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Automap Mode: fixed a problem where secrets were not shown. Fixes #821
Reverted change that added lighting effects to the generalized sector effects. The lighting effects can actually be set through the regular effects, so it's not needed in the generalized effects tab
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@ -2,18 +2,6 @@
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// Generalized sector types
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gen_sectortypes
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{
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lighting
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{
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0 = "Normal";
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1 = "Light Blinks (randomly)";
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2 = "Light Blinks (0.5 sec)";
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3 = "Light Blinks (1 sec)";
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8 = "Light Glows (1+ sec)";
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12 = "Light Blinks (1 sec sync)";
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13 = "Light Blinks (0.5 sec sync)";
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17 = "Light Flickers (randomly)";
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}
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damage
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{
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0 = "None";
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