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Fix Mummy's special red fireball attack - it wasn't turning the player into a Mummy
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1 changed files with 1 additions and 1 deletions
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@ -406,7 +406,7 @@ MOVEEND:
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if (hitsprite > -1)
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{
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HITSPRITE:
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if (pSprite->pal == 5 && sprite[hitsprite].statnum != 100)
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if (pSprite->pal == 5 && sprite[hitsprite].statnum == 100)
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{
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short nPlayer = GetPlayerFromSprite(hitsprite);
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if (!PlayerList[nPlayer].bIsMummified)
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