- ACC update for Sector_Changeflags's damage properties.

This commit is contained in:
Christoph Oelckers 2016-01-09 12:11:45 +01:00
parent 70fe03f7d4
commit 7b90d74bc5
2 changed files with 7 additions and 1 deletions

View file

@ -958,6 +958,12 @@
#define SECF_NOFALLINGDAMAGE 2
#define SECF_FLOORDROP 4
#define SECF_NORESPAWN 8
#define SECF_FRICTION 16
#define SECF_PUSH 32
#define SECF_SILENTMOVE 64
#define SECF_DMGTERRAINFX 128
#define SECF_DMGENDGODMODE 256
#define SECF_DMGENDLEVEL 512
#define BLOCKF_CREATURES 1
#define BLOCKF_MONSTERS 2

View file

@ -337,7 +337,7 @@ special
-91:QuakeEx(8,12),
-92:Warp(6,11),
-93:GetMaxInventory(2),
-94:SetSectorDamage(2,6),
-94:SetSectorDamage(2,5),
// Zandronum's
-100:ResetMap(0),