Commit graph

322 commits

Author SHA1 Message Date
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
36bf8b1a77 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-04-19 22:33:53 +02:00
MascaraSnake
2e56c3de35 Merge branch 'udmf-polyobjects' into udmf-lighting 2022-04-19 22:18:30 +02:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
9fee550fb0 Actually check bot names in lib_gAddPlayer. 2022-02-08 14:58:09 +01:00
MascaraSnake
feaa4f1273 Replace most sector specials with sector special flags 2021-12-31 00:03:24 +01:00
MascaraSnake
060bc5fde0 Replace P_ThingOnSpecial3DFloor with the more versatile P_MobjTouchingSectorSpecial 2021-12-08 21:07:26 +01:00
MascaraSnake
aee4996eba Merge branch 'udmf-polyobjects' into udmf-lighting 2021-12-03 19:22:37 +01:00
LJ Sonic
599abc2a78 Merge branch 'lua-timestamp' into 'next'
Timestamp function for Lua

See merge request STJr/SRB2!1647
2021-12-02 22:41:08 +00:00
Hannu Hanhi
56c5a887c8 Call the Lua timestamp function getTimeMicros 2021-11-08 20:28:35 +02:00
Hannu Hanhi
270c7701b4 Timestamp function for Lua 2021-11-08 01:17:30 +02:00
GoldenTails
8110473643 Give userdata that needed names some names. 2021-10-22 18:31:37 -05:00
MascaraSnake
6871262909 Allow "fade light level" linedef executor to fade relative to current value 2021-09-19 23:12:30 +02:00
Tatsuru
bcd7468d25 Merge branch 'lua-camera' into 'next'
Allow Lua write access to camera_t variables & expose the cameras globally

See merge request STJr/SRB2!1581
2021-09-12 20:20:49 +00:00
namishere
39bd9c6da8 Make next compile again 2021-08-30 23:18:25 -07:00
CobaltBW
95359fef51 Amendment to G_RemovePlayer to preserve lua error handlers 2021-07-15 15:19:47 -07:00
CobaltBW
48514ee88d Fixed G_RemovePlayer crash in players.iterate
This was done by storing flag-for-removal status as a boolean inside the player struct.
Bot players are instead removed at the start of G_Ticker, rather than being removed immediately by G_RemovePlayer.
2021-07-15 15:04:24 -07:00
lachablock
117e3e2670 Expose P_TryCameraMove and P_TeleportCameraMove, disallow write access to camera.x and camera.y, allow write access to camera.height and camera.radius 2021-07-11 16:23:50 +10:00
Shane Ellis
09f445f227 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/g_game.c
2021-06-19 20:20:45 -04:00
LJ Sonic
cfa48574be Merge branch 'next' into 'lua-inputs'
# Conflicts:
#   src/lua_script.c
2021-06-19 10:34:48 -04:00
lachablock
476dcc861b Restore P_AproxDistance Lua parity 2021-06-03 14:36:29 +10:00
Shane Ellis
18c47afc76 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/lua_baselib.c
#   src/r_skins.c
2021-06-02 11:47:11 -04:00
sphere
69b6c409b5 Merge branch 'flicky-mapload-crash-fix' into 'next'
Flicky mapload crash fix (and other tmthing-related fixes)

Closes #81

See merge request STJr/SRB2!1522
2021-06-01 14:58:01 -04:00
Nev3r
f7ee0dacf2 Merge branch 'lua_mapnumber' into 'next'
Expose M_MapNumber to Lua

See merge request STJr/SRB2!1521
2021-06-01 07:43:33 -04:00
Nev3r
de0a91729b Merge branch 'buttered-lua' into 'next'
Expose P_ButteredSlope to lua

See merge request STJr/SRB2!1397
2021-06-01 07:39:19 -04:00
Monster Iestyn
ada6ec07db Fix Lua versions of P_ZMovement and its clones as well as P_MovePlayer so tmthing changes don't linger afterwards 2021-05-28 18:47:09 +01:00
flarn2006
fd82357d4f Expose M_MapNumber to Lua 2021-05-27 18:35:15 -04:00
sphere
186ef0479d Merge branch 'death-of-musicslots2' into 'next'
Remove music slot compatibility

See merge request STJr/SRB2!1321
2021-05-19 05:27:31 -04:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
James R
ed5a7f51e8 Revert "Merge branch 'lightmemedata' into 'next'"
This reverts commit d4c08a8410, reversing
changes made to e100f21dda.
2021-05-02 21:32:07 -07:00
SwitchKaze
cb3a8f7a58 Remove key stuff 2021-04-02 15:46:08 -05:00
SwitchKaze
3faa98cf4a Expose inputs to Lua 2021-04-02 15:45:59 -05:00
namishere
32a4b270df Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into buttered-lua 2021-03-29 16:15:50 -07:00
lachablock
0405b3922c Do not let nonspin characters enter sectors they could not enter if standing at full height 2021-03-23 15:09:04 +11:00
SMS Alfredo
4430835a71 This might be dumb, but whatever 2021-02-14 20:49:03 -06:00
LJ Sonic
70850b0836 Deprecate P_AproxDistance for Lua scripts 2021-02-13 18:04:27 +01:00
LJ Sonic
758de501da Use R_PointToDist2 for the Lua versions of P_AproxDistance and FixedHypot 2021-02-13 18:04:12 +01:00
LJ Sonic
a58df577fe Revert "Use FixedHypot over P_AproxDistance"
This reverts commit c5474436af.
2021-02-13 17:46:29 +01:00
namishere
326be01276 Expose P_ButteredSlope to lua 2021-02-11 04:06:40 -08:00
LJ Sonic
83947d4428 Merge branch 'redundant-hypot' into 'next'
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's

See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
CobaltBW
a2fce68f14 Specialized Lua function for bot removal 2021-01-23 17:01:48 -08:00
Shane Ellis
135032c293 Correction to implicit declaration of B_UpdateBotleader() 2021-01-23 10:58:34 -05:00
Shane Ellis
2abf89e800 Update G_AddPlayer() 2021-01-23 10:13:16 -05:00
Shane Ellis
b73a15a0bf fixed G_AddPlayer not sending return value 2021-01-15 22:50:15 -05:00
Shane Ellis
4e029dbc67 Update lua_baselib.c 2021-01-15 17:45:41 -05:00
Shane Ellis
00462323c3 Revert "Implementation of lua function P_AddPlayer()"
This reverts commit 5e8313e157
2021-01-15 22:42:35 +00:00
Shane Ellis
5e8313e157 Implementation of lua function P_AddPlayer() 2021-01-15 16:50:01 -05:00
Nev3r
b642682dde Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into lua-tag-iterator
# Conflicts:
#	src/doomtype.h
2020-12-16 17:27:44 +01:00
Sally Coolatta
c5474436af Use FixedHypot over P_AproxDistance
Not convinced that the small speed benefit from P_AproxDistance is worth the "aproximate"[sic] results it gives. Let's instead try a define to replace it with FixedHypot. In Lua, the function gives a deprecated warning.

Inspired by the hyperwall fix for vanilla, except for everything. From little testing, actively improves waypoint checks, bumping, speed checks, wall collisions, Jawz targetting, Lightning Shield attacks, so on.

The only way I see this as a potential downgrade is A_Look (and related functions) getting slower, which are barely used in Kart.
2020-12-12 14:49:25 -08:00
Steel Titanium
ab156e1709 Remove music slot compatibility 2020-12-11 23:11:15 -05:00