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https://git.do.srb2.org/STJr/SRB2.git
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Merge branch 'config-fixes' into 'master'
Updates and fixes for the ZB config See merge request STJr/SRB2!859
This commit is contained in:
commit
a2729ddefc
1 changed files with 75 additions and 35 deletions
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@ -435,7 +435,7 @@ sectortypes
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112 = "Trigger Line Ex. (NiGHTS Mare)";
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128 = "Check for Linedef Executor on FOFs";
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144 = "Egg Capsule";
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160 = "Special Stage Time/Rings Parameters";
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160 = "Special Stage Time/Spheres Parameters";
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176 = "Custom Global Gravity";
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512 = "Wind/Current";
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1024 = "Conveyor Belt";
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@ -490,7 +490,7 @@ gen_sectortypes
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112 = "Trigger Line Ex. (NiGHTS Mare)";
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128 = "Check for Linedef Executor on FOFs";
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144 = "Egg Capsule";
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160 = "Special Stage Time/Rings Parameters";
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160 = "Special Stage Time/Spheres Parameters";
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176 = "Custom Global Gravity";
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}
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@ -766,6 +766,7 @@ linedeftypes
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{
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title = "Parameters";
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prefix = "(22)";
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flags32text = "[5] Render outer sides only";
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flags64text = "[6] Trigger linedef executor";
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flags128text = "[7] Intangible";
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flags256text = "[8] Stopped by pushables";
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@ -788,7 +789,6 @@ linedeftypes
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{
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title = "Angular Displacement by Front Sector";
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prefix = "(32)";
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flags8text = "[3] Set delay by backside sector";
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flags64text = "[6] Don't turn players";
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flags512text = "[9] Turn all objects";
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}
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@ -1136,7 +1136,6 @@ linedeftypes
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{
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title = "Goo Water, Translucent, No Sides";
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prefix = "(125)";
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flags8text = "[3] Slope skew sides";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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@ -1227,6 +1226,18 @@ linedeftypes
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3dfloorflags = "19F";
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}
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153
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{
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title = "Dynamically Sinking Platform";
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prefix = "(153)";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Only block player";
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flags64text = "[6] Spindash to move";
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flags128text = "[7] Only block non-players";
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3dfloor = true;
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3dfloorflags = "19F";
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}
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160
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{
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title = "Floating, Bobbing";
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@ -1282,7 +1293,6 @@ linedeftypes
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title = "Rising Platform, Solid, Invisible";
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prefix = "(193)";
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flags2text = "[1] Sink when stepped on";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Only block player";
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flags64text = "[6] Spindash to move";
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flags128text = "[7] Only block non-players";
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@ -1488,16 +1498,22 @@ linedeftypes
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{
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title = "Mario Block";
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prefix = "(250)";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Invisible block";
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flags64text = "[6] Brick block";
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3dfloor = true;
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3dfloorflags = "40019F";
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flags323dfloorflagsremove = "19E";
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flags643dfloorflagsadd = "200000";
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}
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251
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{
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title = "Thwomp Block";
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prefix = "(251)";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Only block player";
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flags128text = "[7] Only block non-players";
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flags512text = "[9] Custom crushing sound";
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flags1024text = "[10] Custom speed";
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3dfloor = true;
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@ -1513,8 +1529,8 @@ linedeftypes
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flags512text = "[9] Shattered by pushables";
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flags1024text = "[10] Trigger linedef executor";
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3dfloor = true;
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3dfloorflags = "8800019";
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flags643dfloorflagsadd = "200006";
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3dfloorflags = "880001D";
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flags643dfloorflagsadd = "200002";
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}
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253
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@ -1525,7 +1541,7 @@ linedeftypes
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flags512text = "[9] Shattered by pushables";
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flags1024text = "[10] Trigger linedef executor";
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3dfloor = true;
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3dfloorflags = "8801019";
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3dfloorflags = "880101D";
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}
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254
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@ -1533,6 +1549,7 @@ linedeftypes
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title = "Bustable Block";
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prefix = "(254)";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Only block player";
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flags64text = "[6] Strong characters only";
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flags128text = "[7] Only block non-players";
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flags512text = "[9] Shattered by pushables";
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@ -1593,6 +1610,7 @@ linedeftypes
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{
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title = "Custom FOF";
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prefix = "(259)";
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flags8text = "[3] Slope skew sides";
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flags32text = "[5] Only block player";
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flags128text = "[7] Only block non-players";
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flags512text = "[9] Shattered by pushables";
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@ -2161,6 +2179,14 @@ linedeftypes
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flags8text = "[3] Set delay by backside sector";
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}
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449
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{
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title = "Enable Bosses with Parameter";
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prefix = "(449)";
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flags8text = "[3] Set delay by backside sector";
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flags64text = "[6] Disable bosses";
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}
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457
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{
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title = "Track Object's Angle";
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@ -2180,12 +2206,14 @@ linedeftypes
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{
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title = "Award Rings";
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prefix = "(460)";
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flags8text = "[3] Set delay by backside sector";
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}
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461
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{
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title = "Spawn Object";
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prefix = "(461)";
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flags8text = "[3] Set delay by backside sector";
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flags64text = "[6] Spawn inside a range";
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}
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@ -2193,6 +2221,7 @@ linedeftypes
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{
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title = "Stop Timer/Exit Stage in Record Attack";
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prefix = "(462)";
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flags8text = "[3] Set delay by backside sector";
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}
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}
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@ -2206,7 +2235,7 @@ linedeftypes
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prefix = "(413)";
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flags2text = "[1] Keep after death";
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flags8text = "[3] Set delay by backside sector";
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flags32text = "[5] Seek to current song position";
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flags32text = "[5] Seek from current position";
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flags64text = "[6] For everyone";
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flags128text = "[7] Fade to custom volume";
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flags512text = "[9] Don't loop";
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@ -2220,7 +2249,7 @@ linedeftypes
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flags2text = "[1] From calling sector";
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flags8text = "[3] Set delay by backside sector";
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flags64text = "[6] From nowhere for triggerer";
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flags512text = "[9] For everyone";
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flags512text = "[9] From nowhere for everyone";
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flags1024text = "[10] From tagged sectors";
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}
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@ -2298,7 +2327,6 @@ linedeftypes
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flags8text = "[3] Set delay by backside sector";
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}
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445
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{
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title = "Make FOF Disappear/Reappear";
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@ -2325,8 +2353,8 @@ linedeftypes
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flags32text = "[5] Subtract Red value";
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flags64text = "[6] Subtract Green value";
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flags128text = "[7] Subtract Blue value";
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flags256text = "[8] Calc relative values";
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flags32768text = "[15] Use back side colormap";
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flags256text = "[8] Set relative to current";
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flags32768text = "[15] Use backside colormap";
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}
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448
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@ -2359,7 +2387,7 @@ linedeftypes
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prefix = "(452)";
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flags8text = "[3] Set delay by backside sector";
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flags64text = "[6] Do not handle FF_TRANS";
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flags256text = "[8] Set relative to current val";
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flags256text = "[8] Set relative to current";
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}
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453
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@ -2371,7 +2399,7 @@ linedeftypes
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flags32text = "[5] No collision during fade";
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flags64text = "[6] Do not handle FF_TRANS";
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flags128text = "[7] Do not handle lighting";
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flags256text = "[8] Set relative to current val";
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flags256text = "[8] Set relative to current";
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flags512text = "[9] Speed = Tic Duration";
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flags1024text = "[10] Override existing fade";
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flags16384text = "[14] Do not handle collision";
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@ -2395,11 +2423,11 @@ linedeftypes
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flags32text = "[5] Subtract Red value";
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flags64text = "[6] Subtract Green value";
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flags128text = "[7] Subtract Blue value";
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flags256text = "[8] Calc relative values";
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flags256text = "[8] Set relative to current";
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flags512text = "[9] Speed = Tic Duration";
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flags1024text = "[10] Override existing fade";
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flags16384text = "[14] Fade from invisible black";
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flags32768text = "[15] Use back side colormap";
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flags32768text = "[15] Use backside colormap";
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}
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456
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@ -2416,9 +2444,7 @@ linedeftypes
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flags2text = "[1] Close text prompt";
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flags8text = "[3] Set delay by backside sector";
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flags32text = "[5] Run executor tag on close";
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flags64text = "[6] For everyone";
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flags128text = "[7] Do not block controls";
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flags256text = "[8] Do not freeze time";
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flags128text = "[7] Don't disable controls";
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flags32768text = "[15] Find prompt by name";
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}
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}
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@ -2524,7 +2550,7 @@ linedeftypes
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prefix = "(491)";
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flags8text = "[3] Set delay by backside sector";
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flags16text = "[4] Set raw alpha by Front X";
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flags256text = "[8] Calc relative values";
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flags256text = "[8] Set relative to current";
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}
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492
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@ -2534,7 +2560,7 @@ linedeftypes
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flags8text = "[3] Set delay by backside sector";
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flags16text = "[4] Set raw alpha by Front X";
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flags32text = "[5] No collision during fade";
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flags256text = "[8] Calc relative values";
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flags256text = "[8] Set relative to current";
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flags512text = "[9] Speed = Tic Duration";
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flags1024text = "[10] Override existing fade";
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flags16384text = "[14] Do not handle collision";
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@ -2632,76 +2658,84 @@ linedeftypes
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{
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title = "Carry Objects on Floor";
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prefix = "(520)";
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flags64text = "[6] Exclusive";
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}
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521
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{
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title = "Carry Objects on Floor (Accelerative)";
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prefix = "(521)";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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522
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{
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title = "Carry Objects on Floor (Displacement)";
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prefix = "(522)";
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flags64text = "[6] Exclusive";
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}
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523
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{
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title = "Carry Objects on Ceiling";
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prefix = "(523)";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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524
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{
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title = "Carry Objects on Ceiling (Accelerative)";
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prefix = "(524)";
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flags64text = "[6] Exclusive";
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}
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525
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{
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title = "Carry Objects on Ceiling (Displacement)";
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prefix = "(525)";
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flags64text = "[6] Exclusive";
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}
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530
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{
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title = "Scroll Floor Texture and Carry Objects";
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prefix = "(530)";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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531
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{
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title = "Scroll Floor Texture and Carry Objects (Accelerative)";
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prefix = "(531)";
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flags64text = "[6] Exclusive";
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}
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532
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{
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title = "Scroll Floor Texture and Carry Objects (Displacement)";
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prefix = "(532)";
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flags64text = "[6] Exclusive";
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}
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533
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{
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title = "Scroll Ceiling Texture and Carry Objects";
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prefix = "(533)";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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534
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{
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title = "Scroll Ceiling Texture and Carry Objects (Accelerative)";
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prefix = "(534)";
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flags64text = "[6] Exclusive";
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}
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535
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{
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title = "Scroll Ceiling Texture and Carry Objects (Displacement)";
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prefix = "(535)";
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flags64text = "[6] Exclusive";
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}
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}
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@ -2714,7 +2748,7 @@ linedeftypes
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title = "Wind";
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prefix = "(541)";
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flags512text = "[9] Player slides";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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542
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@ -2722,7 +2756,7 @@ linedeftypes
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title = "Upwards Wind";
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prefix = "(542)";
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flags512text = "[9] Player slides";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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543
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@ -2730,7 +2764,7 @@ linedeftypes
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title = "Downwards Wind";
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prefix = "(543)";
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flags512text = "[9] Player slides";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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544
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@ -2738,7 +2772,7 @@ linedeftypes
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title = "Current";
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prefix = "(544)";
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flags512text = "[9] Player slides";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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545
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@ -2746,7 +2780,7 @@ linedeftypes
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title = "Upwards Current";
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prefix = "(545)";
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flags512text = "[9] Player slides";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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546
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@ -2754,13 +2788,14 @@ linedeftypes
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title = "Downwards Current";
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prefix = "(546)";
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flags512text = "[9] Player slides";
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flags64text = "[6] Even across edges";
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flags64text = "[6] Exclusive";
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}
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547
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{
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title = "Push/Pull";
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prefix = "(547)";
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flags64text = "[6] Exclusive";
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}
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}
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@ -3897,9 +3932,10 @@ thingtypes
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title = "Monitors";
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width = 18;
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height = 40;
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flags1text = "[1] Run Linedef Executor on pop";
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flags1text = "[1] Run linedef executor on pop";
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flags4text = "[4] Random (Strong)";
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flags8text = "[8] Random (Weak)";
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angletext = "Tag";
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400
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{
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@ -4029,7 +4065,8 @@ thingtypes
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title = "Monitors (Respawning)";
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width = 20;
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height = 44;
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flags1text = "[1] Run Linedef Executor on pop";
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flags1text = "[1] Run linedef executor on pop";
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angletext = "Tag";
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431
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{
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@ -4125,7 +4162,9 @@ thingtypes
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sprite = "STPTA0M0";
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width = 64;
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height = 128;
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flags4text = "[4] Respawn at center";
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angletext = "Angle/Order";
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parametertext = "Order";
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||||
}
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520
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||||
{
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@ -4558,6 +4597,7 @@ thingtypes
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|||
sprite = "TOADA0";
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width = 32;
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||||
height = 16;
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angletext = "Tag";
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||||
}
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757
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||||
{
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@ -5832,7 +5872,7 @@ thingtypes
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sprite = "CAPSA0";
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width = 72;
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height = 144;
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angletext = "Rings";
|
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angletext = "Spheres";
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parametertext = "Mare";
|
||||
}
|
||||
}
|
||||
|
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