Commit Graph

9502 Commits

Author SHA1 Message Date
sirlemonhead 3073f1780d Show BMG or PIE publisher logos and Exhumed or PowerSlave graphics depending on which DAT/GRP file is used. 2019-11-22 00:14:50 +01:00
nukeykt 0f874f6979 Disable intro fade effects for opengl mode 2019-11-22 00:14:49 +01:00
NY00123 27a3945583 Forgotten this comment in preceding demo-related commit 2019-11-22 00:14:48 +01:00
NY00123 e38dcc7c5f Exhumed: Disable demo playback for now 2019-11-22 00:14:47 +01:00
nukeykt 7660d74713 Unifdef HandleAsync in input.cpp 2019-11-22 00:14:45 +01:00
sirlemonhead ba5c3fc58c Add README.md 2019-11-22 00:14:44 +01:00
nukeykt fc3ba66cb1 Rename app name to pcexhumed
# Conflicts:
#	GNUmakefile
#	platform/Windows/eduke32.sln
#	platform/Windows/pcexhumed.vcxproj
#	platform/Windows/pcexhumed.vcxproj.filters
2019-11-22 00:14:43 +01:00
sirlemonhead be65a9863b Add License header to .h and .cpp files 2019-11-22 00:13:44 +01:00
sirlemonhead 6cb4456c91 Slow down the cinema text scroll speed a bit 2019-11-22 00:13:42 +01:00
sirlemonhead f22d6b275b Working towards fixing Energy Towers. Tower texture should now animate but explosion effect still doesn't render when the tower is destroyed. 2019-11-22 00:13:41 +01:00
nukeykt c261f76e5f Automap improvements using code from eduke32 2019-11-22 00:13:40 +01:00
nukeykt 73a3be9aa1 Clean up and fix snake code 2019-11-22 00:13:39 +01:00
nukeykt 7e7f74206d Fix flamethrower light rotation 2019-11-22 00:13:38 +01:00
nukeykt f445dd45d7 Fix erroneous condition in FuncQueenHead 2019-11-22 00:13:36 +01:00
nukeykt cf389bf3ef Clean up and some fixes for Queen ai code 2019-11-22 00:13:35 +01:00
sirlemonhead 4ca74ee06a Queen AI fixes. Still need to check Head and Egg code. 2019-11-22 00:13:34 +01:00
nukeykt 6da91a4c1f Fix rex animation speed 2019-11-22 00:13:33 +01:00
nukeykt e65d2ef4f4 Fix cobra venom bowl damage 2019-11-22 00:13:31 +01:00
nukeykt cabf25bc8b Detabulate gun.cpp 2019-11-22 00:13:30 +01:00
nukeykt 9048c0a75c Fix CheckCloseRange return value 2019-11-22 00:13:29 +01:00
sirlemonhead eded50e873 Fix Set angle miscalculation 2019-11-22 00:13:28 +01:00
sirlemonhead 21459b4ba8 Fix Fish AI. Was miscalculating yvel (too many shifts) 2019-11-22 00:13:27 +01:00
sirlemonhead 69a6715997 Added Wall effect tag 20 2019-11-22 00:13:25 +01:00
sirlemonhead 87ef1331d9 Fix the Roach/Kilmaat sentry being unkillable. I was missing the line in BuildRoach() to set it's sprite's cstat value 2019-11-22 00:13:24 +01:00
sirlemonhead fe24913d63 Hopefully finally fixed Lion AI. Should now attempt to go underground when shot 2019-11-22 00:13:23 +01:00
nukeykt eb456e0dda Fix flow texture panning 2019-11-22 00:13:22 +01:00
nukeykt c970aebb54 Fix invalid sector sound 2019-11-22 00:13:20 +01:00
nukeykt 337dea13e6 Add FPS counter 2019-11-22 00:12:57 +01:00
sirlemonhead 19dfc45321 Fix set AI. Shouldn't die so quickly now. 2019-11-22 00:12:56 +01:00
sirlemonhead c365a79f81 Fix asserts firing for some sector tags. This code now handles cases where the effects aren't set up correctly in the .map file - a floor/ceiling is not in the expected starting position. The nextsectorneighborz() function would end up returning -1 but the game would use this value to index the sector array. It seems the developers were lucky and this resulted in the correct value being returned regardless. 2019-11-22 00:12:55 +01:00
nukeykt 6fef06453c Fix shadows in polymost 2019-11-22 00:12:54 +01:00
nukeykt c2594ec4ea Fix background box drawing in Query 2019-11-22 00:12:52 +01:00
nukeykt 99a7195f5f Fix water splash sound 2019-11-22 00:12:51 +01:00
nukeykt 92dc6be003 Fix training level start from ingame menu 2019-11-22 00:12:50 +01:00
nukeykt 74e5b77982 Fix loadgame menu closing causing training level start 2019-11-22 00:12:49 +01:00
nukeykt 62ccf7712a Fix game pause 2019-11-22 00:12:47 +01:00
sirlemonhead 7049070721 Misc warning fixes (removed unused variables) 2019-11-22 00:12:46 +01:00
nukeykt 2f1a53e5c4 Fix weapon pickup sound 2019-11-22 00:12:45 +01:00
nukeykt cd6bbd96a7 Fix push sector sound 2019-11-22 00:12:44 +01:00
nukeykt f7fbcd09b4 Fix player taunts playing at full volume 2019-11-22 00:11:31 +01:00
nukeykt 7173ca9db9 Play correct sound on opening menu 2019-11-22 00:11:30 +01:00
sirlemonhead 2e6459d2f6 Fix Mummy's special red fireball attack - it wasn't turning the player into a Mummy 2019-11-22 00:11:29 +01:00
sirlemonhead 03f6b4c9ec Remove test assert 2019-11-22 00:11:28 +01:00
nukeykt 53c6e40d6d Fix some gcc related issues 2019-11-22 00:11:26 +01:00
NY00123 cab17d9ff7 CONFIG_ReadSetup should return some value 2019-11-22 00:11:25 +01:00
NY00123 3d82a745b3 exhumed.cpp: Comment out the "socket" variable and code that uses it.
This variable conflicts with library function named "socket".
2019-11-22 00:11:24 +01:00
sirlemonhead 7182190464 Fix multiplayer items instantly regenerating. Fixes issue #15 2019-11-22 00:11:17 +01:00
nukeykt 708a6ecba6 Fix linux compiling 2019-11-22 00:11:16 +01:00
nukeykt e4c1d0e7c8 Add checks for invalid sound that can cause crash 2019-11-22 00:11:14 +01:00
nukeykt 7095abf5c1 Add startgtk.game.cpp and fix minor compiling error 2019-11-22 00:11:13 +01:00