Commit graph

  • e0b5334b35 Added defualt .gitignore file master Walter Julius 'GSIO01' Hennecke 2012-09-07 17:11:31 +0200
  • 1d8f960ebb *Added Selfdestruct-sounds and a map to test them with both english and german audio-settings *added folder RPG-X2 and put everything in there that might later become part of a .pk3 (excluding lua-associated files as they'll stand alone) Harry Young 2012-07-25 03:22:33 +0200
  • 720d92fd0d Synch with rpgxEF Edition (Updated Makefiles) unknown 2012-07-06 15:48:30 +0200
  • c2cca2738c since this one isn't supposed for rpgxef i turnde the xtra-defines 0 Harry Young 2012-06-05 23:13:36 +0200
  • 927bd83488 Synchronising with rpgxEF edition Walter Julius Hennecke 2012-05-08 13:46:44 +0200
  • 0e5dac2239 Updated Makefiles Walter Julius Hennecke 2012-05-05 16:57:18 +0200
  • d55b82fdc3 Revert of changes made by mistake Walter Julius Hennecke 2012-05-05 16:53:56 +0200
  • 8bd25cb50b Makefile update and removed expat Walter Julius Hennecke 2012-05-05 16:34:57 +0200
  • c8f750721c Updated README.txt Walter Julius Hennecke 2012-05-05 14:13:02 +0200
  • 8041829d0a Preparations for xml file support Walter Julius Hennecke 2012-03-23 17:09:04 +0100
  • f37aa76108 Preparations for xml file support Walter Julius Hennecke 2012-03-23 17:07:04 +0100
  • c2fb13c60e Did some more cleanup Walter Julius Hennecke 2012-03-23 16:28:47 +0100
  • c31e361dae Removed g_pMod cvars Walter Julius Hennecke 2012-03-23 16:23:32 +0100
  • 600b5a28a3 Did some cleanup and added additional cvars Walter Julius Hennecke 2012-03-23 15:24:16 +0100
  • dcf4bf2ee7 Forgot to commit these changes .... Walter Julius Hennecke 2012-03-19 23:14:54 +0100
  • 13407df2f5 Extended sqlite implementation Walter Julius Hennecke 2012-03-19 23:13:06 +0100
  • bb3653a36f Expanded lua weapon library Walter Julius Hennecke 2012-03-19 22:45:25 +0100
  • a75fc81ac4 Removed some unsused code from g_cmds.c Walter Julius Hennecke 2012-03-19 12:11:23 +0100
  • caaa5786b1 Removed old unused code from g_weapon.c Walter Julius Hennecke 2012-03-19 11:45:50 +0100
  • 0acb013a7a Renamed weapons in weapon_t ... Walter Julius Hennecke 2012-03-16 13:05:41 +0100
  • f7ff41879b Reverting cross compile ... needs much more work Walter Julius Hennecke 2012-01-24 23:40:39 +0100
  • 54f7a556bc Added cross compile shellscripts (untested) Walter Julius Hennecke 2012-01-24 12:05:46 +0100
  • 5732476c65 Forgot to comit those changes Walter Julius Hennecke 2012-01-24 09:26:54 +0100
  • 03e1822a02 Added SVF_NOCLIENT to some entities Walter Julius Hennecke 2012-01-20 20:53:31 +0100
  • 4d99cb3e29 Update README.txt Walter Julius Hennecke 2012-01-14 19:10:19 +0100
  • 3a3a4ac90d Added missing md5.c and md5.h Walter Hennecke 2012-01-13 13:04:03 +0100
  • 44910ac294 Prepped g_cmds.c for sql-input (I hope, lol) also did a little fun mod for forcekill Later I will try to possibly write more Command-descriptions and - if I find out how - might do a /help <command> Harry Young 2012-01-07 15:48:43 +0100
  • 5395962f20 Merge branch 'master' of git://github.com/UberGames/RPG-X2.git Harry Young 2011-12-27 14:51:13 +0100
  • 614cb686bc fx_plasma Harry Young 2011-12-27 14:50:34 +0100
  • 72282734b4 sql Walter Julius Hennecke 2011-12-27 12:28:54 +0100
  • 7483478a6f Added missing files Walter Julius Hennecke 2011-12-20 11:10:34 +0100
  • 19dc95e05d fx_borg_bolt *basically finished it, but I need the current origin of my targets, not the original. Don't know how to get that. *added a new folder 'testingstuff' for anything we generate for testing various things and put the folder 'maps in there' *also in there is a test-version of borg2 with a hardcoded fx_borg_bolt at the binary lift (somehow lua will class it as noclass...) *minor mod to game-makefile that prevented me from compiling Harry Young 2011-12-17 15:50:02 +0100
  • 4bc8f3f4d1 sql fatures Walter Julius Hennecke 2011-12-16 21:41:27 +0100
  • bc33c63ed6 Sql features Walter Julius Hennecke 2011-12-16 21:09:23 +0100
  • bac8df4e1f Worked on sql user db functions Walter Julius Hennecke 2011-12-16 11:43:16 +0100
  • 1b7a1afe07 Added md5 hash for sql, removed old sql stuff Walter Julius Hennecke 2011-12-16 11:14:13 +0100
  • 63cf3982f2 More changes for sql Walter Julius Hennecke 2011-12-16 10:24:25 +0100
  • 0fef2e2732 Modified makefiles Walter Julius Hennecke 2011-12-16 00:51:16 +0100
  • ca521fef64 More work on Sql support Walter Julius Hennecke 2011-12-16 00:41:23 +0100
  • 9305510524 Worked a bit on the SQL features Walter Julius Hennecke 2011-12-16 00:04:51 +0100
  • 9b3d21b1af Minor fix for opening stasis_door-AP Harry Young 2011-12-14 23:36:48 +0100
  • 3c3dcc5795 func_stasis_door Walter Julius Hennecke 2011-12-14 13:27:16 +0100
  • 964c631d8b Modified Makefile Added an Installpath and Parameter for my purposes removed allclean as that can be done with 'make clean all' Harry Young 2011-12-13 13:38:36 +0100
  • 1236ad50b4 func_stasis_door Walter Julius Hennecke 2011-12-13 13:05:06 +0100
  • d0c367a557 func_stasis_door Walter Julius Hennecke 2011-12-13 10:38:49 +0100
  • 09559579cc func_stasis_door Walter Julius Hennecke 2011-12-13 10:31:19 +0100
  • daf1201460 Forgot to adjust version Walter Julius Hennecke 2011-12-13 10:20:22 +0100
  • 84b478230d More work on func_stasis_door Walter Julius Hennecke 2011-12-13 10:19:01 +0100
  • 43bd3c87dc func_stasis_door Walter Julius Hennecke 2011-12-12 23:59:32 +0100
  • f6b13eb6c4 Have rewritten the Makefile in head folder Walter Julius Hennecke 2011-12-12 22:52:16 +0100
  • ac334633df Manual revert to make sure things are level here. Harry Young 2011-12-12 21:52:43 +0100
  • 4d0d25d1ad Fixed different versionnumbers Harry Young 2011-12-12 19:48:11 +0100
  • c9372420c6 Merge branch 'master' of git://github.com/UberGames/RPG-X2.git Harry Young 2011-12-12 19:40:09 +0100
  • 836078764e Critical bugfix Walter Julius Hennecke 2011-12-12 19:34:23 +0100
  • d3685e16d2 Critical and minor bugfixes Walter Julius Hennecke 2011-12-12 18:30:56 +0100
  • cf63b37933 Updated version macro Walter Julius Hennecke 2011-12-12 17:56:22 +0100
  • b940920c32 Merge branch 'master' of https://github.com/UberGames/RPG-X2 Walter Julius Hennecke 2011-12-12 17:47:03 +0100
  • 4f7dc8a382 Removed an unused rpgxEF only var from entitystate_s Walter Julius Hennecke 2011-12-12 17:46:18 +0100
  • 5721a7820a Readded cooking_steam and added toggle-functionality to fire, particlefire and electricfire Harry Young 2011-12-12 13:27:05 +0100
  • de20d8ba89 *Reintegrated the schimmery thing and prepped for some other fx. --There's a warning (other that '/*') in cgame that I dont know how to resolve *added floder maps for mapping resources -- first in is a map for testing all the fx in all their functionality (fxtest) Harry Young 2011-12-12 00:36:04 +0100
  • f8b8a8179d Fixed crash when trying to kickvote an invalid client Harry Young 2011-12-10 22:10:31 +0100
  • 0d1033212e Minor glitch but this one is verified to work ^^ (I simply trashed and reloaded everything to get it running again) Harry Young 2011-12-10 20:30:19 +0100
  • 6354e2ee50 had an idea about map_restart, don't know if this works tough... Harry Young 2011-12-10 20:11:40 +0100
  • 7125194664 Removals were my mistake. Tought they were redundant with game-lib and mover-lib whereas they actually are not. Harry Young 2011-12-10 13:08:03 +0100
  • db4eedafe1 Did some more work on func_stasis_door Walter Julius Hennecke 2011-12-10 00:42:24 +0100
  • 166aa1db94 Have rewritten the spawn function of func_stasis_door. Walter Julius Hennecke 2011-12-10 00:03:03 +0100
  • 43d044fe4f Finished the update as good as I could. Removed something from entity that is already in game. Harry Young 2011-12-09 15:52:19 +0100
  • aee590c176 Added/Updated Lua-descriptions for mover and cinematic (guesstimate) will do the rest once I'm back home. Harry Young 2011-12-09 10:41:49 +0100
  • 77f9f9e147 Added/Updated Lua-descriptions (some are guesstimates, tbc) Minor fix in g_spawn.c Harry Young 2011-12-09 01:58:06 +0100
  • 65f4ec4f0f A minor fix for func_stasis_door Walter Julius Hennecke 2011-12-08 19:51:35 +0100
  • 046c6a4e8e Critical bugfixes ... Walter Julius Hennecke 2011-12-08 19:30:38 +0100
  • c9624b4ff5 Added more functions to lua_refent Walter Julius Hennecke 2011-12-08 13:51:43 +0100
  • 8441147b55 . Walter Julius Hennecke 2011-12-07 12:56:34 +0100
  • 613bc7a1c3 . Walter Julius Hennecke 2011-12-07 12:50:10 +0100
  • 25e0ba4d64 Added lua library for refentities (not finished yet) Walter Julius Hennecke 2011-12-07 12:47:40 +0100
  • e47dd4b792 . Walter Julius Hennecke 2011-12-07 12:10:26 +0100
  • a6f1b5dac5 added table of contents-feature to pdf using “JPDFbookmarks“ Harry Young 2011-12-07 01:14:21 +0100
  • 3fd27395e8 Defined FX_AddLine3 and other minor things Harry Young 2011-12-07 00:12:33 +0100
  • 268f6dcc74 Some cgame lua things Walter Julius Hennecke 2011-12-06 14:15:21 +0100
  • b45d86b603 Continued work on client lua support Walter Julius Hennecke 2011-12-06 00:36:06 +0100
  • 0c24562b07 Fixed a bug in g_main.c where an entity was passed to an function insetead of its entity number. Walter Julius Hennecke 2011-12-06 00:13:56 +0100
  • f69ff3a240 Begin of fx-conversion and a minor change to the laser turret Harry Young 2011-12-05 23:07:12 +0100
  • 5931f48e12 Removed FX_DetailLevel Harry Young 2011-12-05 20:07:18 +0100
  • 0d3b6ad490 Merge branch 'master' of git://github.com/UberGames/RPG-X2.git Harry Young 2011-12-05 19:47:50 +0100
  • 90125906cb Fixes for misc_laser. Still need float to transfer alpha-channel from game to cgame Harry Young 2011-12-05 19:47:42 +0100
  • d3e0d7be93 forgot some more files lol Walter Julius Hennecke 2011-12-05 19:22:14 +0100
  • a25e243a03 started adding cgame lua support ... forgot to add two files Walter Julius Hennecke 2011-12-05 19:20:02 +0100
  • 25f31e0255 started adding cgame lua support Walter Julius Hennecke 2011-12-05 19:19:16 +0100
  • 252a52afdc ... Walter Julius Hennecke 2011-12-05 17:44:24 +0100
  • 27c653a790 Merge branch 'master' of https://github.com/UberGames/RPG-X2 Walter Julius Hennecke 2011-12-05 17:22:08 +0100
  • 48b671fade cgame/Makefile update Walter Julius Hennecke 2011-12-05 17:21:37 +0100
  • 61947264f6 Merge branch 'master' of git://github.com/UberGames/RPG-X2.git Harry Young 2011-12-05 17:13:11 +0100
  • 1fbd9796e2 Buggy fixes for misc_laser-turret Harry Young 2011-12-05 17:12:23 +0100
  • 5c82193457 changes not worth mentioning Walter Julius Hennecke 2011-12-05 17:04:34 +0100
  • b63fa5482f even more fixes Walter Julius Hennecke 2011-12-05 16:37:03 +0100
  • dd6c3b228d more fixes Walter Julius Hennecke 2011-12-05 12:37:32 +0100
  • c7785d73fa more fixes Walter Julius Hennecke 2011-12-05 12:13:38 +0100
  • f4b86b4576 more fixes as result of code analysis Walter Julius Hennecke 2011-12-05 11:56:52 +0100
  • 18b101c4b6 Added entity fields startRGBA and endRGBA, minor bugfixes Walter Julius Hennecke 2011-12-05 11:07:34 +0100
  • 12851350a9 Fixes resulting from static code analysis Walter Julius Hennecke 2011-12-05 10:50:05 +0100