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- new specials.
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1 changed files with 30 additions and 13 deletions
43
zspecial.acs
43
zspecial.acs
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@ -44,14 +44,14 @@ special
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37:Floor_MoveToValue(3,5),
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38:Ceiling_Waggle(5),
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39:Teleport_ZombieChanger(2),
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40:Ceiling_LowerByValue(3),
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41:Ceiling_RaiseByValue(3),
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40:Ceiling_LowerByValue(3,4),
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41:Ceiling_RaiseByValue(3,4),
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42:Ceiling_CrushAndRaise(3,4),
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43:Ceiling_LowerAndCrush(3,4),
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44:Ceiling_CrushStop(1),
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45:Ceiling_CrushRaiseAndStay(3,4),
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46:Floor_CrushStop(1),
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47:Ceiling_MoveToValue(3,4),
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47:Ceiling_MoveToValue(3,5),
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// 48:Sector_Attach3dMidtex
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49:GlassBreak(0,1),
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// 50:ExtraFloor_LightOnly
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@ -73,7 +73,7 @@ special
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66:Floor_LowerInstant(3,4),
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67:Floor_RaiseInstant(3,5),
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68:Floor_MoveToValueTimes8(4,5),
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69:Ceiling_MoveToValueTimes8(4),
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69:Ceiling_MoveToValueTimes8(4,5),
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70:Teleport(1,3),
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71:Teleport_NoFog(1,4),
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72:ThrustThing(2,4),
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@ -111,7 +111,6 @@ special
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104:Ceiling_CrushAndRaiseSilentDist(4,5),
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105:Door_WaitRaise(4,5),
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106:Door_WaitClose(3,4),
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107:Floor_LowerToLowestCeiling(2,3),
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109:Light_ForceLightning(1),
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110:Light_RaiseByValue(2),
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@ -180,14 +179,14 @@ special
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188:Sector_SetCeilingScale(5),
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189:Sector_SetFloorScale(5),
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191:SetPlayerProperty(3),
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192:Ceiling_LowerToHighestFloor(2),
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193:Ceiling_LowerInstant(3),
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194:Ceiling_RaiseInstant(3),
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192:Ceiling_LowerToHighestFloor(2,4),
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193:Ceiling_LowerInstant(3,5),
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194:Ceiling_RaiseInstant(3,4),
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195:Ceiling_CrushRaiseAndStayA(4,5),
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196:Ceiling_CrushAndRaiseA(4,5),
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197:Ceiling_CrushAndRaiseSilentA(4,5),
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198:Ceiling_RaiseByValueTimes8(3),
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199:Ceiling_LowerByValueTimes8(3),
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198:Ceiling_RaiseByValueTimes8(3,4),
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199:Ceiling_LowerByValueTimes8(3,4),
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200:Generic_Floor(5),
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201:Generic_Ceiling(5),
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202:Generic_Door(5),
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@ -240,13 +239,31 @@ special
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249:Door_CloseWaitOpen(3, 4),
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250:Floor_Donut(3),
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251:FloorAndCeiling_LowerRaise(3,4),
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252:Ceiling_RaiseToNearest(2),
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253:Ceiling_LowerToLowest(2),
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254:Ceiling_LowerToFloor(2),
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252:Ceiling_RaiseToNearest(2,3),
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253:Ceiling_LowerToLowest(2,4),
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254:Ceiling_LowerToFloor(2,4),
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255:Ceiling_CrushRaiseAndStaySilA(4,5),
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// These are specialized versions of the Generic_* specials which are defined for EE Extradata.
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256:Floor_LowerToHighestEE(2, 3),
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257:Floor_RaiseToLowest(2, 3),
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258:Floor_LowerToLowestCeiling(2,3),
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259:Floor_RaiseToCeiling(2, 4),
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260:Floor_ToCeilingInstant(1, 3),
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261:Floor_LowerByTexture(2, 3),
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262:Ceiling_RaiseToHighest(2, 3),
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263:Ceiling_ToHighestInstant(1, 3),
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264:Ceiling_LowerToNearest(2, 4),
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265:Ceiling_RaiseToLowest(2, 3),
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266:Ceiling_RaiseToHighestFloor(2, 3),
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267:Ceiling_ToFloorInstant(1, 3),
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268:Ceiling_RaiseByTexture(2, 3),
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269:Ceiling_LowerByTexture(2, 4),
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270:Stairs_BuildDownDoom(5),
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271:Stairs_BuildUpDoomSync(4),
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272:Stairs_BuildDownDoomSync(4),
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// internal functions have negative values
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-1:GetLineUDMFInt(2),
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