Sonic Robo Blast 2 Public
Find a file
2020-01-28 00:20:10 -03:00
.circleci
android
assets Deployer fixes for 2.2.0 2019-12-07 13:56:05 -05:00
bin
cmake/Modules
debian-template Debian libopenmpt0 name fix 2019-12-07 20:32:04 -05:00
deployer Remove patch.pk3 from Deployer ASSET_FILES_HASHED 2019-12-07 16:26:28 -05:00
doc
extras Merge branch 'master' into next 2019-12-28 21:43:16 -05:00
libs Update DLL-README.txt 2019-12-06 13:22:03 -05:00
objs
src load_shaders -> Shader_Load + Shader_SetUniforms 2020-01-28 00:20:10 -03:00
tools Also check ALTTITLE 2020-01-16 16:46:31 -08:00
.gitattributes
.gitignore
.travis.yml Travis Deployer: Use xenial instead of bionic for building installers 2019-12-07 15:58:59 -05:00
Android.mk
appveyor.yml Merge branch 'appveyor-gcc-8.1' into 'master' 2020-01-05 17:12:06 -05:00
CMakeLists.txt [cmake] Remove srb2dd target 2019-12-15 00:47:58 -06:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.