mirror of
https://github.com/ZDoom/raze-gles.git
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audiolib:
consolidate all multivoc invalid file errors into MV_InvalidFile renamed FX_PlayLooped to FX_Play and removed original FX_Play removed device type parameter from FX_Init moved several FX_ multivoc wrapper functions to the header and made them FORCE_INLINE git-svn-id: https://svn.eduke32.com/eduke32@5814 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
1305d32e84
commit
a58e1ff580
13 changed files with 98 additions and 184 deletions
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@ -189,6 +189,7 @@
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<ClInclude Include="source\input.h" />
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<ClInclude Include="source\inv.h" />
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<ClInclude Include="source\jaudiolib\include\drivers.h" />
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<ClInclude Include="source\jaudiolib\include\multivoc.h" />
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<ClInclude Include="source\lunatic\lunatic_game.h" />
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<ClInclude Include="source\lunatic\lunatic_m32.h" />
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<ClInclude Include="source\m32def.h" />
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@ -232,7 +233,6 @@
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<ClInclude Include="source\jaudiolib\src\driver_sdl.h" />
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<ClInclude Include="source\jaudiolib\include\fx_man.h" />
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<ClInclude Include="source\jaudiolib\src\linklist.h" />
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<ClInclude Include="source\jaudiolib\src\multivoc.h" />
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<ClInclude Include="source\jaudiolib\include\music.h" />
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<ClInclude Include="source\jaudiolib\src\pitch.h" />
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<ClInclude Include="source\jmact\_control.h" />
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@ -249,9 +249,6 @@
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<ClInclude Include="source\jaudiolib\src\linklist.h">
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<Filter>jaudiolib\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\jaudiolib\src\multivoc.h">
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<Filter>jaudiolib\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\jaudiolib\include\music.h">
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<Filter>jaudiolib\headers</Filter>
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</ClInclude>
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@ -540,6 +537,9 @@
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<ClInclude Include="build\include\clip.h">
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<Filter>build\headers</Filter>
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</ClInclude>
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<ClInclude Include="source\jaudiolib\include\multivoc.h">
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<Filter>jaudiolib\headers</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="build\src\a-c.c">
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@ -32,7 +32,6 @@ typedef enum
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ASS_SDL,
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#endif
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ASS_NumSoundCards,
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ASS_AutoDetect = -2
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} soundcardnames;
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extern int32_t ASS_SoundDriver;
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@ -34,6 +34,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "inttypes.h"
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#include "limits.h"
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#include "drivers.h"
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#include "multivoc.h"
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#ifdef __cplusplus
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extern "C" {
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@ -57,43 +58,61 @@ enum FX_LOOP_HOW
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#define FX_MUSIC_PRIORITY INT_MAX
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const char *FX_ErrorString(int32_t ErrorNumber);
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int32_t FX_Init(int32_t SoundCard, int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata);
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int32_t FX_Init(int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata);
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int32_t FX_Shutdown(void);
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void FX_SetCallBack(void(*function)(uint32_t));
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void FX_SetVolume(int32_t volume);
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int32_t FX_GetVolume(void);
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void FX_SetReverseStereo(int32_t setting);
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int32_t FX_GetReverseStereo(void);
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void FX_SetReverb(int32_t reverb);
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int32_t FX_GetMaxReverbDelay(void);
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int32_t FX_GetReverbDelay(void);
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void FX_SetReverbDelay(int32_t delay);
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int32_t FX_PauseVoice(int32_t handle, int32_t pause);
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int32_t FX_VoiceAvailable(int32_t priority);
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int32_t FX_EndLooping(int32_t handle);
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int32_t FX_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right);
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int32_t FX_SetPitch(int32_t handle, int32_t pitchoffset);
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int32_t FX_SetFrequency(int32_t handle, int32_t frequency);
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int32_t FX_Play(char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
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int32_t priority, uint32_t callbackval);
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int32_t FX_PlayLooped(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset,
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int32_t FX_Play(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset,
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int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval);
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int32_t FX_Play3D(char *ptr, uint32_t ptrlength, int32_t loophow, int32_t pitchoffset, int32_t angle,
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int32_t distance, int32_t priority, uint32_t callbackval);
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int32_t FX_Pan3D(int32_t handle, int32_t angle, int32_t distance);
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int32_t FX_SoundActive(int32_t handle);
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int32_t FX_SoundsPlaying(void);
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int32_t FX_StopSound(int32_t handle);
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int32_t FX_StopAllSounds(void);
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int32_t FX_SetPrintf(void(*function)(const char *, ...));
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int32_t FX_GetPosition(int32_t handle, int32_t *position);
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int32_t FX_SetPosition(int32_t handle, int32_t position);
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extern int32_t FX_ErrorCode;
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#define FX_SetErrorCode(status) FX_ErrorCode = (status);
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FORCE_INLINE int FX_CheckMVErr(int32_t status)
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{
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if (status != MV_Ok)
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{
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FX_SetErrorCode(FX_MultiVocError);
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status = FX_Warning;
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}
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return status;
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}
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FORCE_INLINE void FX_SetCallBack(void(*function)(uint32_t)) { MV_SetCallBack(function); }
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FORCE_INLINE void FX_SetVolume(int32_t volume) { MV_SetVolume(volume); }
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FORCE_INLINE int32_t FX_GetVolume(void) { return MV_GetVolume(); }
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FORCE_INLINE void FX_SetReverseStereo(int32_t setting) { MV_SetReverseStereo(setting); }
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FORCE_INLINE int32_t FX_GetReverseStereo(void) { return MV_GetReverseStereo(); }
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FORCE_INLINE void FX_SetReverb(int32_t reverb) { MV_SetReverb(reverb); }
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FORCE_INLINE int32_t FX_GetMaxReverbDelay(void) { return MV_GetMaxReverbDelay(); }
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FORCE_INLINE int32_t FX_GetReverbDelay(void) { return MV_GetReverbDelay(); }
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FORCE_INLINE void FX_SetReverbDelay(int32_t delay) { MV_SetReverbDelay(delay); }
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FORCE_INLINE int32_t FX_VoiceAvailable(int32_t priority) { return MV_VoiceAvailable(priority); }
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FORCE_INLINE int32_t FX_PauseVoice(int32_t handle, int32_t pause) { return FX_CheckMVErr(MV_PauseVoice(handle, pause)); }
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FORCE_INLINE int32_t FX_GetPosition(int32_t handle, int32_t *position) { return FX_CheckMVErr(MV_GetPosition(handle, position)); }
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FORCE_INLINE int32_t FX_SetPosition(int32_t handle, int32_t position) { return FX_CheckMVErr(MV_SetPosition(handle, position)); }
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FORCE_INLINE int32_t FX_EndLooping(int32_t handle) { return FX_CheckMVErr(MV_EndLooping(handle)); }
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FORCE_INLINE int32_t FX_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right)
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{
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return FX_CheckMVErr(MV_SetPan(handle, vol, left, right));
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}
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FORCE_INLINE int32_t FX_SetPitch(int32_t handle, int32_t pitchoffset) { return FX_CheckMVErr(MV_SetPitch(handle, pitchoffset)); }
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FORCE_INLINE int32_t FX_SetFrequency(int32_t handle, int32_t frequency) { return FX_CheckMVErr(MV_SetFrequency(handle, frequency)); }
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FORCE_INLINE int32_t FX_Pan3D(int32_t handle, int32_t angle, int32_t distance)
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{
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return FX_CheckMVErr(MV_Pan3D(handle, angle, distance));
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}
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FORCE_INLINE int32_t FX_SoundActive(int32_t handle) { return MV_VoicePlaying(handle); }
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FORCE_INLINE int32_t FX_SoundsPlaying(void) { return MV_VoicesPlaying(); }
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FORCE_INLINE int32_t FX_StopSound(int32_t handle) { return FX_CheckMVErr(MV_Kill(handle)); }
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FORCE_INLINE int32_t FX_StopAllSounds(void) { return FX_CheckMVErr(MV_KillAllVoices()); }
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#ifdef __cplusplus
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}
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@ -96,17 +96,14 @@ extern int32_t MV_ErrorCode;
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enum MV_Errors
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{
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MV_Error = -1,
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MV_Ok = 0,
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MV_NotInstalled,
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MV_DriverError,
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MV_NoVoices,
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MV_NoMem,
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MV_VoiceNotFound,
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MV_InvalidVOCFile,
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MV_InvalidWAVFile,
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MV_InvalidVorbisFile,
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MV_InvalidFLACFile,
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MV_InvalidXAFile,
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MV_InvalidFile,
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};
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extern void (*MV_Printf)(const char *fmt, ...);
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@ -446,7 +446,7 @@ int32_t MV_PlayFLAC(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t lo
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fd = (flac_data *)calloc(1, sizeof(flac_data));
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if (!fd)
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{
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MV_SetErrorCode(MV_InvalidFLACFile);
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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@ -468,7 +468,7 @@ int32_t MV_PlayFLAC(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t lo
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(void *)fd) != FLAC__STREAM_DECODER_INIT_STATUS_OK)
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{
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MV_Printf("MV_PlayFLAC: %s\n", FLAC__stream_decoder_get_resolved_state_string(fd->stream));
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MV_SetErrorCode(MV_InvalidFLACFile);
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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@ -540,7 +540,7 @@ int32_t MV_PlayFLAC(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t lo
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FLAC__stream_decoder_finish(fd->stream);
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FLAC__stream_decoder_delete(fd->stream);
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free(fd);
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MV_SetErrorCode(MV_InvalidFLACFile);
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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@ -347,7 +347,7 @@ int32_t MV_PlayWAV(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loo
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if ((memcmp(riff.RIFF, "RIFF", 4) != 0) || (memcmp(riff.WAVE, "WAVE", 4) != 0) || (memcmp(riff.fmt, "fmt ", 4) != 0))
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{
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MV_SetErrorCode(MV_InvalidWAVFile);
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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@ -368,7 +368,7 @@ int32_t MV_PlayWAV(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loo
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if (format.wFormatTag != 1 || (format.nChannels != 1 && format.nChannels != 2) ||
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((format.nBitsPerSample != 8) && (format.nBitsPerSample != 16)) || memcmp(data.DATA, "data", 4) != 0)
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{
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MV_SetErrorCode(MV_InvalidWAVFile);
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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// Make sure it looks like a valid VOC file.
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if (memcmp(ptr, "Creative Voice File", 19) != 0)
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{
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MV_SetErrorCode(MV_InvalidVOCFile);
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MV_SetErrorCode(MV_InvalidFile);
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return MV_Error;
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}
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@ -41,8 +41,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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int32_t FX_ErrorCode = FX_Ok;
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int32_t FX_Installed = FALSE;
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#define FX_SetErrorCode(status) FX_ErrorCode = (status);
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const char *FX_ErrorString(int32_t ErrorNumber)
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{
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const char *ErrorString;
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case FX_Ok: ErrorString = "Fx ok."; break;
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case FX_InvalidCard: ErrorString = "Invalid Sound Fx device."; break;
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case FX_MultiVocError: ErrorString = MV_ErrorString(MV_Error); break;
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default: ErrorString = "Unknown Fx error code."; break;
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return ErrorString;
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}
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static inline int32_t FX_CheckMVErr(int32_t status)
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{
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if (status != MV_Ok)
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{
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FX_SetErrorCode(FX_MultiVocError);
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status = FX_Warning;
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}
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return status;
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}
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int32_t FX_Init(int32_t SoundCard, int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata)
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int32_t FX_Init(int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata)
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{
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if (FX_Installed)
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FX_Shutdown();
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if (SoundCard == ASS_AutoDetect)
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{
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#if defined MIXERTYPEWIN
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SoundCard = ASS_DirectSound;
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int SoundCard = ASS_DirectSound;
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#elif defined MIXERTYPESDL
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SoundCard = ASS_SDL;
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int SoundCard = ASS_SDL;
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#else
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#warning No sound driver selected!
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SoundCard = ASS_NoSound;
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int SoundCard = ASS_NoSound;
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#endif
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}
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if (SoundCard < 0 || SoundCard >= ASS_NumSoundCards)
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{
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FX_SetErrorCode(FX_InvalidCard);
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return FX_Error;
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}
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if (SoundDriver_IsSupported(SoundCard) == 0)
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{
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return status;
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}
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void FX_SetCallBack(void (*function)(uint32_t)) { MV_SetCallBack(function); }
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void FX_SetVolume(int32_t volume) { MV_SetVolume(volume); }
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int32_t FX_GetVolume(void) { return MV_GetVolume(); }
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void FX_SetReverseStereo(int32_t setting) { MV_SetReverseStereo(setting); }
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int32_t FX_GetReverseStereo(void) { return MV_GetReverseStereo(); }
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void FX_SetReverb(int32_t reverb) { MV_SetReverb(reverb); }
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int32_t FX_GetMaxReverbDelay(void) { return MV_GetMaxReverbDelay(); }
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int32_t FX_GetReverbDelay(void) { return MV_GetReverbDelay(); }
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void FX_SetReverbDelay(int32_t delay) { MV_SetReverbDelay(delay); }
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int32_t FX_VoiceAvailable(int32_t priority) { return MV_VoiceAvailable(priority); }
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int32_t FX_PauseVoice(int32_t handle, int32_t pause) { return FX_CheckMVErr(MV_PauseVoice(handle, pause)); }
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int32_t FX_GetPosition(int32_t handle, int32_t *position) { return FX_CheckMVErr(MV_GetPosition(handle, position)); }
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int32_t FX_SetPosition(int32_t handle, int32_t position) { return FX_CheckMVErr(MV_SetPosition(handle, position)); }
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int32_t FX_EndLooping(int32_t handle) { return FX_CheckMVErr(MV_EndLooping(handle)); }
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int32_t FX_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right)
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static wavefmt_t FX_DetectFormat(char const * const ptr, uint32_t length)
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{
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return FX_CheckMVErr(MV_SetPan(handle, vol, left, right));
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}
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int32_t FX_SetPitch(int32_t handle, int32_t pitchoffset) { return FX_CheckMVErr(MV_SetPitch(handle, pitchoffset)); }
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int32_t FX_SetFrequency(int32_t handle, int32_t frequency) { return FX_CheckMVErr(MV_SetFrequency(handle, frequency)); }
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int32_t FX_Pan3D(int32_t handle, int32_t angle, int32_t distance)
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{
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return FX_CheckMVErr(MV_Pan3D(handle, angle, distance));
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}
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int32_t FX_SoundActive(int32_t handle) { return MV_VoicePlaying(handle); }
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int32_t FX_SoundsPlaying(void) { return MV_VoicesPlaying(); }
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int32_t FX_StopSound(int32_t handle) { return FX_CheckMVErr(MV_Kill(handle)); }
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int32_t FX_StopAllSounds(void) { return FX_CheckMVErr(MV_KillAllVoices()); }
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static wavefmt_t FX_AutoDetectFormat(const char *ptr, uint32_t length)
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{
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wavefmt_t fmt = FMT_UNKNOWN;
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if (length < 12)
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return fmt;
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return FMT_UNKNOWN;
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wavefmt_t fmt = FMT_UNKNOWN;
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switch (LITTLE32(*(int32_t const *)ptr))
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{
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@ -226,26 +152,18 @@ static wavefmt_t FX_AutoDetectFormat(const char *ptr, uint32_t length)
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return fmt;
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}
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int32_t FX_Play(char *ptr, uint32_t length, int32_t pitchoffset, int32_t vol,
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int32_t left, int32_t right, int32_t priority, uint32_t callbackval)
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{
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return FX_PlayLooped(ptr, length, -1, -1, pitchoffset, vol, left, right, priority, callbackval);
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}
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int32_t FX_PlayLooped(char *ptr, uint32_t length, int32_t loopstart, int32_t loopend, int32_t pitchoffset,
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int32_t FX_Play(char *ptr, uint32_t length, int32_t loopstart, int32_t loopend, int32_t pitchoffset,
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int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval)
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{
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int32_t handle = -1;
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EDUKE32_STATIC_ASSERT(FMT_MAX == 7);
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static int32_t(*const func[FMT_MAX])(char *, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t) =
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{ NULL, NULL, MV_PlayVOC, MV_PlayWAV, MV_PlayVorbis, MV_PlayFLAC, MV_PlayXA };
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wavefmt_t const fmt = FX_AutoDetectFormat(ptr, length);
|
||||
wavefmt_t const fmt = FX_DetectFormat(ptr, length);
|
||||
|
||||
if (func[fmt])
|
||||
handle = func[fmt](ptr, length, loopstart, loopend, pitchoffset, vol, left, right, priority, callbackval);
|
||||
int handle =
|
||||
(func[fmt]) ? func[fmt](ptr, length, loopstart, loopend, pitchoffset, vol, left, right, priority, callbackval) : -1;
|
||||
|
||||
if (handle <= MV_Ok)
|
||||
{
|
||||
|
@ -259,17 +177,15 @@ int32_t FX_PlayLooped(char *ptr, uint32_t length, int32_t loopstart, int32_t loo
|
|||
int32_t FX_Play3D(char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
|
||||
int32_t priority, uint32_t callbackval)
|
||||
{
|
||||
int32_t handle = -1;
|
||||
|
||||
EDUKE32_STATIC_ASSERT(FMT_MAX == 7);
|
||||
|
||||
static int32_t (*const func[FMT_MAX])(char *, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t) =
|
||||
{ NULL, NULL, MV_PlayVOC3D, MV_PlayWAV3D, MV_PlayVorbis3D, MV_PlayFLAC3D, MV_PlayXA3D };
|
||||
|
||||
wavefmt_t const fmt = FX_AutoDetectFormat(ptr, length);
|
||||
wavefmt_t const fmt = FX_DetectFormat(ptr, length);
|
||||
|
||||
if (func[fmt])
|
||||
handle = func[fmt](ptr, length, loophow, pitchoffset, angle, distance, priority, callbackval);
|
||||
int handle =
|
||||
(func[fmt]) ? func[fmt](ptr, length, loophow, pitchoffset, angle, distance, priority, callbackval) : -1;
|
||||
|
||||
if (handle <= MV_Ok)
|
||||
{
|
||||
|
|
|
@ -43,8 +43,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "pitch.h"
|
||||
#include "multivoc.h"
|
||||
#include "_multivc.h"
|
||||
#include "fx_man.h"
|
||||
|
||||
static void MV_Mix(VoiceNode *voice, int32_t buffer);
|
||||
static void MV_StopVoice(VoiceNode *voice);
|
||||
static void MV_ServiceVoc(void);
|
||||
|
||||
|
@ -52,8 +52,6 @@ static VoiceNode *MV_GetVoice(int32_t handle);
|
|||
|
||||
static const int16_t *MV_GetVolumeTable(int32_t vol);
|
||||
|
||||
static void MV_CalcPanTable(void);
|
||||
|
||||
#define IS_QUIET(ptr) ((void const *)(ptr) == (void *)&MV_VolumeTable[0])
|
||||
|
||||
static int32_t MV_ReverbLevel;
|
||||
|
@ -103,13 +101,13 @@ int32_t MV_ErrorCode = MV_NotInstalled;
|
|||
|
||||
static int32_t lockdepth = 0;
|
||||
|
||||
static inline void DisableInterrupts(void)
|
||||
FORCE_INLINE void DisableInterrupts(void)
|
||||
{
|
||||
if (lockdepth++ <= 0)
|
||||
SoundDriver_Lock();
|
||||
}
|
||||
|
||||
static inline void RestoreInterrupts(void)
|
||||
FORCE_INLINE void RestoreInterrupts(void)
|
||||
{
|
||||
if (--lockdepth <= 0)
|
||||
SoundDriver_Unlock();
|
||||
|
@ -133,22 +131,14 @@ const char *MV_ErrorString(int32_t ErrorNumber)
|
|||
return "Out of memory in Multivoc.";
|
||||
case MV_VoiceNotFound:
|
||||
return "No voice with matching handle found.";
|
||||
case MV_InvalidVOCFile:
|
||||
return "Invalid VOC file passed in to Multivoc.";
|
||||
case MV_InvalidWAVFile:
|
||||
return "Invalid WAV file passed in to Multivoc.";
|
||||
case MV_InvalidVorbisFile:
|
||||
return "Invalid OggVorbis file passed in to Multivoc.";
|
||||
case MV_InvalidFLACFile:
|
||||
return "Invalid FLAC file passed in to Multivoc.";
|
||||
case MV_InvalidXAFile:
|
||||
return "Invalid XA file passed in to Multivoc.";
|
||||
case MV_InvalidFile:
|
||||
return "Invalid file passed in to Multivoc.";
|
||||
default:
|
||||
return "Unknown Multivoc error code.";
|
||||
}
|
||||
}
|
||||
|
||||
static void MV_Mix(VoiceNode *voice, int32_t buffer)
|
||||
static void MV_Mix(VoiceNode *voice, int const buffer)
|
||||
{
|
||||
/* cheap fix for a crash under 64-bit linux */
|
||||
/* v v v v */
|
||||
|
@ -169,11 +159,11 @@ static void MV_Mix(VoiceNode *voice, int32_t buffer)
|
|||
}
|
||||
|
||||
// Add this voice to the mix
|
||||
while (length > 0)
|
||||
do
|
||||
{
|
||||
const char *start = voice->sound;
|
||||
uint32_t rate = voice->RateScale;
|
||||
uint32_t position = voice->position;
|
||||
uint32_t const rate = voice->RateScale;
|
||||
uint32_t const position = voice->position;
|
||||
int32_t voclength;
|
||||
|
||||
// Check if the last sample in this buffer would be
|
||||
|
@ -210,7 +200,7 @@ static void MV_Mix(VoiceNode *voice, int32_t buffer)
|
|||
FixedPointBufferSize = voice->RateScale * (length - voice->channels);
|
||||
}
|
||||
}
|
||||
}
|
||||
} while (length > 0);
|
||||
}
|
||||
|
||||
void MV_PlayVoice(VoiceNode *voice)
|
||||
|
@ -297,11 +287,12 @@ static void MV_ServiceVoc(void)
|
|||
// Play any waiting voices
|
||||
//DisableInterrupts();
|
||||
|
||||
VoiceNode *voice;
|
||||
|
||||
if (!VoiceList.next || (voice = VoiceList.next) == &VoiceList)
|
||||
if (!VoiceList.next || VoiceList.next == &VoiceList)
|
||||
return;
|
||||
|
||||
VoiceNode *voice = VoiceList.next;
|
||||
|
||||
int iter = 0;
|
||||
|
||||
VoiceNode *next;
|
||||
|
@ -835,9 +826,7 @@ static void MV_StopPlayback(void)
|
|||
// Make sure all callbacks are done.
|
||||
DisableInterrupts();
|
||||
|
||||
VoiceNode *voice, *next;
|
||||
|
||||
for (voice = VoiceList.next; voice != &VoiceList; voice = next)
|
||||
for (VoiceNode *voice = VoiceList.next, *next; voice != &VoiceList; voice = next)
|
||||
{
|
||||
next = voice->next;
|
||||
|
||||
|
@ -929,16 +918,13 @@ int32_t MV_Init(int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numc
|
|||
MV_Voices = (VoiceNode *)ptr;
|
||||
ptr += Voices * sizeof(VoiceNode);
|
||||
|
||||
// Set number of voices before calculating volume table
|
||||
MV_MaxVoices = Voices;
|
||||
|
||||
LL_Reset((VoiceNode*) &VoiceList, next, prev);
|
||||
LL_Reset((VoiceNode*) &VoicePool, next, prev);
|
||||
|
||||
for (int index = 0; index < Voices; index++)
|
||||
{
|
||||
LL_Add((VoiceNode*) &VoicePool, &MV_Voices[ index ], next, prev);
|
||||
}
|
||||
|
||||
MV_SetReverseStereo(FALSE);
|
||||
|
||||
|
|
|
@ -381,7 +381,7 @@ int32_t MV_PlayVorbis(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t
|
|||
|
||||
if (!vd)
|
||||
{
|
||||
MV_SetErrorCode(MV_InvalidVorbisFile);
|
||||
MV_SetErrorCode(MV_InvalidFile);
|
||||
return MV_Error;
|
||||
}
|
||||
|
||||
|
@ -395,7 +395,7 @@ int32_t MV_PlayVorbis(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t
|
|||
if (status < 0)
|
||||
{
|
||||
MV_Printf("MV_PlayVorbis: err %d\n", status);
|
||||
MV_SetErrorCode(MV_InvalidVorbisFile);
|
||||
MV_SetErrorCode(MV_InvalidFile);
|
||||
return MV_Error;
|
||||
}
|
||||
|
||||
|
@ -405,7 +405,7 @@ int32_t MV_PlayVorbis(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t
|
|||
{
|
||||
ov_clear(&vd->vf);
|
||||
free(vd);
|
||||
MV_SetErrorCode(MV_InvalidVorbisFile);
|
||||
MV_SetErrorCode(MV_InvalidFile);
|
||||
return MV_Error;
|
||||
}
|
||||
|
||||
|
@ -413,7 +413,7 @@ int32_t MV_PlayVorbis(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t
|
|||
{
|
||||
ov_clear(&vd->vf);
|
||||
free(vd);
|
||||
MV_SetErrorCode(MV_InvalidVorbisFile);
|
||||
MV_SetErrorCode(MV_InvalidFile);
|
||||
return MV_Error;
|
||||
}
|
||||
|
||||
|
|
|
@ -460,7 +460,7 @@ int32_t MV_PlayXA
|
|||
|
||||
xad = (xa_data *) calloc( 1, sizeof(xa_data) );
|
||||
if (!xad) {
|
||||
MV_SetErrorCode( MV_InvalidXAFile );
|
||||
MV_SetErrorCode( MV_InvalidFile );
|
||||
return MV_Error;
|
||||
}
|
||||
|
||||
|
|
|
@ -53,7 +53,7 @@ void S_SoundStartup(void)
|
|||
|
||||
initprintf("Initializing sound... ");
|
||||
|
||||
if (FX_Init(ASS_AutoDetect, ud.config.NumVoices, ud.config.NumChannels, ud.config.MixRate, initdata) != FX_Ok)
|
||||
if (FX_Init(ud.config.NumVoices, ud.config.NumChannels, ud.config.MixRate, initdata) != FX_Ok)
|
||||
{
|
||||
initprintf("failed! %s\n", FX_ErrorString(FX_Error));
|
||||
return;
|
||||
|
@ -235,7 +235,7 @@ int32_t S_PlayMusic(const char *fn)
|
|||
else
|
||||
{
|
||||
int32_t const mvol = MASTER_VOLUME(ud.config.MusicVolume);
|
||||
MusicVoice = FX_PlayLooped(MusicPtr, MusicLen, 0, 0,
|
||||
MusicVoice = FX_Play(MusicPtr, MusicLen, 0, 0,
|
||||
0, mvol, mvol, mvol,
|
||||
FX_MUSIC_PRIORITY, MUSIC_ID);
|
||||
if (MusicVoice > FX_Ok)
|
||||
|
@ -630,7 +630,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
|
|||
|
||||
if (repeatp && !ambsfxp)
|
||||
{
|
||||
voice = FX_PlayLooped(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
voice = FX_Play(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
pitch, FX_VOLUME(sndist>>6), FX_VOLUME(sndist>>6), 0, // XXX: why is 'right' 0?
|
||||
g_sounds[num].pr, (num * MAXSOUNDINSTANCES) + j);
|
||||
}
|
||||
|
@ -703,7 +703,7 @@ int32_t S_PlaySound(int32_t num)
|
|||
}
|
||||
|
||||
if (g_sounds[num].m & SF_LOOP)
|
||||
voice = FX_PlayLooped(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
voice = FX_Play(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
pitch,FX_VOLUME(LOUDESTVOLUME), FX_VOLUME(LOUDESTVOLUME), FX_VOLUME(LOUDESTVOLUME),
|
||||
g_sounds[num].soundsiz, (num * MAXSOUNDINSTANCES) + j);
|
||||
else
|
||||
|
|
|
@ -73,19 +73,16 @@ void S_Callback(uint32_t);
|
|||
int32_t S_SoundStartup(void)
|
||||
{
|
||||
int32_t status;
|
||||
int32_t fxdevicetype;
|
||||
void *initdata = 0;
|
||||
|
||||
// TODO: read config
|
||||
int32_t FXVolume=220, /*NumVoices=32,*/ NumChannels=2, ReverseStereo=0;
|
||||
|
||||
fxdevicetype = ASS_AutoDetect;
|
||||
|
||||
#ifdef MIXERTYPEWIN
|
||||
initdata = (void *) win_gethwnd(); // used for DirectSound
|
||||
#endif
|
||||
|
||||
status = FX_Init(fxdevicetype, NumVoices, NumChannels, MixRate, initdata);
|
||||
status = FX_Init(NumVoices, NumChannels, MixRate, initdata);
|
||||
if (status == FX_Ok)
|
||||
{
|
||||
FX_SetVolume(FXVolume);
|
||||
|
@ -260,7 +257,7 @@ int32_t S_PlaySound3D(int32_t num, int32_t i, const vec3_t *pos)
|
|||
if (g_sounds[num].num > 0)
|
||||
return -1;
|
||||
|
||||
voice = FX_PlayLooped(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
voice = FX_Play(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
pitch, sndist>>6, sndist>>6, 0, g_sounds[num].pr, num);
|
||||
}
|
||||
else
|
||||
|
@ -319,7 +316,7 @@ void S_PlaySound(int32_t num)
|
|||
|
||||
if (g_sounds[num].m & SF_LOOP)
|
||||
{
|
||||
voice = FX_PlayLooped(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
voice = FX_Play(g_sounds[num].ptr, g_sounds[num].soundsiz, 0, -1,
|
||||
pitch,LOUDESTVOLUME,LOUDESTVOLUME,LOUDESTVOLUME,g_sounds[num].soundsiz,num);
|
||||
}
|
||||
else
|
||||
|
|
Loading…
Reference in a new issue