terminx
958cdfbcbd
Tweak nofog, DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5699 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:04:07 +00:00
terminx
21212558d5
Disable prompt to upgrade from the shareware version after 50 runs
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git-svn-id: https://svn.eduke32.com/eduke32@5698 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:04:03 +00:00
terminx
5927047a3b
Allow turning off the jetpack or HoloDuke while looking through a security monitor
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git-svn-id: https://svn.eduke32.com/eduke32@5697 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:03:59 +00:00
terminx
552c88b879
Lookup tables for mapping inventory item indexes to icons (and vice versa). DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5696 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:03:55 +00:00
terminx
f93e06ffd4
This file lives elsewhere now. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5695 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:03:49 +00:00
hendricks266
1254ce06d9
Polymost: Fix shading on ART tiles with fullbrights displayed without masking, such as on a whitewall.
...
git-svn-id: https://svn.eduke32.com/eduke32@5694 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-06 03:07:52 +00:00
hendricks266
38553fc0e3
Menus: Adjust the way bottom edges are clipped in rotatesprite to better handle tall text, or text with long Q tails.
...
git-svn-id: https://svn.eduke32.com/eduke32@5693 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-06 03:07:47 +00:00
hendricks266
2c9b4d7336
A potential fix for the "loading sounds and music from zip files" bug.
...
git-svn-id: https://svn.eduke32.com/eduke32@5692 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-01 23:02:23 +00:00
hendricks266
b879597dd4
OS X: Only build the SDLMain object with SDL 1.2.
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git-svn-id: https://svn.eduke32.com/eduke32@5691 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:18 +00:00
hendricks266
b3f2532bb5
GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.
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git-svn-id: https://svn.eduke32.com/eduke32@5690 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:14 +00:00
hendricks266
c942d9c4b9
etcpak: Modify ProcessRGB to take input in RGBA format instead of BGRA.
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git-svn-id: https://svn.eduke32.com/eduke32@5689 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:09 +00:00
hendricks266
6c13494fca
etcpak: Enforce C linkage on the ProcessRGB functions.
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git-svn-id: https://svn.eduke32.com/eduke32@5688 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:05 +00:00
hendricks266
7b639accc1
etcpak: Replace use of std::array (which seems not to exist under all compilers) with simple custom class.
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git-svn-id: https://svn.eduke32.com/eduke32@5687 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:02 +00:00
hendricks266
b4d59a287d
etcpak: Replace x86-specific _bswap intrinsic with custom byteswap function (which a good compiler should treat identically anyway).
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git-svn-id: https://svn.eduke32.com/eduke32@5686 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:59 +00:00
hendricks266
f07aebfc28
etcpak: Remove C++11 dependency on cstdint when compiling with an earlier standard revision.
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git-svn-id: https://svn.eduke32.com/eduke32@5685 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:56 +00:00
hendricks266
6fb3ac4fab
etcpak: Modify include guard tokens to conform to the C and C++ standards by not using underscore prefixes.
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git-svn-id: https://svn.eduke32.com/eduke32@5684 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:52 +00:00
hendricks266
a98e36e095
etcpak: Remove SSE4.1 and AVX2 support.
...
They are of no use to us on ARM.
git-svn-id: https://svn.eduke32.com/eduke32@5683 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:48 +00:00
hendricks266
7a940a255f
etcpak: The fma function is not a member of the std namespace.
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git-svn-id: https://svn.eduke32.com/eduke32@5682 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:44 +00:00
hendricks266
b2339862ce
etcpak: Fix type problem in ProcessRGB_ETC2.
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git-svn-id: https://svn.eduke32.com/eduke32@5681 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:41 +00:00
hendricks266
33634859c6
Add the ETC compression algorithm portions of etcpak to the repository, with no modifications.
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git-svn-id: https://svn.eduke32.com/eduke32@5680 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:37 +00:00
hendricks266
bd6c92926e
Fix Android warnings missed due to Android.mk misconfiguration.
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git-svn-id: https://svn.eduke32.com/eduke32@5679 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:32 +00:00
hendricks266
fdf4f2d74b
Fix warnings pointed out by Xcode.
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git-svn-id: https://svn.eduke32.com/eduke32@5678 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:27 +00:00
hendricks266
e1ee089da5
Android: Minor build system cleanup.
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git-svn-id: https://svn.eduke32.com/eduke32@5677 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:23 +00:00
hendricks266
7e12cf2a83
jwzgles: Add glCompressedTexImage2D and glCompressedTexSubImage2D as cheap copies of their non-compressed variants.
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git-svn-id: https://svn.eduke32.com/eduke32@5676 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:20 +00:00
hendricks266
1c3ed04bcd
jwzgles: Allow using RGBA as the input texture format for an alpha-less internal texture format.
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git-svn-id: https://svn.eduke32.com/eduke32@5675 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:17 +00:00
hendricks266
82e9e4e304
jwzgles: Revert part of r5655 that wiped out my cast-qual fixes from r5551.
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git-svn-id: https://svn.eduke32.com/eduke32@5674 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:14 +00:00
hendricks266
84c949c419
Engine: Clean up texcache_enabled.
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git-svn-id: https://svn.eduke32.com/eduke32@5673 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:10 +00:00
hendricks266
3bbe30a6f8
Un-break the iOS build.
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git-svn-id: https://svn.eduke32.com/eduke32@5672 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:05 +00:00
terminx
6363de0a4c
Fix drawing voxels with ids >= 256
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git-svn-id: https://svn.eduke32.com/eduke32@5671 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-16 00:22:44 +00:00
terminx
34f208afa2
Make sprite tails and label borders purple if the sprite is blocking.
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git-svn-id: https://svn.eduke32.com/eduke32@5670 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-15 22:17:04 +00:00
terminx
99cb974d0c
Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.
...
In layman's terms, this fixes the effect sprites flashing black in 2d mode.
git-svn-id: https://svn.eduke32.com/eduke32@5669 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:08:02 +00:00
terminx
76d318ab1b
Minor change of scope of a couple variables. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5668 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:58 +00:00
terminx
7b0a4fb965
Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir
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git-svn-id: https://svn.eduke32.com/eduke32@5667 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:55 +00:00
terminx
eeea08cfa6
Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.
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git-svn-id: https://svn.eduke32.com/eduke32@5666 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:52 +00:00
terminx
ea0e00a431
Play DUKE_GETWEAPON6 in cheat menu
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git-svn-id: https://svn.eduke32.com/eduke32@5665 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:48 +00:00
terminx
1b5335ad72
Add #pragma once to the top of a couple of the most commonly included headers in build/include. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5664 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:44 +00:00
terminx
4ea156822d
Android UI work. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5663 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:40 +00:00
terminx
18a8e840bb
pragma once for mact headers.
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git-svn-id: https://svn.eduke32.com/eduke32@5662 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:34 +00:00
terminx
e2c24bda95
Android stuff. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5661 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:28 +00:00
terminx
83acadd3b4
Remove useless bytesperline parameter from a couple of kplib functions.
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git-svn-id: https://svn.eduke32.com/eduke32@5660 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:22 +00:00
terminx
8257e199fd
Disable gamma based brightness with GL ES because it's too slow. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5659 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:18 +00:00
terminx
2a55c890e0
Remove a couple of apparently unncessary glPushMatrix()/glPopMatrix() calls.
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git-svn-id: https://svn.eduke32.com/eduke32@5658 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:15 +00:00
terminx
9c927bcb36
Don't squish the player in lotag 1 sectors that have a SE7.
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git-svn-id: https://svn.eduke32.com/eduke32@5657 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:12 +00:00
terminx
0dda248b3f
Move inventory enums into a separate inv.h. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5656 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:08 +00:00
terminx
b999c714ba
A couple of jwzgles fixes for mobile, from a newer version of xscreensaver. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5655 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:04 +00:00
terminx
101940d727
Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
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git-svn-id: https://svn.eduke32.com/eduke32@5654 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:01 +00:00
terminx
9de3befbba
Fix parental lock
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git-svn-id: https://svn.eduke32.com/eduke32@5653 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:58 +00:00
terminx
2b357b58f1
Android work. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5652 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:54 +00:00
terminx
6f6762edfa
VS project and MSVC Makefile updates. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5651 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:45 +00:00
hendricks266
e577335bd9
Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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git-svn-id: https://svn.eduke32.com/eduke32@5650 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:07 +00:00
hendricks266
dd0f16875f
Engine: Add one-bit alpha detection for hightile and model skins.
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git-svn-id: https://svn.eduke32.com/eduke32@5649 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:02 +00:00
hendricks266
e9d3b4cc43
Polymost: Add r_texcompr 2, which compresses ART in addition to hightile.
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git-svn-id: https://svn.eduke32.com/eduke32@5648 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:58 +00:00
hendricks266
7dd054069f
Polymost: Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:
...
1. Using an ART tile
2. Using a hightile defined through the tilefromtexture "texture" subtoken
3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)
git-svn-id: https://svn.eduke32.com/eduke32@5647 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:55 +00:00
hendricks266
97219ea3e6
Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
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git-svn-id: https://svn.eduke32.com/eduke32@5646 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:51 +00:00
hendricks266
c73e8c5036
Fix mistakes in r5642.
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git-svn-id: https://svn.eduke32.com/eduke32@5645 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:46 +00:00
hendricks266
7011b30e50
Engine: Move daskinloader into mdloadskin and clean up it and gloadtile_hi against one another.
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git-svn-id: https://svn.eduke32.com/eduke32@5644 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-04 19:24:54 +00:00
hendricks266
f76c5177f4
Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
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git-svn-id: https://svn.eduke32.com/eduke32@5643 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:29 +00:00
hendricks266
506e89fefb
Polymost: Refactor all GL internal texture format decision making into uploadtexture().
...
This directly achieves the following:
* Eliminated codedup.
* Recently introduced GL ES performance downsampling now applies to model skins.
* Replaces the alpha/art format distinction with {RGB/no alpha, RGBA/one-bit alpha (ART transparency), RGBA/full alpha}.
* Cleanly allows multiple fallback formats for each type.
* Ready for further commits.
git-svn-id: https://svn.eduke32.com/eduke32@5642 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:20 +00:00
hendricks266
aec2da83cd
Add BuildGLErrorCheck(), useful for debugging GL.
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git-svn-id: https://svn.eduke32.com/eduke32@5641 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:16 +00:00
hendricks266
e2df2d60d1
Engine: Rename HICR_NOCOMPRESS to HICR_NODOWNSIZE, CACHEAD_NOCOMPRESS to CACHEAD_NODOWNSIZE, DAMETH_NOCOMPRESS to DAMETH_NODOWNSIZE, and HICR_NOSAVE to HICR_NOTEXCOMPRESS.
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git-svn-id: https://svn.eduke32.com/eduke32@5640 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:12 +00:00
hendricks266
d88df093a7
Windows: Remove OS version guard. Unsupported versions will fail to run in the first place due to missing symbol errors.
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git-svn-id: https://svn.eduke32.com/eduke32@5639 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:08 +00:00
hendricks266
85d1fa60c8
Windows: Re-add pre-XP version strings.
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git-svn-id: https://svn.eduke32.com/eduke32@5638 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:04 +00:00
hendricks266
92d223aa36
More SDL 1.2 on Windows stuff that should not have been removed in r4749 and was missed in r4774.
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git-svn-id: https://svn.eduke32.com/eduke32@5637 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:01 +00:00
hendricks266
dce9e3c91e
Add preprocessor token NO_ALIGNED_MALLOC which disables compilation with aligned memory allocation. Useful for old versions of Windows and Mac OS X.
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git-svn-id: https://svn.eduke32.com/eduke32@5636 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:58 +00:00
hendricks266
db535acbf8
More of r5556.
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git-svn-id: https://svn.eduke32.com/eduke32@5635 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:55 +00:00
hendricks266
e07fff7d64
iOS: Fix on-screen keyboard, broken in r5625.
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git-svn-id: https://svn.eduke32.com/eduke32@5634 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:52 +00:00
hendricks266
6634845c35
Xcode: Add recently created game source files to project.
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git-svn-id: https://svn.eduke32.com/eduke32@5633 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:49 +00:00
hendricks266
dcba0b3ed1
Xcode: Require full screen.
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git-svn-id: https://svn.eduke32.com/eduke32@5632 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:45 +00:00
hendricks266
f4394c580d
Xcode: Fix launching on iOS 6.
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git-svn-id: https://svn.eduke32.com/eduke32@5631 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:42 +00:00
hendricks266
089bb09410
Xcode: Fix iOS hardware deployment.
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git-svn-id: https://svn.eduke32.com/eduke32@5630 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:36 +00:00
terminx
d3ff92c5d5
Android shit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5629 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-17 19:08:32 +00:00
terminx
aca7533f55
Fix animsounds
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git-svn-id: https://svn.eduke32.com/eduke32@5628 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-14 03:49:38 +00:00
terminx
8b5c77e563
Fix CON_IFCUTSCENE
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git-svn-id: https://svn.eduke32.com/eduke32@5627 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:34 +00:00
terminx
0e2eed5ee9
Fix anim definition problem
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git-svn-id: https://svn.eduke32.com/eduke32@5626 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:31 +00:00
terminx
5672004ba1
Android crap. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5625 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:28 +00:00
terminx
facae6f175
Add some debug assertions for the hash table stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@5624 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:21 +00:00
terminx
9da0c09505
Fix https://forums.duke4.net/topic/8450-
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git-svn-id: https://svn.eduke32.com/eduke32@5623 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:18 +00:00
terminx
04b975f3d4
Remove -fno-lto-odr-type-merging, turns out it's an obscure option that isn't enabled in the synthesis toolchain. Oh well.
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git-svn-id: https://svn.eduke32.com/eduke32@5622 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:15 +00:00
terminx
66e6bbff0d
Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5621 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:12 +00:00
terminx
463b90bcd3
Android build fix. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5620 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:06 +00:00
terminx
0acacf0fce
Update Android Makefile with new source files
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git-svn-id: https://svn.eduke32.com/eduke32@5619 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:03 +00:00
terminx
dbbc7b1e13
Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:05:57 +00:00
terminx
7b47a21cf2
Limit -fno-lto-odr-type-merging to GCC 5.x
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git-svn-id: https://svn.eduke32.com/eduke32@5617 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 03:15:46 +00:00
terminx
eaa2b90251
Implement CON_NEXTSECTORNEIGHBORZ
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git-svn-id: https://svn.eduke32.com/eduke32@5616 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:32 +00:00
terminx
69c928aa33
Better names for anim playback functions
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git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:28 +00:00
terminx
023bc40020
Break all of the text printing stuff out of game.c and into a separate screentext.c/h
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git-svn-id: https://svn.eduke32.com/eduke32@5614 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:23 +00:00
terminx
5b7a4a9a78
Break out status bar code into sbar.c/h
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git-svn-id: https://svn.eduke32.com/eduke32@5613 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:16 +00:00
terminx
cbd659b3b0
Minor cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@5612 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:08 +00:00
terminx
51bc13a9d7
Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
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git-svn-id: https://svn.eduke32.com/eduke32@5611 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:03 +00:00
terminx
463f5b5faa
Add -fno-lto-odr-type-merging to LTO builds to disable a feature that generates a warning in newer versions of GCC
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git-svn-id: https://svn.eduke32.com/eduke32@5610 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:37:54 +00:00
terminx
b8eb4af3f7
Fix compile warning
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git-svn-id: https://svn.eduke32.com/eduke32@5609 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:37:50 +00:00
terminx
1b93d87b1a
Fix r5548
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git-svn-id: https://svn.eduke32.com/eduke32@5608 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 21:10:16 +00:00
terminx
86f2cbaa88
"i needed to comment out line 111 in source/sdlmusic.c to be able to compile r5606"
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git-svn-id: https://svn.eduke32.com/eduke32@5607 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 07:30:53 +00:00
terminx
ea997707a1
Pause and resume sounds instead of just stopping them when opening menus or pausing the game.
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git-svn-id: https://svn.eduke32.com/eduke32@5606 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 06:39:22 +00:00
terminx
0edf078f0c
Fix Polymost issue reported at https://forums.duke4.net/topic/8470-weirdness-of-players-sprite-in-view-modef7/
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git-svn-id: https://svn.eduke32.com/eduke32@5605 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:27 +00:00
terminx
03b0335130
Implement Mapster32's CON_FOR into EDuke32.
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git-svn-id: https://svn.eduke32.com/eduke32@5604 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:24 +00:00
terminx
2ad6e2811a
VS project fixes, DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5603 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:21 +00:00
terminx
8ac3e86da3
Add SFLAG_REALCLIPDIST to bypass hard-coded clipdist fuckery based on xrepeat and picnum. This also changes some bad uses of A_CheckSpriteTileFlags() into A_CheckSpriteFlags() instead.
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git-svn-id: https://svn.eduke32.com/eduke32@5602 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:17 +00:00
terminx
7466904eaf
Bring out yer dead!
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git-svn-id: https://svn.eduke32.com/eduke32@5601 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:12 +00:00
terminx
79670ecfcf
Add a few missing files to the VS project. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5600 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:07 +00:00