nights attack

This commit is contained in:
Jaime Passos 2019-10-02 22:02:13 -03:00
parent a7dcf534ca
commit 1750ed5383

View file

@ -5226,14 +5226,20 @@ static void M_DrawRecordAttackForeground(void)
static void M_DrawNightsAttackMountains(void)
{
static INT32 bgscrollx;
INT32 dupz = (vid.dupx < vid.dupy ? vid.dupx : vid.dupy);
patch_t *background = W_CachePatchName(curbgname, PU_CACHE);
INT32 x = FixedInt(bgscrollx) % SHORT(background->width);
INT32 y = BASEVIDHEIGHT - SHORT(background->height)*2;
if (vid.height != BASEVIDHEIGHT * dupz)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 158);
V_DrawFill(0, y+50, vid.width, BASEVIDHEIGHT, V_SNAPTOLEFT|31);
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, background);
x += SHORT(background->width);
if (x < BASEVIDWIDTH)
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, background);
V_DrawFill(0, y+50, vid.width, BASEVIDHEIGHT, V_SNAPTOLEFT|31);
bgscrollx -= (FRACUNIT/2);
}
@ -5264,48 +5270,48 @@ static void M_DrawNightsAttackBackground(void)
// back top foreground patch
x = -(ntsatkdrawtimer%backtopwidth);
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, backtopfg);
V_DrawScaledPatch(x, y, V_SNAPTOTOP|V_SNAPTOLEFT, backtopfg);
for (i = 0; i < 3; i++)
{
x += (backtopwidth);
if (x >= vid.width)
break;
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, backtopfg);
V_DrawScaledPatch(x, y, V_SNAPTOTOP|V_SNAPTOLEFT, backtopfg);
}
// front top foreground patch
x = -((ntsatkdrawtimer*2)%fronttopwidth);
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, fronttopfg);
V_DrawScaledPatch(x, y, V_SNAPTOTOP|V_SNAPTOLEFT, fronttopfg);
for (i = 0; i < 3; i++)
{
x += (fronttopwidth);
if (x >= vid.width)
break;
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, fronttopfg);
V_DrawScaledPatch(x, y, V_SNAPTOTOP|V_SNAPTOLEFT, fronttopfg);
}
// back bottom foreground patch
x = -(ntsatkdrawtimer%backbottomwidth);
y = BASEVIDHEIGHT - backbottomheight;
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, backbottomfg);
V_DrawScaledPatch(x, y, V_SNAPTOBOTTOM|V_SNAPTOLEFT, backbottomfg);
for (i = 0; i < 3; i++)
{
x += (backbottomwidth);
if (x >= vid.width)
break;
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, backbottomfg);
V_DrawScaledPatch(x, y, V_SNAPTOBOTTOM|V_SNAPTOLEFT, backbottomfg);
}
// front bottom foreground patch
x = -((ntsatkdrawtimer*2)%frontbottomwidth);
y = BASEVIDHEIGHT - frontbottomheight;
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, frontbottomfg);
V_DrawScaledPatch(x, y, V_SNAPTOBOTTOM|V_SNAPTOLEFT, frontbottomfg);
for (i = 0; i < 3; i++)
{
x += (frontbottomwidth);
if (x >= vid.width)
break;
V_DrawScaledPatch(x, y, V_SNAPTOLEFT, frontbottomfg);
V_DrawScaledPatch(x, y, V_SNAPTOBOTTOM|V_SNAPTOLEFT, frontbottomfg);
}
// Increment timer.