Commit graph

9318 commits

Author SHA1 Message Date
Jaime Passos
828961264e Update w_wad.c 2020-02-01 22:50:52 -03:00
Jaime Passos
59cc097d94 Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport 2020-02-01 22:26:40 -03:00
Jaime Passos
65da251a2f Fix ACZ fence texture 2020-02-01 22:25:48 -03:00
lachwright
d2bfc673a9 Distance orbital camera appropriately when gr_shearing is enabled 2020-02-01 17:01:27 +08:00
Jaime Passos
a321ec9135 no more 3dfx 2020-01-28 00:56:22 -03:00
Jaime Passos
b0ba9d22a8 i want to die 2020-01-28 00:41:41 -03:00
Jaime Passos
b6b875f934 so is the accumulation buffer (deprecated) 2020-01-28 00:33:45 -03:00
Jaime Passos
93fe6a50ac glFog is unused 2020-01-28 00:26:09 -03:00
Jaime Passos
35983c7ae5 load_shaders -> Shader_Load + Shader_SetUniforms 2020-01-28 00:20:10 -03:00
Jaime Passos
82492f353b DoScreenWipe is void 2020-01-28 00:17:07 -03:00
Jaime Passos
af7b4795b7 port pfnUpdateTexture 2020-01-28 00:16:38 -03:00
Jaime Passos
c87119f18f Fix shader reading yet again 2020-01-27 02:15:34 -03:00
Jaime Passos
bdd43efb25 Fix -OGLlib 2020-01-27 01:57:55 -03:00
Jaime Passos
aea720ef65 Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport 2020-01-25 22:22:20 -03:00
Jaime Passos
9e79b337b1 Fix NOTEXTURE_NUM 2020-01-25 22:20:27 -03:00
Jaime Passos
e576c1ada1 make up for the lack of ogllog.txt 2020-01-25 22:17:39 -03:00
Jaime Passos
8bcdd105ce I'll put this back in here, I guess. 2020-01-25 21:57:05 -03:00
Jaime Passos
647107a220 Same deal for screen textures 2020-01-25 21:46:52 -03:00
Jaime Passos
c219a170da Stop using NextTexAvail you dunce 2020-01-25 21:37:33 -03:00
Jaime Passos
b9b1958886 make NOTEXTURE_NUM 1 2020-01-25 21:22:24 -03:00
Jaime Passos
8401e09787 remove includes 2020-01-25 21:21:44 -03:00
Steel Titanium
2731c9e92d Add newlines to GL debug print. 2020-01-24 15:44:57 -05:00
Jaime Passos
bdc1594b07 Redundant define? 2020-01-24 17:05:40 -03:00
Jaime Passos
075ae996fa GL_DBG_Printf instead of CONS_Alert 2020-01-24 17:04:38 -03:00
Jaime Passos
1c7b584dee I_Error is too extreme I think, just CONS_Alert instead 2020-01-24 17:03:00 -03:00
Jaime Passos
7c4c04ca6a Fix custom shader loading 2020-01-24 16:57:21 -03:00
Jaime Passos
b18c0cfcab Un-HWRENDER shader lump names 2020-01-24 16:42:55 -03:00
Jaime Passos
0246026ade I don't know why this happened 2020-01-24 00:35:51 -03:00
Jaime Passos
686d8e418e st_translucency went missing in here for... reasons... 2020-01-23 23:52:11 -03:00
Jaime Passos
afa9b58cee fix corona compiling lol 2020-01-23 23:41:09 -03:00
Jaime Passos
922ac73594 Menu organisation 2020-01-23 23:15:27 -03:00
Jaime Passos
a521e40c0e bye 2020-01-23 23:09:53 -03:00
Jaime Passos
d019080327 I LOVE MENU CODE! 2020-01-23 22:38:54 -03:00
Jaime Passos
11c3721db4 Fix warnings around load_shaders 2020-01-23 22:30:36 -03:00
Jaime Passos
d24060bb94 Wait. 2020-01-23 22:24:35 -03:00
James R
968fea0383 Fix implicit operand because GLSL is a goof or such 2020-01-23 17:22:02 -08:00
Jaime Passos
770135451f Restore some model lighting code that went gone in the shaders code 2020-01-23 22:02:18 -03:00
Jaime Passos
1755c240bf Fix the gl_leveltime problem, I guess.
This is probably superfluous.
2020-01-23 21:25:54 -03:00
Jaime Passos
544d6acc51 Delete USE_PALETTED_TEXTURE again 2020-01-23 20:21:13 -03:00
Jaime Passos
1601f0c66f Update copyright text 2020-01-23 20:12:15 -03:00
Jaime Passos
014638ead7 Fix view aiming / shearing 2020-01-23 19:44:46 -03:00
Jaime Passos
7266e0876a towards 2020-01-23 19:17:05 -03:00
Sally Cochenour
7e333c6331 input is reserved apparently 2020-01-18 09:25:09 -05:00
Sally Cochenour
a12d6885a3 Merge branch 'gl-dropshadows' into oglshaderport 2020-01-17 22:29:31 -05:00
Sally Cochenour
43828f265c Use shadow cvar 2020-01-17 22:20:04 -05:00
Sally Cochenour
ba51f83aaf Merge branch 'next' into gl-dropshadows 2020-01-17 22:19:51 -05:00
James R
9a1cb0e30e Merge branch 'software-dropshadows' into 'next'
Software dropshadows

See merge request STJr/SRB2!660
2020-01-17 18:56:13 -05:00
James R
96c91ce716 Merge branch 'r_ispointinsubsector' into 'next'
Add R_IsPointInSubsector to lua baselib

See merge request STJr/SRB2!700
2020-01-17 18:24:04 -05:00
Alam Ed Arias
b09341383f Merge branch 'master' into next 2020-01-17 11:12:10 -05:00
Alam Ed Arias
b38921ff53 Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
Fuck NONET

See merge request STJr/SRB2!699
2020-01-17 11:11:02 -05:00