- new specials.

This commit is contained in:
Christoph Oelckers 2016-01-29 09:21:57 +01:00
parent ab65e882d0
commit 9649b1fa55

View file

@ -44,14 +44,14 @@ special
37:Floor_MoveToValue(3,5),
38:Ceiling_Waggle(5),
39:Teleport_ZombieChanger(2),
40:Ceiling_LowerByValue(3),
41:Ceiling_RaiseByValue(3),
40:Ceiling_LowerByValue(3,4),
41:Ceiling_RaiseByValue(3,4),
42:Ceiling_CrushAndRaise(3,4),
43:Ceiling_LowerAndCrush(3,4),
44:Ceiling_CrushStop(1),
45:Ceiling_CrushRaiseAndStay(3,4),
46:Floor_CrushStop(1),
47:Ceiling_MoveToValue(3,4),
47:Ceiling_MoveToValue(3,5),
// 48:Sector_Attach3dMidtex
49:GlassBreak(0,1),
// 50:ExtraFloor_LightOnly
@ -73,7 +73,7 @@ special
66:Floor_LowerInstant(3,4),
67:Floor_RaiseInstant(3,5),
68:Floor_MoveToValueTimes8(4,5),
69:Ceiling_MoveToValueTimes8(4),
69:Ceiling_MoveToValueTimes8(4,5),
70:Teleport(1,3),
71:Teleport_NoFog(1,4),
72:ThrustThing(2,4),
@ -111,7 +111,6 @@ special
104:Ceiling_CrushAndRaiseSilentDist(4,5),
105:Door_WaitRaise(4,5),
106:Door_WaitClose(3,4),
107:Floor_LowerToLowestCeiling(2,3),
109:Light_ForceLightning(1),
110:Light_RaiseByValue(2),
@ -180,14 +179,14 @@ special
188:Sector_SetCeilingScale(5),
189:Sector_SetFloorScale(5),
191:SetPlayerProperty(3),
192:Ceiling_LowerToHighestFloor(2),
193:Ceiling_LowerInstant(3),
194:Ceiling_RaiseInstant(3),
192:Ceiling_LowerToHighestFloor(2,4),
193:Ceiling_LowerInstant(3,5),
194:Ceiling_RaiseInstant(3,4),
195:Ceiling_CrushRaiseAndStayA(4,5),
196:Ceiling_CrushAndRaiseA(4,5),
197:Ceiling_CrushAndRaiseSilentA(4,5),
198:Ceiling_RaiseByValueTimes8(3),
199:Ceiling_LowerByValueTimes8(3),
198:Ceiling_RaiseByValueTimes8(3,4),
199:Ceiling_LowerByValueTimes8(3,4),
200:Generic_Floor(5),
201:Generic_Ceiling(5),
202:Generic_Door(5),
@ -240,13 +239,31 @@ special
249:Door_CloseWaitOpen(3, 4),
250:Floor_Donut(3),
251:FloorAndCeiling_LowerRaise(3,4),
252:Ceiling_RaiseToNearest(2),
253:Ceiling_LowerToLowest(2),
254:Ceiling_LowerToFloor(2),
252:Ceiling_RaiseToNearest(2,3),
253:Ceiling_LowerToLowest(2,4),
254:Ceiling_LowerToFloor(2,4),
255:Ceiling_CrushRaiseAndStaySilA(4,5),
// These are specialized versions of the Generic_* specials which are defined for EE Extradata.
256:Floor_LowerToHighestEE(2, 3),
257:Floor_RaiseToLowest(2, 3),
258:Floor_LowerToLowestCeiling(2,3),
259:Floor_RaiseToCeiling(2, 4),
260:Floor_ToCeilingInstant(1, 3),
261:Floor_LowerByTexture(2, 3),
262:Ceiling_RaiseToHighest(2, 3),
263:Ceiling_ToHighestInstant(1, 3),
264:Ceiling_LowerToNearest(2, 4),
265:Ceiling_RaiseToLowest(2, 3),
266:Ceiling_RaiseToHighestFloor(2, 3),
267:Ceiling_ToFloorInstant(1, 3),
268:Ceiling_RaiseByTexture(2, 3),
269:Ceiling_LowerByTexture(2, 4),
270:Stairs_BuildDownDoom(5),
271:Stairs_BuildUpDoomSync(4),
272:Stairs_BuildDownDoomSync(4),
// internal functions have negative values
-1:GetLineUDMFInt(2),