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Doom/Heretic/Strife Game Configurations: fixed an issue where the descriptions for the sector effects 2/3 and 12/13 were flipped. Fixes #772
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3 changed files with 12 additions and 12 deletions
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@ -1,8 +1,8 @@
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0 = "None";
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1 = "Light Blinks (randomly)";
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2 = "Light Blinks (1 sec.)";
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3 = "Light Blinks (0.5 sec.)";
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2 = "Light Blinks (0.5 sec.)";
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3 = "Light Blinks (1 sec.)";
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4 = "Damage -10 or 20% health and Light Blinks (0.5 sec.)";
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5 = "Damage -5 or 10% health";
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7 = "Damage -2 or 5% health";
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@ -10,8 +10,8 @@
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9 = "Secret";
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10 = "Door Close Stay (after 30 sec.)";
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11 = "Damage -10 or 20% health and End level";
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12 = "Light Blinks (0.5 sec. synchronized)";
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13 = "Light Blinks (1 sec. synchronized)";
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12 = "Light Blinks (1 sec. synchronized)";
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13 = "Light Blinks (0.5 sec. synchronized)";
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14 = "Door Open Close (opens after 5 min.)";
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16 = "Damage -10 or 20% health";
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17 = "Light Flickers (randomly)";
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@ -1,16 +1,16 @@
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0 = "None";
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1 = "Light Blinks (randomly)";
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2 = "Light Blinks (1 sec.)";
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3 = "Light Blinks (0.5 sec.)";
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2 = "Light Blinks (0.5 sec.)";
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3 = "Light Blinks (1 sec.)";
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4 = "Damage (5 Points, Fast, Fire), Light Blinks (0.5s), Scroll East (Fast)";
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5 = "Damage (5 Points, Fast, Fire)";
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7 = "Damage (4 Points, Slow, Normal)";
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8 = "Light Glows (1.0s)";
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9 = "Secret";
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10 = "Door Close Stay (After 30s)";
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12 = "Light Blinks (0.5s Synchronized)";
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13 = "Light Blinks (1.0s Synchronized)";
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12 = "Light Blinks (1 sec. synchronized)";
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13 = "Light Blinks (0.5 sec. synchronized)";
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14 = "Door Open Stay (After 300s)";
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15 = "Friction";
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16 = "Damage (8 Points, Fast, Fire)";
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@ -1,7 +1,7 @@
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0 = "None";
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1 = "Light blinks (randomly)";
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2 = "Light blinks (1 sec.)";
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3 = "Light blinks (0.5 sec.)";
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2 = "Light blinks (0.5 sec.)";
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3 = "Light blinks (1 sec.)";
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4 = "5% damage every 32 tics + light blink 0.5 sec.";
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5 = "Damage: +2 to nukagecount";
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7 = "Damage 5% every 32 tics";
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@ -9,8 +9,8 @@
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9 = "Secret";
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10 = "Ceiling closes 30 seconds after level start";
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11 = "20% dmg. per sec. When player dies, level ends";
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12 = "Light blink 0.5 second, synchronized";
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13 = "Light blink 1 second, synchronized";
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12 = "Light blink 1 second, synchronized";
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13 = "Light blink 0.5 seconds, synchronized";
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14 = "Ceiling opens 5 minutes after level start";
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15 = "Instant death: 999% damage every tic";
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16 = "Damage: +4 to nukagecount";
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