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Fix false comment
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@ -962,7 +962,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
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{
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return true;
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}
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if ((thing->flags & MF_PUSHABLE) // carrying a player
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if ((thing->flags & MF_PUSHABLE) // not carrying a player
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&& ((tmthing->eflags & MFE_VERTICALFLIP) == (thing->eflags & MFE_VERTICALFLIP))
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&& (P_AproxDistance(thing->x - tmthing->x, thing->y - tmthing->y) < (thing->radius))
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&& (P_MobjFlip(tmthing)*tmthing->momz <= 0)
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