nuclide/Source/Server
2019-01-14 16:13:20 +01:00
..
.kdev4 Added mp_winlimit and fixed a bug with selecting the C4 Bomb as well as changed the way input works during freezetime. 2018-01-29 09:03:22 -08:00
Bot Commited some minor stuff, unimportant 2019-01-04 05:56:14 +01:00
Ammo.c - Changed mp_fillweapons to fcs_fillweapons to reflect its origin 2018-12-05 17:02:49 +01:00
ArmouryEntity.c Fixed env_sprite functionality. 2019-01-04 21:39:07 +01:00
Client.c Added missing escape-zone, vip-zone and defusal-kit HUD icons 2019-01-05 20:28:31 +01:00
Damage.c Fix the 'kill' command 2019-01-06 00:22:06 +01:00
Defs.h Renamed sv_voxannounce to fcs_voxannounce. As it is FreeCS specific. 2019-01-05 16:33:39 +01:00
DefsFields.h Finally added the 5th weapon slot, where the C4 rightfully belongs. 2019-01-05 21:35:38 +01:00
Footsteps.c - Added everything needed for networked sprays 2019-01-03 02:26:39 +01:00
func_bomb_target.cpp func_bomb_target: Fix triggering upon C4 explosion. 2019-01-10 11:14:13 +01:00
func_buyzone.cpp Cleaned up func_buyzones' Game_CreateBuyZones to not use findchain. 2019-01-05 08:58:21 +01:00
func_escapezone.cpp Added missing escape-zone, vip-zone and defusal-kit HUD icons 2019-01-05 20:28:31 +01:00
func_hostage_rescue.cpp hostage_entity: Slightly better pathing, by walking to the last-traceable position of the rescuer 2019-01-05 10:39:09 +01:00
func_vip_safetyzone.cpp Added missing escape-zone, vip-zone and defusal-kit HUD icons 2019-01-05 20:28:31 +01:00
hostage_entity.cpp Fixed some rendering-frame bugs (stuff that doesn't belong...) 2019-01-14 16:13:20 +01:00
info_hostage_rescue.cpp Cleaned up func_buyzones' Game_CreateBuyZones to not use findchain. 2019-01-05 08:58:21 +01:00
info_map_parameters.cpp Moved info_map_parameters into its own entity file, removed the old associated fields. 2019-01-04 21:58:19 +01:00
Input.c Swapped the internal button bits for use/attack2 as it was causing problems in new engine binaries. 2018-12-05 20:52:27 +01:00
Light.c Moved all entity field definitions into one file. 2018-12-09 05:58:28 +01:00
Main.c worldspawn: Make sure it's only called once, to avoid multiple worldspawn entities (this can happen...) from messing everything up. 2019-01-06 21:59:58 +01:00
Makefile Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Money.c Changed the FreeCS Project license to MIT. 2018-06-14 12:05:23 +02:00
Player.c Fixed some rendering-frame bugs (stuff that doesn't belong...) 2019-01-14 16:13:20 +01:00
progs.src Added custom GLSL with support for the new gl_fake16bit, gl_affinemodels 2019-01-05 02:02:12 +01:00
Rules.c Fixed you starting with more than the allowed money. Now respecting the limtis. 2019-01-05 18:29:35 +01:00
Server.kdev4 Progs update 2018-01-24 10:36:09 -08:00
Spawn.c Fix the C4 Bomb not being cleared from the inventory after every round. 2019-01-06 22:00:17 +01:00
Timer.c Renamed sv_voxannounce to fcs_voxannounce. As it is FreeCS specific. 2019-01-05 16:33:39 +01:00
TraceAttack.c - Added everything needed for networked sprays 2019-01-03 02:26:39 +01:00
Triggers.c Changed the FreeCS Project license to MIT. 2018-06-14 12:05:23 +02:00
Vox.c Changed the FreeCS Project license to MIT. 2018-06-14 12:05:23 +02:00