.. |
android
|
etcpak: Fix simple_array operator[] parameter type.
|
2016-08-28 21:26:44 +00:00 |
enet
|
Address some const-disregarding casts missed in r5540 due to conditional compilation settings and platforms.
|
2016-01-12 10:30:48 +00:00 |
jaudiolib
|
Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
|
2016-08-27 01:39:50 +00:00 |
jmact
|
Use size_t or ssize_t in for loops where possible
|
2016-08-27 01:41:21 +00:00 |
lunatic
|
More cleanup. DONT_BUILD.
|
2016-08-27 01:41:46 +00:00 |
misc
|
Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
|
2016-02-29 06:34:29 +00:00 |
sw
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
testgame
|
KenBuild: Address "warning: shifting a negative signed value is undefined [-Wshift-negative-value]".
|
2016-05-23 04:46:41 +00:00 |
util
|
|
|
_functio.h
|
|
|
_midi.h
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
_rts.h
|
|
|
actors.c
|
Fix a couple of gcc 6.x warnings.
|
2016-08-27 01:42:12 +00:00 |
actors.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
android.h
|
More Android changes. DONT_BUILD.
|
2015-02-11 05:22:19 +00:00 |
anim.c
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
anim.h
|
Better names for anim playback functions
|
2016-02-07 02:38:28 +00:00 |
animsounds.c
|
Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
|
2015-02-11 05:22:07 +00:00 |
animsounds.h
|
Animation system overhaul part 1. This allows for an unlimited number of .anm/.ivf files to be defined via duke3d.def and played back at any time with the new CON commands. Syntax is currently as follows, but may change:
|
2015-02-11 05:22:07 +00:00 |
animvpx.c
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
animvpx.h
|
Add SW to our build system and make relevant changes to avoid fatal build errors.
|
2015-05-19 21:56:03 +00:00 |
astub.c
|
More cleanup. DONT_BUILD.
|
2016-08-27 01:41:33 +00:00 |
cheats.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
cheats.h
|
Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
|
2016-02-07 02:38:03 +00:00 |
cmdline.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
cmdline.h
|
Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
|
2016-02-13 21:05:57 +00:00 |
common.c
|
More cleanup. DONT_BUILD.
|
2016-08-27 01:41:33 +00:00 |
common_game.h
|
More cleanup. DONT_BUILD.
|
2016-08-27 01:41:33 +00:00 |
config.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
config.h
|
Name map best time entries in the cfg by MD4 checksum instead of filename.
|
2015-12-20 05:18:59 +00:00 |
demo.c
|
The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
|
2016-08-27 01:40:46 +00:00 |
demo.h
|
|
|
duke3d.h
|
Continued cleanup. DONT_BUILD.
|
2016-08-27 01:40:56 +00:00 |
events_defs.h
|
EVENT_MOVEEFFECTORS. Allows disabling, overriding, or just plain tampering with built-in SECTOREFFECTOR effects.
|
2016-01-21 19:35:25 +00:00 |
function.h
|
|
|
game.c
|
Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.
|
2016-08-29 19:11:47 +00:00 |
game.h
|
More cleanup. DONT_BUILD.
|
2016-08-27 01:41:33 +00:00 |
gamedef.c
|
Add "string" alias for "definequote" and "print" alias for "quote".
|
2016-08-27 01:42:16 +00:00 |
gamedef.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
gamedefs.h
|
|
|
gameexec.c
|
Fix a memory leak in CON_RESIZEARRAY. This commit also includes an inconsequential dozen or so lines of formatting changes I had done when I stumbled across the bug.
|
2016-08-27 01:42:19 +00:00 |
gameexec.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
GameListSource.game.h
|
|
|
GameListSource.game.m
|
Restructure the GRP scanning functionality. Outwardly, this allows GRP selections with special handling (the add-ons and NAM) to function properly when the Windows or GTK startup windows do not run, namely with the OS X startup window, and using the -gamegrp command line parameter on any other platform, or on all of the both under dedicated server mode,
|
2015-03-27 12:30:35 +00:00 |
gamestructures.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
gamevars.c
|
Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.
|
2016-08-29 19:11:47 +00:00 |
gamevars.h
|
Use size_t or ssize_t in for loops where possible
|
2016-08-27 01:41:21 +00:00 |
global.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
global.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
gpl-2.0.txt
|
|
|
GrpFile.game.h
|
Restructure the GRP scanning functionality. Outwardly, this allows GRP selections with special handling (the add-ons and NAM) to function properly when the Windows or GTK startup windows do not run, namely with the OS X startup window, and using the -gamegrp command line parameter on any other platform, or on all of the both under dedicated server mode,
|
2015-03-27 12:30:35 +00:00 |
GrpFile.game.m
|
Restructure the GRP scanning functionality. Outwardly, this allows GRP selections with special handling (the add-ons and NAM) to function properly when the Windows or GTK startup windows do not run, namely with the OS X startup window, and using the -gamegrp command line parameter on any other platform, or on all of the both under dedicated server mode,
|
2015-03-27 12:30:35 +00:00 |
grpscan.c
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
grpscan.h
|
Enable -Wwrite-strings and fix all instances where string constants were passed to functions accepting a char ptr.
|
2016-01-11 05:06:10 +00:00 |
input.c
|
Set up input so that the menus are navigable under iOS. This also enables the SELECTDIR back button unconditionally instead of restricting it to non-touch devices. DONT_BUILD.
|
2015-04-28 21:30:42 +00:00 |
input.h
|
|
|
inv.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
keys.h
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
m32common.c
|
Use size_t or ssize_t in for loops where possible
|
2016-08-27 01:41:21 +00:00 |
m32def.c
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
m32def.h
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
m32exec.c
|
Use size_t or ssize_t in for loops where possible
|
2016-08-27 01:41:21 +00:00 |
m32structures.c
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
m32vars.c
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
macros.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
mapster32.h
|
Mapster: Don't restrict setgamepalette to the range [0, 3].
|
2015-12-26 15:42:13 +00:00 |
mdump.cpp
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
mdump.h
|
|
|
menus.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
menus.h
|
Menus: Adjust the way bottom edges are clipped in rotatesprite to better handle tall text, or text with long Q tails.
|
2016-04-06 03:07:47 +00:00 |
midi.c
|
Use size_t or ssize_t in for loops where possible
|
2016-08-27 01:41:21 +00:00 |
midi.h
|
Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
|
2016-08-27 01:39:50 +00:00 |
mpu401.c
|
"return" is not a function.
|
2016-06-21 00:34:41 +00:00 |
mpu401.h
|
Revert r5601 in its entirety. This fixes MIDI playback on Windows.
|
2016-03-07 11:22:07 +00:00 |
music.c
|
Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
|
2016-08-27 01:39:50 +00:00 |
names.h
|
|
|
namesdyn.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
namesdyn.h
|
Prune the dynamic tile name system in the same manner as sounds were pruned in the previous commit and r4748.
|
2015-12-20 05:19:11 +00:00 |
net.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
net.h
|
|
|
osdcmds.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
osdcmds.h
|
Menus: Add a Cheats menu to options.
|
2015-03-24 10:49:03 +00:00 |
osdfuncs.c
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
osdfuncs.h
|
|
|
player.c
|
I need to quit trying to be clever
|
2016-09-04 04:30:30 +00:00 |
player.h
|
Fix a couple of gcc 6.x warnings.
|
2016-08-27 01:42:12 +00:00 |
premap.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
premap.h
|
Continued cleanup. DONT_BUILD.
|
2016-08-27 01:40:56 +00:00 |
quotes.h
|
Get rid of the "press space to restart" message on mobile. DONT_BUILD.
|
2015-02-11 05:22:41 +00:00 |
rev.c
|
|
|
rts.c
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
rts.h
|
|
|
savegame.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
savegame.h
|
Android work. DONT_BUILD.
|
2016-03-14 00:06:54 +00:00 |
sbar.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
sbar.h
|
Build fix
|
2016-06-21 04:29:06 +00:00 |
screens.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
screens.h
|
Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
|
2016-02-13 21:06:12 +00:00 |
screentext.c
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
screentext.h
|
Break all of the text printing stuff out of game.c and into a separate screentext.c/h
|
2016-02-07 02:38:23 +00:00 |
sdlmusic.c
|
Android build fix. DONT_BUILD.
|
2016-08-27 01:40:18 +00:00 |
sector.c
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
sector.h
|
More readability cleanup. DONT_BUILD.
|
2016-08-27 01:42:01 +00:00 |
soundefs.h
|
|
|
sounds.c
|
Fix builds on broken compilers that don't properly support using "z" in the length field of a printf format placeholder.
|
2016-08-29 19:11:47 +00:00 |
sounds.h
|
Pause and resume sounds instead of just stopping them when opening menus or pausing the game.
|
2016-02-02 06:39:22 +00:00 |
sounds_common.h
|
|
|
sounds_mapster32.c
|
Massive readability cleanup of game code part 1. DONT_BUILD.
|
2016-08-27 01:40:35 +00:00 |
sounds_mapster32.h
|
Fix quite a few issues with casting away const and volatile qualifiers, found with -Wcast-qual. If we're going to use const everywhere, we should really mean it!
|
2016-01-11 05:05:38 +00:00 |
soundsdyn.c
|
Play DUKE_GETWEAPON6 in cheat menu
|
2016-03-14 00:07:48 +00:00 |
soundsdyn.h
|
Play DUKE_GETWEAPON6 in cheat menu
|
2016-03-14 00:07:48 +00:00 |
standard.h
|
|
|
startgtk.game.c
|
Remove trailing whitespace from anything we don't need to rebase from an upstream.
|
2016-06-05 04:46:28 +00:00 |
startosx.game.m
|
OS X: Fix -Wdeprecated-declarations compiler warnings in the startup windows.
|
2015-10-10 06:57:46 +00:00 |
startwin.game.c
|
"return" is not a function.
|
2016-06-21 00:34:41 +00:00 |
startwin.game.h
|
|
|
winbits.c
|
"return" is not a function.
|
2016-06-21 00:34:41 +00:00 |