Correct max argument counts for various specials

This commit is contained in:
Randy Heit 2014-02-04 19:40:13 -06:00
parent 91f15ae3fb
commit 9254deb627

View file

@ -14,11 +14,11 @@ special
7:Polyobj_DoorSwing(4),
8:Polyobj_DoorSlide(5),
9:Line_Horizon(0),
10:Door_Close(2),
10:Door_Close(2,3),
11:Door_Open(2,3),
12:Door_Raise(3,4),
13:Door_LockedRaise(4,5),
14:Door_Animated(3),
14:Door_Animated(3,4),
15:Autosave(0),
// 16:Transfer_WallLight
17:Thing_Raise(1),
@ -75,7 +75,7 @@ special
68:Floor_MoveToValueTimes8(4),
69:Ceiling_MoveToValueTimes8(4),
70:Teleport(1,3),
71:Teleport_NoFog(1,3),
71:Teleport_NoFog(1,4),
72:ThrustThing(2,4),
73:DamageThing(1,2),
74:Teleport_NewMap(2,3),
@ -212,7 +212,7 @@ special
// 225:Scroll_Texture_Offsets,
226:ACS_ExecuteAlways(2,5),
// 227:PointPush_SetForce,
228:Plat_RaiseAndStayTx0(2),
228:Plat_RaiseAndStayTx0(2,3),
229:Thing_SetGoal(3,4),
230:Plat_UpByValueStayTx(3),
231:Plat_ToggleCeiling(1),
@ -235,7 +235,7 @@ special
248:HealThing(1,2),
249:Door_CloseWaitOpen(3, 4),
250:Floor_Donut(3),
251:FloorAndCeiling_LowerRaise(3),
251:FloorAndCeiling_LowerRaise(3,4),
252:Ceiling_RaiseToNearest(2),
253:Ceiling_LowerToLowest(2),
254:Ceiling_LowerToFloor(2),