Commit graph

3865 commits

Author SHA1 Message Date
hendricks266
295c654740 Fix TEST_SYNC_KEY macro to always return 1 or 0.
git-svn-id: https://svn.eduke32.com/eduke32@5870 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:55:45 +00:00
hendricks266
e99dbb858e Fix undefined behavior: null pointer passed as argument which is declared to never be null
git-svn-id: https://svn.eduke32.com/eduke32@5868 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:55:39 +00:00
hendricks266
dcbb2891ae Fix warning: suggest parentheses around '&&' within '||' [-Wparentheses]
git-svn-id: https://svn.eduke32.com/eduke32@5863 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:55:24 +00:00
hendricks266
6f194b7f7c Fix pausing MIDI music on Windows, regressed in r5817.
git-svn-id: https://svn.eduke32.com/eduke32@5861 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-16 21:55:09 +00:00
terminx
559a34e875 Support saving specified CON arrays in map states
git-svn-id: https://svn.eduke32.com/eduke32@5860 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-10 05:21:01 +00:00
hendricks266
750ceb932c Fix MIDI playback on Windows, broken in r5817.
The main fix here is GET_NEXT_EVENT.

git-svn-id: https://svn.eduke32.com/eduke32@5855 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-09 03:12:15 +00:00
terminx
07cbae15c9 Fix autoaim. Oops.
git-svn-id: https://svn.eduke32.com/eduke32@5854 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 04:25:36 +00:00
terminx
b3273dbebf Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@5853 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 04:25:32 +00:00
hendricks266
da52bac304 Fix a bug in r5826 regarding display of the WWII GI rocket launcher.
git-svn-id: https://svn.eduke32.com/eduke32@5851 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:34 +00:00
hendricks266
d466b2ae51 Add bit 1 to action flags: use the viewpoint's position relative to the actor when calculating which rotation to display, instead of the viewpoint's angle, for viewtypes 2/3/4/8. 5/7 already do this.
git-svn-id: https://svn.eduke32.com/eduke32@5850 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:31 +00:00
hendricks266
d8ce0f042d CON: Add an optional sixth parameter, a flags bitfield, to action definitions. Bump BYTEVERSION.
git-svn-id: https://svn.eduke32.com/eduke32@5849 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:28 +00:00
hendricks266
abd1523477 Enumify stuff having to do with action parameters.
git-svn-id: https://svn.eduke32.com/eduke32@5848 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-06 02:15:23 +00:00
terminx
0025c8c96a I need to quit trying to be clever
git-svn-id: https://svn.eduke32.com/eduke32@5846 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-04 04:30:30 +00:00
terminx
b13ad6bdc8 Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.
git-svn-id: https://svn.eduke32.com/eduke32@5844 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-29 19:11:47 +00:00
hendricks266
1fc836fa21 etcpak: Fix simple_array operator[] parameter type.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5840 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-28 21:26:44 +00:00
terminx
bf41fc91b0 Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.
git-svn-id: https://svn.eduke32.com/eduke32@5839 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:19 +00:00
terminx
3f4a4679ce Add "string" alias for "definequote" and "print" alias for "quote".
git-svn-id: https://svn.eduke32.com/eduke32@5838 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:16 +00:00
terminx
c2d8a66c3a Fix a couple of gcc 6.x warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5837 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:12 +00:00
terminx
d7d6623364 More readability cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5835 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:42:01 +00:00
terminx
bd628ea2f7 This probably adds support for saving game arrays into map states. Probably.
git-svn-id: https://svn.eduke32.com/eduke32@5834 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:50 +00:00
terminx
638312e7f9 More cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5833 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:46 +00:00
terminx
0520994a8f Remove some unused gamevars pertaining to the original multiplayer code. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5832 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:41 +00:00
terminx
e3a7c98a25 Fix a gcc 6.x warning
git-svn-id: https://svn.eduke32.com/eduke32@5831 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:37 +00:00
terminx
c6617a98b2 More cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5830 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:33 +00:00
terminx
4575148c02 Use size_t or ssize_t in for loops where possible
git-svn-id: https://svn.eduke32.com/eduke32@5829 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:21 +00:00
terminx
aae66ccb11 Further cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5828 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:04 +00:00
terminx
34453f5090 Continued cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5827 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:56 +00:00
terminx
5c6d8c96ad The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
git-svn-id: https://svn.eduke32.com/eduke32@5826 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:46 +00:00
terminx
52f678a743 Massive readability cleanup of game code part 1. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5825 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:35 +00:00
terminx
8e92183835 Android build fix. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5824 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:18 +00:00
terminx
9d0916b6b7 Mapster32: add home/end modifier keys to 3d mode slope keys ([ and ]), plus a third increment modifier (home and end at the same time)
git-svn-id: https://svn.eduke32.com/eduke32@5823 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:15 +00:00
terminx
ae5f941ad0 You're just going to have to trust me that this is 10000 lines worth of formatting and variable name cleanup, and not 10000 lines of functional changes.
git-svn-id: https://svn.eduke32.com/eduke32@5821 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:06 +00:00
terminx
3f641d314f Fix EVENT_DISPLAYROOMS and EVENT_DISPLAYROOMSCAMERA RETURN values
git-svn-id: https://svn.eduke32.com/eduke32@5818 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:53 +00:00
terminx
ae7fcd43a6 Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
git-svn-id: https://svn.eduke32.com/eduke32@5817 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:50 +00:00
terminx
9a0a62fdcb Windows MIDI support: remove a few unused structure members and the code that relied on them
git-svn-id: https://svn.eduke32.com/eduke32@5816 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:45 +00:00
terminx
51992210b8 basic cleanup and formatting
git-svn-id: https://svn.eduke32.com/eduke32@5815 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:41 +00:00
terminx
a58e1ff580 audiolib:
consolidate all multivoc invalid file errors into MV_InvalidFile
renamed FX_PlayLooped to FX_Play and removed original FX_Play
removed device type parameter from FX_Init
moved several FX_ multivoc wrapper functions to the header and made them FORCE_INLINE

git-svn-id: https://svn.eduke32.com/eduke32@5814 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:38 +00:00
terminx
1305d32e84 audiolib: initialization is better than assignment
git-svn-id: https://svn.eduke32.com/eduke32@5813 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:30 +00:00
terminx
065db7d5e8 Sound cleanup: remove some unused functions
git-svn-id: https://svn.eduke32.com/eduke32@5812 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:24 +00:00
helixhorned
edd7a82be8 Lunatic: fix map-text loading.
The file descriptor was closed from Lua code, causing the
subsequent kfilelength() to fail and attempt an allocation
of (size_t)-1 bytes.

git-svn-id: https://svn.eduke32.com/eduke32@5809 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:07 +00:00
terminx
0d41360676 Build fix
git-svn-id: https://svn.eduke32.com/eduke32@5804 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 04:29:06 +00:00
terminx
95f7cf0982 "return" is not a function.
git-svn-id: https://svn.eduke32.com/eduke32@5803 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:41 +00:00
terminx
03daded192 Vectorize a few more things.
git-svn-id: https://svn.eduke32.com/eduke32@5800 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:18 +00:00
terminx
d5ceeebfcb Miscellaneous tomfoolery of little consequence.
git-svn-id: https://svn.eduke32.com/eduke32@5798 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:07 +00:00
terminx
5800cd588c tsectortype -> usectortype
twalltype -> uwalltype
tspritetype -> uspritetype

No other changes.

git-svn-id: https://svn.eduke32.com/eduke32@5796 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:58 +00:00
terminx
0562de125f More changes similar to the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@5795 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:45 +00:00
terminx
3b7aa279b1 Clipping function tweaks. Fixes building without HAVE_CLIPSHAPE_FEATURE.
git-svn-id: https://svn.eduke32.com/eduke32@5793 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:35 +00:00
terminx
205a757109 Move palette related functionality from engine.c to palette.c/h.
git-svn-id: https://svn.eduke32.com/eduke32@5789 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:06 +00:00
terminx
212e84ce21 Minor CON optimization bs.
git-svn-id: https://svn.eduke32.com/eduke32@5786 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:44 +00:00
terminx
74b01416d0 Allow non-player hitscan projectiles to spawn sprites when impacting walls or sectors, and allow them to break sector textures (they could already break wall textures)
git-svn-id: https://svn.eduke32.com/eduke32@5783 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:33 +00:00