pressure);
void (*PitchBend)(int32_t channel, int32_t lsb, int32_t msb);
void (*FinishBuffer)(void);
} midifuncs;
void MIDI_RerouteMidiChannel( int32_t channel, int32_t ( *function )( int32_t event, int32_t c1, int32_t c2 ) );
int32_t MIDI_AllNotesOff( void );
void MIDI_SetUserChannelVolume( int32_t channel, int32_t volume );
void MIDI_ResetUserChannelVolume( void );
int32_t MIDI_Reset( void );
int32_t MIDI_SetVolume( int32_t volume );
int32_t MIDI_GetVolume( void );
void MIDI_SetMidiFuncs( midifuncs *funcs );
void MIDI_SetContext( int32_t context );
int32_t MIDI_GetContext( void );
void MIDI_SetLoopFlag( int32_t loopflag );
void MIDI_ContinueSong( void );
void MIDI_PauseSong( void );
int32_t MIDI_SongPlaying( void );
void MIDI_StopSong( void );
int32_t MIDI_PlaySong( char *song, int32_t loopflag );
void MIDI_SetTempo( int32_t tempo );
int32_t MIDI_GetTempo( void );
void MIDI_SetSongTick( uint32_t PositionInTicks );
void MIDI_SetSongTime( uint32_t milliseconds );
void MIDI_SetSongPosition( int32_t measure, int32_t beat, int32_t tick );
void MIDI_GetSongPosition( songposition *pos );
void MIDI_GetSongLength( songposition *pos );
void MIDI_LoadTimbres( void );
void MIDI_UpdateMusic(void);
void MIDI_SetDivision( int32_t division );
#endif

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@ -1,496 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/**********************************************************************
module: MPU401.C
author: James R. Dose
date: January 1, 1994
Low level routines to support sending of MIDI data to MPU401
compatible MIDI interfaces.
(c) Copyright 1994 James R. Dose. All Rights Reserved.
**********************************************************************/
// This object is shared by all Build games with MIDI playback!
#include "mpu401.h"
#include "compat.h"
#include "pragmas.h"
#define NEED_MMSYSTEM_H
#include "windows_inc.h"
static HMIDISTRM hmido = (HMIDISTRM)-1;
static MIDIOUTCAPS midicaps;
static DWORD mididevice = -1;
#define PAD(x) ((((x)+3)&(~3)))
#define BUFFERLEN (32*4*4)
#define NUMBUFFERS 6
static char eventbuf[NUMBUFFERS][BUFFERLEN];
static int32_t eventcnt[NUMBUFFERS];
static MIDIHDR bufferheaders[NUMBUFFERS];
int32_t _MPU_CurrentBuffer = 0;
int32_t _MPU_BuffersWaiting = 0;
extern uint32_t _MIDI_GlobalPositionInTicks;
uint32_t _MPU_LastEvent=0;
#define MIDI_NOTE_OFF 0x80
#define MIDI_NOTE_ON 0x90
#define MIDI_POLY_AFTER_TCH 0xA0
#define MIDI_CONTROL_CHANGE 0xB0
#define MIDI_PROGRAM_CHANGE 0xC0
#define MIDI_AFTER_TOUCH 0xD0
#define MIDI_PITCH_BEND 0xE0
#define MIDI_META_EVENT 0xFF
#define MIDI_END_OF_TRACK 0x2F
#define MIDI_TEMPO_CHANGE 0x51
#define MIDI_MONO_MODE_ON 0x7E
#define MIDI_ALL_NOTES_OFF 0x7B
/**********************************************************************
Memory locked functions:
**********************************************************************/
void MPU_FinishBuffer(int32_t buffer)
{
if (!eventcnt[buffer]) return;
ZeroMemory(&bufferheaders[buffer], sizeof(MIDIHDR));
bufferheaders[buffer].lpData = eventbuf[buffer];
bufferheaders[buffer].dwBufferLength =
bufferheaders[buffer].dwBytesRecorded = eventcnt[buffer];
midiOutPrepareHeader((HMIDIOUT)hmido, &bufferheaders[buffer], sizeof(MIDIHDR));
midiStreamOut(hmido, &bufferheaders[buffer], sizeof(MIDIHDR));
// printf("Sending %d bytes (buffer %d)\n",eventcnt[buffer],buffer);
_MPU_BuffersWaiting++;
}
void MPU_BeginPlayback(void)
{
_MPU_LastEvent = _MIDI_GlobalPositionInTicks;
if (hmido != (HMIDISTRM)-1) midiStreamRestart(hmido);
}
void MPU_Pause(void)
{
if (hmido != (HMIDISTRM)-1) midiStreamPause(hmido);
}
void MPU_Unpause(void)
{
if (hmido != (HMIDISTRM)-1) midiStreamRestart(hmido);
}
void CALLBACK MPU_MIDICallback(HMIDIOUT handle, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2)
{
int32_t i;
UNREFERENCED_PARAMETER(dwInstance);
UNREFERENCED_PARAMETER(dwParam2);
switch (uMsg)
{
case MOM_DONE:
midiOutUnprepareHeader((HMIDIOUT)handle, (MIDIHDR *)dwParam1, sizeof(MIDIHDR));
for (i=0; i<NUMBUFFERS; i++)
{
if ((MIDIHDR *)dwParam1 == &bufferheaders[i])
{
eventcnt[i] = 0; // marks the buffer as free
// printf("Finished buffer %d\n",i);
_MPU_BuffersWaiting--;
break;
}
}
return;
default: return;
}
}
/*---------------------------------------------------------------------
Function: MPU_SendMidi
Queues a MIDI message to the music device.
---------------------------------------------------------------------*/
int32_t MPU_GetNextBuffer(void)
{
int32_t i;
for (i=0; i<NUMBUFFERS; i++)
{
if (eventcnt[i] == 0) return i;
}
return -1;
}
void MPU_SendMidi(char *data, int32_t count)
{
char *p;
int32_t padded, nextbuffer;
static int32_t masks[3] = { 0x000000ffl, 0x0000ffffl, 0x00ffffffl };
if (count <= 0) return;
if (count <= 3)
{
if (eventcnt[_MPU_CurrentBuffer] + 12 > BUFFERLEN)
{
// buffer over-full
nextbuffer = MPU_GetNextBuffer();
if (nextbuffer < 0)
{
// printf("All buffers full!\n");
return;
}
MPU_FinishBuffer(_MPU_CurrentBuffer);
_MPU_CurrentBuffer = nextbuffer;
}
p = eventbuf[_MPU_CurrentBuffer] + eventcnt[_MPU_CurrentBuffer];
((int32_t *)p)[0] = _MIDI_GlobalPositionInTicks - _MPU_LastEvent;
((int32_t *)p)[1] = 0;
((int32_t *)p)[2] = (MEVT_SHORTMSG << 24) | ((*((int32_t *)data)) & masks[count-1]);
eventcnt[_MPU_CurrentBuffer] += 12;
}
else
{
padded = PAD(count);
if (eventcnt[_MPU_CurrentBuffer] + 12 + padded > BUFFERLEN)
{
// buffer over-full
nextbuffer = MPU_GetNextBuffer();
if (nextbuffer < 0)
{
// printf("All buffers full!\n");
return;
}
MPU_FinishBuffer(_MPU_CurrentBuffer);
_MPU_CurrentBuffer = nextbuffer;
}
p = eventbuf[_MPU_CurrentBuffer] + eventcnt[_MPU_CurrentBuffer];
((int32_t *)p)[0] = _MIDI_GlobalPositionInTicks - _MPU_LastEvent;
((int32_t *)p)[1] = 0;
((int32_t *)p)[2] = (MEVT_LONGMSG<<24) | (count & 0xffffffl);
p+=12; eventcnt[_MPU_CurrentBuffer] += 12;
for (; count>0; count--, padded--, eventcnt[_MPU_CurrentBuffer]++)
*(p++) = *(data++);
for (; padded>0; padded--, eventcnt[_MPU_CurrentBuffer]++)
*(p++) = 0;
}
_MPU_LastEvent = _MIDI_GlobalPositionInTicks;
}
/*---------------------------------------------------------------------
Function: MPU_SendMidiImmediate
Sends a MIDI message immediately to the the music device.
---------------------------------------------------------------------*/
void MPU_SendMidiImmediate(char *data, int32_t count)
{
MIDIHDR mhdr;
static int32_t masks[3] = { 0x00ffffffl, 0x0000ffffl, 0x000000ffl };
if (!count) return;
if (count<=3) midiOutShortMsg((HMIDIOUT)hmido, (*((int32_t *)data)) & masks[count-1]);
else
{
ZeroMemory(&mhdr, sizeof(mhdr));
mhdr.lpData = data;
mhdr.dwBufferLength = count;
midiOutPrepareHeader((HMIDIOUT)hmido, &mhdr, sizeof(MIDIHDR));
midiOutLongMsg((HMIDIOUT)hmido, &mhdr, sizeof(MIDIHDR));
while (!(mhdr.dwFlags & MHDR_DONE)) ;
midiOutUnprepareHeader((HMIDIOUT)hmido, &mhdr, sizeof(MIDIHDR));
}
}
/*---------------------------------------------------------------------
Function: MPU_Reset
Resets the MPU401 card.
---------------------------------------------------------------------*/
int32_t MPU_Reset
(
void
)
{
midiStreamStop(hmido);
midiStreamClose(hmido);
hmido = (HMIDISTRM)-1;
return MPU_Ok;
}
/*---------------------------------------------------------------------
Function: MPU_Init
Detects and initializes the MPU401 card.
---------------------------------------------------------------------*/
int32_t MPU_Init
(
int32_t addr
)
{
if (hmido != (HMIDISTRM)-1)
return MPU_Ok;
int32_t i;
for (i=0; i<NUMBUFFERS; i++) eventcnt[i]=0;
mididevice = addr;
if (midiOutGetDevCaps(mididevice, &midicaps, sizeof(MIDIOUTCAPS)) != MMSYSERR_NOERROR) return MPU_Error;
if (midiStreamOpen(&hmido,(LPUINT)&mididevice,1,(DWORD_PTR)MPU_MIDICallback,0L,CALLBACK_FUNCTION) != MMSYSERR_NOERROR) return MPU_Error;
return MPU_Ok;
}
/*---------------------------------------------------------------------
Function: MPU_NoteOff
Sends a full MIDI note off event out to the music device.
---------------------------------------------------------------------*/
void MPU_NoteOff
(
int32_t channel,
int32_t key,
int32_t velocity
)
{
char msg[3];
msg[0] = (MIDI_NOTE_OFF | channel);
msg[1] = (key);
msg[2] = (velocity);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_NoteOn
Sends a full MIDI note on event out to the music device.
---------------------------------------------------------------------*/
void MPU_NoteOn
(
int32_t channel,
int32_t key,
int32_t velocity
)
{
char msg[3];
msg[0] = (MIDI_NOTE_ON | channel);
msg[1] = (key);
msg[2] = (velocity);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_PolyAftertouch
Sends a full MIDI polyphonic aftertouch event out to the music device.
---------------------------------------------------------------------*/
void MPU_PolyAftertouch
(
int32_t channel,
int32_t key,
int32_t pressure
)
{
char msg[3];
msg[0] = (MIDI_POLY_AFTER_TCH | channel);
msg[1] = (key);
msg[2] = (pressure);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_ControlChange
Sends a full MIDI control change event out to the music device.
---------------------------------------------------------------------*/
void MPU_ControlChange
(
int32_t channel,
int32_t number,
int32_t value
)
{
char msg[3];
msg[0] = (MIDI_CONTROL_CHANGE | channel);
msg[1] = (number);
msg[2] = (value);
MPU_SendMidi(msg, 3);
}
/*---------------------------------------------------------------------
Function: MPU_ProgramChange
Sends a full MIDI program change event out to the music device.
---------------------------------------------------------------------*/
void MPU_ProgramChange
(
int32_t channel,
int32_t program
)
{
char msg[2];
msg[0] = (MIDI_PROGRAM_CHANGE | channel);
msg[1] = (program);
MPU_SendMidi(msg, 2);
}
/*---------------------------------------------------------------------
Function: MPU_ChannelAftertouch
Sends a full MIDI channel aftertouch event out to the music device.
---------------------------------------------------------------------*/
void MPU_ChannelAftertouch
(
int32_t channel,
int32_t pressure
)
{
char msg[2];
msg[0] = (MIDI_AFTER_TOUCH | channel);
msg[1] = (pressure);
MPU_SendMidi(msg, 2);
}
/*---------------------------------------------------------------------
Function: MPU_PitchBend
Sends a full MIDI pitch bend event out to the music device.
---------------------------------------------------------------------*/
void MPU_PitchBend
(
int32_t channel,
int32_t lsb,
int32_t msb
)
{
char msg[3];
msg[0] = (MIDI_PITCH_BEND | channel);
msg[1] = (lsb);
msg[2] = (msb);
MPU_SendMidi(msg, 3);
}
void MPU_SetTempo(int32_t tempo)
{
MIDIPROPTEMPO prop;
prop.cbStruct = sizeof(MIDIPROPTEMPO);
prop.dwTempo = tabledivide32_noinline(60000000l, tempo);
midiStreamProperty(hmido, (LPBYTE)&prop, MIDIPROP_SET|MIDIPROP_TEMPO);
}
void MPU_SetDivision(int32_t division)
{
MIDIPROPTIMEDIV prop;
prop.cbStruct = sizeof(MIDIPROPTIMEDIV);
prop.dwTimeDiv = division;
midiStreamProperty(hmido, (LPBYTE)&prop, MIDIPROP_SET|MIDIPROP_TIMEDIV);
}
void MPU_SetVolume(int32_t volume)
{
/*
HMIXER hmixer;
int32_t mixerid;
MIXERCONTROLDETAILS mxcd;
MIXERCONTROLDETAILS_UNSIGNED mxcdu;
MMRESULT mme;
if (mididevice < 0) return;
mme = mixerOpen(&hmixer, mididevice, 0,0, MIXER_OBJECTF_MIDIOUT);
if (mme) {
puts("Failed opening mixer");
return;
}
mixerGetID(hmixer, &mixerid, MIXER_OBJECTF_HMIXER);
printf("mixerid=%d\n",mixerid);
ZeroMemory(&mxcd,sizeof(mxcd));
mxcd.cbStruct = sizeof(MIXERCONTROLDETAILS);
mxcd.dwControlID = MIXERCONTROL_CONTROLTYPE_VOLUME;
mxcd.cbDetails = sizeof(MIXERCONTROLDETAILS_UNSIGNED);
mxcd.paDetails = (LPVOID)&mxcdu;
mxcdu.dwValue = (volume << 8) & 0xffff;
printf("set %d\n",mixerSetControlDetails((HMIXEROBJ)mididevice, &mxcd,
MIXER_OBJECTF_MIDIOUT|MIXER_SETCONTROLDETAILSF_VALUE));
mixerClose(hmixer);
*/
UNREFERENCED_PARAMETER(volume);
}
int32_t MPU_GetVolume(void)
{
// if (mididevice < 0) return 0;
return 0;
}

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@ -1,68 +0,0 @@
/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
#ifndef __MPU401_H
#define __MPU401_H
#include "compat.h"
#define MPU_DefaultAddress 0x330
enum MPU_ERRORS
{
MPU_Warning = -2,
MPU_Error = -1,
MPU_Ok = 0
};
#define MPU_NotFound -1
#define MPU_UARTFailed -2
#define MPU_ReadyToWrite 0x40
#define MPU_ReadyToRead 0x80
#define MPU_CmdEnterUART 0x3f
#define MPU_CmdReset 0xff
#define MPU_CmdAcknowledge 0xfe
extern int32_t _MPU_CurrentBuffer;
extern int32_t _MPU_BuffersWaiting;
void MPU_SendMidi( char *data, int32_t count );
void MPU_SendMidiImmediate( char *data, int32_t count );
int32_t MPU_Reset( void );
int32_t MPU_Init( int32_t addr );
void MPU_NoteOff( int32_t channel, int32_t key, int32_t velocity );
void MPU_NoteOn( int32_t channel, int32_t key, int32_t velocity );
void MPU_PolyAftertouch( int32_t channel, int32_t key, int32_t pressure );
void MPU_ControlChange( int32_t channel, int32_t number, int32_t value );
void MPU_ProgramChange( int32_t channel, int32_t program );
void MPU_ChannelAftertouch( int32_t channel, int32_t pressure );
void MPU_PitchBend( int32_t channel, int32_t lsb, int32_t msb );
void MPU_SetTempo(int32_t tempo);
void MPU_SetDivision(int32_t division);
void MPU_SetVolume(int32_t volume);
int32_t MPU_GetVolume(void);
void MPU_BeginPlayback( void );
void MPU_Pause(void);
void MPU_Unpause(void);
#endif

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@ -1,125 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
// This object is shared by all Build games with MIDI playback!
#include "compat.h"
#include "music.h"
#include "midi.h"
#include "mpu401.h"
int32_t MUSIC_SoundDevice = -1;
int32_t MUSIC_ErrorCode = MUSIC_Ok;
static midifuncs MUSIC_MidiFunctions;
int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address);
#define MUSIC_SetErrorCode(status) MUSIC_ErrorCode = (status);
const char *MUSIC_ErrorString(int32_t ErrorNumber)
{
const char *ErrorString;
switch (ErrorNumber)
{
case MUSIC_Warning:
case MUSIC_Error: ErrorString = MUSIC_ErrorString(MUSIC_ErrorCode); break;
case MUSIC_Ok: ErrorString = "Music ok."; break;
case MUSIC_MidiError: ErrorString = "Error playing MIDI file."; break;
default: ErrorString = "Unknown Music error code."; break;
}
return ErrorString;
}
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
MUSIC_SoundDevice = SoundCard;
return MUSIC_InitMidi(SoundCard, &MUSIC_MidiFunctions, Address);
}
int32_t MUSIC_Shutdown(void)
{
MIDI_StopSong();
return MUSIC_Ok;
}
void MUSIC_SetVolume(int32_t volume)
{
if (MUSIC_SoundDevice != -1)
MIDI_SetVolume(min(max(0, volume), 255));
}
int32_t MUSIC_GetVolume(void) { return MUSIC_SoundDevice == -1 ? 0 : MIDI_GetVolume(); }
void MUSIC_SetLoopFlag(int32_t loopflag) { MIDI_SetLoopFlag(loopflag); }
void MUSIC_Continue(void) { MIDI_ContinueSong(); }
void MUSIC_Pause(void) { MIDI_PauseSong(); }
int32_t MUSIC_StopSong(void)
{
MIDI_StopSong();
MUSIC_SetErrorCode(MUSIC_Ok);
return MUSIC_Ok;
}
int32_t MUSIC_PlaySong(char *song, int32_t songsize, int32_t loopflag)
{
UNREFERENCED_PARAMETER(songsize);
MUSIC_SetErrorCode(MUSIC_Ok)
if (MIDI_PlaySong(song, loopflag) != MIDI_Ok)
{
MUSIC_SetErrorCode(MUSIC_MidiError);
return MUSIC_Warning;
}
return MUSIC_Ok;
}
int32_t MUSIC_InitMidi(int32_t card, midifuncs *Funcs, int32_t Address)
{
UNREFERENCED_PARAMETER(card);
UNREFERENCED_PARAMETER(Address);
Funcs->NoteOff = MPU_NoteOff;
Funcs->NoteOn = MPU_NoteOn;
Funcs->PolyAftertouch = MPU_PolyAftertouch;
Funcs->ControlChange = MPU_ControlChange;
Funcs->ProgramChange = MPU_ProgramChange;
Funcs->ChannelAftertouch = MPU_ChannelAftertouch;
Funcs->PitchBend = MPU_PitchBend;
MIDI_SetMidiFuncs(Funcs);
return MIDI_Ok;
}
void MUSIC_Update(void) { MIDI_UpdateMusic(); }

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@ -1,481 +0,0 @@
//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
/*
* A reimplementation of Jim Dose's FX_MAN routines, using SDL_mixer 1.2.
* Whee. FX_MAN is also known as the "Apogee Sound System", or "ASS" for
* short. How strangely appropriate that seems.
*/
// This object is shared by all Build games with MIDI playback!
#define NEED_SDL_MIXER
#include "compat.h"
#include "duke3d.h"
#include "cache1d.h"
#include "sdlayer.h"
#include "music.h"
#if !defined _WIN32 && !defined(GEKKO)
//# define FORK_EXEC_MIDI 1
#endif
#if defined FORK_EXEC_MIDI // fork/exec based external midi player
#include <signal.h>
#include <sys/mman.h>
#include <sys/wait.h>
static char **external_midi_argv;
static pid_t external_midi_pid=-1;
static int8_t external_midi_restart=0;
#endif
#ifdef __ANDROID__ //TODO fix
static char const *external_midi_tempfn = APPBASENAME "-music.mid";
#else
static char const *external_midi_tempfn = "/tmp/" APPBASENAME "-music.mid";
#endif
static int32_t external_midi = 0;
int32_t MUSIC_ErrorCode = MUSIC_Ok;
static char warningMessage[80];
static char errorMessage[80];
static int32_t music_initialized = 0;
static int32_t music_context = 0;
static int32_t music_loopflag = MUSIC_PlayOnce;
static Mix_Music *music_musicchunk = NULL;
static void setErrorMessage(const char *msg)
{
Bstrncpyz(errorMessage, msg, sizeof(errorMessage));
}
// The music functions...
const char *MUSIC_ErrorString(int32_t ErrorNumber)
{
switch (ErrorNumber)
{
case MUSIC_Warning:
return warningMessage;
case MUSIC_Error:
return errorMessage;
case MUSIC_Ok:
return "OK; no error.";
case MUSIC_MidiError:
return "MIDI error.";
default:
return "Unknown error.";
} // switch
return NULL;
} // MUSIC_ErrorString
int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
{
#ifdef __ANDROID__
music_initialized = 1;
return MUSIC_Ok;
#endif
// Use an external MIDI player if the user has specified to do so
char *command = getenv("EDUKE32_MUSIC_CMD");
const SDL_version *linked = Mix_Linked_Version();
UNREFERENCED_PARAMETER(SoundCard);
UNREFERENCED_PARAMETER(Address);
if (music_initialized)
{
setErrorMessage("Music system is already initialized.");
return MUSIC_Error;
} // if
if (SDL_VERSIONNUM(linked->major,linked->minor,linked->patch) < MIX_REQUIREDVERSION)
{
// reject running with SDL_Mixer versions older than what is stated in sdl_inc.h
initprintf("You need at least v%d.%d.%d of SDL_mixer for music\n",SDL_MIXER_MIN_X,SDL_MIXER_MIN_Y,SDL_MIXER_MIN_Z);
return MUSIC_Error;
}
external_midi = (command != NULL && command[0] != 0);
if (external_midi)
{
#if defined FORK_EXEC_MIDI
int32_t ws=1, numargs=0, pagesize=sysconf(_SC_PAGE_SIZE);
char *c, *cmd;
size_t sz;
#endif
initprintf("Setting music command to \"%s\".\n", command);
#if !defined FORK_EXEC_MIDI
if (Mix_SetMusicCMD(command)==-1)
{
perror("Mix_SetMusicCMD");
goto fallback;
}
#else
if (pagesize==-1)
goto fallback;
for (c=command; *c; c++)
{
if (isspace(*c))
ws = 1;
else if (ws)
{
ws = 0;
numargs++;
}
}
if (numargs==0)
goto fallback;
sz = (numargs+2)*sizeof(char *) + (c-command+1);
sz = ((sz+pagesize-1)/pagesize)*pagesize;
#if defined(__APPLE__) || defined(__ANDROID__)
external_midi_argv = Xcalloc(1,sz+pagesize);
external_midi_argv = (char **)((intptr_t)external_midi_argv + (pagesize-(((intptr_t)external_midi_argv)&(pagesize-1))));
#else
if (posix_memalign((void **)&external_midi_argv, pagesize, sz))
goto fallback;
#endif
cmd = (char *)external_midi_argv + (numargs+2)*sizeof(char *);
Bmemcpy(cmd, command, c-command+1);
ws = 1;
numargs = 0;
for (c=cmd; *c; c++)
{
if (isspace(*c))
{
ws = 1;
*c = 0;
}
else if (ws)
{
ws = 0;
external_midi_argv[numargs++] = c;
}
}
external_midi_argv[numargs] = external_midi_tempfn;
external_midi_argv[numargs+1] = NULL;
if (mprotect(external_midi_argv, sz, PROT_READ)==-1) // make argv and command string read-only
{
perror("MUSIC_Init: mprotect");
goto fallback;
}
# if 0
{
int i;
initprintf("----Music argv:\n");
for (i=0; i<numargs+1; i++)
initprintf(" %s\n", external_midi_argv[i]);
initprintf("----\n");
}
# endif
#endif
music_initialized = 1;
return MUSIC_Ok;
fallback:
initprintf("Error setting music command, falling back to timidity.\n");
}
{
static const char *s[] = { "/etc/timidity.cfg", "/etc/timidity/timidity.cfg", "/etc/timidity/freepats.cfg" };
FILE *fp;
int32_t i;
for (i = ARRAY_SIZE(s)-1; i>=0; i--)
{
fp = Bfopen(s[i], "r");
if (fp == NULL)
{
if (i == 0)
{
initprintf("Error: couldn't open any of the following files:\n");
for (i = ARRAY_SIZE(s)-1; i>=0; i--)
initprintf("%s\n",s[i]);
return MUSIC_Error;
}
continue;
}
else break;
}
Bfclose(fp);
}
music_initialized = 1;
return MUSIC_Ok;
} // MUSIC_Init
int32_t MUSIC_Shutdown(void)
{
// TODO - make sure this is being called from the menu -- SA
#if !defined FORK_EXEC_MIDI
if (external_midi)
Mix_SetMusicCMD(NULL);
#endif
MUSIC_StopSong();
music_context = 0;
music_initialized = 0;
music_loopflag = MUSIC_PlayOnce;
return MUSIC_Ok;
} // MUSIC_Shutdown
void MUSIC_SetMaxFMMidiChannel(int32_t channel)
{
UNREFERENCED_PARAMETER(channel);
} // MUSIC_SetMaxFMMidiChannel
void MUSIC_SetVolume(int32_t volume)
{
volume = max(0, volume);
volume = min(volume, 255);
Mix_VolumeMusic(volume >> 1); // convert 0-255 to 0-128.
} // MUSIC_SetVolume
int32_t MUSIC_GetVolume(void)
{
return (Mix_VolumeMusic(-1) << 1); // convert 0-128 to 0-255.
} // MUSIC_GetVolume
void MUSIC_SetLoopFlag(int32_t loopflag)
{
music_loopflag = loopflag;
} // MUSIC_SetLoopFlag
void MUSIC_Continue(void)
{
if (Mix_PausedMusic())
Mix_ResumeMusic();
} // MUSIC_Continue
void MUSIC_Pause(void)
{
Mix_PauseMusic();
} // MUSIC_Pause
int32_t MUSIC_StopSong(void)
{
#if defined FORK_EXEC_MIDI
if (external_midi)
{
if (external_midi_pid > 0)
{
int32_t ret;
struct timespec ts;
external_midi_restart = 0; // make SIGCHLD handler a no-op
ts.tv_sec = 0;
ts.tv_nsec = 5000000; // sleep 5ms at most
kill(external_midi_pid, SIGTERM);
nanosleep(&ts, NULL);
ret = waitpid(external_midi_pid, NULL, WNOHANG|WUNTRACED);
// printf("(%d)", ret);
if (ret != external_midi_pid)
{
if (ret==-1)
perror("waitpid");
else
{
// we tried to be nice, but no...
kill(external_midi_pid, SIGKILL);
initprintf("%s: wait for SIGTERM timed out.\n", __func__);
if (waitpid(external_midi_pid, NULL, WUNTRACED)==-1)
perror("waitpid (2)");
}
}
external_midi_pid = -1;
}
return MUSIC_Ok;
}
#endif
//if (!fx_initialized)
if (!Mix_QuerySpec(NULL, NULL, NULL))
{
setErrorMessage("Need FX system initialized, too. Sorry.");
return MUSIC_Error;
} // if
if ((Mix_PlayingMusic()) || (Mix_PausedMusic()))
Mix_HaltMusic();
if (music_musicchunk)
Mix_FreeMusic(music_musicchunk);
music_musicchunk = NULL;
return MUSIC_Ok;
} // MUSIC_StopSong
#if defined FORK_EXEC_MIDI
static int32_t playmusic()
{
pid_t pid = vfork();
if (pid==-1) // error
{
initprintf("%s: vfork: %s\n", __func__, strerror(errno));
return MUSIC_Error;
}
else if (pid==0) // child
{
// exec without PATH lookup
if (execv(external_midi_argv[0], external_midi_argv) < 0)
{
perror("execv");
_exit(1);
}
}
else // parent
{
external_midi_pid = pid;
}
return MUSIC_Ok;
}
static void sigchld_handler(int signo)
{
if (signo==SIGCHLD && external_midi_restart)
{
int status;
if (external_midi_pid > 0)
{
if (waitpid(external_midi_pid, &status, WUNTRACED)==-1)
perror("waitpid (3)");
if (WIFEXITED(status) && WEXITSTATUS(status)==0)
{
// loop ...
playmusic();
}
}
}
}
#endif
// Duke3D-specific. --ryan.
// void MUSIC_PlayMusic(char *_filename)
int32_t MUSIC_PlaySong(char *song, int32_t songsize, int32_t loopflag)
{
if (external_midi)
{
FILE *fp;
#if defined FORK_EXEC_MIDI
static int32_t sigchld_handler_set = 0;
if (!sigchld_handler_set)
{
struct sigaction sa;
sa.sa_handler=sigchld_handler;
sa.sa_flags=0;
sigemptyset(&sa.sa_mask);
if (sigaction(SIGCHLD, &sa, NULL)==-1)
initprintf("%s: sigaction: %s\n", __func__, strerror(errno));
sigchld_handler_set = 1;
}
#endif
fp = Bfopen(external_midi_tempfn, "wb");
if (fp)
{
fwrite(song, 1, songsize, fp);
Bfclose(fp);
#if defined FORK_EXEC_MIDI
external_midi_restart = loopflag;
int32_t retval = playmusic();
if (retval != MUSIC_Ok)
return retval;
#else
music_musicchunk = Mix_LoadMUS(external_midi_tempfn);
if (!music_musicchunk)
{
initprintf("Mix_LoadMUS: %s\n", Mix_GetError());
return MUSIC_Error;
}
#endif
}
else
{
initprintf("%s: fopen: %s\n", __func__, strerror(errno));
return MUSIC_Error;
}
}
else
music_musicchunk = Mix_LoadMUS_RW(SDL_RWFromMem(song, songsize)
#if (SDL_MAJOR_VERSION > 1)
, SDL_FALSE
#endif
);
if (music_musicchunk == NULL)
return MUSIC_Error;
if (Mix_PlayMusic(music_musicchunk, (loopflag == MUSIC_LoopSong)?-1:0) == -1)
{
initprintf("Mix_PlayMusic: %s\n", Mix_GetError());
return MUSIC_Error;
}
return MUSIC_Ok;
}
void MUSIC_Update(void)
{}