Commit graph

  • c183437dd7 Show how many files the server has while checking Lugent 2024-05-18 15:24:05 -0400
  • 8a81a4c985 Merge branch 'acs' into 'next' Lactozilla 2024-05-18 04:19:43 +0000
  • 8ac215f4d3 Merge branch 'slotlessSounds' into 'next' SSNTails 2024-05-18 01:30:49 +0000
  • 47bcad4ab1 Put the apt-cache in build/ Eidolon 2024-05-16 17:52:26 -0500
  • e2c7514cfd Put ccache dirs in build dir to avoid dirty worktree Eidolon 2024-05-16 17:32:33 -0500
  • 257719db76 Don't draw drop shadow if vis->transmap == NULL Lactozilla 2024-05-17 18:50:54 -0300
  • 01aa8cb0b4 Make pipelines auto-interruptible by default Eidolon 2024-05-17 16:16:01 -0500
  • f36f2fa07d Set CI shallow clone depth to 20 Eidolon 2024-05-16 15:42:04 -0500
  • 997fcc9aa4 Use default GIT_STRATEGY in CI Eidolon 2024-05-16 15:42:04 -0500
  • 0f705fdb43 Expire artifacts after 1 days by default Eidolon 2024-05-16 15:42:04 -0500
  • 0e293c4c98 Raise ccache limit to 300M Eidolon 2024-05-16 15:42:04 -0500
  • dfada161cc Separate gitlab CI into multiple yaml documents Eidolon 2024-05-16 15:42:04 -0500
  • 773268f506 Add alpha and renderstyle fields to edge textures Lactozilla 2024-05-17 18:36:47 -0300
  • a42572f8ad Merge branch SRB2:next into model-features kaldrum 2024-05-16 18:13:46 +0000
  • 97385158b3 Merge remote-tracking branch 'origin/next' into lift-freeslot-limits-2 Hanicef 2024-05-15 18:15:58 +0200
  • c2b57e2654 Merge branch 'fffffop2' into 'next' Lactozilla 2024-05-14 02:07:11 +0000
  • 509df21f25 Fix backwards compat for SPR2 Super (resolves #1225) katsy 2024-05-14 02:07:11 +0000
  • 9477302598 Merge branch SRB2:next into model-features kaldrum 2024-05-14 00:07:34 +0000
  • 4c3ea269ed Update file lua_infolib.c Jisk 2024-05-13 19:27:27 +0000
  • 866c4c8237 Update file lua_infolib.c Jisk 2024-05-13 19:02:19 +0000
  • c2e58b59a9 Fix other builds Hanicef 2024-05-12 19:54:14 +0200
  • 911a351eb4 Fix keyboard input when certain keys overlap with dead keys Hanicef 2024-05-12 19:44:37 +0200
  • 5f60fcdcf5 Remove prefixes from info tables Hanicef 2024-05-09 15:14:21 +0200
  • 0aa736dd64 Fix numerous sprite bugs Hanicef 2024-05-08 18:39:20 +0200
  • 8f1312c6c3 Lift sprite2 limits Hanicef 2024-05-07 19:56:51 +0200
  • 1db422cbf0 Lift sprite limits Hanicef 2024-05-06 22:45:33 +0200
  • f5bb7e9ca3 Lift sfx limits Hanicef 2024-05-05 15:21:54 +0200
  • c74525c131 Reintroduce num on mobjinfo Hanicef 2024-05-04 13:24:06 +0200
  • f1c05c0b34 Lift state limits Hanicef 2024-05-04 13:21:46 +0200
  • 2e194b3bc0 Lift mobj freeslots Hanicef 2024-05-03 17:35:02 +0200
  • f291c8466c Merge branch SRB2:next into linux-customshader-compilation-fix Vlad Doc 2024-05-09 16:35:45 +0000
  • 488e6d5699 Merge branch 'fix-buffer-overflow-hookchangemusic' into 'next' Alam Ed Arias 2024-05-08 18:06:07 +0000
  • 15bf00e5ba Fix buffer overflow when invoking MusicChange hook Hanicef 2024-05-08 19:56:03 +0200
  • 6778ef8b50 Merge branch SRB2:next into conditionslua Skydusk 2024-05-07 17:16:26 +0000
  • df856aa823 Do not access memory on misaligned addresses Hanicef 2024-05-07 18:10:31 +0200
  • bb323caeee compiler fix... Ace Lite 2024-05-07 10:23:29 +0200
  • 064e2cb7e8 Merge branch SRB2:next into linux-customshader-compilation-fix Vlad Doc 2024-05-06 23:31:22 +0000
  • dfb5731960 Update UZB config files spherallic 2024-05-06 23:23:47 +0200
  • 4ffd935510 LUA_HookEscapePanel added Ace Lite 2024-05-06 01:36:35 +0200
  • 6d30336d04 G_UnlockCondition Ace Lite 2024-05-06 01:35:53 +0200
  • cd8494c069 Added Lua globals - emblems, numemblems, numextraemblems Ace Lite 2024-05-06 01:35:28 +0200
  • f09a5f1343 Added 'LUA' condition and G_UnlockCondition Ace Lite 2024-05-06 01:34:44 +0200
  • 5db15ae943 Fix Ctrl+Backspace in the console causing a crash Zwip-Zwap Zapony 2024-05-05 17:03:42 +0200
  • a007b50cef Add NameChange lua hook Hanicef 2024-05-04 19:07:22 +0200
  • da3355a153 Fix #1247 Lactozilla 2024-05-04 03:39:41 -0300
  • b4adb261a3 Merge branch 'clipmidtex' into extra-textures Lactozilla 2024-05-03 15:42:15 -0300
  • 3bdd8f2b04 Add extra texture fields to UZB config spherallic 2024-05-03 20:36:27 +0200
  • 509a4a5c23 Add clipmidtex property for lines and sides Lactozilla 2024-05-03 15:29:30 -0300
  • 1c9dabd020 Merge branch SRB2:next into expose-path-traverse MIDIMan 2024-05-03 14:36:24 +0000
  • d626856ae2 Merge branch SRB2:next into mobj-alpha MIDIMan 2024-05-03 14:36:17 +0000
  • efced4e763 Allow less than 3 emerald shards instead of crashing spherallic 2024-05-03 15:54:36 +0200
  • f840a45815 Update UDMF specification Lactozilla 2024-05-02 20:13:08 -0300
  • e8751d3dd1 Don't flip diff Lactozilla 2024-05-02 19:58:28 -0300
  • 69a0354517 Merge branch 'next' into extra-textures Lactozilla 2024-05-02 18:52:02 -0300
  • c208921c4a Add tofixed lua function Hanicef 2024-05-01 17:26:02 +0200
  • ab2e07e9c5 Rename CRUMBLE3DFLOOR_CHECKNORESPAWNFLAG so that ACC accepts it acs Lactozilla 2024-04-30 02:50:43 -0300
  • 169ccd324f Add enums and adjust arguments of specials Lactozilla 2024-04-30 02:39:48 -0300
  • 0debddab2c Make all functions that take a color index receive a color name instead Lactozilla 2024-04-30 02:01:24 -0300
  • 93a1aba588 Use fixed-point angle in Thing_TrackAngle Lactozilla 2024-04-30 01:41:23 -0300
  • b6183abb8b Change various functions and add enums Lactozilla 2024-04-30 01:40:07 -0300
  • a12db200e8 Add Check2DMode and Set2DMode Remove Switch2DMode Lactozilla 2024-04-30 00:48:44 -0300
  • 263e0577ad Change PlayerBot so that it accepts a player number Make PlayerExiting consistent with PlayerFinished Lactozilla 2024-04-30 00:35:17 -0300
  • dc4871829b Fix STYLE_* enum Lactozilla 2024-04-30 00:27:48 -0300
  • cc4ef3b898 Add a branch limit Clarify why a script was terminated Lactozilla 2024-04-29 23:56:37 -0300
  • 985a0be20a Change behavior of Spawn to match ZDoom Add SpawnForced and SpawnProjectile Lactozilla 2024-04-29 23:37:52 -0300
  • 6b4d193fdf Changes: Added Spawn Added GetActorX, GetActorY, GetActorZ Added GetActorVelX, GetActorVelY, GetActorVelZ Added GetActorAngle, GetActorPitch, GetActorRoll Added GetActorFloorZ, GetActorFloorTexture, GetActorLightLevel Added CheckActorState, CheckActorFlag, GetActorClass Added SetActorPosition, SetActorVelocity Added SetActorAngle, SetActorPitch, SetActorRoll Added SetActorState, SetActorFlag, SetActorClass Changed GetThingDye to GetActorDye Changed DyeThing to SetActorDye Added GiveRings, GiveSpheres, GiveLives, GiveScore, DropFlag, TossFlag, DropEmeralds, TossEmeralds Added PlayerHoldingFlag, PlayerIsIt, PlayerFinished Fixed SetActorProperty and GetActorProperty Removed AwardScore, AwardRings Removed actor properties: X, Y, Z, type, angle, pitch, roll, floorz, ceilingz, momx, momy, momz, state, flags, flags2, eflags Reorganized script types Made GAMEOVER scripts run when players die Lactozilla 2024-04-29 19:17:50 -0300
  • 74958f1d16 Ensure that the TID hash gets initialized Lactozilla 2024-04-28 22:28:52 -0300
  • 62199f7814 Implement missing functions Lactozilla 2024-04-28 22:27:28 -0300
  • b0f5255a0d Removed thokked when hitting springs katsy 2024-04-28 17:10:34 -0500
  • 66b7905d36 Fix rollout rock katsy 2024-04-28 16:43:53 -0500
  • 9f757499e4 Merge branch 'jerboatime' into walkin katsy 2024-04-28 16:42:28 -0500
  • a1acb7e6cb Fix lua exposure katsy 2024-04-28 16:41:06 -0500
  • cea4b3227b Rename GetActorDye to GetThingDye Rename Thing_Dye to DyeThing Remove Thing_ChangeState Remove Thing_Stop Remove Thing_ChangeSize Lactozilla 2024-04-28 16:46:36 -0300
  • cb76ffed83 Implement math functions Lactozilla 2024-04-28 16:41:27 -0300
  • 7d20ea0087 Reorder specials Implement Teleport Implement SetViewpoint Implement Thing_TrackAngle Implement Thing_StopTrackingAngle Rename Player_DisableControls Rename HaveUnlockable Remove tid from mapthing_t Fix typo in CallFunc_ThingSound Lactozilla 2024-04-28 15:04:13 -0300
  • f8650a17a0 Fix aim in splitscreen Hanicef 2024-04-28 16:21:48 +0200
  • db2895fa05 Use salted challenge-auth for sending login Hanicef 2024-04-28 14:09:30 +0200
  • 8ee90099a6 Fix MapWarp Add SetLevelFailureState Lactozilla 2024-04-28 02:45:54 -0300
  • 4c28433afd ACS VM and special activation Lactozilla 2024-04-28 02:10:07 -0300
  • a3aa15ba63 Merge branch SRB2:next into menuforcustomcvars Skydusk 2024-04-27 12:44:43 +0000
  • 7e2332a231 Merge branch SRB2:next into levelendhooks Skydusk 2024-04-27 12:44:26 +0000
  • 778eeaf17d Merge branch SRB2:next into addonloadedhook Skydusk 2024-04-27 12:44:13 +0000
  • ac655ff817 Merge branch SRB2:next into customudmffields Skydusk 2024-04-27 12:44:05 +0000
  • 4b95b70435 Merge branch 'next' into p-random-sfc32 tertu marybig 2024-04-26 11:29:30 -0500
  • 88706ff777 fixed a super dumb problem kaldrum1 2024-04-24 00:08:58 -0500
  • 89614c78a9 fix ghostmobjs kaldrum1 2024-04-23 18:33:50 -0500
  • ebfb6a768e oops kaldrum1 2024-04-23 17:09:26 -0500
  • 4935072898 fixed state checks for spr2 frames not included in the sprites, very hacky way to keep extended model interpolation working at 35 fps kaldrum1 2024-04-23 16:57:42 -0500
  • c64832e379 test at making available frames tied to mobj states only for spr2s, instead of existing sprite spr2s kaldrum1 2024-04-23 15:00:45 -0500
  • 7bca1a47ea Fixed interpolation getting distorted as mesh objects are iterated kaldrum1 2024-04-23 04:31:03 -0500
  • 36bcf2c6db one last thing kaldrum1 2024-04-20 18:14:19 -0500
  • 4df41ccf4d fixed compiler compat errors, support for long sprite names kaldrum1 2024-04-20 17:20:06 -0500
  • 2bce496170 ? kaldrum1 2024-04-19 06:23:19 -0500
  • 723b5662ef Fix CR_PLAYER/CR_PTERABYTE positioning Zwip-Zwap Zapony 2024-04-18 20:15:30 +0200
  • 92cccd682c Fix automatic mode z-target bugs and crashes katsy 2024-04-17 18:00:30 -0500
  • 55b557ae88 adjust values, fix horizontal spring revese gravity brug katsy 2024-04-13 16:48:15 -0500
  • fb437a3c72
    white space fix VladDoc 2024-04-12 20:37:17 +0300
  • 66a5b2f22f Merge branch SRB2:next into linux-customshader-compilation-fix Vlad Doc 2024-04-11 19:37:12 +0000
  • 26da1e1e09
    Shaders with absent #version directive to compile on linux via prepending of said directive VladDoc 2024-04-11 22:36:12 +0300
  • f1e95146fd actually, we can have a little bit of spring state, as a treat. also, why is this nospinjump thing even here??? katsy 2024-04-11 13:45:25 -0500