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- fixed: Turbo messages were printed, even when no turbo mode was active.
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@ -1172,7 +1172,7 @@ void G_Ticker ()
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}
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// check for turbo cheats
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if (cmd->ucmd.forwardmove > TURBOTHRESHOLD &&
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if (turbo > 100.f && cmd->ucmd.forwardmove > TURBOTHRESHOLD &&
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!(gametic&31) && ((gametic>>5)&(MAXPLAYERS-1)) == i )
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{
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Printf ("%s is turbo!\n", players[i].userinfo.GetName());
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