Commit graph

8335 commits

Author SHA1 Message Date
toaster
a2f8b84b5a Good catch by MS. 2019-10-06 16:17:11 +01:00
toaster
d19aebb01a * Fix Minus being intangible after launch.
* Implement MS's temp bodge-fix for the TNT getting stuck on the player.
2019-10-06 16:15:13 +01:00
toaster
df172ee33f Fix Minus being intangible after it pops up. 2019-10-06 16:09:33 +01:00
toaster
8b1a20f415 Fix Minus causing crashes if it picks up a Snapper. 2019-10-06 16:04:19 +01:00
toaster
aec5f26819 Fix entering an intangible FOF causing minecart derailment explosions. (Probably; I didn't get the bug to happen in the first place, but this looks like a likely culprit.) 2019-10-06 15:44:24 +01:00
toaster
5bbc31c18f Merge branch 'acz-fixes' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into acz_touchups
# Conflicts:
#	src/p_enemy.c
2019-10-06 15:18:59 +01:00
lachwright
2d33950590 Merge branch 'rvz-hardcode' of https://git.magicalgirl.moe/STJr/SRB2Internal into rvz-hardcode 2019-10-06 22:12:47 +08:00
toaster
cc87ba39c2 There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.) 2019-10-06 15:11:00 +01:00
toaster
79b95a53ed Fix Snapper's head snapping to higher planes, and add gravflip support. 2019-10-06 15:04:04 +01:00
toaster
a5704238c7 Resolve #242 by adding SF_TRIGGERSPECIAL_HEADBUMP, enabled by ML_EFFECT2.
Also, readd SF_INVERTPRECIP, which was done in a random branch last year and then lost because it was never merged. Enabled by ML_EFFECT1.
2019-10-06 14:34:25 +01:00
MascaraSnake
defffd667e Fixed and simplified the big fern leaf spawning code 2019-10-06 14:18:27 +02:00
toaster
93ce5bb94d Add solidity back to MT_SALOONDOOR, to work as a backup in case MT_SALOONDOORCENTER doesn't work (which it has issues with in one location in ACZ2 for some reason, and I can't identify why).
Fully resolves #209, in any case.
2019-10-06 12:14:18 +01:00
toaster
df2600cbea Resolve #208.
* Tailsbots can't get into Minecarts.
* Tailsbots will stop trying to move around when the player gets pw_carry, which usually means some sort of big gimmick is happening and trying to move along with it would make the tailsbot look stupid.
2019-10-06 12:13:13 +01:00
MascaraSnake
17a2d1071c Spawn big fern leaves relative to angle 2019-10-06 10:30:22 +02:00
MascaraSnake
357baeaa60 Added gravflip support to lavafall, Pyre Fly and Pterabyte 2019-10-05 22:20:48 +02:00
MascaraSnake
a7d6ebd5bd Lavafall lava also kills rings 2019-10-05 20:37:48 +02:00
MascaraSnake
2f4edc0cb9 Players carried by Pterabyte cannot adjust their angle and are in their falling state 2019-10-05 20:29:47 +02:00
MascaraSnake
b9c3f72112 Grouped MFE_TOUCHLAVA together with the other liquid-related flags 2019-10-05 20:10:07 +02:00
MascaraSnake
16d077fde3 Coins don't melt in lava and lavafalls have displayoffset 1 2019-10-05 20:00:54 +02:00
toaster
0235d9e7ec Fix Saloon doors.
* Make the center be the object stuff collides with, so that if the door is open people can't slip through.
* Add an MF_AMBUSH enhancement to allow non-minecart players to travel through.
* Make A_SaloonDoorSpawn more customisable. (var1 = object type, var2 = distance sides should be placed apart)
2019-10-05 13:21:35 +01:00
MascaraSnake
99220ae48b Fixed a typo 2019-10-05 10:45:24 +02:00
MascaraSnake
cabc4e0294 Implemented lava splish. Feel free to suggest a different "splish" sound. 2019-10-05 10:00:59 +02:00
lachwright
b180fd7c91 Update to 9/25 Lua script 2019-10-05 03:02:27 +08:00
lachwright
b120193eb7 Fix AI angling 2019-10-05 02:48:20 +08:00
lachwright
00697caa6e Initial commit 2019-10-03 12:49:46 +08:00
Jaime Passos
1750ed5383 nights attack 2019-10-02 22:02:13 -03:00
Jaime Passos
a7dcf534ca character select 2019-10-02 21:57:04 -03:00
Jaime Passos
a0e9fbfffe test 2019-10-02 21:28:02 -03:00
Jaime Passos
6a8539c8f1 test 2019-10-02 20:00:43 -03:00
lachwright
27c9fe5047 Fix false comment 2019-10-03 02:31:32 +08:00
Steel Titanium
625de1f4f6
Some changes.
Restore the menu headers for record attack and character select menu.
Attempt to optimize the NiGHTS mode menu. (Help getting the scrolling to work in an efficient way would be nice).
2019-10-01 23:40:59 -04:00
Steel Titanium
6b10ffb88f
Merge branch 'master' into newmenus 2019-10-01 16:52:31 -04:00
MascaraSnake
5c1fabfaae Lava is now either completely solid or completely intangible. No more half-assing 2019-10-01 21:58:18 +02:00
MascaraSnake
24e80c9b23 Made solid lava walls damaging 2019-10-01 21:17:33 +02:00
toaster
f224e03e1d Amy cameo for Frozen Hillside. Wait for the MR, I'll make a fuller pitch there... 2019-10-01 18:19:37 +01:00
Monster Iestyn
b72609f7f7 Merge branch 'master' into mi-tinkers-with-lua-again 2019-09-30 20:51:29 +01:00
MascaraSnake
5460e0e1f9 Merge branch 'master' into acz-fixes 2019-09-30 20:50:33 +02:00
MascaraSnake
e75dee7747 Fix various minus carrying bugs 2019-09-30 20:35:47 +02:00
lachwright
5bbd56b6fa Improve glide bounces 2019-09-30 16:35:05 +08:00
lachwright
7d57d53d45 Allow camera movement while climbing; allow sliding while landing from a glide 2019-09-30 14:38:58 +08:00
Steel Titanium
ebe99dad7a
Make comment more clear 2019-09-30 01:29:57 -04:00
Steel Titanium
592a98a3e8
Fix the sky on the intro cutscene not scrolling. 2019-09-30 01:25:21 -04:00
lachwright
c72b5d8a49 Allow retention of momentum when climbing off surfaces 2019-09-30 10:55:57 +08:00
lachwright
906a2b1f59 Merge branch 'master' into knuxstuff
Update to master (necessary for climbing changes)
2019-09-30 09:56:04 +08:00
Jaime Passos
d67804cb9c png fix yes so cool 2019-09-29 19:10:49 -03:00
Jaime Passos
7eb5155240 sprite2info soc yummy yummy yes 2019-09-29 19:03:10 -03:00
MascaraSnake
d301d2bba4 Fixed a bug with the ring lava melting 2019-09-29 23:22:38 +02:00
MascaraSnake
4375ea8089 Lava now melts rings! 2019-09-29 23:11:21 +02:00
MascaraSnake
3d985c1b9e Pterabytes can now swoop you off a rollout rock 2019-09-29 22:13:10 +02:00
lachwright
6c0e4a154d Resolve merge conflicts 2019-09-30 03:07:03 +08:00