.. |
asm_ia32
|
- removed R_DrawColumnHorizP_ASM completely after discovering that the compiler generated code isn't really anything worse than the old assembly code. This looks like something that may have been relevant 10 years ago but today it looks like there's no need for hand optimization here anymore. And since it appears to be broken anyway, off this goes.
|
2016-12-04 15:31:08 +01:00 |
asm_x86_64
|
|
|
fragglescript
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
g_doom
|
- converted the basic savegame loader so that all remnant of FArchive have been removed now.
|
2016-09-22 00:18:31 +02:00 |
g_heretic
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
g_hexen
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_raven
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
g_shared
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-11 11:39:53 -05:00 |
g_strife
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
gl
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
intermission
|
- fixed: DIntermissionScreen::Init did not handle non-existent strings in the string table and crashed on a NULL pointer.
|
2016-05-25 01:45:55 +02:00 |
math
|
- floatified portals.cpp and most of p_maputl.cpp.
|
2016-03-31 16:52:25 +02:00 |
menu
|
Merge remote-tracking branch 'origin/new_wallscan' into qzdoom
|
2016-11-05 04:49:54 +01:00 |
oplsynth
|
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
|
2016-04-10 13:03:44 +02:00 |
posix
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
r_data
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-23 18:50:59 +02:00 |
rapidjson
|
- variable was in the wrong scope.
|
2016-10-02 18:56:04 +02:00 |
resourcefiles
|
Fixed endianness issue with saved games
|
2016-11-19 16:42:16 +01:00 |
sfmt
|
|
|
sound
|
- Fixed the spline/cubic crashes for FMOD 4.24 64-bit, too.
|
2016-11-24 09:26:39 +01:00 |
textures
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-12-02 16:39:50 -05:00 |
thingdef
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
timidity
|
- added a system-include independent wrapper for Windows's OutputDebugString, so that this can be used more easily in files that cannot include windows.h.
|
2016-04-10 13:03:44 +02:00 |
wildmidi
|
|
|
win32
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
xlat
|
Merge branch 'master' into floatcvt
|
2016-03-21 01:28:50 +01:00 |
zscript
|
Change VM to increment PC after each instruction rather than before
|
2016-10-21 22:11:23 -05:00 |
__autostart.cpp
|
|
|
actionspecials.h
|
- added Hexen compatible handling to specials that stop perpetual sector movement.
|
2016-08-09 17:09:12 +02:00 |
actor.h
|
Merge http://github.com/rheit/zdoom
|
2016-10-02 23:10:28 -04:00 |
actorptrselect.cpp
|
|
|
actorptrselect.h
|
|
|
am_map.cpp
|
- fixed: Custom automap colors were not invalidated on restart.
|
2016-12-03 15:44:46 +01:00 |
am_map.h
|
- fixed: Custom automap colors were not invalidated on restart.
|
2016-12-03 15:44:46 +01:00 |
announcer.h
|
|
|
autosegs.h
|
|
|
b_bot.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
b_bot.h
|
- converted the user variable serializer.
|
2016-09-20 18:27:47 +02:00 |
b_func.cpp
|
- floatified portals.cpp and most of p_maputl.cpp.
|
2016-03-31 16:52:25 +02:00 |
b_game.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
b_move.cpp
|
- floatified p_trace, p_slopes and p_udmf.cpp.
|
2016-03-30 16:30:22 +02:00 |
b_think.cpp
|
- fixed: Degeneration should use the same base health value as all the rest of the engine.
|
2016-11-04 11:32:57 +01:00 |
basicinlines.h
|
|
|
basictypes.h
|
Removed the need for the pixel_canvas_t typedef
|
2016-05-31 05:31:32 +02:00 |
bbannouncer.cpp
|
|
|
c_bind.cpp
|
- changed the default key name string because '#' is used as a comment in the config files.
|
2016-05-22 12:20:46 +02:00 |
c_bind.h
|
|
|
c_cmds.cpp
|
- Fixed missing linebreak in 'currentpos' error message.
|
2016-12-04 10:25:23 +01:00 |
c_console.cpp
|
active_con_scale should respect uiscale
|
2016-11-16 19:49:46 +01:00 |
c_console.h
|
|
|
c_consolebuffer.cpp
|
|
|
c_consolebuffer.h
|
|
|
c_cvars.cpp
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
c_cvars.h
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
c_dispatch.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
c_dispatch.h
|
|
|
c_expr.cpp
|
|
|
CMakeLists.txt
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
cmdlib.cpp
|
|
|
cmdlib.h
|
- Fix myoffsetof using misaligned pointer access.
|
2016-06-29 13:04:31 +02:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
compatibility.h
|
|
|
configfile.cpp
|
|
|
configfile.h
|
|
|
ct_chat.cpp
|
Add con_scale for scaling just the console
|
2016-09-08 00:39:52 +02:00 |
d_dehacked.cpp
|
- changed handling of duplicate classes in DECORATE.
|
2016-10-07 15:28:25 +02:00 |
d_dehacked.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
d_event.h
|
|
|
d_gui.h
|
|
|
d_iwad.cpp
|
Revert "Allows loading directories as IWADs using "-iwad" command line parameter."
|
2016-10-26 12:13:57 +02:00 |
d_main.cpp
|
- fixed: Custom automap colors were not invalidated on restart.
|
2016-12-03 15:44:46 +01:00 |
d_main.h
|
|
|
d_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- added some missing End... calls in player deserialization code.
|
2016-09-23 20:05:12 +02:00 |
d_player.h
|
- Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier.
|
2016-10-21 19:24:39 +02:00 |
d_protocol.cpp
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_ticcmd.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
decallib.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
decallib.h
|
- floatified the decal code.
|
2016-03-22 22:07:38 +01:00 |
dobject.cpp
|
Fixed crash on early fatal error exit
|
2016-10-02 10:13:45 +03:00 |
dobject.h
|
Add OF_Transient flag for objects that shouldn't be written to disk
|
2016-10-15 20:57:56 -05:00 |
dobjgc.cpp
|
- refactored sector portal data so that it does not rely on actors.
|
2016-04-20 19:20:11 +02:00 |
dobjtype.cpp
|
- changed handling of duplicate classes in DECORATE.
|
2016-10-07 15:28:25 +02:00 |
dobjtype.h
|
- do not declare PNamedType::Outer as DObject.
|
2016-10-07 13:59:29 +02:00 |
doomdata.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
doomdef.cpp
|
|
|
doomdef.h
|
- made disabling the push window check a real compatibility option.
|
2016-08-09 20:15:13 +02:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
doomstat.h
|
- fixed: map commands will now take capslock DM/COOP as arguments
|
2016-11-01 15:09:09 +01:00 |
doomtype.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
dscript.h
|
|
|
dsectoreffect.cpp
|
- fixed: Any DSectorEffect thinker must be placed into STAT_SECTOREFFECT.
|
2016-09-25 09:43:17 +02:00 |
dsectoreffect.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
dthinker.cpp
|
- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
|
2016-09-23 23:03:11 +02:00 |
dthinker.h
|
- completely eliminated the horrible fudging that went on with players during hub travel. This means that DestroyMostThinkers and the player substitution mechanism in the object deserializer are gone now.
|
2016-09-23 23:03:11 +02:00 |
edata.cpp
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
edata.h
|
|
|
empty.cpp
|
|
|
errors.h
|
|
|
f_wipe.cpp
|
Minor code cleanup
|
2016-06-14 23:05:20 +02:00 |
f_wipe.h
|
|
|
files.cpp
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
files.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
g_doomedmap.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
g_game.cpp
|
- fixed: Turbo messages were printed, even when no turbo mode was active.
|
2016-11-04 12:43:23 +01:00 |
g_game.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_hub.cpp
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
g_hub.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
- fixed: map commands will now take capslock DM/COOP as arguments
|
2016-11-01 15:09:09 +01:00 |
g_level.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_mapinfo.cpp
|
- ensure that the MAPINFO parser never mixes HexenHack parsing with the new format.
|
2016-11-23 14:38:45 +01:00 |
g_pch.h
|
- add the precompiled header file for the previous commit.
|
2016-04-10 13:10:41 +02:00 |
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
|
- floatification of g_shared.
|
2016-03-24 01:46:11 +01:00 |
gameconfigfile.cpp
|
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
|
2016-04-10 12:33:35 +02:00 |
gameconfigfile.h
|
|
|
gametype.h
|
|
|
gccinlines.h
|
|
|
gi.cpp
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gi.h
|
Added KILL Script type and associated flags and GameInfo keyword.
|
2016-07-28 08:34:23 +02:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
|
|
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
hu_stuff.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
i_cd.h
|
|
|
i_module.cpp
|
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
|
2016-11-22 22:41:32 -05:00 |
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_movie.h
|
|
|
i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
Merge branch 'master' into json
|
2016-09-19 03:54:36 +02:00 |
info.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
keysections.cpp
|
|
|
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
|
|
m_argv.h
|
|
|
m_bbox.cpp
|
- floatified FBoundingBox.
|
2016-03-31 10:38:54 +02:00 |
m_bbox.h
|
- removed most of the deleted function declarations.
|
2016-03-31 21:20:45 +02:00 |
m_cheat.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
- floatified the global view variables.
|
2016-04-01 12:22:16 +02:00 |
m_joy.cpp
|
- some rework of vectors.h, mostly to remove all those silenced double->float conversions.
|
2016-03-10 22:36:28 +01:00 |
m_joy.h
|
|
|
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
|
|
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- Fixed: Assertion failure if a save was loaded without starting a new game (due to uninitialized RNG).
|
2016-10-17 00:22:06 -04:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
|
|
memarena.h
|
|
|
mscinlines.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
|
|
namedef.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
nodebuild.cpp
|
Use floating point node bounding boxes
|
2016-04-30 22:37:02 -05:00 |
nodebuild.h
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
- added custom math routines for reliability.
|
2016-03-11 15:45:47 +01:00 |
nodebuild_extract.cpp
|
Use floating point node bounding boxes
|
2016-04-30 22:37:02 -05:00 |
nodebuild_gl.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
nodebuild_utility.cpp
|
- fixed: The node builder's FindMapBounds function included all vertices generated by the node builder.
|
2016-05-27 09:38:33 +02:00 |
p_3dfloors.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-03 12:17:55 +02:00 |
p_3dfloors.h
|
- fixed coordinate correctness issues with P_CheckFor3DFloor/CeilingHit.
|
2016-04-20 13:28:19 +02:00 |
p_3dmidtex.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_3dmidtex.h
|
- floatified the sector plane movers and removed some of the ZatPoint conversion cruft.
|
2016-03-30 09:41:46 +02:00 |
p_acs.cpp
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
p_acs.h
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
p_actionfunctions.cpp
|
Revert "Merge commit 'refs/pull/122/head' of https://github.com/coelckers/gzdoom"
|
2016-11-25 21:02:18 -05:00 |
p_blockmap.h
|
- floatified bmaporgx and bmaporgy, allowing to remove the gross overflow prevention hacks present in the blockmap code.
|
2016-03-31 09:23:14 +02:00 |
p_buildmap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_ceiling.cpp
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
p_checkposition.h
|
- fixed: It was not possible to step through a ceiling portal into the upper sector.
|
2016-05-20 13:10:42 +02:00 |
p_conversation.cpp
|
- Fixed missing newlines to the conversation error message.
|
2016-11-23 10:19:52 +01:00 |
p_conversation.h
|
Added two new sub-blocks for Choice blocks
|
2016-10-30 19:30:53 +01:00 |
p_doors.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_effect.cpp
|
- fixed inverse sign for rocket trail particle movement.
|
2016-06-12 00:05:23 +02:00 |
p_effect.h
|
Missing include guard
|
2016-11-17 01:28:51 +01:00 |
p_enemy.cpp
|
- fixed: The NoiseList array was not cleared before use.
|
2016-05-27 00:00:27 +02:00 |
p_enemy.h
|
- made P_NoiseAlert non-recursive to avoid stack overflow problems in large open-area maps with a high sector count.
|
2016-05-25 11:30:11 +02:00 |
p_floor.cpp
|
- removed some leftover garbage from the floating point rewrite in the floorRaiseToLowestCeiling case of DFloor.
|
2016-09-28 08:06:15 +02:00 |
p_glnodes.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_interaction.cpp
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_lights.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_linkedsectors.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_lnspec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-08-09 20:15:35 +02:00 |
p_lnspec.h
|
|
|
p_local.h
|
A_Explode now returns the number of actors damaged and can be used in expressions.
|
2016-08-12 09:17:20 +02:00 |
p_map.cpp
|
- fixed: When trying to calculate the damage for a blasted actor hitting another one, the velocity checks used the signed values, causing totally random damaging effects depending on the direction the objects were moving. This bug had been present in the original Hexen source as well.
|
2016-11-27 16:26:31 +01:00 |
p_maputl.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_maputl.h
|
- removed debug stuff.
|
2016-06-30 11:31:00 +02:00 |
p_mobj.cpp
|
- fixed: P_SpawnMapThing forced gravity instead of disabling it when being given Gravity = 0 from UDMF.
|
2016-11-23 14:32:18 +01:00 |
p_pillar.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_plats.cpp
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
p_portals.cpp
|
|
|
p_pspr.cpp
|
- reverted WEAPONTOP to its original value of 32 and made the added fudging bit part of the render side.
|
2016-10-31 18:53:28 +01:00 |
p_pspr.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-03 19:42:03 +01:00 |
p_pusher.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_saveg.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-10-23 18:50:59 +02:00 |
p_saveg.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
p_scroll.cpp
|
- fixed: DScroller did not initialize m_LastHeight in all situations. This caused a problem with the serializer because RapidJSON aborts the write of a floating point value if it is invalid.
|
2016-09-28 11:58:12 +02:00 |
p_sectors.cpp
|
- another batch.
|
2016-09-19 19:58:04 +02:00 |
p_setup.cpp
|
- added polyobject serializer.
|
2016-09-20 09:11:13 +02:00 |
p_setup.h
|
- floatified p_trace, p_slopes and p_udmf.cpp.
|
2016-03-30 16:30:22 +02:00 |
p_sight.cpp
|
- wrap access to portal properties into sector_t:: member functions.
|
2016-04-19 11:35:28 +02:00 |
p_slopes.cpp
|
- fixed: The math for emulating the old slop overflow was not correct and made the affected sectors in void.wad display incorrectly.
|
2016-12-03 14:42:06 +01:00 |
p_spec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-09-24 00:40:15 +02:00 |
p_spec.h
|
- let DWaggleBase use the interpolation pointer of its parent instead of defining its own one.
|
2016-09-23 22:03:44 +02:00 |
p_states.cpp
|
- removed farchive.cpp and .h
|
2016-09-22 00:48:22 +02:00 |
p_switch.cpp
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
p_tags.cpp
|
|
|
p_tags.h
|
|
|
p_teleport.cpp
|
- fixed some issues with teleport fog:
|
2016-06-06 10:48:40 +02:00 |
p_terrain.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
- Fixed uninitialized line number info in thing map parsing.
|
2016-12-02 14:54:32 +01:00 |
p_tick.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- fixed: Terrain splashes could be generated for 3D floors that were below the sector's actual floor.
|
2016-08-14 20:52:13 +02:00 |
p_trace.h
|
- added portal-awareness to the railgun trail.
|
2016-04-16 19:41:33 +02:00 |
p_udmf.cpp
|
- added UDMF portal flags. Names are identical with Eternity for compatibility reasons.
|
2016-10-02 00:31:25 +02:00 |
p_udmf.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
p_usdf.cpp
|
Restricted custom goodbyes to ZSDF
|
2016-10-30 20:27:07 +01:00 |
p_user.cpp
|
Merge remote-tracking branch 'origin/new_wallscan' into qzdoom
|
2016-11-05 04:49:54 +01:00 |
p_writemap.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
p_xlat.cpp
|
- floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder.
|
2016-04-24 12:15:09 +02:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
|
|
po_man.cpp
|
- fixed: The polyobject init specials must be cleared after Polyobject initialization is done, because they can block usage of regular lines colinear with the polyobject
|
2016-12-03 14:06:51 +01:00 |
po_man.h
|
- most thinkers are done. Some stuff about polyobject pointers is temporarily disabled right now because some of the required functions have already been pulled out.
|
2016-09-19 19:14:30 +02:00 |
portal.cpp
|
- fixed: Portals with disconnected parts were not grouped correctly.
|
2016-10-25 01:03:44 +02:00 |
portal.h
|
fixed: Polyobject-based line portals may not cache their angle as it may change at any time.
|
2016-06-19 12:32:45 +02:00 |
r_3dfloors.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_3dfloors.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_bsp.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_bsp.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_defs.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_draw.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-12-04 09:33:06 -05:00 |
r_draw.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-12-04 09:33:06 -05:00 |
r_draw_rgba.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_draw_rgba.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_drawers.cpp
|
Capped sky rendering
|
2016-12-03 06:58:06 +01:00 |
r_drawers.h
|
Capped sky rendering
|
2016-12-03 06:58:06 +01:00 |
r_drawt.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_drawt_rgba.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_local.h
|
- replaced finesine for texture warping with a smaller custom table, based on the old 2005 FP code, but fixes the generation of the sine table.
|
2016-04-28 15:59:37 +02:00 |
r_main.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_main.h
|
Fix compile error for msvc
|
2016-12-01 08:59:47 +01:00 |
r_plane.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_plane.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly.cpp
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly.h
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_cull.cpp
|
Fix up/down culling issue
|
2016-12-03 05:02:34 +01:00 |
r_poly_cull.h
|
Fix up/down culling issue
|
2016-12-03 05:02:34 +01:00 |
r_poly_decal.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly_decal.h
|
Add plane clipping to the triangle drawer
|
2016-11-26 10:49:29 +01:00 |
r_poly_intersection.cpp
|
Add some intersection tests useful for culling
|
2016-11-12 14:55:14 +01:00 |
r_poly_intersection.h
|
Add portal plane clipping
|
2016-11-26 09:01:58 +01:00 |
r_poly_particle.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly_particle.h
|
Add plane clipping to the triangle drawer
|
2016-11-26 10:49:29 +01:00 |
r_poly_plane.cpp
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_plane.h
|
Plane texturing adjustments
|
2016-11-27 04:39:33 +01:00 |
r_poly_playersprite.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly_playersprite.h
|
Split r_poly into multiple files handling each aspect of rendering a scene
|
2016-11-14 14:19:48 +01:00 |
r_poly_portal.cpp
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_portal.h
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_scene.cpp
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_scene.h
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_sky.cpp
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_poly_sky.h
|
Capped sky rendering
|
2016-12-03 06:58:06 +01:00 |
r_poly_sprite.cpp
|
Fully hook up sprite clipping by subsector
|
2016-12-02 13:24:53 +01:00 |
r_poly_sprite.h
|
Fully hook up sprite clipping by subsector
|
2016-12-02 13:24:53 +01:00 |
r_poly_triangle.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly_triangle.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly_wall.cpp
|
Fix null pointer crash bug
|
2016-12-04 03:12:40 +01:00 |
r_poly_wall.h
|
Add plane clipping to the triangle drawer
|
2016-11-26 10:49:29 +01:00 |
r_poly_wallsprite.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_poly_wallsprite.h
|
Add plane clipping to the triangle drawer
|
2016-11-26 10:49:29 +01:00 |
r_renderer.h
|
- added a FileWriter class (taken from another project of mine) and changed m_png.cpp to use it.
|
2016-09-21 09:01:12 +02:00 |
r_segs.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_segs.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_sky.cpp
|
- fixed: R_InitSkyMap must check for the null texture which cannot be used as a sky because it has no bitmap and will cause an access violation in the sky cap color calculation.
|
2016-10-22 09:58:56 +02:00 |
r_sky.h
|
Merge branch 'master' of c:\programming\doom-dev\zdoom
|
2016-04-23 09:43:21 +02:00 |
r_state.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_swrenderer.cpp
|
Adjust class naming to closer match the GZDoom renderer and split portal rendering part to its own file
|
2016-12-03 14:58:56 +01:00 |
r_swrenderer.h
|
Request GL BSP instead of requiring automap texturing to be on
|
2016-11-09 12:07:07 +01:00 |
r_things.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_things.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_thread.cpp
|
Added missing copyrights
|
2016-11-01 21:44:33 +01:00 |
r_thread.h
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
r_utility.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
r_utility.h
|
- some preparations for converting the player serialization code.
|
2016-09-20 23:13:12 +02:00 |
Rect.h
|
|
|
s_advsound.cpp
|
Fixed compilation with GCC or Clang
|
2016-10-01 12:17:15 +03:00 |
s_environment.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
Fixed serialization of DSeqPolyNode class objects
|
2016-10-14 23:05:02 +02:00 |
s_sndseq.h
|
- all DObjects converted.
|
2016-09-20 10:27:53 +02:00 |
s_sound.cpp
|
Added "local" parameters to A_PlaySound and ACS PlaySound
|
2016-11-01 13:21:32 -04:00 |
s_sound.h
|
Added "local" parameters to A_PlaySound and ACS PlaySound
|
2016-11-01 13:21:32 -04:00 |
sc_man.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
sc_man.h
|
- added 'strictdecorate' CVAR. If this is set to 'true', any DECORATE error that had to be demoted to a warning for backwards compatibility will be treated as an actual error.
|
2016-06-08 10:56:11 +02:00 |
sc_man_scanner.re
|
- The fixed_t type for the VM also is not needed any longer and was removed.
|
2016-03-25 15:50:39 +01:00 |
sc_man_tokens.h
|
- The fixed_t type for the VM also is not needed any longer and was removed.
|
2016-03-25 15:50:39 +01:00 |
serializer.cpp
|
- Fixed GCC/Clang warnings with serializer Unicode parser.
|
2016-11-12 13:35:10 +01:00 |
serializer.h
|
- Clear out GCC 6.2 warnings (interestingly they now check for misleading indentation which found a good case in fragglescript/t_func.cpp even though I believe it was harmless)
|
2016-10-17 00:19:08 -04:00 |
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
|
|
st_stuff.h
|
|
|
statistics.cpp
|
- implemented saving of new format savegames as zips. The code for that was adapted from zipdir.c.
|
2016-09-21 17:37:56 +02:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
|
2016-08-25 21:41:17 +02:00 |
stats.cpp
|
|
|
stats.h
|
|
|
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- save global savegame data to JSON as well.
|
2016-09-21 12:19:13 +02:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
|
|
templates.h
|
- Refactored SBarInfo flow control so negatable commands are handled statically.
|
2016-04-02 23:43:56 -04:00 |
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- Backported blood_fade_scalar from Skulltag
|
2016-10-07 00:35:06 -04:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Move software renderer into its own namespace to isolate its globals and make
|
2016-12-01 02:38:32 +01:00 |
v_font.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2016-09-24 09:37:18 +02:00 |
v_font.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
v_palette.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
v_text.h
|
|
|
v_video.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-23 01:43:12 -05:00 |
v_video.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-11-06 08:11:04 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
- Next "pre" tag.
|
2016-10-29 22:49:34 -04:00 |
w_wad.cpp
|
|
|
w_wad.h
|
|
|
w_zip.h
|
- Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures.
|
2016-03-13 01:14:08 -05:00 |
weightedlist.h
|
|
|
wi_stuff.cpp
|
- removed a few leftover FRACUNITs.
|
2016-04-02 20:07:18 +02:00 |
wi_stuff.h
|
|
|
x86.cpp
|
- removed STACK_ARGS.
|
2016-04-11 10:46:30 +02:00 |
x86.h
|
|
|
xs_Float.h
|
Renderer floatification: Use floating point for texturemids and Y scales
|
2016-04-22 23:12:53 -05:00 |
zstrformat.cpp
|
- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
|
2016-03-24 11:30:11 +01:00 |
zstring.cpp
|
- Added lambda feature to FString::(Strip|Replace)Chars.
|
2016-12-04 10:24:49 +01:00 |
zstring.h
|
- Added lambda feature to FString::(Strip|Replace)Chars.
|
2016-12-04 10:24:49 +01:00 |
zzautozend.cpp
|
|
|