MaxED
803a37f4a4
Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window.
...
Changed, Classic modes: bigger Thing arrows are now rendered when thing sprite rendering is skipped.
Changed, Classic modes: when "Fixed Things Scale" option is enabled, thing size stays at 2x scale instead of 1x when extra bounding box is rendered.
Added Preferences -> Appearance -> "Things transparency (Things mode)" slider.
Renamed Preferences -> Appearance -> "Things transparency" to "Things transparency (other modes)".
Externalized thing bounding box and arrow texture, used to render things in Classic modes (Textures/ThingTexture2D.png).
Updated ZDoom_DECORATE.cfg (A_SetUserVarFloat, A_SetUserArrayFloat).
2023-01-04 16:35:40 +01:00
spherallic
a6383ccb41
text fixes
2023-01-04 15:55:08 +01:00
MaxED
1e88de5eba
Classic modes: rewritten and optimized some parts of text label rendering logic.
...
Internal, API: TextLabels can now display multi-line text, their font can be changed, they can have a background.
2023-01-04 15:54:20 +01:00
MaxED
d09000dc71
Added Preferences -> Appearance -> "Things transparency" slider. It controls Things transparency in all classic modes except Things mode.
...
Added Preferences -> Appearance -> "Hidden Things transparency" slider. It controls transparency of Things hidden by Things filter in Things mode, of all things :)
2023-01-04 15:48:07 +01:00
MaxED
9972816a3e
Fixed, Map Analysis mode, DB2 bug: "Flip Linedef" fix for "Check line references" check was applied incorrectly.
2023-01-04 14:26:33 +01:00
MaxED
747f268af2
Fixed, "Check Polyobjects" error check: an error is no longer added when "Mirror Polyobject Number" of "Polyobj_Startline" is 0.
...
Fixed, "Find and Replace" mode: "Find and Replace" window no longer closes when no results are found and Replace mode is enabled.
Changed, "Find and Replace" mode: renamed some search modes for better grouping.
2023-01-04 14:26:07 +01:00
MaxED
5fe6c91ffc
Changed, Visual mode: adjusted fog density calculation to better match with GZDoom.
...
Fixed, Visual mode: alpha-based texture picking didn't work correctly on HiRes images.
Fixed, Visual mode: fog density was calculated incorrectly for things lit by dynamic lights.
Fixed, Edit Sector window, UDMF: "Fade" and "Light" color pickers initial values were incorrect when displaying mixed values.
Fixed, Edit Thing window, UDMF: "Color" color picker initial value was incorrect when displaying mixed values.
2023-01-04 14:24:06 +01:00
spherallic
b9d86faf3e
should have skipped this
2023-01-04 14:20:44 +01:00
MaxED
4b85392a18
Fixed: HiRes images should not be used on surfaces with long texture names.
...
Changed, Draw Lines and Draw Curve modes: "Auto-finish drawing" option now works regardless of "Continuous drawing" option (previously it worked only when the latter was enabled).
Changed: position and size of the "Errors and Warnings" window is now stored while the editor is running.
Internal: rewritten parts of long texture names support code. It now involves much less special handling.
Updated ZDoom_DECORATE.cfg (A_QuakeEx, A_CheckBlock).
Updated ZDoom_ACS.cfg (QuakeEx).
Updated ZDoom ACC (QuakeEx).
2023-01-04 14:19:13 +01:00
MaxED
474ca9b895
Added "Sidedef Lower Texture", "Sidedef Middle Texture" and "Sidedef Upper Texture" Find and Replace modes.
2023-01-04 14:12:33 +01:00
MaxED
a92610a2d8
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
...
Added, Tag Explorer plugin: a separate category for each generalized/predefined effect is now created when "Sort by action special" sort mode is used.
Added, Edit Effect window: normal and generalized effects can now be set at the same time.
Fixed, Edit Action window: in some cases Generalized actions were incorrectly processed.
Fixed, Edit Effect window: in some cases Generalized effects were incorrectly processed.
Fixed, Select Similar window: Tab control was incorrectly anchored.
Fixed, Nodes Viewer mode, cosmetic: segs angles were calculated incorrectly when showing nodes in classic format.
Fixed: HiRes textures, which didn't override any texture or flat were not loaded.
Fixed, Tag Explorer plugin: linedef action categories were missing title when "Sort by action special" sort mode was used.
Cosmetic: renamed "Grid Setup" action to "Grid and Backdrop Setup".
2023-01-04 14:11:51 +01:00
spherallic
4e109000fa
one fix
2023-01-04 14:08:48 +01:00
MaxED
75f0f91a88
Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once.
2023-01-04 14:04:43 +01:00
MaxED
a4fe857710
Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
...
Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2023-01-04 13:47:31 +01:00
MaxED
9cb14fc80b
Fixed: alpha-based texture picking wasn't implemented for 3d floor inner sides.
...
Game configurations: added 2 secret Sector_Set3dFloor flags. Shhh! Don't tell anybody!
2023-01-04 13:44:56 +01:00
spherallic
2a2780dc4f
more fixes
2023-01-04 13:43:08 +01:00
MaxED
f489abba63
Fixed, Script Editor: in some cases "[EP]" (Entry Position) markers were processed incorrectly when inserting a snippet.
...
Updated SharpCompress library to 0.11.5.
Updated ScintillaNET library to 3.6.3.
2023-01-04 13:39:13 +01:00
MaxED
a82102a611
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
...
Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
Changed: official IWADs can no longer be saved.
Changed: disabled lump ranges/duplicate entries checks for official IWADs.
Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
Updated ZDoom_DECORATE.cfg (A_Blast).
Updated documentation.
2023-01-04 13:30:21 +01:00
MaxED
f37fc2c662
Added, Tag Explorer plugin, UDMF: added multiple tags support.
...
Changed, cosmetic: elapsed time is now displayed after resources loading finishes.
Changed, internal: changed Clock.CurrentTime type to long.
Fixed, Tag Statistics window: in some cases the map view was not updated after selecting items in Sectors/Linedefs/Things columns.
Fixed, cosmetic: Draw Curve mode icon was missing a shadow.
2023-01-04 13:15:34 +01:00
spherallic
1dbc431aeb
Fix to SRB2Type
2023-01-04 13:09:34 +01:00
MaxED
a6d99339ce
Fixed, Map Analysis mode: fixed a crash when running "Check Polyobjects" check on a map without lines using "Polyobj_StartLine" action.
...
Updated ZDoom_linedefs.cfg (Line_SetPortalTarget).
Updated ZDoom_ACS.cfg (Line_SetPortalTarget).
2023-01-04 13:05:24 +01:00
MaxED
16e476f02e
Added, Map Analysis mode: added "Check Polyobjects" checker.
...
Changed, Game configurations: "Polyobject Anchor" things should not trigger "Thing outside the map geometry" error in the Map Analysis mode.
Updated ZDoom_DECORATE.cfg (A_SetScale).
2023-01-04 13:04:52 +01:00
spherallic
41e4b26d79
Add degree symbol to base angle of angle selector
2023-01-04 12:44:41 +01:00
spherallic
e3b78324d6
Fix spacing in increment/decrement tag text
2022-12-30 21:01:29 +01:00
spherallic
a772edc820
Fix typo in vertex slope handling
2022-12-30 20:55:41 +01:00
spherallic
6b21d45fac
Fix thing/linedef label text for dark mode
2022-12-21 19:33:23 +01:00
spherallic
dbdb8bc931
Add quick sector/linedef tag increment/decrement actions
2022-12-21 02:21:30 +01:00
spherallic
b45861bb39
Expand angle loop settings, clean up thing info panel
2022-12-20 18:05:03 +01:00
spherallic
feea30f759
Merge branch 'thingproperties'
2022-12-20 00:25:03 +01:00
spherallic
2715e8d50d
Don't add 1 to loop numbers
2022-12-20 00:22:57 +01:00
spherallic
44159ebbd4
Count vertices without any attached lines as non-essential
2022-12-19 23:06:01 +01:00
spherallic
eb28b2aa70
Add some more safeguards to Visual Mode
2022-12-19 21:57:31 +01:00
spherallic
515df9c1e9
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
spherallic
c063986e00
Add toggle for displaying invisible SRB2 FOFs
2022-12-06 00:20:42 +01:00
spherallic
c71ff97b3e
Fix resource mess
2022-11-25 21:02:56 +01:00
spherallic
4a582c81d5
Merge branch 'master' into unofficial-port
2022-11-25 19:05:46 +01:00
spherallic
69b2faa96e
Add safeguards to prevent crashes from invalid flat alignment lines
2022-11-25 18:39:58 +01:00
sphere
095aa9bb68
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
spherallic
655b6b6c5e
Disable linedef action 96 support, as it may cause crashes in Visual Mode
2022-10-12 13:57:09 +02:00
spherallic
c3027c0d9b
Allow searching for thing height
2022-10-12 13:56:41 +02:00
sphere
c09774d9f6
Merge branch 'splitfix' into 'master'
...
Fix linedefs not being split in certain situations
Closes #20
See merge request STJr/ZoneBuilder!10
2022-09-14 09:44:17 +00:00
sphere
fe4e8f1e5f
Merge branch 'fix-visual-mode-crash' into 'master'
...
Fixes a (so I'm told) prominent crash related to undoing
See merge request STJr/ZoneBuilder!8
2022-08-28 10:50:13 +00:00
spherallic
ccbd11a114
Remove unneeded stuff
2022-08-22 23:06:37 +02:00
spherallic
4673fec95a
Fixed linedefs sometimes not being split in certain situations. (Backported from UDB)
2022-08-22 20:25:37 +02:00
biwa
40f8a5ac16
Stair Sector Builder Mode: fixed a crash when trying to build geometry from linedefs without sidedefs. Fixes #569
2022-08-22 19:40:35 +02:00
Ashnal
2f662d2dca
Fixes a (so I'm told) prominent crash related to undoing
...
and looking towards some 3D floors that may not be
updated in the proper order
2022-08-20 22:31:30 -04:00
spherallic
c813106ec5
Update version number to 2.14
2022-03-07 10:04:26 +01:00
spherallic
25ded2b07a
Merge branch 'master' into unofficial-port
2022-03-05 13:18:05 +01:00
spherallic
953312482d
Fix mistake in non-essential linedef check.
2022-03-04 21:13:27 +01:00
spherallic
a8f158f25a
Merge branch 'master' into unofficial-port
2022-01-11 23:24:16 +01:00
sphere
9745e802dc
Merge branch 'blentran-support' into 'master'
...
Blentran support
See merge request STJr/ZoneBuilder!6
2022-01-11 22:17:10 +00:00
sphere
cafa42dccd
fix
2021-12-05 02:44:25 +01:00
justburner
9ff08fe97b
Rewrote unofficial 2.10 over latest official commit
2021-12-05 02:44:25 +01:00
sphere
e1ee0bd138
Reverse subtractive and reverse subtractive.
2021-11-19 18:56:55 +01:00
sphere
cf516fd0e6
Fixes to non-essential vertex/line detection.
2021-11-15 20:32:58 +01:00
sphere
4f2a8a15ca
Visual Mode: first attempt at handling multitags
2021-11-10 01:26:41 +01:00
sphere
8c290a9e7c
Edit Selection mode: add actions for moving the selection around the grid.
2021-11-10 01:21:37 +01:00
sphere
af673f3270
Expand non-essential selection functionality to lines.
2021-11-10 01:03:40 +01:00
sphere
676223929f
Make undo/redo less unstable by handling flat alignment changes differently.
2021-10-31 14:46:00 +01:00
sphere
65f1577fec
Update version number to 2.13
2021-10-25 22:47:16 +02:00
sphere
3dc0eea0c6
oops
2021-10-25 22:19:24 +02:00
sphere
59bd8d984a
Add default keybinds to new actions.
2021-10-25 22:17:31 +02:00
sphere
3e4c6fe777
Visual Mode: Take CenterHitbox property into account for thing heights.
2021-10-25 22:01:36 +02:00
sphere
aa34cfdd08
Merge branch 'skywall-accuracy' into 'master'
...
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
See merge request STJr/ZoneBuilder!4
2021-10-25 19:18:34 +00:00
sphere
77bed468a1
Visual Mode: Invert Lower Unpegged behavior for non-skewed FOFs to match SRB2.
2021-10-25 20:43:49 +02:00
sphere
b95dcc21b0
Always display ZB's version number in the title.
2021-10-24 22:56:31 +02:00
sphere
650b5aae88
Visual Mode: correct-enough slope skewing on FOF sides, with thanks to Monster Iestyn!
2021-10-24 22:33:25 +02:00
sphere
03c008a174
Visual Mode: almost-correct slope skewing on FOF sides
2021-10-24 17:21:10 +02:00
sphere
0ac4ee5f0c
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
2021-10-21 12:21:27 +02:00
sphere
8ef05744f9
Visual Mode: Store slope vertices in a separate list, to prevent iterating over all things for every single vertex slope linedef found.
2021-10-17 15:14:34 +02:00
sphere
34831d6042
Don't iterate over all sectors twice in RebuildElementData.
2021-10-17 14:52:19 +02:00
sphere
e9c9d008ff
Visual Mode: add action to toggle texture skewing & support resetting flags.
2021-10-16 18:34:35 +02:00
sphere
f4ff4ad1d5
Take inaccessible waypoints into account when drawing waypoint sequences.
2021-08-29 23:42:19 +02:00
sphere
ae9ac0b08f
Several Visual Mode enhancements and fixes:
...
- Support copy flag for line slopes
- Allow resetting actions/tags
- Properly check for existing slopes when toggling backside slopes
- Properly remove specific elements from selection
2021-08-26 15:16:51 +02:00
sphere
4833ba765e
Properly check for flat alignment linedefs for floors/ceilings in Visual Mode.
2021-08-26 13:59:31 +02:00
sphere
f4a771553b
Add support for most new blendmodes.
2021-06-17 11:05:08 +02:00
sphere
131770266a
Use Alt+Shift instead of Ctrl+Shift for wraparound midtex selection
2021-06-05 01:38:26 +02:00
sphere
3341b1917e
Some fixes for aligning flats to linedefs.
2021-06-05 01:37:39 +02:00
sphere
cde434af8c
Allow changing sector texture offsets, if the sector has tagless flat alignment.
2021-06-05 01:36:37 +02:00
sphere
738fcfe2c3
Fix a couple of spelling and grammar mistakes.
2021-05-24 13:33:55 +02:00
sphere
58e644aa80
Catch a possible error with PK3 reading.
2021-05-15 22:28:11 +02:00
sphere
c8f83515e4
Improve Stair Sector Builder controls & fix a few misspelled status messages.
2021-05-15 15:20:17 +02:00
sphere
29d900da32
Improve and add some selection actions for Visual Mode.
2021-05-14 20:58:08 +02:00
sphere
b9c5f33ec2
A few bugfixes for some of the new actions.
2021-05-10 23:52:54 +02:00
sphere
c1ff954692
Another new cleanup action: Reset flags (for linedefs and things)
2021-05-10 13:45:19 +02:00
sphere
ae0812145b
Fix an issue with the Stair Sector Builder and improve the default settings.
2021-05-09 21:14:44 +02:00
biwa
2afc9eb7e4
Stair sector builder: renamen "Single sectors" option to "Single steps". Added option to keep distinct sectors when using single steps
2021-05-09 17:36:18 +02:00
sphere
367a3ed6c6
Some new cleanup actions: Select non-essential vertices & Reset actions and tags (for linedefs and sectors)
2021-05-08 23:35:32 +02:00
sphere
5bb6488ca0
Support "Align floor/ceiling to front side" actions in SRB2 maps
2021-05-06 13:18:50 +02:00
sphere
5133ff3040
Allow selecting both sides of a midtexture again, using Ctrl + Shift
2021-05-05 19:17:05 +02:00
sphere
292a8e1d04
Update version number to 2.12
2021-04-09 16:54:10 +02:00
sphere
ae256ac8cb
Allow custom flag, angle and parameter labels for custom objects.
2021-04-04 15:04:37 +02:00
sphere
f63047400d
Fix regression with same-texture-selection in Visual Mode.
2021-04-03 23:51:29 +02:00
sphere
8b6406075c
Add an indication to changed flag/angle/parameter labels, to show when flags or angle/parameter values have changed behavior.
2021-04-03 17:06:09 +02:00
sphere
83e5cebe8f
Update credits and default configuration.
2021-04-01 00:25:15 +02:00
ZZYZX
525bb7e3a2
Fixed: autoaligning and limited floodfill didn't work for selection.
2021-03-31 23:42:29 +02:00
ZZYZX
c677627c09
Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops.
2021-03-31 23:17:14 +02:00
sphere
f8bbe45c7b
Allow selecting only single- or double-sided linedefs in Visual Mode.
2021-03-31 16:08:43 +02:00
sphere
76f2816e82
Display absolute-height slope vertices properly in Visual Mode.
2021-03-24 18:20:31 +01:00
sphere
11b40e4589
Update credits.
2021-03-23 12:32:27 +01:00
sphere
9cd41b15ef
Fix checkboxes in the Editing tab of Preferences and remove a stray bracket.
2021-03-22 21:07:13 +01:00
biwa
4794b0effc
More fixes for erroneously being able to select object multiple times when paint selecting
2021-03-22 20:31:16 +01:00
biwa
914fb7ea34
Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519 . Fixes #520
2021-03-22 20:30:28 +01:00
biwa
f8fbcbcd1f
- Added option to enable additive paint selecting without holding shift independently from regular additive selecting
2021-03-22 20:28:58 +01:00
biwa
9f597a271c
Added paint selecting to visual mode (PR#248 by biwa)
2021-03-22 19:52:25 +01:00
sphere
148f3d69ba
Add actions to Visual Mode: for raising and lowering sectors/things by grid size, and for toggling Peg and Repeat Midtexture flags.
2021-03-21 19:26:10 +01:00
sphere
2a258faa0b
wow visual studio really sucks with tab/whitespace handling
2021-03-21 16:09:33 +01:00
sphere
88fbbaac2e
Display parameter and flags value (labels) in the Thing info panel, make parameter values easier to edit, update the 2.2 config.
2021-03-21 15:40:10 +01:00
sphere
09581306be
Update version number to v2.11.
2021-03-14 15:31:04 +01:00
sphere
0efc410d58
Duplicated the Toggle Slope option to also allow sloping the back sector.
2021-03-14 14:59:23 +01:00
sphere
1f3f0358c7
Fix regression in repeating midtexture handling.
2021-03-14 00:16:36 +01:00
sphere
8202a7c3f0
Update 2D flat alignment whenever texture offsets are changed.
2021-03-13 23:10:41 +01:00
sphere
cba0e2a5d4
Update 2D flat alignment when dragging geometry or changing a sector tag. Also tweak some undo/redo behavior.
2021-03-13 18:16:38 +01:00
sphere
3856a65588
Update 2D flat alignment on pasting linedef properties.
2021-03-13 17:42:47 +01:00
sphere
597592b393
Update 2D flat alignment on undo & redo.
2021-03-13 16:58:16 +01:00
sphere
a754bf447a
Display flat alignment in classic (2D) modes.
2021-03-13 02:16:24 +01:00
sphere
607b09d076
Fix the very last zoom tube waypoint line not being drawn.
2021-03-01 16:20:33 +01:00
sphere
16299772b7
Disable Sound Modes by default since they're irrelevant for SRB2, and update the link in the Error pop-up.
2021-03-01 11:28:20 +01:00
sphere
f50866dd31
Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer.
2021-02-27 02:21:33 +01:00
sphere
0cf3e0a29c
Adjust duplicate waypoint indicators and remove redundant casts.
2021-02-26 16:31:09 +01:00
sphere
469f56e6fc
Add labels for zoom tube waypoint sequence IDs and an indicator for duplicate waypoints.
2021-02-26 13:04:24 +01:00
sphere
b59f8fef63
Fix bugs with testing from current mouse/camera position.
2021-02-25 18:08:29 +01:00
sphere
4958338bbb
Add tooltips for special characters in the Find and Replace menu; code shamelessly taken from UDB.
2021-02-25 00:31:10 +01:00
sphere
e2598364b2
Update installer and fix two tiny mistakes.
2021-02-21 21:50:27 +01:00
sphere
16880b3527
Display (zoom tube) waypoint sequences in classic (2D) modes, like NiGHTS paths, and move their display settings to the Appearance tab.
2021-02-21 20:39:42 +01:00
sphere
1f962e46e9
Add support for !/!= in searches for sector brightness/height/tag, linedef tag and thing type/angle, and update the documentation.
2021-02-21 15:22:14 +01:00
sphere
0c8effe3a3
Clean up the project, revert hacky flat alignment, fix About menu and browser handling.
2021-02-21 14:59:33 +01:00
sphere
37993cde49
First and very hacky attempt at rendering flat rotation/offsets in classic editing modes.
2021-02-19 11:17:12 +01:00
sphere
960065111a
Update version number, credits & config.
2021-02-18 23:57:42 +01:00
sphere
4cbc56318a
Apply Justburner's fixes to flat offsets/rotation in Visual Mode, from the Zone Builder Unofficial fork.
2021-02-18 17:13:07 +01:00
sphere
365aff2803
Add support for using >, <, >= and <= in searches for sector brightness/height/tag, linedef tag and thing type/angle.
2021-02-17 15:58:13 +01:00
sphere
cc93734354
Update config and restore copy slope rendering in Visual Mode.
2021-02-17 01:49:48 +01:00
MascaraSnake
9ffb23be71
Adapt flat alignment to 2.2 setup
2020-05-17 13:36:27 +02:00
MascaraSnake
d7cd46a387
Actually display parametertext
2020-05-17 09:56:08 +02:00
MascaraSnake
5446f76a3a
Update project to VS2019
2020-05-17 09:53:22 +02:00
MascaraSnake
e8e87bf8f1
Updated version number
2018-12-16 14:51:28 +01:00
MascaraSnake
43399cf23f
Added SRB2Kart support
2018-12-16 14:25:49 +01:00
MascaraSnake
291f8bcc96
PK3 support: SOCs folder is now SOC folder
2018-12-12 08:32:02 +01:00
MascaraSnake
0fbc680143
Added an option to draw Things at a fixed size in 2D view
2018-01-12 18:53:37 +01:00
MascaraSnake
def78d6852
Updated version number
2017-12-03 18:23:29 +01:00
MascaraSnake
b9b30a2887
Fixed a crash in the tag statistics window
2017-11-08 19:22:46 +01:00
MascaraSnake
b8a2d71625
Do not convert SRB2 selections from/to UDMF when copypasting.
2017-11-06 21:25:11 +01:00
MascaraSnake
166f2b1747
Updated version number
2017-11-03 09:03:41 +01:00
MascaraSnake
d731c29235
Parse MF_SOLID and MF_SPAWNCEILING for custom Things
2017-10-10 09:17:42 +02:00
MascaraSnake
1d05f96637
Added an option to disable the crosshair in 2D mode
2017-10-01 10:36:47 +02:00
MascaraSnake
6abdb27e36
Add support for addition in SOC/Lua arithmetic parser.
...
Don't abort reading the whole script if you can't parse a single value.
2017-09-04 14:09:38 +02:00
MascaraSnake
ba2cc9e0a9
In PK3s, look for patches in the same directories as ZDoom.
2017-08-07 15:00:48 +02:00
MascaraSnake
9aba68db7b
Reject ZWADs with an error message.
2017-07-11 21:06:04 +02:00
MascaraSnake
93fc8fb78f
Add support for custom thing categories
2017-07-07 21:43:44 +02:00
MascaraSnake
e7306d016d
Recognize -- comments in Lua files.
...
Only log a warning when a Thing sprite can't be found, instead of aborting the whole Lua/SOC reader.
2017-07-06 16:57:53 +02:00