Commit graph

53 commits

Author SHA1 Message Date
Walter Julius Hennecke
bb3653a36f Expanded lua weapon library 2012-03-19 22:45:25 +01:00
Walter Julius Hennecke
a75fc81ac4 Removed some unsused code from g_cmds.c
Backed it up to old_code/g_cmds.c
2012-03-19 12:11:23 +01:00
Walter Julius Hennecke
caaa5786b1 Removed old unused code from g_weapon.c
Backup copy of the code in /old_code/g_weapon.c.
2012-03-19 11:45:50 +01:00
Walter Julius Hennecke
0acb013a7a Renamed weapons in weapon_t ...
... to more common names WP_0 to WP_15.
2012-03-16 13:05:41 +01:00
Walter Julius Hennecke
5732476c65 Forgot to comit those changes
They are for the new rpgxEF version
2012-01-24 09:26:54 +01:00
Walter Julius Hennecke
03e1822a02 Added SVF_NOCLIENT to some entities
Most of them game logic entities such as target_boolean or target_warp.
2012-01-20 20:53:31 +01:00
Walter Julius Hennecke
72282734b4 sql 2011-12-27 12:28:54 +01:00
Walter Julius Hennecke
4bc8f3f4d1 sql fatures 2011-12-16 21:41:27 +01:00
Walter Julius Hennecke
bc33c63ed6 Sql features 2011-12-16 21:09:23 +01:00
Walter Julius Hennecke
1b7a1afe07 Added md5 hash for sql, removed old sql stuff 2011-12-16 11:14:13 +01:00
Walter Julius Hennecke
63cf3982f2 More changes for sql 2011-12-16 10:24:25 +01:00
Walter Julius Hennecke
ca521fef64 More work on Sql support 2011-12-16 00:41:23 +01:00
Walter Julius Hennecke
9305510524 Worked a bit on the SQL features
Mysql support droped for now as it can't be linked in statically.
Sqlite is now compiled in statically.
2011-12-16 00:04:51 +01:00
Walter Julius Hennecke
1236ad50b4 func_stasis_door
Worked on func_stasis_door ... as it is now it'll crash the game :P
2011-12-13 13:05:06 +01:00
Walter Julius Hennecke
84b478230d More work on func_stasis_door
It's not working like I want yet. Guess it's better to grab pan and paper
now and do a bit of thinking ...
2011-12-13 10:19:01 +01:00
Walter Julius Hennecke
43bd3c87dc func_stasis_door
- Fixed bug leading to crash
- Started to work door togling (just testing out a few things for now)
2011-12-12 23:59:32 +01:00
Walter Julius Hennecke
cf63b37933 Updated version macro 2011-12-12 17:56:22 +01:00
Walter Julius Hennecke
4f7dc8a382 Removed an unused rpgxEF only var from entitystate_s 2011-12-12 17:46:18 +01:00
Walter Julius Hennecke
166aa1db94 Have rewritten the spawn function of func_stasis_door.
Changed the complete setup so areaportal states can be adjusted now.
This entity still needs a lot of work but we are on a good way now.
You don't mind if I work a bit more on this entity do you Harry?
2011-12-10 00:03:03 +01:00
Walter Julius Hennecke
046c6a4e8e Critical bugfixes ...
- Fixed errors preventing any map from beeing loaded
- Fix for func_stasis_door ... so they don't crash the game anymore when loading maps containing them.
2011-12-08 19:30:38 +01:00
Walter Julius Hennecke
c9624b4ff5 Added more functions to lua_refent 2011-12-08 13:51:43 +01:00
Walter Julius Hennecke
8441147b55 . 2011-12-07 12:56:34 +01:00
Walter Julius Hennecke
e47dd4b792 . 2011-12-07 12:10:26 +01:00
Walter Julius Hennecke
268f6dcc74 Some cgame lua things 2011-12-06 14:15:21 +01:00
Walter Julius Hennecke
b45d86b603 Continued work on client lua support 2011-12-06 00:36:06 +01:00
Walter Julius Hennecke
d3e0d7be93 forgot some more files lol 2011-12-05 19:22:14 +01:00
Walter Julius Hennecke
25f31e0255 started adding cgame lua support 2011-12-05 19:19:16 +01:00
Walter Julius Hennecke
5c82193457 changes not worth mentioning 2011-12-05 17:04:34 +01:00
Walter Julius Hennecke
f4b86b4576 more fixes as result of code analysis 2011-12-05 11:56:52 +01:00
Walter Julius Hennecke
958501a9e3 Added ToDo.txt files to cgame, game, and ui. 2011-12-05 10:33:40 +01:00
Walter Julius Hennecke
2116049ae7 forgot to commit those 2011-12-05 10:18:05 +01:00
Walter Julius Hennecke
28e548969f same as last commit 2011-12-05 10:15:56 +01:00
Walter Julius Hennecke
12ed3c567a Removed more unsued stuff, renamed more files 2011-12-05 09:58:30 +01:00
Walter Julius Hennecke
ff55f1a1ab Removed unused files, renamed some files 2011-12-05 09:29:58 +01:00
UberGames
e03c490c2f Some fixes ... 2011-08-02 23:56:32 +02:00
UberGames
f10493a98d Some minor fixes... 2011-08-02 13:55:24 +02:00
UberGames
aaa362beea Fixes for getter and setter in lua entity library. 2011-07-28 14:14:06 +02:00
UberGames
b968dcbd47 All String getters now either return a valid string or nil. 2011-07-28 13:20:12 +02:00
UberGames
5d200c8947 Even more getters and setters... and I'm far from finished xD. 2011-07-26 18:19:18 +02:00
UberGames
a7ce8bdabb Set maximum number of lua VMs to 3 on game: one for maps, one for lua mods, and one for customizeable weapons (WIP, slow progress).
Started adding a lot of getters and setters to lua entity library.
2011-07-26 13:08:07 +02:00
UberGames
166ef0cad7 Added lua library cvar which allows to get the values of cvars in lua. 2011-07-26 00:02:53 +02:00
UberGames
af89563973 Added Multithreading to Lua where it made sense. 2011-07-25 20:02:07 +02:00
UberGames
0564166919 Started work on lua library for trace_t.
Started work on lua library for weapons.
2011-07-24 00:29:04 +02:00
UberGames
8af8e25a22 Debugged LUA PlaySound function.
Changed version to "Beta 8.4.7 wc1", Beta 8.4.7 working copy 1.
2011-07-22 22:08:45 +02:00
UberGames
e304aea758 Added changes to target_levlchange suggested by Harry Young and
fixed a bug in it I discovered by doing so.
Fixed a bug in target_serverchange.
2011-07-22 10:52:53 +02:00
UberGames
ec6287e156 Added modified version of a fix for fx_fountain submitted by Harry Young. Thank you. 2011-07-19 13:59:59 +02:00
UberGames
2a1f7b4263 lol don't know what I fixed/added anymore sorry 2011-07-19 13:51:15 +02:00
UberGames
0eed14f78c fixed all compile warning in ui 2011-06-15 09:13:31 +02:00
UberGames
685e93ad79 some minor fixes 2011-06-15 08:46:11 +02:00
UberGames
f5f25895d8 fixed all compile warning in game 2011-06-09 13:31:41 +02:00