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- ACC update for Sector_Changeflags's damage properties.
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2 changed files with 7 additions and 1 deletions
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@ -958,6 +958,12 @@
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#define SECF_NOFALLINGDAMAGE 2
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#define SECF_FLOORDROP 4
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#define SECF_NORESPAWN 8
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#define SECF_FRICTION 16
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#define SECF_PUSH 32
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#define SECF_SILENTMOVE 64
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#define SECF_DMGTERRAINFX 128
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#define SECF_DMGENDGODMODE 256
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#define SECF_DMGENDLEVEL 512
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#define BLOCKF_CREATURES 1
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#define BLOCKF_MONSTERS 2
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@ -337,7 +337,7 @@ special
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-91:QuakeEx(8,12),
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-92:Warp(6,11),
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-93:GetMaxInventory(2),
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-94:SetSectorDamage(2,6),
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-94:SetSectorDamage(2,5),
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// Zandronum's
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-100:ResetMap(0),
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