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Remove unneeded stuff
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@ -2435,9 +2435,6 @@ namespace CodeImp.DoomBuilder.Map
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BlockMap<BlockEntry> blockmap = new BlockMap<BlockEntry>(area);
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blockmap.AddVerticesSet(verts);
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blockmap.AddLinedefsSet(lines);
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int bmWidth = blockmap.Size.Width;
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int bmHeight = blockmap.Size.Height;
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BlockEntry[,] bmap = blockmap.Map;
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foreach (Vertex v in verts)
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{
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