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Eternity Engine game configurations: added support for arbitrary map names in the default testing parameters
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3 changed files with 9 additions and 1 deletions
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@ -23,6 +23,9 @@ engine = "eternity";
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// Settings common to all games and all map formats
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include("Includes\\Doom_common.cfg", "common");
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// Eternity Engine specific test parameters
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include("Includes\\Test_params.cfg", "eternity");
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// Settings common to Doom map format
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include("Includes\\Eternity_common.cfg", "mapformat_doom");
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@ -10,7 +10,7 @@ common
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include("Common.cfg");
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// Default testing parameters
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include("Test_params.cfg", "vanilla_mapxx"); // Eternity doesn't yet have +map
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include("Test_params.cfg", "eternity");
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// Action special help (mxd)
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actionspecialhelp = "http://eternity.youfailit.net/wiki/Detailed_parameterized_linedef_specification";
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@ -9,6 +9,11 @@ vanilla_exmx
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testparameters = "-iwad \"%WP\" -skill \"%S\" -file \"%AP\" \"%F\" -warp %L1 %L2 %NM";
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}
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eternity
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{
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testparameters = "-iwad \"%WP\" -skill \"%S\" -file \"%AP\" \"%F\" -warp %L %NM";
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}
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modern
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{
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testparameters = "-iwad \"%WP\" -skill \"%S\" -file \"%AP\" \"%F\" +map %L %NM";
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