- added ACS CheckActprClass function

- fixed: When a blasted actor collided with another one this other actor's
  DONTBLAST flag was not checked.
- added a global DamageFactor actor property. All damage this actor takes is multiplied
  by this factor in addition to damage type specific damage factors.


SVN r1915 (trunk)
This commit is contained in:
Christoph Oelckers 2009-10-15 20:09:22 +00:00
parent d4de0095b1
commit fd63793e4a

View file

@ -243,6 +243,7 @@ special
-24:SetUserVariable(3),
-25:GetUserVariable(2),
-26:Radius_Quake2(6),
-27:CheckActorClass(2),
-1000:__EndOfList__(10);