Jaime Passos
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af7b4795b7
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port pfnUpdateTexture
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2020-01-28 00:16:38 -03:00 |
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Jaime Passos
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c87119f18f
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Fix shader reading yet again
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2020-01-27 02:15:34 -03:00 |
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Jaime Passos
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bdd43efb25
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Fix -OGLlib
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2020-01-27 01:57:55 -03:00 |
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Jaime Passos
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aea720ef65
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Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
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2020-01-25 22:22:20 -03:00 |
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Jaime Passos
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9e79b337b1
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Fix NOTEXTURE_NUM
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2020-01-25 22:20:27 -03:00 |
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Jaime Passos
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e576c1ada1
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make up for the lack of ogllog.txt
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2020-01-25 22:17:39 -03:00 |
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Jaime Passos
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8bcdd105ce
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I'll put this back in here, I guess.
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2020-01-25 21:57:05 -03:00 |
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Jaime Passos
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647107a220
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Same deal for screen textures
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2020-01-25 21:46:52 -03:00 |
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Jaime Passos
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c219a170da
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Stop using NextTexAvail you dunce
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2020-01-25 21:37:33 -03:00 |
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Jaime Passos
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b9b1958886
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make NOTEXTURE_NUM 1
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2020-01-25 21:22:24 -03:00 |
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Jaime Passos
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8401e09787
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remove includes
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2020-01-25 21:21:44 -03:00 |
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Steel Titanium
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2731c9e92d
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Add newlines to GL debug print.
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2020-01-24 15:44:57 -05:00 |
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Jaime Passos
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bdc1594b07
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Redundant define?
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2020-01-24 17:05:40 -03:00 |
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Jaime Passos
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075ae996fa
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GL_DBG_Printf instead of CONS_Alert
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2020-01-24 17:04:38 -03:00 |
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Jaime Passos
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1c7b584dee
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I_Error is too extreme I think, just CONS_Alert instead
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2020-01-24 17:03:00 -03:00 |
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Jaime Passos
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7c4c04ca6a
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Fix custom shader loading
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2020-01-24 16:57:21 -03:00 |
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Jaime Passos
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b18c0cfcab
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Un-HWRENDER shader lump names
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2020-01-24 16:42:55 -03:00 |
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Jaime Passos
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0246026ade
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I don't know why this happened
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2020-01-24 00:35:51 -03:00 |
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Jaime Passos
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686d8e418e
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st_translucency went missing in here for... reasons...
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2020-01-23 23:52:11 -03:00 |
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Jaime Passos
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afa9b58cee
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fix corona compiling lol
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2020-01-23 23:41:09 -03:00 |
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Jaime Passos
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922ac73594
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Menu organisation
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2020-01-23 23:15:27 -03:00 |
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Jaime Passos
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a521e40c0e
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bye
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2020-01-23 23:09:53 -03:00 |
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Jaime Passos
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d019080327
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I LOVE MENU CODE!
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2020-01-23 22:38:54 -03:00 |
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Jaime Passos
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11c3721db4
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Fix warnings around load_shaders
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2020-01-23 22:30:36 -03:00 |
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Jaime Passos
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d24060bb94
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Wait.
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2020-01-23 22:24:35 -03:00 |
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James R
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968fea0383
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Fix implicit operand because GLSL is a goof or such
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2020-01-23 17:22:02 -08:00 |
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Jaime Passos
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770135451f
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Restore some model lighting code that went gone in the shaders code
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2020-01-23 22:02:18 -03:00 |
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Jaime Passos
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1755c240bf
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Fix the gl_leveltime problem, I guess.
This is probably superfluous.
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2020-01-23 21:25:54 -03:00 |
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Jaime Passos
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544d6acc51
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Delete USE_PALETTED_TEXTURE again
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2020-01-23 20:21:13 -03:00 |
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Jaime Passos
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1601f0c66f
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Update copyright text
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2020-01-23 20:12:15 -03:00 |
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Jaime Passos
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014638ead7
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Fix view aiming / shearing
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2020-01-23 19:44:46 -03:00 |
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Jaime Passos
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7266e0876a
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towards
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2020-01-23 19:17:05 -03:00 |
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Sally Cochenour
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7e333c6331
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input is reserved apparently
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2020-01-18 09:25:09 -05:00 |
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Sally Cochenour
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a12d6885a3
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Merge branch 'gl-dropshadows' into oglshaderport
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2020-01-17 22:29:31 -05:00 |
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Sally Cochenour
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43828f265c
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Use shadow cvar
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2020-01-17 22:20:04 -05:00 |
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Sally Cochenour
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ba51f83aaf
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Merge branch 'next' into gl-dropshadows
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2020-01-17 22:19:51 -05:00 |
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James R
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9a1cb0e30e
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Merge branch 'software-dropshadows' into 'next'
Software dropshadows
See merge request STJr/SRB2!660
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2020-01-17 18:56:13 -05:00 |
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James R
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96c91ce716
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Merge branch 'r_ispointinsubsector' into 'next'
Add R_IsPointInSubsector to lua baselib
See merge request STJr/SRB2!700
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2020-01-17 18:24:04 -05:00 |
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Alam Ed Arias
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b09341383f
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Merge branch 'master' into next
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2020-01-17 11:12:10 -05:00 |
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Alam Ed Arias
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b38921ff53
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Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
Fuck NONET
See merge request STJr/SRB2!699
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2020-01-17 11:11:02 -05:00 |
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MascaraSnake
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14c8fdd3aa
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Merge branch 'intangable' into 'next'
Fix FF_INTANGABLEFLATS typo
See merge request STJr/SRB2!701
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2020-01-17 03:13:45 -05:00 |
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fickleheart
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f59ed6b2f4
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DOUBLE DAMNIT
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2020-01-17 00:34:57 -06:00 |
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fickleheart
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d39d8506ca
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Let nerds turn off shadows
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2020-01-17 00:20:10 -06:00 |
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fickleheart
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919661ff8f
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Give me a break
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2020-01-17 00:18:00 -06:00 |
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fickleheart
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4ca44f2d57
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Bosses need dropshadows too
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2020-01-17 00:16:15 -06:00 |
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fickleheart
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9a4ad20947
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DAMNIT
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2020-01-17 00:13:13 -06:00 |
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fickleheart
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f0843cba13
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Let vissprites have shadows too
fuck it, hopefully it works
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2020-01-17 00:13:05 -06:00 |
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Jaime Passos
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8bfdb52231
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add R_IsPointInSubsector to lua baselib
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2020-01-17 00:49:43 -03:00 |
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Jaime Passos
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7adc108a2a
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typoe
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2020-01-17 00:34:31 -03:00 |
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James R
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e4f0fa46f5
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Dumbass NONET stuff...
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2020-01-16 18:07:28 -08:00 |
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