codeimp
|
5a6283c25d
|
@ fixed flickering when moving mouse over the docker tabs
|
2009-08-21 09:40:07 +00:00 |
|
codeimp
|
b36af4bc37
|
@ Better description for size "relative" -> "scale"
|
2009-08-21 09:31:26 +00:00 |
|
codeimp
|
a48cde8509
|
@ Oops. These files go with the previous commit.
|
2009-08-21 08:40:00 +00:00 |
|
codeimp
|
02290d6898
|
Added Edit Selection Mode docker panel to view and modify transformation values manually
|
2009-08-21 08:38:24 +00:00 |
|
codeimp
|
1f73d1a105
|
@ Some fixes in the behavior of docker controls and added WhenButtonsClicked event to the ButtonsNumericTextbox
|
2009-08-21 08:37:02 +00:00 |
|
codeimp
|
fcde15398a
|
Fixed a bug with thing heights in Visual Mode for things that have no sprite
|
2009-08-19 14:06:21 +00:00 |
|
codeimp
|
3ca0b615aa
|
- Things browser no longer closes when double-clicked on a category
- Find & Replace mode now changes render presentation to show Things on-top when a Things search is performed
|
2009-08-19 13:14:55 +00:00 |
|
codeimp
|
b1c23198d9
|
Fixed bug that caused highlighted objects to join pasted objects in the Edit Selection Mode
|
2009-08-19 11:42:20 +00:00 |
|
codeimp
|
07b82ce082
|
Fixed a bug with the combination of "Additive select without shift" and "Automatic clear selection" behavior
|
2009-08-19 11:09:10 +00:00 |
|
codeimp
|
907669a1c9
|
Changed the DECORATE parser to read all actor properties and exposed the DECORATE info for plugins (General.Map.Data.Decorate)
|
2009-08-15 08:41:43 +00:00 |
|
codeimp
|
67dfcb2c0d
|
@ This action was for testing only (BlockMapMode). Removing it.
|
2009-08-14 13:55:29 +00:00 |
|
codeimp
|
d75bd6be69
|
@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
@ Added BlockMapMode as an example to show how the BlockMap class behaves
|
2009-08-14 10:45:22 +00:00 |
|
codeimp
|
9d6d86936d
|
@ Fixed a bug in the BlockMap class that prevented some lines/things from being added to the blockmap
|
2009-08-14 07:31:07 +00:00 |
|
codeimp
|
72741d82bf
|
@ Fixed a bug in the BlockMap class that prevented some lines/things from being added to the blockmap
|
2009-08-14 07:23:10 +00:00 |
|
codeimp
|
20048976b0
|
ZDoom (Hexen) and ZDoom (Strife in Hexen format) game configurations game configurations now makes use of included configurations
|
2009-08-03 08:05:55 +00:00 |
|
codeimp
|
e3ee1df791
|
@ Fixed missing TX_ textures support in ZDoom game configurations
|
2009-08-03 06:36:03 +00:00 |
|
codeimp
|
0ab176fb87
|
@ Added Image Drawing Example plugin to repository
|
2009-08-02 22:10:34 +00:00 |
|
codeimp
|
578259fe67
|
@ Forgot to expose RenderRectangleFilled to plugins. Added now.
|
2009-08-02 21:47:44 +00:00 |
|
codeimp
|
068ea01e84
|
@ Made CreateTexture and ReleaseTexture public: Plugins must be allowed to load images as textures in video memory.
|
2009-08-02 21:34:16 +00:00 |
|
codeimp
|
403c57a746
|
@ Added RenderRectangleFilled overload that allows using a texture
|
2009-08-02 18:48:38 +00:00 |
|
codeimp
|
696b067095
|
@ modified constructor usage of ResourceImage class for more versatile use
|
2009-08-02 18:21:53 +00:00 |
|
codeimp
|
ed5c468fec
|
@ added calls to FindDefaultDrawSettings() when opening / creating a map to ensure these defaults exist
|
2009-08-01 23:03:07 +00:00 |
|
codeimp
|
5edec9046b
|
@ Fixed an undo/redo bug that caused problems in Visual Mode when multiple levels are undone at once
|
2009-08-01 08:33:28 +00:00 |
|
codeimp
|
d247492c31
|
@ Fixed a conflicting linedef action (272)
|
2009-08-01 07:45:59 +00:00 |
|
codeimp
|
1f493e526a
|
@ Added support to null a linedef type or thing type in a game configuration to resolve conflicts
|
2009-08-01 07:45:12 +00:00 |
|
codeimp
|
95965418f2
|
ZDoom (Heretic in Hexen format) game configuration now makes use of included configurations
|
2009-07-31 14:53:41 +00:00 |
|
codeimp
|
708195f164
|
ZDoom (Doom in UDMF format) game configuration now makes use of included configurations
|
2009-07-31 13:54:36 +00:00 |
|
codeimp
|
3d37b122f1
|
ZDoom (Doom in Doom format) and ZDoom (Doom in Hexen format) game configurations now makes use of included configurations
|
2009-07-31 12:56:07 +00:00 |
|
codeimp
|
5ca1137c9e
|
@ Fixed a bug that caused configuration with overriding structures to fail loading
|
2009-07-31 12:54:39 +00:00 |
|
codeimp
|
680c0f854d
|
@ Numeric linedef flags are now automatically sorted
|
2009-07-31 11:00:11 +00:00 |
|
codeimp
|
711ad371d8
|
Strife game configuration now makes use of included configurations
|
2009-07-31 07:54:05 +00:00 |
|
codeimp
|
9db6df3083
|
jDoom, Legacy and Risen3D game configurations now makes use of included configurations
|
2009-07-30 20:21:04 +00:00 |
|
codeimp
|
8e0589ddf3
|
@ Total restructure of the game configuration includes
@ Missing include paths are now reported as errors
|
2009-07-30 18:10:57 +00:00 |
|
codeimp
|
b9089da5bf
|
Hexen game configuration now makes use of included configurations
|
2009-07-30 14:49:27 +00:00 |
|
codeimp
|
85c47a0dc0
|
@ moved some structures around in the game configurations
Heretic game configuration now makes use of included configurations
|
2009-07-30 14:19:50 +00:00 |
|
codeimp
|
3f196b1caa
|
Eternity UDMF game configuration now makes use of included configurations
|
2009-07-30 10:57:31 +00:00 |
|
codeimp
|
85bbe3fa4a
|
Eternity Doom game configuration now makes use of included configurations
|
2009-07-30 08:32:07 +00:00 |
|
codeimp
|
5e2d9801c1
|
@ fixed a missing structure
|
2009-07-30 07:50:32 +00:00 |
|
codeimp
|
a9ef78d33f
|
@ Removed unique key check in configurations: Setting with the same name now just overrides the previous.
|
2009-07-30 05:43:13 +00:00 |
|
codeimp
|
fbfd57dec3
|
@ fixed some bugs in game configurations and made the Edge game configuration use includes
|
2009-07-29 21:26:14 +00:00 |
|
codeimp
|
eb6ccc88f4
|
@ moved some more game configuration settings around
|
2009-07-29 18:14:14 +00:00 |
|
codeimp
|
6661d8fb81
|
Exposed MapOptions for plugins and added funtions to read and write settings in the map options (dbs file)
|
2009-07-29 17:15:48 +00:00 |
|
codeimp
|
6f63595fb3
|
@ fixed an error in the Boom game configuration
|
2009-07-29 16:41:40 +00:00 |
|
codeimp
|
c2d5729644
|
@ Added sidedef functions to get the heights of high/mid/low wall parts
|
2009-07-29 16:34:17 +00:00 |
|
codeimp
|
51b5b75659
|
Boom game configuration now makes use of included configurations
|
2009-07-29 14:50:50 +00:00 |
|
codeimp
|
2654766833
|
Doom 2 game configuration now makes use of included configurations
|
2009-07-29 13:17:29 +00:00 |
|
codeimp
|
f2e39b1ba4
|
@ I love pixel perfection
|
2009-07-29 11:31:49 +00:00 |
|
codeimp
|
9d6ab87750
|
- Merged the Doom and Ultimate Doom game configurations (Ultimate Doom is now just Doom)
- Doom configuration now makes use of included configurations
|
2009-07-29 09:24:44 +00:00 |
|
codeimp
|
b87690b50c
|
@ added config file error information in messages in case include files are used
|
2009-07-28 14:04:14 +00:00 |
|
codeimp
|
afd255bd68
|
Restructured configuration parsing code and added a file include system. Use in structure where to include a file like this: include(file [, structurepath] );
|
2009-07-28 13:40:30 +00:00 |
|