fickleheart
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719f29d27e
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Reduce near renderdist to lessen visible texture distortion
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2020-03-23 08:23:36 -05:00 |
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Monster Iestyn
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4722fbbc2a
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Merge branch 'demos-refactor' into 'next'
Demos refactor
See merge request STJr/SRB2!853
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2020-03-22 17:52:45 -04:00 |
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Monster Iestyn
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23b6679b3a
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Merge branch 'buggle-trouble' into 'next'
P_HomingAttack related fixes
See merge request STJr/SRB2!836
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2020-03-22 16:57:22 -04:00 |
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Monster Iestyn
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3b9dd31faf
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Merge branch 'fix-setspriteinfo' into 'next'
Fix lib_setSpriteInfo indexes being off-by-one
See merge request STJr/SRB2!854
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2020-03-22 16:40:34 -04:00 |
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fickleheart
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f9027ccaeb
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Split horizon lines for minimal distortion
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2020-03-22 12:52:17 -05:00 |
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fickleheart
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14d6a01292
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Distort far edges to viewz for a flat horizon line
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2020-03-22 12:28:49 -05:00 |
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fickleheart
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deff1565dc
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GL horizon lines
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2020-03-22 12:13:59 -05:00 |
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Louis-Antoine
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6ffbc89f42
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Remove redundant conditional in P_IsClimbingValid
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2020-03-22 17:45:07 +01:00 |
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Louis-Antoine
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478f0f2059
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Cleanup P_IsClimbingValid
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2020-03-22 17:39:51 +01:00 |
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Louis-Antoine
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ea631715a6
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Remove unused define
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2020-03-22 17:29:15 +01:00 |
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Louis-Antoine
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6f9422d380
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Encapsulate plane height checks
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2020-03-22 17:28:50 +01:00 |
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Louis-Antoine
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077543f2e9
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Fix typo in camera handling code
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2020-03-22 15:21:23 +01:00 |
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MascaraSnake
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5864788333
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Merge branch 'master' into next
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2020-03-22 12:55:56 +01:00 |
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MascaraSnake
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48e8c9058a
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Add arrow to wall spike in ZB config
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2020-03-22 12:55:34 +01:00 |
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MascaraSnake
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bc1e42d222
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Merge branch 'master' into next
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2020-03-22 07:51:35 +01:00 |
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MascaraSnake
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6911097b56
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Minor ZB config fix
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2020-03-22 07:50:57 +01:00 |
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MascaraSnake
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c5b4d4bd7e
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Merge branch 'master' into next
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2020-03-21 20:17:48 +01:00 |
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MascaraSnake
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c806d8a5e8
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Another ZB config fix
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2020-03-21 20:17:28 +01:00 |
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MascaraSnake
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42445b39d7
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Merge branch 'master' into next
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2020-03-21 19:16:52 +01:00 |
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MascaraSnake
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a2729ddefc
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Merge branch 'config-fixes' into 'master'
Updates and fixes for the ZB config
See merge request STJr/SRB2!859
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2020-03-21 14:16:04 -04:00 |
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MascaraSnake
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d2c83e1cda
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Add Object Special text for Star Post
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2020-03-21 15:16:07 +01:00 |
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LJ Sonic
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006b1e8c0e
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Merge branch 'delete-slopes' into 'next'
Delete slopes
See merge request STJr/SRB2!857
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2020-03-21 09:35:27 -04:00 |
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LJ Sonic
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fa9c2f43f7
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Merge branch 'skip-empty-gametypes' into 'master'
Skip empty gametypes in level select menu
See merge request STJr/SRB2!819
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2020-03-21 08:52:54 -04:00 |
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fickleheart
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f32ab5918e
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Define SERVER_URL_PROTOCOL const for easy reconfiguration
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2020-03-21 07:47:29 -05:00 |
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MascaraSnake
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06f9246fd3
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Updates and fixes for the ZB config
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2020-03-21 12:06:52 +01:00 |
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MascaraSnake
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e2c9815606
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Merge branch 'master' into next
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2020-03-21 09:40:57 +01:00 |
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MascaraSnake
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2107b89586
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Remove the multi-file ZB configs. We're stick with the single-file config for ZB and doing all the UDMF stuff in UDB
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2020-03-21 09:40:37 +01:00 |
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fickleheart
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feb18208cb
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Add support for srb2:// URL handler (server links)
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2020-03-21 01:36:39 -05:00 |
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Louis-Antoine
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892a8dd6e7
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Make SRB2 flat like Earth
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2020-03-20 18:55:29 +01:00 |
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Monster Iestyn
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7a585e2498
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Merge branch 'next' into demos-refactor
# Conflicts:
# src/g_game.c
(also update g_demo.c)
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2020-03-20 17:48:31 +00:00 |
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LJ Sonic
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37b70fe857
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Merge branch 'delete-lua' into 'next'
Delete Lua
See merge request STJr/SRB2!852
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2020-03-20 09:53:24 -04:00 |
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fickleheart
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78ec210896
|
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
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2020-03-19 18:55:10 -05:00 |
|
Jaime Passos
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5eaa73b6ac
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Fix lib_setSpriteInfo indexes being off-by-one
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2020-03-19 19:09:34 -03:00 |
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Monster Iestyn
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4236ae7c08
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We don't need m_cheat.h either in g_demo.c
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2020-03-19 21:10:23 +00:00 |
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Monster Iestyn
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6610150bfe
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We definitely don't need these files to compile!
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2020-03-19 20:43:56 +00:00 |
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Monster Iestyn
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dd76be16cb
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Create G_FreeGhosts, for the benefit of G_DeferedInitNew (assuming it actually needs to do ghosts = NULL; at all)
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2020-03-19 20:42:51 +00:00 |
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Monster Iestyn
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1a14234088
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update Makefile, CMakeLists.txt and MSVC project files
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2020-03-19 20:13:39 +00:00 |
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Monster Iestyn
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dcb4ce8cb9
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Created g_demo.c/.h, for the demo recording and playback code that formerly lived in g_game.c
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2020-03-19 20:09:55 +00:00 |
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Louis-Antoine
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a436ece941
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Update CircleCI config
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2020-03-19 19:26:46 +01:00 |
|
Louis-Antoine
|
e3cbdf8fab
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Use HAVE_BLUA as fuel for my fireplace
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2020-03-19 18:36:14 +01:00 |
|
Louis-Antoine
|
c1b50397ce
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Fix compiler warning
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2020-03-19 14:40:35 +01:00 |
|
Louis-Antoine
|
1d5d6ead65
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Fix misleading naming
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2020-03-19 14:40:12 +01:00 |
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Louis-Antoine
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58c42eec29
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Simplify hook code
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2020-03-19 14:38:42 +01:00 |
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LJ Sonic
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92016a742b
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Merge branch 'lua-music' into 'next'
Expose more music-related functions to Lua
See merge request STJr/SRB2!817
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2020-03-19 06:53:57 -04:00 |
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fickleheart
|
725826a64b
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Avoid infinite loops if no maps are selectable (y tho)
|
2020-03-18 22:56:20 -05:00 |
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fickleheart
|
05b2570ae7
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Merge remote-tracking branch 'upstream/next' into lua-music
|
2020-03-18 22:43:07 -05:00 |
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fickleheart
|
9c86cd0bc2
|
More union types for the union type god
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2020-03-18 22:42:31 -05:00 |
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fickleheart
|
520e3c5dc3
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Are these casts unnecessary...??
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2020-03-18 22:40:11 -05:00 |
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fickleheart
|
647f73c8f2
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Clean up after myself
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2020-03-18 22:38:51 -05:00 |
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fickleheart
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dd0d86120b
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> building SRB2 without Lua in 2020
|
2020-03-18 22:38:18 -05:00 |
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