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Fix the very last zoom tube waypoint line not being drawn.
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@ -1461,7 +1461,7 @@ namespace CodeImp.DoomBuilder.Rendering
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int size = waypoints.Count;
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int seqStart = 0;
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TextLabel[] sequencelabels = new TextLabel[256];
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while (i < size - 1)
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while (i < size)
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{
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int iNext = i + 1;
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if (waypoints[i].AngleDoom % 256 == 0) // start of a new sequence?
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