Nev3r
ab06ff011e
Merge branch 'colorfret' into 'next'
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Respect mobj->color while enemies & bosses flash (resolves #531 )
Closes #531
See merge request STJr/SRB2!1513
2021-06-01 02:31:22 -04:00
Nev3r
9e7d619a5b
Merge branch 'golden-nitpicks-use-of-base-10' into 'next'
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Use more readable hex constants in the Software Renderer splat and floorsprite drawers.
See merge request STJr/SRB2!1442
2021-06-01 02:29:53 -04:00
sphere
4908712641
Merge branch 'go-away' into 'next'
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Make a few messages more helpful (resolves #485 )
Closes #485
See merge request STJr/SRB2!1519
2021-05-31 16:32:42 -04:00
sphere
65350e59c9
Merge branch 'rollout-stuff' into 'next'
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Rollout rock improvements
Closes #445 , #221 , and #532
See merge request STJr/SRB2!1401
2021-05-31 16:12:17 -04:00
sphere
33d0438033
Merge branch 'fuckeggguard' into 'next'
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Make Armageddon Shield instantly kill Egg Guards (Closes #225 )
Closes #225
See merge request STJr/SRB2!1378
2021-05-31 09:34:14 -04:00
sphere
aec209ad2d
Merge branch 'slider' into 'next'
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Allow sliders passage through spin gaps (resolves #576 )
Closes #576
See merge request STJr/SRB2!1520
2021-05-31 08:31:42 -04:00
sphere
ae9e0e7f08
Merge branch 'text-loops' into 'next'
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Custom title card bruh moments
See merge request STJr/SRB2!1501
2021-05-31 08:25:43 -04:00
Nev3r
a48af30465
Merge branch 'easings' into 'next'
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Easing functions
See merge request STJr/SRB2!1467
2021-05-31 02:34:02 -04:00
sphere
fb4b3b8130
Merge branch 'ogl-fof-wall-slope-fix2' into 'next'
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Take slopes into account in FOF wall cutoff in HWR_ProcessSeg
Closes #192
See merge request STJr/SRB2!1361
2021-05-30 11:32:30 -04:00
Nev3r
b978bc4507
Merge branch 'sw-tilted-npo2-span-opt' into 'next'
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NPO2 slope span optimization
See merge request STJr/SRB2!1216
2021-05-29 09:30:58 -04:00
SteelT
ad2b4b1809
Merge branch 'save-skin-names' into 'next'
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Save skin names in save files instead of skin numbers
See merge request STJr/SRB2!1503
2021-05-28 22:05:20 -04:00
SteelT
c0f8cb29aa
Merge branch 'select-heading-no-gaps' into 'next'
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[SUGOI] Level select no longer assumes that games will always be linear
See merge request STJr/SRB2!1492
2021-05-28 21:51:52 -04:00
SteelT
2cb920a5a6
Merge branch 'failed-level-lua' into 'next'
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[SUGOI] Make stagefailed more useful, add linedef executor to toggle, and expose to Lua
Closes #361
See merge request STJr/SRB2!1463
2021-05-28 21:51:00 -04:00
SteelT
a72d6bba22
Merge branch 'skin-unlocks-sanity' into 'next'
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[SUGOI] Remove skin->availability, add SECRET_SKIN
See merge request STJr/SRB2!1474
2021-05-28 21:30:16 -04:00
sphere
75938e2dfa
Merge branch 'software-slope-plane-uv-fix-attempt' into 'next'
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Fix slope plane rotation and alignment (resolves #508 )
Closes #508
See merge request STJr/SRB2!1464
2021-05-27 16:56:16 -04:00
katsy
6286fc8b05
add sliding flag to spinheight conditions
2021-05-26 02:37:46 -04:00
katsy
a1235e144d
allow sliders passage through spin gaps
2021-05-26 01:09:56 -05:00
katsy
b2ae7c79e7
make a few messages more helpful
2021-05-24 00:00:01 -05:00
lachablock
750bdd9d60
Respect mobj->color while enemies & bosses flash, but in OpenGL
2021-05-22 23:25:36 +10:00
lachablock
4e5c3566c9
Respect mobj->color while enemies & bosses flash
2021-05-22 16:52:01 +10:00
Steel Titanium
d9395b0a73
Merge branch 'master' into next
2021-05-19 23:09:14 -04:00
Steel Titanium
5e1e587ebb
Merge branch 'rjpfonseca-bugfix-1'
2021-05-19 23:06:18 -04:00
Steel Titanium
7862a557c8
Merge branch 'bugfix-1' of https://github.com/rjpfonseca/SRB2 into rjpfonseca-bugfix-1
2021-05-19 22:57:38 -04:00
SteelT
695722269b
Merge branch 'warnings' into 'master'
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Fix some compiler warnings
See merge request STJr/SRB2!1504
2021-05-19 22:54:48 -04:00
sphere
60bbf1d8bc
Merge branch 'fix-pit_checkthing-crash' into 'next'
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Check against null tmpusher source before attempting to push a thing.
See merge request STJr/SRB2!1413
2021-05-19 08:12:30 -04:00
sphere
dc5572ba21
Merge branch 'trns-chunk-fix' into 'next'
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tRNS chunk fix
See merge request STJr/SRB2!1393
2021-05-19 06:07:38 -04:00
sphere
bcd3a6b82b
Merge branch 'optimize-getpatchpixel' into 'next'
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Optimize Picture_GetPatchPixel
See merge request STJr/SRB2!1342
2021-05-19 06:07:23 -04:00
sphere
186ef0479d
Merge branch 'death-of-musicslots2' into 'next'
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Remove music slot compatibility
See merge request STJr/SRB2!1321
2021-05-19 05:27:31 -04:00
Jaime Ita Passos
5b86b8991c
Use floating point trigonometry
2021-05-16 21:43:52 -03:00
Jaime Ita Passos
7500d12eeb
Merge remote-tracking branch 'origin' into software-slope-plane-uv-fix-attempt
2021-05-16 20:56:53 -03:00
Steel Titanium
a2667f4dc9
Merge branch 'master' into next
2021-05-11 20:08:44 -04:00
sphere
d915da6509
Merge branch 'dashaction' into 'next'
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Scale minimum dashmode thok speed on actionspd, not normalspeed
See merge request STJr/SRB2!1311
2021-05-10 08:45:26 -04:00
Lach
5cab285b2c
Merge branch 'make-ghosts-target-origin' into 'next'
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Set the target of a spawned ghost to where it came from.
Closes #517
See merge request STJr/SRB2!1358
2021-05-10 08:40:41 -04:00
Lach
5fb4b34f8c
Merge branch 'steamed' into 'next'
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Make steam apply sprung flag
See merge request STJr/SRB2!1365
2021-05-10 08:39:06 -04:00
Lach
e1843841bc
Merge branch 'lunch' into 'next'
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Don't apply pw_justlaunched if the player didn't actually launch off a slope
See merge request STJr/SRB2!1447
2021-05-10 08:37:55 -04:00
Lach
58a070ca03
Merge branch 'no-fire-shield-palflash' into 'next'
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No fire shield palflash (resolves #512 )
Closes #512
See merge request STJr/SRB2!1473
2021-05-10 08:37:20 -04:00
Lach
ecd59feafb
Merge branch 'rosycolormap-raspberry' into 'next'
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Change Raspberry's chat colormap to V_ROSYMAP
See merge request STJr/SRB2!1441
2021-05-10 08:36:26 -04:00
sphere
c25ecfc35f
Merge branch 'more-slope-copying' into 'next'
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Add more actions for slope copying
See merge request STJr/SRB2!1406
2021-05-10 07:43:03 -04:00
sphere
44f3edb218
Merge branch 'binary-multitagging' into 'next'
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Add linedef specials for multitagging in binary maps
See merge request STJr/SRB2!1485
2021-05-10 07:42:55 -04:00
RJPFonseca
69647eb78d
Used spaces instead of tabs in Makefile.cfg
2021-05-09 19:10:53 +01:00
LJ Sonic
d0adee76b2
Merge branch 'the-year-is-2021' into 'master'
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The year is 2021
See merge request STJr/SRB2!1500
2021-05-09 09:28:31 -04:00
James R
35244fa736
Clang: fix -Wimplicit-const-int-float-conversion
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Some of these integers exceed the precision of float. In
that case the number is rounded. The rounding shouldn't
matter too much anyway, so just shut the compiler up.
2021-05-08 16:49:23 -07:00
James R
210c9419e4
Ignore -Wtrigraphs
2021-05-08 16:49:18 -07:00
Sally Coolatta
ec8e884a31
Removed this function
2021-05-08 12:56:33 -04:00
Sally Coolatta
5d93f86499
Merge branch 'next' into skin-unlocks-sanity
2021-05-08 12:55:46 -04:00
lachablock
d2db204058
Fix rollout rock controls in 2D mode
2021-05-08 18:34:32 +10:00
lachablock
755cf6e952
Merge remote-tracking branch 'origin/next' into rollout-stuff
2021-05-08 13:03:18 +10:00
Sally Coolatta
d136c60a3f
Add some comments, write an empty string instead of a boolean determining if the bot skin exists or not.
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I was a little scared of doing this at first, but after a bit of thought & some testing that it'll be fine.
2021-05-07 20:13:16 -04:00
Sally Coolatta
a583027006
Remove prints
2021-05-07 19:52:29 -04:00
Sally Coolatta
dc6851dabc
Save skin name instead of skin number into save files
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Allows you to save a game as any character, and you don't have to load the files in a specific order to access the save file.
2021-05-07 19:41:44 -04:00