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text fixes
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parent
1e88de5eba
commit
a6383ccb41
2 changed files with 2 additions and 4 deletions
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@ -1482,14 +1482,13 @@ namespace CodeImp.DoomBuilder.Rendering
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if (waypoints[i].AngleDoom % 256 == 0) // start of a new sequence?
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{
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seqStart = i;
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sequencelabels[waypoints[i].AngleDoom / 256] = new TextLabel(3) // create sequence ID label
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sequencelabels[waypoints[i].AngleDoom / 256] = new TextLabel() // create sequence ID label
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{
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Text = (waypoints[i].AngleDoom / 256).ToString(),
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AlignX = TextAlignmentX.Center,
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AlignY = TextAlignmentY.Middle,
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Color = General.Colors.WaypointColor,
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Backcolor = General.Colors.Background,
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Scale = 16f,
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TransformCoords = true,
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Rectangle = new RectangleF(waypoints[i].Position.x, waypoints[i].Position.y, 0.0f, 0.0f)
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};
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@ -79,12 +79,11 @@ namespace CodeImp.DoomBuilder.BuilderModes
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vertexnames = new TextLabel[4];
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for (int i = 0; i < 4; i++)
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{
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vertexnames[i] = new TextLabel(1);
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vertexnames[i] = new TextLabel();
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vertexnames[i].TransformCoords = true;
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vertexnames[i].Rectangle = new RectangleF(0f, 0f, 0f, 0f);
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vertexnames[i].AlignX = TextAlignmentX.Center;
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vertexnames[i].AlignY = TextAlignmentY.Middle;
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vertexnames[i].Scale = 16f;
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vertexnames[i].Color = General.Colors.Highlight.WithAlpha(255);
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vertexnames[i].Backcolor = General.Colors.Background.WithAlpha(255);
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}
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