terminx
|
02c5d0b87b
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@642 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-14 21:04:28 +00:00 |
|
terminx
|
74d7485a19
|
OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-08 05:23:15 +00:00 |
|
terminx
|
c45bd7dd53
|
git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-18 08:10:54 +00:00 |
|
terminx
|
b3677fc796
|
This looks like stuff that needs to be changed for proper 64-bit support
git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-17 05:08:18 +00:00 |
|
terminx
|
2f4028c265
|
git-svn-id: https://svn.eduke32.com/eduke32@617 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-16 22:18:48 +00:00 |
|
terminx
|
7d36a601e4
|
git-svn-id: https://svn.eduke32.com/eduke32@616 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-14 08:35:30 +00:00 |
|
terminx
|
517c392a3c
|
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-02-06 21:02:11 +00:00 |
|
terminx
|
1c9d7c28bb
|
git-svn-id: https://svn.eduke32.com/eduke32@600 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-26 03:59:34 +00:00 |
|
plagman
|
cfa399998a
|
Added xpanning and ypanning actor members to control the new sprite panning feature.
git-svn-id: https://svn.eduke32.com/eduke32@590 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-01-03 21:54:58 +00:00 |
|
plagman
|
a1e00d78ee
|
Unbreaks hunter_rus patch on anal compilers
git-svn-id: https://svn.eduke32.com/eduke32@589 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-28 20:04:58 +00:00 |
|
terminx
|
4aa6cf2ea3
|
patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-20 19:14:38 +00:00 |
|
terminx
|
31a901b7eb
|
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-12 17:42:14 +00:00 |
|
terminx
|
b27a43ff2a
|
git-svn-id: https://svn.eduke32.com/eduke32@582 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-10-24 07:12:50 +00:00 |
|
terminx
|
5dbcf7cdbc
|
git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-10-24 06:48:13 +00:00 |
|
terminx
|
2376ac3806
|
git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-11 05:26:38 +00:00 |
|
terminx
|
1753d91046
|
git-svn-id: https://svn.eduke32.com/eduke32@577 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-09-10 23:38:42 +00:00 |
|
terminx
|
92ef761289
|
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-31 06:18:56 +00:00 |
|
terminx
|
eec7e1b2e0
|
dynamically allocated script buffers
this is still broken
git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-29 04:01:21 +00:00 |
|
terminx
|
826f786dcc
|
per-player max values for health, armor and ammo
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 23:11:49 +00:00 |
|
terminx
|
75a496f970
|
git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 20:36:36 +00:00 |
|
terminx
|
19c34b09ef
|
dynamically allocated player structs
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 06:46:31 +00:00 |
|
terminx
|
a2f4bdb2c8
|
Wanna buy some crack?
git-svn-id: https://svn.eduke32.com/eduke32@563 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-27 00:20:15 +00:00 |
|
terminx
|
d651d1d895
|
git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-26 11:28:32 +00:00 |
|
terminx
|
ad5c98d66f
|
config file global variable rape
git-svn-id: https://svn.eduke32.com/eduke32@561 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-26 10:35:52 +00:00 |
|
terminx
|
b5a81483f2
|
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-25 01:05:00 +00:00 |
|
terminx
|
c9e97fa954
|
git-svn-id: https://svn.eduke32.com/eduke32@558 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-19 00:15:30 +00:00 |
|
terminx
|
d8dfd8beb4
|
Misc fixes
git-svn-id: https://svn.eduke32.com/eduke32@549 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-06-12 19:47:34 +00:00 |
|
terminx
|
a7069d9ba4
|
git-svn-id: https://svn.eduke32.com/eduke32@548 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-06-02 23:31:43 +00:00 |
|
terminx
|
e2fe946d35
|
Crash fix
git-svn-id: https://svn.eduke32.com/eduke32@542 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-28 21:24:36 +00:00 |
|
terminx
|
a5388fc0a4
|
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-15 20:04:52 +00:00 |
|
terminx
|
b54b8e1e6b
|
git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-24 23:17:56 +00:00 |
|
Plagman
|
004e4da3de
|
Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:28:41 +00:00 |
|
terminx
|
2bf47cbbed
|
Extra grp file autoloading for grp files included via the command line or the def files
git-svn-id: https://svn.eduke32.com/eduke32@524 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-21 20:37:24 +00:00 |
|
terminx
|
4b4d37cf3f
|
git-svn-id: https://svn.eduke32.com/eduke32@523 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-13 18:37:46 +00:00 |
|
terminx
|
7c7b8c2869
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@522 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-11 00:47:32 +00:00 |
|
terminx
|
38810c6561
|
Showview command updates and a couple of other things
git-svn-id: https://svn.eduke32.com/eduke32@521 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-11 00:20:32 +00:00 |
|
terminx
|
cb77e41236
|
git-svn-id: https://svn.eduke32.com/eduke32@520 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 21:07:10 +00:00 |
|
terminx
|
3fda3754cc
|
git-svn-id: https://svn.eduke32.com/eduke32@518 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 01:01:55 +00:00 |
|
terminx
|
69d0e38805
|
git-svn-id: https://svn.eduke32.com/eduke32@517 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 00:30:48 +00:00 |
|
terminx
|
9c819e7042
|
git-svn-id: https://svn.eduke32.com/eduke32@516 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 00:09:20 +00:00 |
|
terminx
|
8e86c02364
|
git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-01 00:50:59 +00:00 |
|
terminx
|
f889e552b2
|
Support for automatically loading all grp/zip/pk3 files in a directory. Files go into the "autoload" directory if they're to be loaded by all main grp files that are supported, or into autoload/grpname to be loaded only if a specific grp is used. For example, autoload/duke3d.grp/hrp.zip would only be loaded if duke3d.grp was specified as the main group file (and not nam.grp, et cetera).
git-svn-id: https://svn.eduke32.com/eduke32@507 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-25 21:11:59 +00:00 |
|
terminx
|
7da6eb3f8e
|
This rips all of the camera control shit out of userdefs and re-implements it as a bunch of pointer gamevars. This required adding in support for vars which are pointers to chars and short ints. It appears to work properly, without overwriting anything that happens to be adjacent (in memory) to the values being set. We'll see.
git-svn-id: https://svn.eduke32.com/eduke32@502 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 06:59:05 +00:00 |
|
terminx
|
c4ffc08584
|
This adds a menu option to reset the keys to the default configuration
git-svn-id: https://svn.eduke32.com/eduke32@495 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 09:50:58 +00:00 |
|
terminx
|
ef8f308c9b
|
Status bar stuff... this adds new hotkeys for scaling the status bar (hold shift while pressing the shrink or enlarge screen buttons) and also adds support for a left-justified version of the full status bar
git-svn-id: https://svn.eduke32.com/eduke32@491 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 01:28:50 +00:00 |
|
terminx
|
7e79039197
|
Clean up the new camera control stuff a little bit
git-svn-id: https://svn.eduke32.com/eduke32@489 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-12 21:17:52 +00:00 |
|
terminx
|
abcce7e337
|
Camera control
git-svn-id: https://svn.eduke32.com/eduke32@487 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-12 07:58:03 +00:00 |
|
terminx
|
e96c05767e
|
This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
git-svn-id: https://svn.eduke32.com/eduke32@485 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-11 00:49:03 +00:00 |
|
terminx
|
fd4dfeb6a5
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-08 04:19:39 +00:00 |
|
terminx
|
90c4f271b2
|
git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-05 01:33:08 +00:00 |
|