Commit Graph

185 Commits

Author SHA1 Message Date
Yamagi Burmeister e5bc9d08ec No console window for the client 2012-06-05 11:02:48 +02:00
Yamagi Burmeister bf590cbba5 Clean up the Makefile 2012-06-05 10:37:34 +02:00
Yamagi Burmeister 67a147014a Reenable retexturing 2012-06-05 10:06:13 +02:00
Yamagi Burmeister d1008a564d Port OpenAL to Windows and enable it by default 2012-06-05 09:57:30 +02:00
Yamagi Burmeister 7b01ac3452 Fix build under !Windows 2012-06-04 14:07:32 +02:00
Yamagi Burmeister 7c41b66821 Merge branch 'windows' of github.com:yquake2/yquake2 into windows
Conflicts:
	Makefile
	TODO
	src/windows/header/winquake.h
	src/windows/system.c
2012-06-04 14:04:11 +02:00
Yamagi Burmeister a8b9183664 Build all targets on Windows 2012-06-04 12:47:28 +02:00
Yamagi Burmeister 51869fbc9d Add qgl.c for Windows
This file was taken from ioQuake2 and altered for inclusion in Yamagi
Quake II.
2012-06-04 12:42:55 +02:00
Yamagi Burmeister 6f9b75f89f More changes to the Makefile for the refresher 2012-06-04 12:02:05 +02:00
Yamagi Burmeister e652f32a64 Makefile support for the refresher under Windows 2012-06-04 11:49:11 +02:00
Yamagi Burmeister 2672495c3f Build the client by default under Windows 2012-06-04 11:15:53 +02:00
Yamagi Burmeister 86f89fce22 Implement vid.c for Windows
This file was taken from ioQuake2 and modified to work with Yamagi Quake
II. It may not be perfect yet, but should be good enough to the client
up and running.
2012-06-04 11:09:43 +02:00
Yamagi Burmeister a4609fc42b Use correct include pathes to SDL under Windows 2012-06-04 10:02:01 +02:00
Yamagi Burmeister 93f518e7b5 Initial Makefile suppport for the client under Windows 2012-06-04 09:51:17 +02:00
Yamagi Burmeister 65a7ac596d Port the game.so to Windows
The game.so hasn't any platform depended code, therefore this
rudimentary port can be done with Makefile magic. There are
some TODOs left, they'll be resolved later on.
2012-06-04 09:32:35 +02:00
Yamagi Burmeister 1a3b54b27e Move glob.c and glob.h to common
We need glob_match() for Windows
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 9618483d48 Add linker flags for Windows 2012-06-04 09:13:30 +02:00
Yamagi Burmeister f3bead4f6b Add Windows network functions in network.c
This file was taken from ioQuake2 and refactored to match Yamagi Quake
II. It would be nice to have IPv6 support and to remove the old IPX
cruft, but that happen now.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 05f7e37c77 Add memory handling functions in mem.c
This code was taken from ioQuake2, refactored into an own file and
altered for the inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister d80b8e7d37 Alter the Makefile again to bootstrap Windows
This version of the Makefile adds a horrible workaround for Windows
broken "mkdir". It'll be resolved before the first CFT is released.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 0eb042555b Add conproc.c and the coresponding header
conproc.c implements support functions for the console windows used by
the dedicated server. It was taken from ioQuake2 and cleaned up for the
inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 09fc72fb60 Add preliminary support for Windows to the Makefile
This is incomplete but should be sufficent to build q2ded on Windows as
soon as the sourcefile are added.
2012-06-04 09:13:29 +02:00
Yamagi Burmeister 99520d1331 Implemented the new random generator in shared.h instead of common.h 2012-06-04 09:13:29 +02:00
Yamagi Burmeister 056f4d287b Add rand.c, an implementation of G. Marsaglia KISS PRNG 2012-06-04 09:13:29 +02:00
Yamagi Burmeister c5cdccb97f Move glob.c and glob.h to common
We need glob_match() for Windows
2012-06-03 15:26:31 +02:00
Yamagi Burmeister a8e402705a Add linker flags for Windows 2012-06-03 15:20:59 +02:00
Yamagi Burmeister 5133dad7a2 Add Windows network functions in network.c
This file was taken from ioQuake2 and refactored to match Yamagi Quake
II. It would be nice to have IPv6 support and to remove the old IPX
cruft, but that happen now.
2012-06-03 15:07:36 +02:00
Yamagi Burmeister 6e2bbf2f44 Add memory handling functions in mem.c
This code was taken from ioQuake2, refactored into an own file and
altered for the inclusion in Yamagi Quake II.
2012-06-03 14:08:31 +02:00
Yamagi Burmeister d43e10b1b0 Alter the Makefile again to bootstrap Windows
This version of the Makefile adds a horrible workaround for Windows
broken "mkdir". It'll be resolved before the first CFT is released.
2012-06-03 13:06:48 +02:00
Yamagi Burmeister 75425ce987 Add conproc.c and the coresponding header
conproc.c implements support functions for the console windows used by
the dedicated server. It was taken from ioQuake2 and cleaned up for the
inclusion in Yamagi Quake II.
2012-06-03 12:14:05 +02:00
Yamagi Burmeister 72145227d7 Add preliminary support for Windows to the Makefile
This is incomplete but should be sufficent to build q2ded on Windows as
soon as the sourcefile are added.
2012-06-03 11:18:26 +02:00
Yamagi Burmeister a0ccf86660 Implemented the new random generator in shared.h instead of common.h 2012-06-02 11:32:45 +02:00
Yamagi Burmeister 97f7ba0610 Add rand.c, an implementation of G. Marsaglia KISS PRNG 2012-06-02 10:56:40 +02:00
Christoph Mallon 3c7539b417 Simplify the test whether the architecture is supported. 2012-04-30 08:35:40 +02:00
Christoph Mallon 2867c00d61 Do not overwrite CC. 2012-04-30 08:35:10 +02:00
Christoph Mallon ab034114b4 Whitespace fixes. 2012-04-30 08:25:59 +02:00
Yamagi Burmeister dc3e2bd3b4 Mention openal-soft in the Makefile 2012-04-29 16:16:44 +02:00
Daniel Gibson 8612950e0a Make SYSTEMWIDE options in Makefile configurable from Console
With the WITH_SYSTEMWIDE (yes/no) and WITH_SYSTEMDIR (actual path) options
2012-04-29 15:54:15 +02:00
Daniel Gibson ebccfc63df Remove need to link against libopenal
libopenal is loaded with dlopen() and for all used alBla and alcBla functions
there are function pointers (just like thee qgl stuff for OpenGL).
Thus there's no need to link against libopenal on compile-time.

There were a few occurences of "normal" openal functions (al* instead of qal*)
- they are fixed now.

This allows to use a yquake2 version compield with WITH_OPENAL=yes to be used
on systems that have no libopenal installed (the standard SDL sound backend
will be used then).
2012-04-29 15:24:14 +02:00
Daniel Gibson 669a78de12 Compiletime options in Makefile overwritable from console
And a small fix that shuts up a compiler warning
2012-04-28 19:38:07 +00:00
Yamagi Burmeister 905b31a918 Integrate OpenAL into the options system 2012-04-25 10:09:30 +00:00
Yamagi Burmeister 2c3c203097 Merge out new options framework from the trunk 2012-04-25 09:57:17 +00:00
Yamagi Burmeister a00ce8dee3 Typos :/ 2012-04-25 09:32:36 +00:00
Yamagi Burmeister 3d84b624c7 Allow the setting of user defined options in the Makefile 2012-04-25 09:32:11 +00:00
Yamagi Burmeister 03015a686b Hide music playback from CD behind CDA 2012-04-25 08:53:25 +00:00
Yamagi Burmeister f836cef4c4 Rename qal_api.c to unix/qal.c and qal_api.h to unix/header/qal.h.
Both files are platform dependend and won't work on non unixoid
platforms.
2012-04-24 14:20:01 +00:00
Yamagi Burmeister 4ff4bf09e9 Merge the trunk back into the openal branch. 2012-04-23 14:09:33 +00:00
Daniel Gibson f4d5040a73 Add OpenAL stuff to Makefile, make it compile and work (no streaming sound yet)
It works \o/
It's still hacky so it needs more work.
And streaming sound (OGG music, sound from videos) is still missing.
2012-04-22 00:24:50 +00:00
Yamagi Burmeister df0347bde0 Do not link the X11 libs used for setting the gamma 2012-04-19 13:25:51 +00:00
Yamagi Burmeister 179ec5538e Move strlwr() into shared.c and don't link main.c into the refresher 2012-04-19 13:22:50 +00:00