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Fix water splash sound
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1 changed files with 1 additions and 1 deletions
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@ -307,7 +307,7 @@ int BuildSplash(int nSprite, int nSector)
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if (!bIsLava)
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{
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D3PlayFX(StaticSound[nSound] | 10, AnimList[nAnim].nSprite);
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D3PlayFX(StaticSound[nSound] | 0xa00, AnimList[nAnim].nSprite);
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}
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return AnimList[nAnim].nSprite;
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