terminx
|
35afa5ff53
|
git-svn-id: https://svn.eduke32.com/eduke32@546 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-05-17 19:31:14 +00:00 |
|
terminx
|
fecd0c6e44
|
bleh
git-svn-id: https://svn.eduke32.com/eduke32@544 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-05-01 04:35:27 +00:00 |
|
terminx
|
4ec4aac70f
|
Speed up HRP loading
git-svn-id: https://svn.eduke32.com/eduke32@543 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-30 19:41:19 +00:00 |
|
terminx
|
d7b35528a0
|
git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-23 23:36:21 +00:00 |
|
terminx
|
2148b4bebc
|
Window position memory for win32
git-svn-id: https://svn.eduke32.com/eduke32@540 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-22 03:44:54 +00:00 |
|
terminx
|
fc287ec735
|
Prototype for user-defined tile groups
git-svn-id: https://svn.eduke32.com/eduke32@536 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 20:25:07 +00:00 |
|
terminx
|
423a486b61
|
Scale tiles in polymost tile viewer to bigger sizes
git-svn-id: https://svn.eduke32.com/eduke32@535 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-17 07:47:21 +00:00 |
|
terminx
|
62ae233489
|
Newer tile selector from Mapfun and some other stuff
git-svn-id: https://svn.eduke32.com/eduke32@534 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-17 05:54:12 +00:00 |
|
Plagman
|
2440ab75b9
|
The Abyss crash fix.
git-svn-id: https://svn.eduke32.com/eduke32@533 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-16 02:15:43 +00:00 |
|
terminx
|
a5388fc0a4
|
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-15 20:04:52 +00:00 |
|
Plagman
|
a71d347f83
|
smoothduration def token for model frame definitions (defaults at 0)
git-svn-id: https://svn.eduke32.com/eduke32@531 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-12 03:09:41 +00:00 |
|
Plagman
|
fc613042a0
|
Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-30 18:02:00 +00:00 |
|
terminx
|
b54b8e1e6b
|
git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-24 23:17:56 +00:00 |
|
terminx
|
4785f64476
|
git-svn-id: https://svn.eduke32.com/eduke32@528 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 20:58:13 +00:00 |
|
Plagman
|
456f144451
|
Blah.
git-svn-id: https://svn.eduke32.com/eduke32@527 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:40:26 +00:00 |
|
Plagman
|
cc8ae625d6
|
Fix.
git-svn-id: https://svn.eduke32.com/eduke32@526 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:36:23 +00:00 |
|
Plagman
|
004e4da3de
|
Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:28:41 +00:00 |
|
terminx
|
4b4d37cf3f
|
git-svn-id: https://svn.eduke32.com/eduke32@523 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-13 18:37:46 +00:00 |
|
Plagman
|
3081c87724
|
Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 03:07:10 +00:00 |
|
terminx
|
070c38a85e
|
git-svn-id: https://svn.eduke32.com/eduke32@515 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-07 20:18:48 +00:00 |
|
terminx
|
67efe33c18
|
Small things
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-04 19:52:57 +00:00 |
|
Plagman
|
3f5f1b8fb2
|
Corrected issues with detailmaps scaling, improved general model drawing performance and added support for using vertex arrays when drawing models (r_vertexarrays)
git-svn-id: https://svn.eduke32.com/eduke32@513 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-03 23:09:40 +00:00 |
|
Plagman
|
19719cf7fb
|
Detail map scaling.
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-01 18:19:11 +00:00 |
|
terminx
|
8e86c02364
|
git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-01 00:50:59 +00:00 |
|
terminx
|
23dbb55689
|
Bug fixes
git-svn-id: https://svn.eduke32.com/eduke32@508 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-26 01:46:38 +00:00 |
|
terminx
|
0dfc03afa0
|
Fixes the skybox problem, the problem with the default keyboard configuration, and adds cl_viewbob and cl_weaponsway
git-svn-id: https://svn.eduke32.com/eduke32@506 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-23 22:27:22 +00:00 |
|
Plagman
|
6440b48ec8
|
Added xscale and yscale DEF tokens to texture blocks to control the size ratio with the ART.
git-svn-id: https://svn.eduke32.com/eduke32@504 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-17 02:23:50 +00:00 |
|
Plagman
|
8c462256c0
|
HUD detail and glow maps.
git-svn-id: https://svn.eduke32.com/eduke32@503 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 17:44:59 +00:00 |
|
Plagman
|
b436f4fb71
|
Various fixes and detail texturing on models.
git-svn-id: https://svn.eduke32.com/eduke32@501 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 01:34:41 +00:00 |
|
terminx
|
d3af85c064
|
Some crap I didn't commit before
git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 00:11:25 +00:00 |
|
Plagman
|
39c818d053
|
Avoid loading textures two times.
git-svn-id: https://svn.eduke32.com/eduke32@499 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 22:26:50 +00:00 |
|
terminx
|
b48a0a933b
|
git-svn-id: https://svn.eduke32.com/eduke32@498 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 01:45:38 +00:00 |
|
Plagman
|
3dd47da766
|
Glow mapping !
git-svn-id: https://svn.eduke32.com/eduke32@497 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 01:35:34 +00:00 |
|
terminx
|
ac95cded34
|
This fixes the fog issue described here: http://forums.3drealms.com/vb/showpost.php?p=492096
git-svn-id: https://svn.eduke32.com/eduke32@490 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-12 21:52:23 +00:00 |
|
terminx
|
ee4573779c
|
Remove JFAud until it works right
git-svn-id: https://svn.eduke32.com/eduke32@483 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-07 00:13:47 +00:00 |
|
terminx
|
0a1afbd3f3
|
Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@480 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-30 02:04:14 +00:00 |
|
terminx
|
6ff2a7d2cc
|
This fixes the issue with running in 16-bit color, and it doesn't look like it breaks depth peeling...
git-svn-id: https://svn.eduke32.com/eduke32@479 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 23:01:28 +00:00 |
|
terminx
|
ef81aee7be
|
The mouse wheel was backwards on Win32... I think this fixes that.
git-svn-id: https://svn.eduke32.com/eduke32@478 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 03:21:12 +00:00 |
|
terminx
|
4c1a6e6ce1
|
Fixes for http://forums.3drealms.com/vb/showpost.php?p=481243 and possibly http://forums.3drealms.com/vb/showpost.php?p=480994
git-svn-id: https://svn.eduke32.com/eduke32@477 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 01:19:49 +00:00 |
|
terminx
|
64ec370c98
|
dos2unix on the engine headers
git-svn-id: https://svn.eduke32.com/eduke32@476 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 01:18:16 +00:00 |
|
Plagman
|
d7832a7d4f
|
Winlayer keyboard input fix for OSD buffer issues and removed blending in drawrooms.
git-svn-id: https://svn.eduke32.com/eduke32@475 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 22:37:48 +00:00 |
|
terminx
|
c21558f2a3
|
Minor crap
git-svn-id: https://svn.eduke32.com/eduke32@474 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 21:12:05 +00:00 |
|
Plagman
|
1b5284aee0
|
Fixes blending in drawrooms and dynamic GLU not compiling in Win32.
git-svn-id: https://svn.eduke32.com/eduke32@473 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 20:29:36 +00:00 |
|
terminx
|
50559c7a32
|
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
git-svn-id: https://svn.eduke32.com/eduke32@471 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-26 00:28:44 +00:00 |
|
terminx
|
f1d10f4c8c
|
Packet rate control
git-svn-id: https://svn.eduke32.com/eduke32@470 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-24 21:24:35 +00:00 |
|
terminx
|
f628faefd8
|
Misc. fixes
git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-24 03:42:54 +00:00 |
|
terminx
|
23a468d956
|
git-svn-id: https://svn.eduke32.com/eduke32@468 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-22 05:00:57 +00:00 |
|
terminx
|
fe9004fafe
|
Support for -ww2gi, -nam, -cfg, -usecwd, -h, and -j in Mapster32. Because I am lazy, this is all code from game.c.
git-svn-id: https://svn.eduke32.com/eduke32@464 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-21 23:49:07 +00:00 |
|
terminx
|
44e869c8d9
|
Misc minor things
git-svn-id: https://svn.eduke32.com/eduke32@463 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-20 03:10:32 +00:00 |
|
terminx
|
a94063e0be
|
Dynamically loaded GLU
git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-16 03:19:04 +00:00 |
|