2006-02-24 05:03:04 +00:00
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//**************************************************************************
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//**
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//** zspecials.acs
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//**
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//**************************************************************************
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special
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2010-08-10 19:06:33 +00:00
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// 1:Polyobj_StartLine
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2:Polyobj_RotateLeft(3),
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3:Polyobj_RotateRight(3),
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4:Polyobj_Move(4),
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// 5:Polyobj_ExplicitLine
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6:Polyobj_MoveTimes8(4),
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7:Polyobj_DoorSwing(4),
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8:Polyobj_DoorSlide(5),
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2006-02-24 05:03:04 +00:00
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9:Line_Horizon(0),
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2014-02-05 01:40:13 +00:00
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10:Door_Close(2,3),
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2010-08-10 19:06:33 +00:00
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11:Door_Open(2,3),
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12:Door_Raise(3,4),
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13:Door_LockedRaise(4,5),
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2014-02-05 01:40:13 +00:00
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14:Door_Animated(3,4),
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2006-02-24 05:03:04 +00:00
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15:Autosave(0),
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2010-08-10 19:06:33 +00:00
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// 16:Transfer_WallLight
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2006-06-03 12:30:11 +00:00
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17:Thing_Raise(1),
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2006-06-04 14:49:17 +00:00
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18:StartConversation(1,2),
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2007-04-22 21:01:35 +00:00
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19:Thing_Stop(1),
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2016-01-25 12:06:36 +00:00
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20:Floor_LowerByValue(3,4),
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21:Floor_LowerToLowest(2,3),
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22:Floor_LowerToNearest(2,3),
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23:Floor_RaiseByValue(3,5),
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24:Floor_RaiseToHighest(2,5),
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25:Floor_RaiseToNearest(2,4),
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2010-08-10 19:06:33 +00:00
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26:Stairs_BuildDown(5),
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27:Stairs_BuildUp(5),
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28:Floor_RaiseAndCrush(3,4),
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29:Pillar_Build(3),
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30:Pillar_Open(4),
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31:Stairs_BuildDownSync(4),
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32:Stairs_BuildUpSync(4),
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2006-02-24 05:03:04 +00:00
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33:ForceField(0),
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34:ClearForceField(1),
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2016-01-25 12:06:36 +00:00
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35:Floor_RaiseByValueTimes8(3,5),
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36:Floor_LowerByValueTimes8(3,4),
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37:Floor_MoveToValue(3,5),
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2006-02-24 05:03:04 +00:00
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38:Ceiling_Waggle(5),
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39:Teleport_ZombieChanger(2),
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2016-01-29 08:21:57 +00:00
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40:Ceiling_LowerByValue(3,4),
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41:Ceiling_RaiseByValue(3,4),
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2010-08-10 19:06:33 +00:00
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42:Ceiling_CrushAndRaise(3,4),
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43:Ceiling_LowerAndCrush(3,4),
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44:Ceiling_CrushStop(1),
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45:Ceiling_CrushRaiseAndStay(3,4),
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46:Floor_CrushStop(1),
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2016-01-29 08:21:57 +00:00
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47:Ceiling_MoveToValue(3,5),
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2010-08-10 19:06:33 +00:00
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// 48:Sector_Attach3dMidtex
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2006-02-24 05:03:04 +00:00
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49:GlassBreak(0,1),
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2010-08-10 19:06:33 +00:00
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// 50:ExtraFloor_LightOnly
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2008-03-21 17:19:15 +00:00
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51:Sector_SetLink(4),
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52:Scroll_Wall(5),
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2008-03-22 17:14:20 +00:00
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53:Line_SetTextureOffset(5),
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2008-05-09 08:39:24 +00:00
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54:Sector_ChangeFlags(3),
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2009-08-25 18:01:17 +00:00
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55:Line_SetBlocking(3),
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2009-06-08 23:47:30 +00:00
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56:Line_SetTextureScale(5),
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2010-08-10 19:06:33 +00:00
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// 57: Sector_SetPortal
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// 58: Sector_CopyScroller
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59:Polyobj_OR_MoveToSpot(3),
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60:Plat_PerpetualRaise(3),
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61:Plat_Stop(1),
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62:Plat_DownWaitUpStay(3),
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63:Plat_DownByValue(4),
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64:Plat_UpWaitDownStay(3),
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65:Plat_UpByValue(4),
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2016-01-25 12:06:36 +00:00
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66:Floor_LowerInstant(3,4),
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67:Floor_RaiseInstant(3,5),
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68:Floor_MoveToValueTimes8(4,5),
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2016-01-29 08:21:57 +00:00
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69:Ceiling_MoveToValueTimes8(4,5),
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2010-08-10 19:06:33 +00:00
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70:Teleport(1,3),
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2014-02-05 01:40:13 +00:00
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71:Teleport_NoFog(1,4),
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2010-08-10 19:06:33 +00:00
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72:ThrustThing(2,4),
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73:DamageThing(1,2),
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74:Teleport_NewMap(2,3),
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75:Teleport_EndGame(0),
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2006-02-24 05:03:04 +00:00
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76:TeleportOther(3),
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77:TeleportGroup(5),
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78:TeleportInSector(4,5),
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2010-08-23 17:35:29 +00:00
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79:Thing_SetConversation(2),
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2010-08-10 19:06:33 +00:00
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80:ACS_Execute(2,5),
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81:ACS_Suspend(2),
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82:ACS_Terminate(2),
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83:ACS_LockedExecute(5),
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2012-02-26 03:31:09 +00:00
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84:ACS_ExecuteWithResult(1,5),
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2010-08-10 19:06:33 +00:00
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85:ACS_LockedExecuteDoor(5),
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86:Polyobj_MoveToSpot(3),
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87:Polyobj_Stop(1),
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88:Polyobj_MoveTo(4),
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89:Polyobj_OR_MoveTo(4),
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90:Polyobj_OR_RotateLeft(3),
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91:Polyobj_OR_RotateRight(3),
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92:Polyobj_OR_Move(4),
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93:Polyobj_OR_MoveTimes8(4),
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94:Pillar_BuildAndCrush(4,5),
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95:FloorAndCeiling_LowerByValue(3),
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96:FloorAndCeiling_RaiseByValue(3),
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2010-10-02 16:26:10 +00:00
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97:Ceiling_LowerAndCrushDist(3,5),
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2011-02-12 09:54:23 +00:00
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98:Sector_SetTranslucent(3,4),
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2013-02-10 08:56:24 +00:00
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99:Floor_RaiseAndCrushDoom(3,4),
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2010-08-10 19:06:33 +00:00
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// 100:Scroll_Texture_Left
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// 101:Scroll_Texture_Right
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// 102:Scroll_Texture_Up
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// 103:Scroll_Texture_Down
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2014-08-21 10:27:40 +00:00
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104:Ceiling_CrushAndRaiseSilentDist(4,5),
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2016-01-25 12:06:36 +00:00
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105:Door_WaitRaise(4,5),
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106:Door_WaitClose(3,4),
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2010-08-10 19:06:33 +00:00
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109:Light_ForceLightning(1),
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110:Light_RaiseByValue(2),
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111:Light_LowerByValue(2),
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112:Light_ChangeToValue(2),
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113:Light_Fade(3),
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114:Light_Glow(4),
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115:Light_Flicker(3),
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116:Light_Strobe(5),
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117:Light_Stop(1),
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// 118:Plane_Copy
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2006-02-24 05:03:04 +00:00
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119:Thing_Damage(2,3),
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2010-08-10 19:06:33 +00:00
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120:Radius_Quake(5),
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// 121:Line_SetIdentification
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2006-05-07 23:55:17 +00:00
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125:Thing_Move(2,3),
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2010-08-10 19:06:33 +00:00
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2006-02-24 05:03:04 +00:00
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127:Thing_SetSpecial(5),
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128:ThrustThingZ(4),
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2008-09-13 07:11:50 +00:00
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129:UsePuzzleItem(0), // only for setting it on a line. Cannot be called!
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2010-08-10 19:06:33 +00:00
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130:Thing_Activate(1),
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131:Thing_Deactivate(1),
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132:Thing_Remove(1),
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2010-09-18 22:39:27 +00:00
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133:Thing_Destroy(1,3),
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2010-08-10 19:06:33 +00:00
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134:Thing_Projectile(5),
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135:Thing_Spawn(3,4),
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136:Thing_ProjectileGravity(5),
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137:Thing_SpawnNoFog(3,4),
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138:Floor_Waggle(5),
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2006-02-24 05:03:04 +00:00
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139:Thing_SpawnFacing(2,4),
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2010-08-10 19:06:33 +00:00
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140:Sector_ChangeSound(2),
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143:Player_RemoveItem(2), // Skulltag Functions
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144:Player_GiveItem(2), // Skulltag Functions
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145:Player_SetTeam(1), // Skulltag Functions
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152:Team_Score(2), // Skulltag Functions
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153:Team_GivePoints(3), // Skulltag Functions
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2008-09-13 07:11:50 +00:00
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154:Teleport_NoStop(2, 3),
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2009-04-18 01:44:46 +00:00
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2009-12-29 22:53:45 +00:00
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157:SetGlobalFogParameter(2), // GZDoom only!
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2013-02-10 08:58:26 +00:00
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158:FS_Execute(1,4),
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2006-10-09 15:55:47 +00:00
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159:Sector_SetPlaneReflection(3), // GZDoom only!
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2013-02-10 08:58:26 +00:00
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// 160:Sector_Set3DFloor
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// 161:Sector_SetContents
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2008-03-20 10:47:23 +00:00
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2012-02-09 20:00:42 +00:00
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168:Ceiling_CrushAndRaiseDist(3,5),
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2008-03-19 22:47:47 +00:00
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169:Generic_Crusher2(5),
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2006-10-09 15:55:47 +00:00
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170:Sector_SetCeilingScale2(3),
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171:Sector_SetFloorScale2(3),
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2006-02-24 05:03:04 +00:00
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172:Plat_UpNearestWaitDownStay(3),
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173:NoiseAlert(2),
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174:SendToCommunicator(4),
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175:Thing_ProjectileIntercept(5),
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176:Thing_ChangeTID(2),
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177:Thing_Hate(2,3),
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178:Thing_ProjectileAimed(4,5),
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179:ChangeSkill(1),
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180:Thing_SetTranslation(2),
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// 181:Plane_Align,
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182:Line_Mirror(0),
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183:Line_AlignCeiling(2),
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184:Line_AlignFloor(2),
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185:Sector_SetRotation(3),
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186:Sector_SetCeilingPanning(5),
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187:Sector_SetFloorPanning(5),
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188:Sector_SetCeilingScale(5),
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189:Sector_SetFloorScale(5),
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191:SetPlayerProperty(3),
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2016-01-29 08:21:57 +00:00
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192:Ceiling_LowerToHighestFloor(2,4),
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193:Ceiling_LowerInstant(3,5),
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194:Ceiling_RaiseInstant(3,4),
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2008-03-19 22:47:47 +00:00
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195:Ceiling_CrushRaiseAndStayA(4,5),
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196:Ceiling_CrushAndRaiseA(4,5),
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197:Ceiling_CrushAndRaiseSilentA(4,5),
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2016-01-29 08:21:57 +00:00
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198:Ceiling_RaiseByValueTimes8(3,4),
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199:Ceiling_LowerByValueTimes8(3,4),
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2006-02-24 05:03:04 +00:00
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200:Generic_Floor(5),
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201:Generic_Ceiling(5),
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202:Generic_Door(5),
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203:Generic_Lift(5),
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204:Generic_Stairs(5),
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205:Generic_Crusher(5),
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206:Plat_DownWaitUpStayLip(4,5),
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207:Plat_PerpetualRaiseLip(4),
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208:TranslucentLine(2,3),
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// 209:Transfer_Heights,
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// 210:Transfer_FloorLight,
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// 211:Transfer_CeilingLight,
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212:Sector_SetColor(4,5),
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213:Sector_SetFade(4),
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2016-01-05 15:37:16 +00:00
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214:Sector_SetDamage(3,5),
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2006-02-24 05:03:04 +00:00
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215:Teleport_Line(2),
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216:Sector_SetGravity(3),
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217:Stairs_BuildUpDoom(5),
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218:Sector_SetWind(4),
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219:Sector_SetFriction(2),
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220:Sector_SetCurrent(4),
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221:Scroll_Texture_Both(5),
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// 222:Scroll_Texture_Model,
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223:Scroll_Floor(4),
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224:Scroll_Ceiling(4),
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// 225:Scroll_Texture_Offsets,
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226:ACS_ExecuteAlways(2,5),
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// 227:PointPush_SetForce,
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2014-02-05 01:40:13 +00:00
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228:Plat_RaiseAndStayTx0(2,3),
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2006-09-24 07:15:17 +00:00
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229:Thing_SetGoal(3,4),
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2006-02-24 05:03:04 +00:00
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230:Plat_UpByValueStayTx(3),
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231:Plat_ToggleCeiling(1),
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232:Light_StrobeDoom(3),
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233:Light_MinNeighbor(1),
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234:Light_MaxNeighbor(1),
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235:Floor_TransferTrigger(1),
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236:Floor_TransferNumeric(1),
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237:ChangeCamera(3),
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2016-01-25 12:06:36 +00:00
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238:Floor_RaiseToLowestCeiling(2,4),
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2006-02-24 05:03:04 +00:00
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239:Floor_RaiseByValueTxTy(3),
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2016-01-25 12:06:36 +00:00
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240:Floor_RaiseByTexture(2,4),
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2006-02-24 05:03:04 +00:00
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241:Floor_LowerToLowestTxTy(2),
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2011-10-27 06:51:43 +00:00
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242:Floor_LowerToHighest(3,4),
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2006-02-24 05:03:04 +00:00
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243:Exit_Normal(1),
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244:Exit_Secret(1),
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245:Elevator_RaiseToNearest(2),
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246:Elevator_MoveToFloor(2),
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247:Elevator_LowerToNearest(2),
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248:HealThing(1,2),
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2006-08-27 08:51:01 +00:00
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249:Door_CloseWaitOpen(3, 4),
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2006-02-24 05:03:04 +00:00
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250:Floor_Donut(3),
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2014-02-05 01:40:13 +00:00
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251:FloorAndCeiling_LowerRaise(3,4),
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2016-01-29 08:21:57 +00:00
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252:Ceiling_RaiseToNearest(2,3),
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253:Ceiling_LowerToLowest(2,4),
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254:Ceiling_LowerToFloor(2,4),
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2009-05-11 21:07:27 +00:00
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255:Ceiling_CrushRaiseAndStaySilA(4,5),
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2016-01-25 12:06:36 +00:00
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2016-01-29 08:21:57 +00:00
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// These are specialized versions of the Generic_* specials which are defined for EE Extradata.
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2016-01-25 12:06:36 +00:00
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256:Floor_LowerToHighestEE(2, 3),
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257:Floor_RaiseToLowest(2, 3),
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2016-01-29 08:21:57 +00:00
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258:Floor_LowerToLowestCeiling(2,3),
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259:Floor_RaiseToCeiling(2, 4),
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260:Floor_ToCeilingInstant(1, 3),
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261:Floor_LowerByTexture(2, 3),
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262:Ceiling_RaiseToHighest(2, 3),
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263:Ceiling_ToHighestInstant(1, 3),
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264:Ceiling_LowerToNearest(2, 4),
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265:Ceiling_RaiseToLowest(2, 3),
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266:Ceiling_RaiseToHighestFloor(2, 3),
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267:Ceiling_ToFloorInstant(1, 3),
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268:Ceiling_RaiseByTexture(2, 3),
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269:Ceiling_LowerByTexture(2, 4),
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270:Stairs_BuildDownDoom(5),
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271:Stairs_BuildUpDoomSync(4),
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272:Stairs_BuildDownDoomSync(4),
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2009-05-11 21:07:27 +00:00
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// internal functions have negative values
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-1:GetLineUDMFInt(2),
|
|
|
|
-2:GetLineUDMFFixed(2),
|
|
|
|
-3:GetThingUDMFInt(2),
|
|
|
|
-4:GetThingUDMFFixed(2),
|
|
|
|
-5:GetSectorUDMFInt(2),
|
|
|
|
-6:GetSectorUDMFFixed(2),
|
|
|
|
-7:GetSideUDMFInt(3),
|
|
|
|
-8:GetSideUDMFFixed(3),
|
2009-06-30 21:03:21 +00:00
|
|
|
-9:GetActorVelX(1),
|
|
|
|
-10:GetActorVelY(1),
|
|
|
|
-11:GetActorVelZ(1),
|
2011-06-13 09:21:57 +00:00
|
|
|
-12:SetActivator(1,2),
|
2009-05-11 22:12:52 +00:00
|
|
|
-13:SetActivatorToTarget(1),
|
|
|
|
-14:GetActorViewHeight(1),
|
2009-05-15 16:55:05 +00:00
|
|
|
-15:GetChar(2),
|
2009-05-30 08:57:33 +00:00
|
|
|
-16:GetAirSupply(1),
|
|
|
|
-17:SetAirSupply(2),
|
|
|
|
-18:SetSkyScrollSpeed(2),
|
2009-06-05 20:07:42 +00:00
|
|
|
-19:GetArmorType(2),
|
2009-06-05 21:41:16 +00:00
|
|
|
-20:SpawnSpotForced(4),
|
|
|
|
-21:SpawnSpotFacingForced(3),
|
2009-07-05 05:46:34 +00:00
|
|
|
-22:CheckActorProperty(3),
|
2009-09-14 21:29:35 +00:00
|
|
|
-23:SetActorVelocity(6),
|
|
|
|
-24:SetUserVariable(3),
|
|
|
|
-25:GetUserVariable(2),
|
2009-10-15 08:25:34 +00:00
|
|
|
-26:Radius_Quake2(6),
|
2009-10-15 20:09:22 +00:00
|
|
|
-27:CheckActorClass(2),
|
2009-10-25 02:22:49 +00:00
|
|
|
-28:SetUserArray(4),
|
|
|
|
-29:GetUserArray(3),
|
2009-10-27 02:43:14 +00:00
|
|
|
-30:SoundSequenceOnActor(2),
|
|
|
|
-31:SoundSequenceOnSector(3),
|
|
|
|
-32:SoundSequenceOnPolyobj(2),
|
2010-08-10 18:30:18 +00:00
|
|
|
-33:GetPolyobjX(1),
|
|
|
|
-34:GetPolyobjY(1),
|
2011-05-16 23:48:48 +00:00
|
|
|
-35:CheckSight(3),
|
2013-07-22 20:45:02 +00:00
|
|
|
-36:SpawnForced(4,6),
|
2011-05-16 23:48:48 +00:00
|
|
|
-37:AnnouncerSound(2),
|
2011-06-13 09:21:57 +00:00
|
|
|
-38:SetPointer(2,4),
|
2012-02-15 00:21:37 +00:00
|
|
|
-39:ACS_NamedExecute(2,5),
|
|
|
|
-40:ACS_NamedSuspend(2),
|
|
|
|
-41:ACS_NamedTerminate(2),
|
|
|
|
-42:ACS_NamedLockedExecute(5),
|
|
|
|
-43:ACS_NamedLockedExecuteDoor(5),
|
2013-02-19 02:07:14 +00:00
|
|
|
-44:ACS_NamedExecuteWithResult(1,5),
|
2012-02-15 00:21:37 +00:00
|
|
|
-45:ACS_NamedExecuteAlways(2,5),
|
2012-08-01 03:13:55 +00:00
|
|
|
-46:UniqueTID(0,2),
|
|
|
|
-47:IsTIDUsed(1),
|
2012-10-13 22:56:30 +00:00
|
|
|
-48:Sqrt(1),
|
|
|
|
-49:FixedSqrt(1),
|
|
|
|
-50:VectorLength(2),
|
2015-12-06 08:57:57 +00:00
|
|
|
-51:SetHUDClipRect(4,6),
|
2012-11-10 03:24:29 +00:00
|
|
|
-52:SetHUDWrapWidth(1),
|
2013-05-25 19:12:37 +00:00
|
|
|
-53:SetCVar(2),
|
|
|
|
-54:GetUserCVar(2),
|
|
|
|
-55:SetUserCVar(3),
|
2013-05-27 02:42:34 +00:00
|
|
|
-56:GetCVarString(1),
|
|
|
|
-57:SetCVarString(2),
|
|
|
|
-58:GetUserCVarString(2),
|
|
|
|
-59:SetUserCVarString(3),
|
2016-01-04 15:53:46 +00:00
|
|
|
-60:LineAttack(4,9),
|
2013-06-01 02:56:20 +00:00
|
|
|
-61:PlaySound(2,6),
|
|
|
|
-62:StopSound(1,2),
|
2013-06-01 17:08:35 +00:00
|
|
|
-63:strcmp(2,3),
|
|
|
|
-64:stricmp(2,3),
|
|
|
|
-64:strcasecmp(2,3), // an alias for stricmp
|
|
|
|
-65:StrLeft(2),
|
|
|
|
-66:StrRight(2),
|
|
|
|
-67:StrMid(3),
|
2013-06-01 17:18:58 +00:00
|
|
|
-68:GetActorClass(1),
|
|
|
|
-69:GetWeapon(0),
|
2013-06-01 17:47:36 +00:00
|
|
|
-70:SoundVolume(3),
|
2013-06-03 00:10:53 +00:00
|
|
|
-71:PlayActorSound(2,6),
|
2013-06-05 02:16:51 +00:00
|
|
|
-72:SpawnDecal(2,6),
|
2013-06-06 21:54:32 +00:00
|
|
|
-73:CheckFont(1),
|
2013-08-11 19:03:36 +00:00
|
|
|
-74:DropItem(2,4),
|
2013-08-12 20:39:37 +00:00
|
|
|
-75:CheckFlag(2),
|
2014-02-05 01:37:19 +00:00
|
|
|
-76:SetLineActivation(2),
|
|
|
|
-77:GetLineActivation(1),
|
2014-04-07 11:24:55 +00:00
|
|
|
-78:GetActorPowerupTics(2),
|
2014-05-08 07:37:57 +00:00
|
|
|
-79:ChangeActorAngle(2,3),
|
|
|
|
-80:ChangeActorPitch(2,3),
|
2014-08-08 07:26:08 +00:00
|
|
|
-81:GetArmorInfo(1),
|
2014-09-20 00:57:02 +00:00
|
|
|
-82:DropInventory(2),
|
2014-10-20 00:55:32 +00:00
|
|
|
-83:PickActor(5,8),
|
2014-09-28 10:04:22 +00:00
|
|
|
-84:IsPointerEqual(2,4),
|
2014-09-28 22:51:14 +00:00
|
|
|
-85:CanRaiseActor(1),
|
2014-12-18 15:39:52 +00:00
|
|
|
-86:SetActorTeleFog(3),
|
|
|
|
-87:SwapActorTeleFog(1),
|
2015-01-05 14:49:36 +00:00
|
|
|
-88:SetActorRoll(2),
|
|
|
|
-89:ChangeActorRoll(2,3),
|
|
|
|
-90:GetActorRoll(1),
|
2015-03-02 16:03:33 +00:00
|
|
|
-91:QuakeEx(8,12),
|
2015-10-26 17:19:51 +00:00
|
|
|
-92:Warp(6,11),
|
2015-12-22 16:01:35 +00:00
|
|
|
-93:GetMaxInventory(2),
|
2016-01-09 11:11:45 +00:00
|
|
|
-94:SetSectorDamage(2,5),
|
2016-01-09 11:16:16 +00:00
|
|
|
-95:SetSectorTerrain(3),
|
2016-01-21 16:09:16 +00:00
|
|
|
-96:SpawnParticle(8,15),
|
|
|
|
|
2013-06-01 18:01:53 +00:00
|
|
|
// Zandronum's
|
|
|
|
-100:ResetMap(0),
|
|
|
|
-101:PlayerIsSpectator(1),
|
|
|
|
-102:ConsolePlayerNumber(0),
|
|
|
|
-103:GetTeamProperty(2),
|
|
|
|
-104:GetPlayerLivesLeft(1),
|
|
|
|
-105:SetPlayerLivesLeft(2),
|
|
|
|
-106:KickFromGame(2),
|
2014-10-05 20:09:15 +00:00
|
|
|
-107:GetGamemodeState(0),
|
|
|
|
-108:SetDBEntry(3),
|
|
|
|
-109:GetDBEntry(2),
|
|
|
|
-110:SetDBEntryString(3),
|
|
|
|
-111:GetDBEntryString(2),
|
|
|
|
-112:IncrementDBEntry(3),
|
|
|
|
-113:PlayerIsLoggedIn(1),
|
|
|
|
-114:GetPlayerAccountName(1),
|
|
|
|
-115:SortDBEntries(4),
|
|
|
|
-116:CountDBResults(1),
|
|
|
|
-117:FreeDBResults(1),
|
|
|
|
-118:GetDBResultKeyString(2),
|
|
|
|
-119:GetDBResultValueString(2),
|
|
|
|
-120:GetDBResultValue(2),
|
|
|
|
-121:GetDBEntryRank(3),
|
|
|
|
-122:RequestScriptPuke(4),
|
|
|
|
-123:BeginDBTransaction(0),
|
|
|
|
-124:EndDBTransaction(0),
|
|
|
|
-125:GetDBEntries(1),
|
2013-06-01 18:01:53 +00:00
|
|
|
|
2012-11-10 03:24:29 +00:00
|
|
|
// ZDaemon's
|
2015-03-02 20:25:50 +00:00
|
|
|
-19620:GetTeamScore(1),
|
|
|
|
-19621:SetTeamScore(2),
|
2012-11-10 03:24:29 +00:00
|
|
|
|
2013-06-01 18:01:53 +00:00
|
|
|
-100000:__EndOfList__(10);
|
2009-05-11 21:07:27 +00:00
|
|
|
|