plagman
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a23c9c23ba
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This overhauls the light culling/management code. Note: this renders the current gameland dynamic light code useless, to it'll have to be ported before they're back. Please don't complain on the forums.
git-svn-id: https://svn.eduke32.com/eduke32@1397 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-06-01 20:55:36 +00:00 |
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plagman
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2997d1e0f5
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Light pathing tweak.
git-svn-id: https://svn.eduke32.com/eduke32@1394 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-31 18:10:09 +00:00 |
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terminx
|
8474211c95
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Misc small fixes
git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-22 23:49:25 +00:00 |
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plagman
|
5eae5cdc50
|
Moves editorselect and clearmapdata to non-external function categories, makes them static and prototypes them in the header.
git-svn-id: https://svn.eduke32.com/eduke32@1387 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-17 16:12:53 +00:00 |
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qbix79
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77703ce68a
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Fix a warning. Nobody seems to use this field though?
git-svn-id: https://svn.eduke32.com/eduke32@1379 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-14 12:35:13 +00:00 |
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plagman
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a5f8978a9f
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Spotlightmaps.
git-svn-id: https://svn.eduke32.com/eduke32@1377 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-12 20:08:38 +00:00 |
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helixhorned
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ca81a4e40b
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mapster32: fixes crash in linux
git-svn-id: https://svn.eduke32.com/eduke32@1372 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-08 23:13:12 +00:00 |
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terminx
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f3d93e8406
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Undo/redo support for Mapster32 and some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-05 16:21:33 +00:00 |
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terminx
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c585380de6
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Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1360 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-01 19:28:57 +00:00 |
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terminx
|
0ee75ced2a
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Widescreen-friendly Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@1359 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-05-01 06:35:27 +00:00 |
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terminx
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f3fbf8d9a3
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Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-30 21:09:44 +00:00 |
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terminx
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493d621eb0
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More cvar shit
git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-30 01:07:08 +00:00 |
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terminx
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30a649c86f
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Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-29 19:43:51 +00:00 |
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terminx
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e11dbd7428
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Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-29 06:20:07 +00:00 |
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terminx
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ec0a8f2033
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Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-28 22:56:43 +00:00 |
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terminx
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7c036eb073
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Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-26 05:57:42 +00:00 |
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terminx
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b7b016383f
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Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-24 02:53:50 +00:00 |
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terminx
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dba312e61b
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git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-23 07:09:24 +00:00 |
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plagman
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9241ab974a
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Don't step over the bounds of the plane buffer in buffertoplane (now computeplane).
git-svn-id: https://svn.eduke32.com/eduke32@1334 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-19 17:23:07 +00:00 |
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terminx
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b1704e8407
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Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-16 06:41:24 +00:00 |
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terminx
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80e2ec8edf
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git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-14 22:55:32 +00:00 |
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plagman
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5b3524d621
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Message log cleanup for GPU program compilation and removed a GL error.
git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-14 13:58:38 +00:00 |
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plagman
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2ac7c2dc1e
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ATI fixes. (sigh)
git-svn-id: https://svn.eduke32.com/eduke32@1323 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-14 12:37:44 +00:00 |
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plagman
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b006c85790
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Update the TODO list and fix the light leaking fix.
git-svn-id: https://svn.eduke32.com/eduke32@1322 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-14 08:39:13 +00:00 |
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terminx
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3d7a6a3572
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git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-13 06:53:03 +00:00 |
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terminx
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22a7ec1b3b
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git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-13 06:01:50 +00:00 |
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terminx
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ec71eebecb
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git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 21:52:49 +00:00 |
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plagman
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26a9a58af3
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Adds a bunch of cvars to tweak polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 17:14:18 +00:00 |
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plagman
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82153bd763
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Clean up a bit of dead code.
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 16:39:54 +00:00 |
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plagman
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b7449a87b9
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Light priority system.
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 16:28:20 +00:00 |
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plagman
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567c0bdd86
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Per-frame lights cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 13:51:43 +00:00 |
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plagman
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80670cac29
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Game-tic lights and recon car headlights.
git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 13:02:36 +00:00 |
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plagman
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6477b236b2
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Minshade and maxshade parameters for dynamic lighthacks.
git-svn-id: https://svn.eduke32.com/eduke32@1302 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 12:32:50 +00:00 |
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plagman
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35691be969
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Fixes models after modeswitches on Windows and removes warnings.
git-svn-id: https://svn.eduke32.com/eduke32@1301 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-12 10:46:31 +00:00 |
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plagman
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652262626a
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Polymost-like shading.
git-svn-id: https://svn.eduke32.com/eduke32@1298 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-11 18:01:39 +00:00 |
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plagman
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68cad843f6
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Adds pr_maxlightpasses cvar.
git-svn-id: https://svn.eduke32.com/eduke32@1293 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-01 18:52:15 +00:00 |
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plagman
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82605aa44c
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Don't prepare shadows of lights that aren't in view.
git-svn-id: https://svn.eduke32.com/eduke32@1292 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-01 18:34:11 +00:00 |
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plagman
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6209446b1f
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Lighthacks.
git-svn-id: https://svn.eduke32.com/eduke32@1288 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-31 23:23:06 +00:00 |
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plagman
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3d6b06e958
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pr_specularoverride and less retarded default values for the parallax overrides.
git-svn-id: https://svn.eduke32.com/eduke32@1285 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-29 17:14:41 +00:00 |
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plagman
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9b4dae022d
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4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings.
git-svn-id: https://svn.eduke32.com/eduke32@1284 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-29 15:16:33 +00:00 |
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plagman
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73149ef78b
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Faster normal mapping.
git-svn-id: https://svn.eduke32.com/eduke32@1283 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-28 18:25:30 +00:00 |
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plagman
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33d75c0cc7
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Specular maps (pal 101).
git-svn-id: https://svn.eduke32.com/eduke32@1281 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-28 16:14:10 +00:00 |
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plagman
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83fc79300e
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Adds specpower and specfactor tokens for model skins.
git-svn-id: https://svn.eduke32.com/eduke32@1279 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-28 15:19:44 +00:00 |
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plagman
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50af4984ad
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Adds specpower and specfactor definition tokens for textures.
git-svn-id: https://svn.eduke32.com/eduke32@1278 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-28 12:14:37 +00:00 |
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plagman
|
df26ab3c7d
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Sanitize terminology a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1277 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-28 11:43:16 +00:00 |
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terminx
|
8f1ae6bacc
|
git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 21:54:55 +00:00 |
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plagman
|
6e13967287
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Hack to avoid horizontal shadow maps.
git-svn-id: https://svn.eduke32.com/eduke32@1274 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 13:46:40 +00:00 |
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plagman
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0cd0afa945
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Cast light on models and self-shadowing.
git-svn-id: https://svn.eduke32.com/eduke32@1273 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 12:56:42 +00:00 |
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plagman
|
ed3198b65f
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Shadows.
git-svn-id: https://svn.eduke32.com/eduke32@1268 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-26 16:32:00 +00:00 |
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plagman
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b2e3b85e6d
|
Spotlight frustum caculation and culling.
git-svn-id: https://svn.eduke32.com/eduke32@1267 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-25 21:14:51 +00:00 |
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