Commit graph

474 commits

Author SHA1 Message Date
terminx
9a29dae7b3 git-svn-id: https://svn.eduke32.com/eduke32@838 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-04 02:13:48 +00:00
terminx
275fdc8552 git-svn-id: https://svn.eduke32.com/eduke32@837 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-04 01:43:45 +00:00
terminx
13d4b6fb14 More bind shit
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:37:41 +00:00
terminx
c5d1978aa2 Renamed some more cvars, removed osdcompletionstyle and merged the two methods into one
git-svn-id: https://svn.eduke32.com/eduke32@833 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 22:45:04 +00:00
terminx
4c8538e0f7 Rename some console commands to be more consistent with each other
git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 04:56:42 +00:00
terminx
7c6881717d Stupid win32 console keyboard input bug fix
git-svn-id: https://svn.eduke32.com/eduke32@831 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 01:32:53 +00:00
terminx
a7d9ab4603 git-svn-id: https://svn.eduke32.com/eduke32@830 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 11:14:18 +00:00
terminx
515bed39c8 Adds "osdcompletionstyle" to the console to switch between bash-style tab completion (completes only the longest common prefix) and the previous behavior of cycling through the list with tab
git-svn-id: https://svn.eduke32.com/eduke32@828 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:31:03 +00:00
terminx
1783253ccd git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 07:30:48 +00:00
terminx
5d2b147658 added support for removing aliases
git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx
2b6f413f9c git-svn-id: https://svn.eduke32.com/eduke32@819 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 00:32:05 +00:00
terminx
f6999157f7 More alias shit
git-svn-id: https://svn.eduke32.com/eduke32@818 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:18:59 +00:00
terminx
d3e54859c2 Support for console aliases
git-svn-id: https://svn.eduke32.com/eduke32@817 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 22:37:30 +00:00
terminx
b60e2a57dc git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 12:53:18 +00:00
terminx
03b98ea54c git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-14 09:25:22 +00:00
qbix79
2a78af4558 negative array acces. ny00123
git-svn-id: https://svn.eduke32.com/eduke32@803 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 15:16:14 +00:00
qbix79
d8ea4c5350 doesn't work that :)
git-svn-id: https://svn.eduke32.com/eduke32@802 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 14:40:28 +00:00
qbix79
8bef3fed96 fix memleak due to new md2-md3 conversion code.
git-svn-id: https://svn.eduke32.com/eduke32@801 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 08:03:30 +00:00
terminx
9c81fa155c suppress video mode switch messages when alt-tabbing out of fullscreen
git-svn-id: https://svn.eduke32.com/eduke32@799 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 18:52:39 +00:00
terminx
fbc4633fef winlayer fullscreen polymost alt-tab mouse cursor fix
git-svn-id: https://svn.eduke32.com/eduke32@798 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 09:25:58 +00:00
terminx
0fe0777ab3 Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
git-svn-id: https://svn.eduke32.com/eduke32@795 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 02:33:23 +00:00
qbix79
bd039f617e argh forgot one
git-svn-id: https://svn.eduke32.com/eduke32@790 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:23:55 +00:00
qbix79
22085fa9d3 General warning fixes and regular fixes. (64 bit only)
git-svn-id: https://svn.eduke32.com/eduke32@789 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:23:13 +00:00
qbix79
9f361fd293 When doing pointer math use intptr_t
git-svn-id: https://svn.eduke32.com/eduke32@788 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:21:16 +00:00
qbix79
5a4ccf69af leng is now int again. remove some warnings.
git-svn-id: https://svn.eduke32.com/eduke32@787 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:19:30 +00:00
qbix79
5000ff0f52 polymost 64 bit zbuffer modifications.
git-svn-id: https://svn.eduke32.com/eduke32@786 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:18:45 +00:00
terminx
41cfe16a61 git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-10 02:29:58 +00:00
terminx
b6b3716373 git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-09 23:41:54 +00:00
plagman
b3ac01c04d Skybox VBOs.
git-svn-id: https://svn.eduke32.com/eduke32@780 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:43:12 +00:00
plagman
77a2adbd62 Skyboxes.
git-svn-id: https://svn.eduke32.com/eduke32@779 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:25:47 +00:00
plagman
9dd9ccfa46 Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives.
git-svn-id: https://svn.eduke32.com/eduke32@778 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 02:36:45 +00:00
terminx
8fbe6b54b6 git-svn-id: https://svn.eduke32.com/eduke32@777 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-06 23:03:22 +00:00
plagman
2eab017106 Model animation interpolation.
git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 14:00:12 +00:00
plagman
c29194cce9 Model flipping, centering, floor-alignment, color, maphacks.
Next is CON model rotation.

git-svn-id: https://svn.eduke32.com/eduke32@774 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 11:35:24 +00:00
hnt_ts
0ff4f3b736 Fixed a bug which was introduced in the revision #759. Mapster32 would delete many sprites on saving maps.
The latest released snapshot is affected by this bug. This is a critical bug and a new snapshot should be released as soon as possible and users should be asked to not use the corrupted snapshot.

The bug was reported by DeeperThought and Gambini.

P.S. Actually it's the second time this bug has been introduced. See http://forums.3drealms.com/vb/showthread.php?t=29413

git-svn-id: https://svn.eduke32.com/eduke32@772 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 08:01:30 +00:00
terminx
36a4e54b56 git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-06 01:06:43 +00:00
terminx
dbd4e83d6e colorized printext16()
git-svn-id: https://svn.eduke32.com/eduke32@765 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 10:10:26 +00:00
terminx
97f98dcdfc Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors
git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:29:18 +00:00
hnt_ts
c634a708aa 1. Fixed this crash (http://forums.3drealms.com/vb/showpost.php?p=706802&postcount=533)
2. Optimized the setactorvar,setplayervar,getactorvar,getplayervar commands. They may be compiled as the setvarvar command.

git-svn-id: https://svn.eduke32.com/eduke32@761 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 13:36:37 +00:00
terminx
1747bc460e win32 gcc 4.3.0 fixes
git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 08:58:02 +00:00
terminx
65c2fd394a fixes
git-svn-id: https://svn.eduke32.com/eduke32@759 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 07:38:11 +00:00
terminx
34b7ac0714 mousewheel control for circle points insertion
git-svn-id: https://svn.eduke32.com/eduke32@758 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-03 07:54:20 +00:00
terminx
53577209f5 git-svn-id: https://svn.eduke32.com/eduke32@757 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-02 21:35:51 +00:00
hnt_ts
2dbbf9c505 Fix for the autosave
git-svn-id: https://svn.eduke32.com/eduke32@756 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 10:20:39 +00:00
plagman
fa405211ed Interim MD2 support for polymer. Interim because it relies on a change
in the model conversion code that breaks the HRP oozfilter model. It can 
be reverted pretty easily, see comment in mdsprite.c.


git-svn-id: https://svn.eduke32.com/eduke32@755 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 09:41:56 +00:00
plagman
f661a56e2f Models in VBOs.
git-svn-id: https://svn.eduke32.com/eduke32@754 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 08:58:06 +00:00
terminx
59b8d7b757 git-svn-id: https://svn.eduke32.com/eduke32@753 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-01 01:57:01 +00:00
plagman
394b0e4423 git-svn-id: https://svn.eduke32.com/eduke32@751 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-31 08:29:40 +00:00
plagman
512148b9a5 TRUE isn't defined in sdlayer.
git-svn-id: https://svn.eduke32.com/eduke32@750 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 07:27:43 +00:00
terminx
d0c714b125 git-svn-id: https://svn.eduke32.com/eduke32@748 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-31 03:53:53 +00:00
terminx
ca83297b10 git-svn-id: https://svn.eduke32.com/eduke32@747 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-31 01:57:14 +00:00
hnt_ts
7f9e4157fa 1. Mapster32 saves autosave variable in the cfg.
2. Autosaving interval is configurable.
3. Sprite noclip is on by default(CTRL+N to toggle).
4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down.

Notes about the devastator crash.
The yvel of projectile may point to an already removed sprite(its sectnum is MAXSECT). If some code tries to access the sector of the removed sprite, the crash might happen.

How to reproduce crashes.
True story: Nukey recorded a demo(*.dmo) and send me his demo and map so that I could easily reproduce it and eventually fix the crash.

git-svn-id: https://svn.eduke32.com/eduke32@744 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 09:07:50 +00:00
qbix79
6778e2c201 Fix a bug where stuff was trying to read rotated sprite tspr owners
git-svn-id: https://svn.eduke32.com/eduke32@743 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-27 15:47:24 +00:00
qbix79
43aa2bbc23 Update lzf to 3.2 fixes texturecache on 64 bit.
git-svn-id: https://svn.eduke32.com/eduke32@742 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-25 08:23:53 +00:00
plagman
67e777a899 Map VBOs. pr_vbos to enable them.
git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 09:37:09 +00:00
plagman
710c131835 Second oops.
git-svn-id: https://svn.eduke32.com/eduke32@740 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 08:21:53 +00:00
plagman
551937fbc5 Oops. With that, MD3 models should display correctly on 64-bit. The compressed texcache appears to be broken, though.
git-svn-id: https://svn.eduke32.com/eduke32@739 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 07:58:21 +00:00
plagman
dd7983a4e8 64-bit compatible MD3 loading.
git-svn-id: https://svn.eduke32.com/eduke32@738 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 06:53:56 +00:00
qbix79
0189cf6064 Most functions in kplib.c now use a intptr_t for (da)frameplace
kzopen and kzipopen now retrun a intptr_t as this actually a FILE*

General 64 bit fixss to cache1d.c. Some cast correction for polymost

hrp works now in 64 bit if you make md3load return NULL.



git-svn-id: https://svn.eduke32.com/eduke32@737 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-23 10:00:43 +00:00
terminx
3cf48e1f1a git-svn-id: https://svn.eduke32.com/eduke32@736 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-22 10:08:17 +00:00
terminx
b0ceecbdee git-svn-id: https://svn.eduke32.com/eduke32@734 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-18 21:09:30 +00:00
plagman
4e3faa9c00 Reorganize polymer data. Fill sector VBOs.
git-svn-id: https://svn.eduke32.com/eduke32@733 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 07:35:35 +00:00
terminx
1c29512812 Fixes
todo:
add option to swap CTRL modifier behavior in tile selector
add cfg option for how many rows to scroll per wheel click in tile selector
add cfg options for pk_turnaccel, pk_turndecel and pk_uedaccel


git-svn-id: https://svn.eduke32.com/eduke32@732 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-17 21:44:49 +00:00
terminx
b7ef82f9d1 git-svn-id: https://svn.eduke32.com/eduke32@730 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-16 20:27:52 +00:00
terminx
f7e8583a52 git-svn-id: https://svn.eduke32.com/eduke32@729 1a8010ca-5511-0410-912e-c29ae57300e0 2008-05-16 20:15:43 +00:00
terminx
310c7240e1 Huge, awesome patch from Hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@728 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 19:51:38 +00:00
terminx
26de39bc2e Cleanup patch from Hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@727 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 00:23:33 +00:00
terminx
3844f1eb55 Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix
git-svn-id: https://svn.eduke32.com/eduke32@726 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-15 03:16:38 +00:00
plagman
3af85cab2d Correct MD3 scales. No zoff, flipping or floor alignment yet.
git-svn-id: https://svn.eduke32.com/eduke32@724 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 04:28:24 +00:00
terminx
67e2466b0e Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@723 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 01:29:37 +00:00
plagman
a56eb92f1c Models. I think the scale may still be a bit off on certain models, but
that may also be just me.


git-svn-id: https://svn.eduke32.com/eduke32@722 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-05 09:05:07 +00:00
plagman
6b0f2d5956 Fixes palette/shade for swapped underwalls (toxic waterfall in The Abyss).
git-svn-id: https://svn.eduke32.com/eduke32@720 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-29 04:46:06 +00:00
plagman
6c11addc08 Correct relative floor texture alignment (with slopes too). Also avoids
a crash with mirrors in the editor.


git-svn-id: https://svn.eduke32.com/eduke32@719 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-28 08:29:40 +00:00
plagman
72867ff880 Fuck.
git-svn-id: https://svn.eduke32.com/eduke32@718 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:48:18 +00:00
plagman
3895de1e06 Polymer external view when above and below sectors. Noclip in the editor
also works for vertical movement now. (Hunter)


git-svn-id: https://svn.eduke32.com/eduke32@717 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:47:47 +00:00
terminx
1c88276aab win32 build fix
git-svn-id: https://svn.eduke32.com/eduke32@716 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 06:55:17 +00:00
qbix79
48dae664b8 8-bit classic renderer works on my system now in 64 bit. (at least no crashes)
git-svn-id: https://svn.eduke32.com/eduke32@714 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 11:21:08 +00:00
terminx
9285600313 Oops
git-svn-id: https://svn.eduke32.com/eduke32@711 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 07:28:51 +00:00
terminx
2ad666c159 SDL and GTK+ version check patches from Ozkan Sezer
git-svn-id: https://svn.eduke32.com/eduke32@710 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 01:46:19 +00:00
terminx
60fbc40611 Hunter_rus patch
git-svn-id: https://svn.eduke32.com/eduke32@708 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-15 01:08:04 +00:00
plagman
c9d48ef096 Correct sprite offsets.
git-svn-id: https://svn.eduke32.com/eduke32@707 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-13 00:46:31 +00:00
plagman
9f14ec92bd Oops.
git-svn-id: https://svn.eduke32.com/eduke32@706 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-13 00:29:13 +00:00
plagman
68393132c9 Leaking doors.
git-svn-id: https://svn.eduke32.com/eduke32@705 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 08:27:09 +00:00
plagman
22dc84d4ca Corrected parallax problems. (_zoo and e3l10).
git-svn-id: https://svn.eduke32.com/eduke32@704 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 08:16:01 +00:00
plagman
c247c3540b ART offsets (with support for Hunter's definetile stuff) and correct sprite positions.
git-svn-id: https://svn.eduke32.com/eduke32@703 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 05:44:16 +00:00
plagman
1db4ea8f36 Lost, in a dream of mirrors, lost, in a paradox...
git-svn-id: https://svn.eduke32.com/eduke32@702 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-10 08:39:05 +00:00
plagman
e872a59fa5 The dream is true...
git-svn-id: https://svn.eduke32.com/eduke32@701 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-10 08:24:06 +00:00
plagman
7b03cef01a BUT YOU DONT KNOW HOW.. ?
git-svn-id: https://svn.eduke32.com/eduke32@700 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-09 07:59:37 +00:00
plagman
7c7b1c6590 THE FUTURE IS THE PAST
git-svn-id: https://svn.eduke32.com/eduke32@699 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-09 07:27:17 +00:00
terminx
65d095f88a Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@698 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-07 00:43:09 +00:00
plagman
dff876f1d0 HAVE YOU EVER FELT
git-svn-id: https://svn.eduke32.com/eduke32@697 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 23:35:48 +00:00
plagman
369d848650 Clean stuff for mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@696 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 03:00:39 +00:00
plagman
dec6b86722 I can live with a broken build. Can you live with a broken kneecap?
git-svn-id: https://svn.eduke32.com/eduke32@695 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 00:05:40 +00:00
terminx
527c35941e Mouse input patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@694 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-05 23:01:58 +00:00
plagman
ec7c642585 Added pr_billboarding mode to control whether face sprites look like classic (and clip into walls) or if they look like polymost (and suck cock).
git-svn-id: https://svn.eduke32.com/eduke32@692 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 08:07:11 +00:00
plagman
405a5f878f One-sided sprites are now one-sided.
git-svn-id: https://svn.eduke32.com/eduke32@691 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:40:15 +00:00
plagman
9942e1de54 Wall sprites are now one-sided.
git-svn-id: https://svn.eduke32.com/eduke32@690 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:33:59 +00:00
plagman
b587d4087e Correct masks.
git-svn-id: https://svn.eduke32.com/eduke32@689 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:28:25 +00:00
plagman
32955f4415 Fix animated sector textures.
git-svn-id: https://svn.eduke32.com/eduke32@688 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 07:25:56 +00:00
plagman
5c0276882e One way walls and masks. Masks don't really have correct texture coordinates yet but they should be sorted like polymost is or so.
git-svn-id: https://svn.eduke32.com/eduke32@687 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 06:58:36 +00:00