UltimateZoneBuilder/Build/Configurations/Includes
biwa d745a743cb Automap Mode: fixed a problem where secrets were not shown. Fixes #821
Reverted change that added lighting effects to the generalized sector effects. The lighting effects can actually be set through the regular effects, so it's not needed in the generalized effects tab
2022-11-27 11:11:59 +01:00
..
Boom_common.cfg Add player view height dropdown to Visplane Explorer plugin UI (#600) 2021-08-21 09:28:05 +02:00
Boom_generalized.cfg Automap Mode: fixed a problem where secrets were not shown. Fixes #821 2022-11-27 11:11:59 +01:00
Boom_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
Boom_misc.cfg Map Analysis Mode: fixed a problem where checking for stuck things works incorrectly in some situations (thanks to hawkwind3). Fixes #469 2021-04-10 12:05:30 +02:00
Boom_things.cfg
Common.cfg
Dehacked_Doom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Doom2_things.cfg
Doom_common.cfg Reverted change that stopped thing angles to clamp to 45° in binary Doom map format. Fixes #794 2022-10-20 21:23:01 +02:00
Doom_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
Doom_misc.cfg The combination of SS_START/S_END sprite markers is now recognized. Resolves #695. 2022-01-29 20:11:22 +01:00
Doom_sectors.cfg Doom/Heretic/Strife Game Configurations: fixed an issue where the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes #772 2022-08-28 16:43:16 +02:00
Doom_texturesets.cfg Categorize more Ultimate Doom textures (#513) 2020-12-21 11:42:12 +01:00
Doom_things.cfg
Eternity_common.cfg Eternity Engine game configuration: it's again possible to set the floor and ceiling brightness independently from the sector brightness 2021-09-13 21:19:48 +02:00
Eternity_generalized.cfg
Eternity_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
Eternity_misc.cfg GZDoom game configuration: clarified description of the "impact" UDMF linedef flag 2022-05-08 16:04:41 +02:00
Eternity_things.cfg
Game_Doom.cfg
Game_Heretic.cfg
Game_Hexen.cfg
Game_Strife.cfg
GZDoom_common.cfg Made non-existent ZScript classes a fatal error. 2022-08-07 21:26:22 +03:00
GZDoom_things.cfg Update ZDRay stuff (#750) 2022-07-02 10:50:18 +02:00
Heretic_common.cfg Add player view height dropdown to Visplane Explorer plugin UI (#600) 2021-08-21 09:28:05 +02:00
Heretic_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
Heretic_misc.cfg
Heretic_sectors.cfg Doom/Heretic/Strife Game Configurations: fixed an issue where the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes #772 2022-08-28 16:43:16 +02:00
Heretic_texturesets.cfg
Heretic_things.cfg
Hexen_common.cfg Add player view height dropdown to Visplane Explorer plugin UI (#600) 2021-08-21 09:28:05 +02:00
Hexen_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
Hexen_misc.cfg
Hexen_sectors.cfg
Hexen_texturesets.cfg
Hexen_things.cfg Hexen Game Configuration: fixed a problem where the default arguments of the Death Wyvern had special names, even though they actually don't do anything in game. Also renamed the thing from "Dragon Lich" to the correct "Death Wyvern". Fixes #660 2021-12-09 01:18:53 +01:00
MBF21_common.cfg MBF21 Game Configuration: Added missing "friendly" flag to things (thanks to hawkwind3). Resolves #703 2022-02-12 17:00:13 +01:00
MBF21_generalized.cfg Added game configuration files for MBF21. Thanks to kraflab. Resolves #562 2021-05-29 12:34:34 +02:00
MBF21_linedefs.cfg Draws vector arrow between Doom format line-to-line specials (#602) 2021-08-25 20:31:28 +02:00
MBF21_misc.cfg MBF21 Game Configuration: Added missing "friendly" flag to things (thanks to hawkwind3). Resolves #703 2022-02-12 17:00:13 +01:00
Skulltag_things.cfg
Strife_common.cfg Add player view height dropdown to Visplane Explorer plugin UI (#600) 2021-08-21 09:28:05 +02:00
Strife_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
Strife_misc.cfg
Strife_sectors.cfg Doom/Heretic/Strife Game Configurations: fixed an issue where the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes #772 2022-08-28 16:43:16 +02:00
Strife_texturesets.cfg
Strife_things.cfg
Test_params.cfg Eternity Engine game configurations: added support for arbitrary map names in the default testing parameters 2021-08-09 16:41:34 +02:00
UDMF_misc.cfg Map Analysis Mode: checking for missing activation flags (UDMF) now finds linedef that are missing an actual activation flag, not only lines without any flags in that group. Fixes #288 2021-03-22 10:41:21 +01:00
Zandronum_common.cfg Disabled visual sloping for game configurations that do not support plane equation slopes. Fixes #828 2022-11-27 11:02:26 +01:00
Zandronum_linedefs.cfg
Zandronum_misc.cfg
Zandronum_things.cfg Disabled visual sloping for game configurations that do not support plane equation slopes. Fixes #828 2022-11-27 11:02:26 +01:00
ZDaemon_common.cfg
ZDaemon_things.cfg
ZDoom_common.cfg 3D Floor Mode: added support for UDMF game configurations without support for sectors with multiple tags (i.e. Zandronum) 2022-11-04 19:49:53 +01:00
ZDoom_generalized.cfg
ZDoom_linedefs.cfg Missing/Unused Textures checks cover floor to lowest, next higher & highest (#608) 2021-09-03 18:31:36 +02:00
ZDoom_misc.cfg Update ZDRay stuff (#750) 2022-07-02 10:50:18 +02:00
ZDoom_sectors.cfg
ZDoom_things.cfg Fixed BCS importing and added missing sector actions (#785) 2022-09-13 19:49:48 +02:00